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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Wed, 26 Dec 2012 10:24:31 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-12-26T10:24:31Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Weird</title>
      <link>http://community.activision.com/message/413795581?tstart=0#413795581</link>
      <description>&lt;!-- [DocumentBodyStart:e7eb6ee8-afeb-475a-ac6f-62746e300156] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Weird indeed.&lt;/p&gt;&lt;p&gt;Your level is associated with your PSN id, so if you've started to play with an account which has never played MW3 before, you should have started at level 1.&lt;/p&gt;&lt;p&gt;By "instantly" do you mean "at the very first multiplayer match" or after 3 or 4 hours of game ?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e7eb6ee8-afeb-475a-ac6f-62746e300156] --&gt;</description>
      <pubDate>Wed, 26 Dec 2012 10:24:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413795581?tstart=0#413795581</guid>
      <dc:date>2012-12-26T10:24:31Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Sick of being put in 'lost' games</title>
      <link>http://community.activision.com/message/413669386?tstart=0#413669386</link>
      <description>&lt;!-- [DocumentBodyStart:74535769-682f-4234-9725-94d64b94ac4d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Usually people who are complaining about been thrown into an already started game are the same who are leaving a match when they are killed 3 times in the same row. I don't speak especially about any of you (I don't know you) it's a general observation &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt;.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So a good idea could be to add a "combined option" in the game with 2 modes :&lt;/p&gt;&lt;p&gt;1) matchmaking CAN throw the player into an already started game but the player IS allowed to leave any game&lt;/p&gt;&lt;p&gt;2) matchmaking CANNOT throw the player into an already started game but the player IS NOT allowed to leave any game&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So if you want to play only full matches, you cannot leave any match you are playing in. It seems fair.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:74535769-682f-4234-9725-94d64b94ac4d] --&gt;</description>
      <pubDate>Tue, 04 Dec 2012 14:19:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413669386?tstart=0#413669386</guid>
      <dc:date>2012-12-04T14:19:59Z</dc:date>
      <clearspace:dateToText>6 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: how can u tell when they're hacking?</title>
      <link>http://community.activision.com/message/413654350?tstart=0#413654350</link>
      <description>&lt;!-- [DocumentBodyStart:defbc3d0-0031-4ed6-a01b-767a59a60956] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Even when they shoot you as soon as you come around the corner, most of time the responsible is the lag. They've just seen you before you can see them, which gives you the feeling that they can see through walls. It happens to me all the time. And I am sure if I could see the ennemy's killcam, sometimes I would notice that I've seen him before he can see me which gave me an easy kill.&lt;/p&gt;&lt;p&gt;Lag is criminal, unfair and like the force, there's the good side of the lag and the bad side of the lag. However, you cannot choose yourself, matchmaking does it for you.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:defbc3d0-0031-4ed6-a01b-767a59a60956] --&gt;</description>
      <pubDate>Sat, 01 Dec 2012 22:42:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413654350?tstart=0#413654350</guid>
      <dc:date>2012-12-01T22:42:38Z</dc:date>
      <clearspace:dateToText>6 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: how can u tell when they're hacking?</title>
      <link>http://community.activision.com/message/413648874?tstart=0#413648874</link>
      <description>&lt;!-- [DocumentBodyStart:d7cbad14-7373-409c-88ae-c192196e0adf] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I don't say hacking does not exist, but most of time we are just owned by better players or bad luck.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And before talking about kacking, just analyze your play style to see if your position is not predictible :&lt;/p&gt;&lt;p&gt;Do you use silencer ? If it's the case, even if there's no red dot on the ennemy's radar when you fire, there're still skulls on ennemy's screens to indicate where their teammates have been killed.&lt;/p&gt;&lt;p&gt;When you kill someone, do you move to another location or prepare yourself for ennemy's revenge ? After respawn, lot of players run as fast as possible to the location where they've been killed for revenge.&lt;/p&gt;&lt;p&gt;Don't forget also that players who use headset can hear you walking, running and jumping. It could be a huge advantage.&lt;/p&gt;&lt;p&gt;An ennemy was waiting for you when you exit a building ? How could he know you were here ? He may have seen you through the wall ? Or simply he's just seen you 5 sec ago enter the building by the other door.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I could find many more examples, just to say that 90% of the time (raw estimation, no real source to confirm this number), good players are just good players or players who are on the good side of the lag, but they don't hack. If you are too much paranoiac you won't enjoy the game. And if you really think after playing a match they're hackers on the lobby, just leave it and join a new one.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d7cbad14-7373-409c-88ae-c192196e0adf] --&gt;</description>
