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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Mon, 18 Feb 2013 18:13:09 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-02-18T18:13:09Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Expatriates Gaming [XPTS]</title>
      <link>http://community.activision.com/message/414109415?tstart=0#414109415</link>
      <description>&lt;!-- [DocumentBodyStart:88a63ee5-07c9-40f4-a3a9-810389a73269] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Rejoice!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;XPTS is once again opening spots for recruits. Commitment and activity will be expected if you join our ranks. &lt;/p&gt;&lt;p&gt;So, if you think you got what it takes to be part of the most feared/hated clan in Australia, drop us a line.&lt;/p&gt;&lt;p&gt;Note: You won&amp;#180;t be accepted by simply applying on ELITE.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Needless to say, AUS/NZ players only;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:88a63ee5-07c9-40f4-a3a9-810389a73269] --&gt;</description>
      <pubDate>Mon, 18 Feb 2013 18:13:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414109415?tstart=0#414109415</guid>
      <dc:date>2013-02-18T18:13:09Z</dc:date>
      <clearspace:dateToText>3 months, 2 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: please don't buy DLCs</title>
      <link>http://community.activision.com/message/413850875?tstart=0#413850875</link>
      <description>&lt;!-- [DocumentBodyStart:026ea2c3-9b3c-4a25-820d-460bde21e8b1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;PS3 - 20ish of February.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:026ea2c3-9b3c-4a25-820d-460bde21e8b1] --&gt;</description>
      <pubDate>Sat, 05 Jan 2013 05:40:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413850875?tstart=0#413850875</guid>
      <dc:date>2013-01-05T05:40:39Z</dc:date>
      <clearspace:dateToText>4 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: please don't buy DLCs</title>
      <link>http://community.activision.com/message/413850874?tstart=0#413850874</link>
      <description>&lt;!-- [DocumentBodyStart:58250b90-1ebe-447b-8fcd-0b2c1f2c8415] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I believe the problem with the DLC on MW3 was completely different... Had nothing to do with game issues, but the whole XBOX ELITE, PS3 ELITE, XBOX, PS3 release windows... Completely Fked AND the Stupid way they organized the DLC playlists.&lt;/p&gt;&lt;p&gt;But I agree, BO has issues... I don't experience the LAG and Freezing as you do.. But I am very unhappy that I don't ever seem to get my games saved on theater... &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:58250b90-1ebe-447b-8fcd-0b2c1f2c8415] --&gt;</description>
      <pubDate>Sat, 05 Jan 2013 05:39:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413850874?tstart=0#413850874</guid>
      <dc:date>2013-01-05T05:39:33Z</dc:date>
      <clearspace:dateToText>4 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: why don't some of my games show up in theater? (Black ops 2 PS3)</title>
      <link>http://community.activision.com/message/413850868?tstart=0#413850868</link>
      <description>&lt;!-- [DocumentBodyStart:04313e46-4ad5-41f3-9cab-1ac3f2f4f11e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Yeah.. They're more interested on getting the first DLC ready than fixing the game... So don't expect much. I've given up a long time ago.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:04313e46-4ad5-41f3-9cab-1ac3f2f4f11e] --&gt;</description>
      <pubDate>Sat, 05 Jan 2013 05:32:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413850868?tstart=0#413850868</guid>
      <dc:date>2013-01-05T05:32:28Z</dc:date>
      <clearspace:dateToText>4 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Hardcore teamkilling.</title>
      <link>http://community.activision.com/message/413780592?tstart=0#413780592</link>
      <description>&lt;!-- [DocumentBodyStart:5782d911-2a2f-4068-9c4c-4e5a28361bcc] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Please bring back ricochet! Im sick of being killed by idiots every single match! It it's an accident, I understand.. But what they do is they see you're on a good streak and kill you. It's ridiculous!&lt;/p&gt;&lt;p&gt;Either bring ricochet back or do not reset the scorestreak when killed by a teammate.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5782d911-2a2f-4068-9c4c-4e5a28361bcc] --&gt;</description>
      <pubDate>Sat, 22 Dec 2012 20:17:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413780592?tstart=0#413780592</guid>
      <dc:date>2012-12-22T20:17:29Z</dc:date>
      <clearspace:dateToText>5 months, 13 hours ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Operation get your money back.</title>
      <link>http://community.activision.com/message/413533940?tstart=0#413533940</link>
      <description>&lt;!-- [DocumentBodyStart:4dc5de91-2217-452a-a360-84ceed48e89c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;They don't give a ****... It's been like this year after year. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4dc5de91-2217-452a-a360-84ceed48e89c] --&gt;</description>
      <pubDate>Thu, 15 Nov 2012 01:14:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413533940?tstart=0#413533940</guid>
      <dc:date>2012-11-15T01:14:22Z</dc:date>