      <pubDate>Fri, 30 Nov 2012 22:46:55 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413648874?tstart=0#413648874</guid>
      <dc:date>2012-11-30T22:46:55Z</dc:date>
      <clearspace:dateToText>6 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>8</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: how can u tell when they're hacking?</title>
      <link>http://community.activision.com/message/413648719?tstart=0#413648719</link>
      <description>&lt;!-- [DocumentBodyStart:d2eb8186-55ac-4d65-bd53-4f7f95d4f10d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;And usually their ID name alternates lower/upper case letters. Be careful !!&amp;#160; &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d2eb8186-55ac-4d65-bd53-4f7f95d4f10d] --&gt;</description>
      <pubDate>Fri, 30 Nov 2012 21:51:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413648719?tstart=0#413648719</guid>
      <dc:date>2012-11-30T21:51:50Z</dc:date>
      <clearspace:dateToText>6 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: black ops 2 lol</title>
      <link>http://community.activision.com/message/413630792?tstart=0#413630792</link>
      <description>&lt;!-- [DocumentBodyStart:92d58e86-f39c-4f4c-8307-984af37352ce] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Even the forum is laggy .. you post 1 message .. and it is published 4 times &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt;&lt;/p&gt;&lt;p&gt;Like in the game, my ennemi fire 1 bullet .. but I receive 4 and obviouslly I am died ...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:92d58e86-f39c-4f4c-8307-984af37352ce] --&gt;</description>
      <pubDate>Tue, 27 Nov 2012 19:08:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413630792?tstart=0#413630792</guid>
      <dc:date>2012-11-27T19:08:56Z</dc:date>
      <clearspace:dateToText>6 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: tros de beug ya na marre</title>
      <link>http://community.activision.com/message/413600693?tstart=0#413600693</link>
      <description>&lt;!-- [DocumentBodyStart:09ee32e9-7adf-4f39-9505-e2341a76b630] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Tu crois vraiment que sur un forum en anglais les gens vont te r&amp;eacute;pondre si tu &amp;eacute;cris dans un fran&amp;#231;ais aussi ex&amp;eacute;crable ? Tu devrais peut &amp;#234;tre passer moins de temps &amp;#224; jouer ... &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:09ee32e9-7adf-4f39-9505-e2341a76b630] --&gt;</description>
      <pubDate>Thu, 22 Nov 2012 17:59:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413600693?tstart=0#413600693</guid>
      <dc:date>2012-11-22T17:59:27Z</dc:date>
      <clearspace:dateToText>6 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Question for you!</title>
      <link>http://community.activision.com/message/413582070?tstart=0#413582070</link>
      <description>&lt;!-- [DocumentBodyStart:5fea25c4-7af4-41ae-9b0a-d3f6349393e7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I've noticed less activity on this forum since BOPs2 has been released, if we can call this a release, more an alpha version &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt; IMO&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;To be honnest : Yes I bought the game with real hopes. MW3 was my first multiplayer FPS and just because the two games are not developped by the same studio I though it could be different.. but I am really really disappointed, BOPs2 is really worst. I know a game needs some adjustments through patches after beeing released, but usually the initial released is not so bugged (do they have QA department at Activision, how can they sell such a product...)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Then I will keep on playing MW3 and the good news is that it seems smoother now, kids and ninjas have gone to BOPs2&amp;#160; and the matdhes are more interesting, in my point of view.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5fea25c4-7af4-41ae-9b0a-d3f6349393e7] --&gt;</description>
      <pubDate>Tue, 20 Nov 2012 08:26:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413582070?tstart=0#413582070</guid>
      <dc:date>2012-11-20T08:26:08Z</dc:date>
      <clearspace:dateToText>7 months, 2 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Just got Black Ops 2.......not great!!</title>
      <link>http://community.activision.com/message/413530036?tstart=0#413530036</link>