      <clearspace:dateToText>6 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: New clan challenges, weekly broken again?</title>
      <link>http://community.activision.com/message/413342689?tstart=0#413342689</link>
      <description>&lt;!-- [DocumentBodyStart:490c977f-076c-4560-a8d5-575004211363] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Fair enough it's a beta but what is hard to grasp is that they made the previous 2 weekly challenges work w/o hassle. I said this somewhere before and I'll say it again. It's probably one code line they have to rewrite in order to track a different stat so where's the difficulty? Beachhead bit more than it could chew with ELITE and it keeps proving themselves useless time after time after time.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The prizes that went to boosters until they've realised it and canned it. The lack of Ops variety both in objective and time. The lack of challenges until now. The number of issues with clan invites and clan level rewards... The list is endless.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:490c977f-076c-4560-a8d5-575004211363] --&gt;</description>
      <pubDate>Sat, 25 Aug 2012 15:56:52 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413342689?tstart=0#413342689</guid>
      <dc:date>2012-08-25T15:56:52Z</dc:date>
      <clearspace:dateToText>8 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Marksman Clan Challenge</title>
      <link>http://community.activision.com/message/413342685?tstart=0#413342685</link>
      <description>&lt;!-- [DocumentBodyStart:f9d6c959-ebe1-41bb-b639-2f0b2df2e5aa] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Expect it to be broken as "On Point" was... Same error messages displayed throughout the Challenge tab.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f9d6c959-ebe1-41bb-b639-2f0b2df2e5aa] --&gt;</description>
      <pubDate>Sat, 25 Aug 2012 15:46:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413342685?tstart=0#413342685</guid>
      <dc:date>2012-08-25T15:46:49Z</dc:date>
      <clearspace:dateToText>8 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: When will Beachhead fix ELITE?</title>
      <link>http://community.activision.com/message/413342683?tstart=0#413342683</link>
      <description>&lt;!-- [DocumentBodyStart:bae05c97-0ada-4fc5-bd47-2f834f1bbea0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Well where Im at is: 4am/8am/4am... Thats Sat/Sun/Mon. For the past few weeks it was 7am/8am which was bearable... But now we're back to 4am ops where you can't find playable lobbies. How is a clan supposed to level up like this?!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bae05c97-0ada-4fc5-bd47-2f834f1bbea0] --&gt;</description>
      <pubDate>Sat, 25 Aug 2012 15:41:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413342683?tstart=0#413342683</guid>
      <dc:date>2012-08-25T15:41:59Z</dc:date>
      <clearspace:dateToText>8 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: When will Beachhead fix ELITE?</title>
      <link>http://community.activision.com/message/413341873?tstart=0#413341873</link>
      <description>&lt;!-- [DocumentBodyStart:0ae0f4d3-9610-425c-9fba-be08f26e1fb5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;But even by selling the maps they've screwed us over... Im a PS3 player and it takes 3 months for maps to get thrown into normal playlists. The you jump into ELITE maps and finding a lobby isn't easy as people don't like playing moshpit. I personally paid for ELITE for the ability to level up the clan and stuff, the maps were a bonus.Wouldn't be missing a thing if I didn't have it... Would get the maps on normal release windown, when they make it to the playlists and actually get to play them.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0ae0f4d3-9610-425c-9fba-be08f26e1fb5] --&gt;</description>
      <pubDate>Sat, 25 Aug 2012 02:48:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413341873?tstart=0#413341873</guid>
      <dc:date>2012-08-25T02:48:53Z</dc:date>
      <clearspace:dateToText>9 months, 7 hours ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>When will Beachhead fix ELITE?</title>
      <link>http://community.activision.com/message/413341228?tstart=0#413341228</link>
      <description>&lt;!-- [DocumentBodyStart:4e1cd661-ba10-420f-b46a-499f80907a97] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Im sure we're all sick and tired of all the ELITE issues.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Sick of cancelled ops, cancelled challenges, clan unlocks issues... So how does this work exactly? Convice millions of players to pay for a broken service and then abandon it?&lt;/p&gt;&lt;p&gt;But what pisses me off the most is how the clan ops times only suit North America. Players on every other country have to put up with ridiculous times such as 4am. Clan Ops should be regional. Im guessing school holidays are over in USA so now they push back the ops time 3h again. &lt;/p&gt;&lt;p&gt;Never paying for ELITE again.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4e1cd661-ba10-420f-b46a-499f80907a97] --&gt;</description>
      <pubDate>Fri, 24 Aug 2012 18:14:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413341228?tstart=0#413341228</guid>
      <dc:date>2012-08-24T18:14:25Z</dc:date>
      <clearspace:dateToText>9 months, 15 hours ago</clearspace:dateToText>
      <clearspace:replyCount>7</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: what is On Point Total Score?</title>