      <description>&lt;!-- [DocumentBodyStart:38e4a948-73cb-4b59-bff8-9ba1f68293a0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I've already downloaded the textures to my hardrive but I keep on finding them poor with uggly colors &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/confused.gif" width="16px"/&gt; (and increasing definition does not correct the colors). But maybe it's simply BO .. I did not play BO before, then I didn't know what to expect. But I understand some people could love it &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/grin.gif" width="16px"/&gt;, it's just my personal feeling.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:38e4a948-73cb-4b59-bff8-9ba1f68293a0] --&gt;</description>
      <pubDate>Wed, 14 Nov 2012 21:12:04 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413530036?tstart=0#413530036</guid>
      <dc:date>2012-11-14T21:12:04Z</dc:date>
      <clearspace:dateToText>7 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Will always love MW3</title>
      <link>http://community.activision.com/message/413529094?tstart=0#413529094</link>
      <description>&lt;!-- [DocumentBodyStart:84d437ad-b707-4f3e-9489-c82d9b8071fc] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Me too &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/grin.gif" width="16px"/&gt;&lt;/p&gt;&lt;p&gt;I just hope Activision will continue to support it, because if not it will become a paradise for hackers and cheaters&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:84d437ad-b707-4f3e-9489-c82d9b8071fc] --&gt;</description>
      <pubDate>Wed, 14 Nov 2012 20:22:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413529094?tstart=0#413529094</guid>
      <dc:date>2012-11-14T20:22:28Z</dc:date>
      <clearspace:dateToText>7 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Just got Black Ops 2.......not great!!</title>
      <link>http://community.activision.com/message/413525883?tstart=0#413525883</link>
      <description>&lt;!-- [DocumentBodyStart:783ba1ed-ac4d-46a0-af6b-3453873989e1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I know I know, but I don't think the sounds or the textures will be improved in future patchs, so I guess we will have to live with them.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:783ba1ed-ac4d-46a0-af6b-3453873989e1] --&gt;</description>
      <pubDate>Wed, 14 Nov 2012 17:07:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413525883?tstart=0#413525883</guid>
      <dc:date>2012-11-14T17:07:43Z</dc:date>
      <clearspace:dateToText>7 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Just got Black Ops 2.......not great!!</title>
      <link>http://community.activision.com/message/413522538?tstart=0#413522538</link>
      <description>&lt;!-- [DocumentBodyStart:2088111f-4ee0-46dc-87dd-b2d65f445528] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;MW3 was my first online multiplayer video game, and despite all lag and bug issues, I spent lot of time having fun with it.&lt;/p&gt;&lt;p&gt;I bought BO2 (then it's my second multiplyer video game, yeahhh &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/cool.gif" width="16px"/&gt;) and although I did not have any connection or freeze issues like many players (I played yesterday from France, do not try again today) I am really disappointed too by this game :&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- as you said, the sound effects are really bad, not at all realistic (the sound of some weapons are just like small farts).. maybe an issue with my headset, I have to check the sound options&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- the textures are poor quality, too blurry, too much colored, giving the feeling of an old video game =&amp;gt; one time again, not realistic&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- maybe it's specific to MW3 but the hit detection is silent, not sound to indicate if we hit or not the target (maybe because of bad hit detection issue in the first black ops opus - never played, just heard about it - no sound &amp;lt;=&amp;gt; nobody can say if the game did not detect the hit or if the player really missed the target).. then I am lost when firing the enemy&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2088111f-4ee0-46dc-87dd-b2d65f445528] --&gt;</description>
      <pubDate>Wed, 14 Nov 2012 12:08:58 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413522538?tstart=0#413522538</guid>
      <dc:date>2012-11-14T12:08:58Z</dc:date>
      <clearspace:dateToText>7 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: (FR) je cherche une team</title>
      <link>http://community.activision.com/message/413447910?tstart=0#413447910</link>
      <description>&lt;!-- [DocumentBodyStart:a251229f-f2bd-4e25-856a-a91472e8d89f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;No no, I am telling Mr_Black_Fire that instead of criticizing your French spelling and vocabulary, he should first check his own language because he did himself a big French grammar mistake in his post :-)&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a251229f-f2bd-4e25-856a-a91472e8d89f] --&gt;</description>
      <pubDate>Sun, 21 Oct 2012 14:08:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413447910?tstart=0#413447910</guid>
      <dc:date>2012-10-21T14:08:14Z</dc:date>
      <clearspace:dateToText>8 months, 1 day ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: (FR) je cherche une team</title>
      <link>http://community.activision.com/message/413447908?tstart=0#413447908</link>
      <description>&lt;!-- [DocumentBodyStart:4de3485f-60d3-43cd-8689-c783ffa8df0c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt; Mr_Black_Fire : des amis de ton &amp;#226;ge qui jouENT ... la grammaire c'est en option ? &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4de3485f-60d3-43cd-8689-c783ffa8df0c] --&gt;</description>
      <pubDate>Sun, 21 Oct 2012 14:00:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413447908?tstart=0#413447908</guid>
      <dc:date>2012-10-21T14:00:16Z</dc:date>
      <clearspace:dateToText>8 months, 1 day ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: New Sniper Carreer</title>
      <link>http://community.activision.com/message/413438685?tstart=0#413438685</link>
      <description>&lt;!-- [DocumentBodyStart:19b55030-700d-4e9d-9195-4cc7f087e3ea] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;offthewall2 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Once you get Overkill Pro you can use an attachment, just set the sniper rifle as your secondary and use that to get the necessary amount of kills for the challenge. The only problem with the sniper as a second primary, is the lack of a ghillie suit and assassin as a red tier perk. I suggest running Specialist if you're going to use Overkill.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;/blockquote&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Thanks, I did not see that. So I will be able to use my ACR, nice !!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;As Ghamorra said, stability is important, so my training will be in priority to find spots with lot of traffic and where I can prone. And to change regularly from one spot to another to avoid beeing flanked by people I killed previously (or I tried to kill &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;).&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I am going to try this perk configuration : Blind Eye + Overkill + Marshman (I am not good enough yet to need Scavenger)&lt;/p&gt;&lt;p&gt;+ Specialist : Assassin, Sleight of Hand, Quickdraw&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:19b55030-700d-4e9d-9195-4cc7f087e3ea] --&gt;</description>
      <pubDate>Wed, 17 Oct 2012 15:47:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413438685?tstart=0#413438685</guid>
      <dc:date>2012-10-17T15:47:50Z</dc:date>
      <clearspace:dateToText>8 months, 5 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: New Sniper Carreer</title>
      <link>http://community.activision.com/message/413438191?tstart=0#413438191</link>
      <description>&lt;!-- [DocumentBodyStart:b5acbfb3-fd33-47e7-b23d-5e0919d7c1d7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;As I can see, 1 player = 1 sniper &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So I tried Barret .50, Dragunov and RSASS (I will try MSR later) :&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;First of all I thought snipping was very easy, you just have to hide, aim, kill two or three players and replay the same sequence .. but it's not &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/laugh.gif" width="16px"/&gt;. Basically when I am killed by a sniper, usually he's needed only one bullet, but most of my snipping shots require two or more bullets (except with the Barret .50 which has higher damages and with which I manage to kill in one shot sometimes). I don't speak about hiding, not easy to find the good spot. So congratulations to all snipers, it's a real job &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/cool.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;In any case, when I see all your posts (thanks again), I know I have to work hard to progress and to get a good configuration (leveling up the weapons) which fits my game play.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I also noticed that the second weapon with "Overkill" cannot have any attachment &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/sad.gif" width="16px"/&gt;, I am lost with my ACR without red dot... so I use MP9 as secondary weapon.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Thanks !!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b5acbfb3-fd33-47e7-b23d-5e0919d7c1d7] --&gt;</description>
      <pubDate>Wed, 17 Oct 2012 11:32:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413438191?tstart=0#413438191</guid>
      <dc:date>2012-10-17T11:32:53Z</dc:date>
      <clearspace:dateToText>8 months, 6 days ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: New Sniper Carreer</title>