      <link>http://community.activision.com/message/413340293?tstart=0#413340293</link>
      <description>&lt;!-- [DocumentBodyStart:20cf6947-dce1-4296-9ab2-3eec0496a67b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The thing is... It's broken.&lt;/p&gt;&lt;p&gt;It should be total score earned in a week, instead what's being registered are accolades. The question is, what accolade? All I know is it shows 6 accolades for my clan.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Also the following messages are displayed everywhere on the challenge page, and it's been like that since it's been put up a week ago.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: justify;"&gt;leaderboard_row.rowdata.awarded missing text&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:20cf6947-dce1-4296-9ab2-3eec0496a67b] --&gt;</description>
      <pubDate>Fri, 24 Aug 2012 05:52:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413340293?tstart=0#413340293</guid>
      <dc:date>2012-08-24T05:52:09Z</dc:date>
      <clearspace:dateToText>9 months, 1 day ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Terminal needs to be terminated</title>
      <link>http://community.activision.com/message/413332788?tstart=0#413332788</link>
      <description>&lt;!-- [DocumentBodyStart:d9f5894b-eca8-4f31-9d95-f5b3a086c7a6] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Yes it's been annoying! They didn't do that with any other map so why do it with Terminal? This needs to be fixed, as well as many other things in the game.. But oh well, not long til BO2 so there's no hope. MW3 has been abandoned already.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d9f5894b-eca8-4f31-9d95-f5b3a086c7a6] --&gt;</description>
      <pubDate>Mon, 20 Aug 2012 05:25:42 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413332788?tstart=0#413332788</guid>
      <dc:date>2012-08-20T05:25:42Z</dc:date>
      <clearspace:dateToText>9 months, 5 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Clan Challenge Total Kills</title>
      <link>http://community.activision.com/message/413303240?tstart=0#413303240</link>
      <description>&lt;!-- [DocumentBodyStart:4ef16be9-0866-43ce-ac5a-dfc37497ff33] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Why awarding the biggest part of XP for tier 1? Honestly, what's the incentive to push for 10kills if the last 4k only give you an extra 50 XP? That seems a bit stupid.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4ef16be9-0866-43ce-ac5a-dfc37497ff33] --&gt;</description>
      <pubDate>Tue, 07 Aug 2012 01:56:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413303240?tstart=0#413303240</guid>
      <dc:date>2012-08-07T01:56:23Z</dc:date>
      <clearspace:dateToText>9 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>7</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Stupid Clan ops variety.</title>
      <link>http://community.activision.com/message/413292877?tstart=0#413292877</link>
      <description>&lt;!-- [DocumentBodyStart:a72e4c7f-6b5a-40b1-a9b9-0d17221662b2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Also, the easiest way to prevent boosting is: Time 6 people runnning and capping on every map, just going from flag to flag. That would be the max amount of Caps a team can get/map. Do the whole match played/3h average.. Do an average cap number/map.. Then do an average cap/player. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Once you get to that X number you can clearly know any teams going higher than that number bossted.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a72e4c7f-6b5a-40b1-a9b9-0d17221662b2] --&gt;</description>
      <pubDate>Thu, 02 Aug 2012 05:47:04 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413292877?tstart=0#413292877</guid>
      <dc:date>2012-08-02T05:47:04Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Stupid Clan ops variety.</title>
      <link>http://community.activision.com/message/413292876?tstart=0#413292876</link>
      <description>&lt;!-- [DocumentBodyStart:26b381ec-701c-4ae6-9e1c-e8af91553f9b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Let them boost.. It's not like they even care. Do you remember how long it took for XP/Badges to be awarded in the beginning? How about now? Clearly they're not "verifying results" aka checking for boosting anymore so why bother...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And if your clan is so bad you need to boost to get a Gold placement... I just feel sorry for you guys. But go on and keep doing it, enjoy your false sense of accomplishment... Noobs need it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:26b381ec-701c-4ae6-9e1c-e8af91553f9b] --&gt;</description>
      <pubDate>Thu, 02 Aug 2012 05:39:48 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413292876?tstart=0#413292876</guid>
      <dc:date>2012-08-02T05:39:48Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Thanks Activision, Beachhead, Whoever...</title>
      <link>http://community.activision.com/message/413292874?tstart=0#413292874</link>
      <description>&lt;!-- [DocumentBodyStart:41eca930-6554-47d7-8d50-027c0069b99b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Yes mate, I always agreed when clans said "don't shoot us, we don't shoot you"... Then I was the first to get 6 kills C4 at the flag &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/grin.gif" width="16px"/&gt;&lt;/p&gt;&lt;p&gt;Sure there was boosting, but the whole Clan Ops structure is poor to begin with. But at least I actually had a reason to party up and had fun with my clan doind so by having a ful party rushing from flag to flag w/o stopping once.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:41eca930-6554-47d7-8d50-027c0069b99b] --&gt;</description>