      <link>http://community.activision.com/message/413433782?tstart=0#413433782</link>
      <description>&lt;!-- [DocumentBodyStart:02461845-2904-4efd-8c10-4cbeb2510f60] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Thanks to all of you for your advice.&lt;/p&gt;&lt;p&gt;I don't know yet which kind of sniper I want to be, I just want to try in the best conditions to have good chances to appreciate the experience.&lt;/p&gt;&lt;p&gt;Before I thougth snipping was borring (to be honnest, I was assimilating snipping as camping) but since I had to use the Barrett 50 of an ennemy to save my ass - not for a long time &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt; (I had no more clips for both my primary and my secondary weapons) I changed my mind, finally it could be fun too !!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It seems that all weapons have fans here, so I will try Barret 50, Dragunov and RSASS to figure out which one best fits my way to play.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Thanks again !!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:02461845-2904-4efd-8c10-4cbeb2510f60] --&gt;</description>
      <pubDate>Mon, 15 Oct 2012 20:39:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413433782?tstart=0#413433782</guid>
      <dc:date>2012-10-15T20:39:51Z</dc:date>
      <clearspace:dateToText>8 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>New Sniper Carreer</title>
      <link>http://community.activision.com/message/413433378?tstart=0#413433378</link>
      <description>&lt;!-- [DocumentBodyStart:cb616476-f49f-40d5-b169-17e54ee91454] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hi everybody,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;After having spent most of my time playing with my "overpowered" ACR &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt;, I would like to try something really different, then &lt;/p&gt;&lt;p&gt;I think I am going to start a Sniper carreer &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Any advice from veteran snipers all over the world ? For example which weapon to start with ?&lt;/p&gt;&lt;p&gt;I plan to use Overkill perk (to keep my ACR at hand) at first beginning in order to smoothly adapt my gameplay. I guess Marksman is also a must to start with ?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Thanks in advance &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/cool.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cb616476-f49f-40d5-b169-17e54ee91454] --&gt;</description>
      <pubDate>Mon, 15 Oct 2012 18:01:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413433378?tstart=0#413433378</guid>
      <dc:date>2012-10-15T18:01:38Z</dc:date>
      <clearspace:dateToText>8 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>16</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Modern Warfare 3 Glitches (part 1) - RedSwordGamer</title>
      <link>http://community.activision.com/message/413428905?tstart=0#413428905</link>
      <description>&lt;!-- [DocumentBodyStart:85e63bd3-fc4e-46d3-9c33-638fbfefa3ff] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Why do you think people need or want to learn glitches ? Even in private matches, why don't you play respecting the fair play rules ?&lt;/p&gt;&lt;p&gt;I am not sure but I think this post won't be really welcomed here ...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:85e63bd3-fc4e-46d3-9c33-638fbfefa3ff] --&gt;</description>
      <pubDate>Sat, 13 Oct 2012 18:40:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413428905?tstart=0#413428905</guid>
      <dc:date>2012-10-13T18:40:39Z</dc:date>
      <clearspace:dateToText>8 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Anyone else feel like the game kills you on purpose sometimes</title>
      <link>http://community.activision.com/message/413427028?tstart=0#413427028</link>
      <description>&lt;!-- [DocumentBodyStart:f22f534d-d841-4c0a-90e3-12d51bdfe741] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I already had the same feeling for some matches too (maybe less than all of you because I am far from being a beast and games where I dominate all other players are very rare &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/grin.gif" width="16px"/&gt;). However, usually, when your team is punishing the ennemies, most of them are leaving before the end and replaced by new players, which means new skills and maybe new lag balancing, which could explain the changes. I hope there's no specific code "to slow down" good players &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/sad.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f22f534d-d841-4c0a-90e3-12d51bdfe741] --&gt;</description>
      <pubDate>Fri, 12 Oct 2012 20:50:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413427028?tstart=0#413427028</guid>
      <dc:date>2012-10-12T20:50:49Z</dc:date>
      <clearspace:dateToText>8 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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