      <pubDate>Thu, 02 Aug 2012 05:30:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413292874?tstart=0#413292874</guid>
      <dc:date>2012-08-02T05:30:49Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Stupid Clan ops variety.</title>
      <link>http://community.activision.com/message/413291449?tstart=0#413291449</link>
      <description>&lt;!-- [DocumentBodyStart:ee29e513-194c-4739-8efb-6e260acf3dd6] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Well, they've made it worse and now it's only KC/TDM.. Alternating between C/HC.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Clan Ops is a awfully planned thing. If planned to be honest... What you want for a CLAN OPS is to have your clanmates with you, playing strategicaly, dominating the oposition.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Now how does playing KC/TDM applies to that? It doesn't. Get 6 of your clan members, jump into 6 different lobbies and solo your way through. I assure you the final results are better than if you party up. Simple maths:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;75 Kills on TDM between 6 players OR 20-25 kills each player on separate lobbies? Ok, you'll say not every player would get 20-25 kills? In my clan they would... But say 15 then, still more.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Clan Challenges should be based solely on how you dominate your opponent. Score difference should be the goal here...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;As for the previous post... With the exception of FFA, any game mode could be in OPS if they wanted to... Think about it. SnD you can count wins, score difference, bombs planted, bombs defused... Same with Demolition and Sabotage. Team Defender you could tally Time holding the flag, same for Dom, instead of just captures. KC you could add Kill Denied.... There are so many options.. The problem is, the already made a fortune, they don't care anymore... Activision abandoned MW3, Beachhead abandoned ELITE (not that they ever really had control of it to be honest... As they lack expertise to conduct a project of this magnitude)...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;ELITE 2.0?? Not getting my $...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ee29e513-194c-4739-8efb-6e260acf3dd6] --&gt;</description>
      <pubDate>Wed, 01 Aug 2012 15:05:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413291449?tstart=0#413291449</guid>
      <dc:date>2012-08-01T15:05:46Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Thanks Activision, Beachhead, Whoever...</title>
      <link>http://community.activision.com/message/413291447?tstart=0#413291447</link>
      <description>&lt;!-- [DocumentBodyStart:00cc73ae-35e4-4c16-aea7-66bd57a63bef] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;So now you made Clan Ops even worse by only having core/hardcore TDM/KC.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Way to go... It's what we all wanted, for ELITE to move backwards. You should be ADDING game modes, NOT getting rid of them.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It was bad enough that DOM Defense only made one appearance and never again... It was bad enough that every week it was always KC/TDM - DOM - HC KC/TDM... &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;DOM Ops was the ONLY, and I'll say it again, the ONLY, that actually paid off to work as a team, party up and be organised, tactical. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Here's an idea, just award Clan XP for playing Lone Wolf Ops, as KC and TDM are exactly that.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Definately not renewing my membership.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:00cc73ae-35e4-4c16-aea7-66bd57a63bef] --&gt;</description>
      <pubDate>Wed, 01 Aug 2012 14:51:37 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413291447?tstart=0#413291447</guid>
      <dc:date>2012-08-01T14:51:37Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Todays Issue: The Case against the Camper...</title>
      <link>http://community.activision.com/message/413291444?tstart=0#413291444</link>
      <description>&lt;!-- [DocumentBodyStart:f942d497-a324-487c-b73a-16922c0d542d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;9 out of 10 campers finish the match with a negative KD... I despise them for having no skills.. But mostly for having no balls to go out and try to achieve something. Specially when they're on my team. What's worse, one one believe camping would be at it's high when the game was fresh and no one really knew maps, spawns etc... but now, a few months close to the release of BO2 it seems the camping on MW3 is getting even more intense. It's pathetic.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f942d497-a324-487c-b73a-16922c0d542d] --&gt;</description>
      <pubDate>Wed, 01 Aug 2012 14:38:35 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413291444?tstart=0#413291444</guid>
      <dc:date>2012-08-01T14:38:35Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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