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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Fri, 07 Dec 2012 21:02:17 GMT</pubDate>
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    <dc:date>2012-12-07T21:02:17Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Patch in the BLOPS 1 Zombie maps into BLOPS 2</title>
      <link>http://community.activision.com/message/413689831?tstart=0#413689831</link>
      <description>&lt;!-- [DocumentBodyStart:ce31b667-ce78-44cf-bf1c-b7d792cb9d80] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;either way if they patch in all these maps it would make black ops 2 more played, I know a sh1t load of Zombie players that went back to Black Ops 1 cos they hated TranZit (and yes i did say no1 would go back to Black Ops 1 with me to play the old maps but i mean these guys are those tryhard bangouts so i wouldnt get a chance to play with them in the first place) and either way there are a whole load of people still playing black ops 1 because of the zombies &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ce31b667-ce78-44cf-bf1c-b7d792cb9d80] --&gt;</description>
      <pubDate>Fri, 07 Dec 2012 21:02:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413689831?tstart=0#413689831</guid>
      <dc:date>2012-12-07T21:02:17Z</dc:date>
      <clearspace:dateToText>6 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Patch in the BLOPS 1 Zombie maps into BLOPS 2</title>
      <link>http://community.activision.com/message/413689338?tstart=0#413689338</link>
      <description>&lt;!-- [DocumentBodyStart:02267e21-9e2c-4755-96d9-216f01de94f6] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;i understand what your talking about but either way they could just leave these classic zombie maps on the singleplayer engine somehow? Treyarch are some smart mofos so who knows loool&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:02267e21-9e2c-4755-96d9-216f01de94f6] --&gt;</description>
      <pubDate>Fri, 07 Dec 2012 19:42:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413689338?tstart=0#413689338</guid>
      <dc:date>2012-12-07T19:42:11Z</dc:date>
      <clearspace:dateToText>6 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Patch in the BLOPS 1 Zombie maps into BLOPS 2</title>
      <link>http://community.activision.com/message/413689227?tstart=0#413689227</link>
      <description>&lt;!-- [DocumentBodyStart:bf0f05c8-f9e6-4521-8113-643ec4e4f679] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;and also i see no difference between the singleplayer engine and multi engine, just more zombies on screen, host migration and theatre and also other game modes aswell but other than it will deffo be possible&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bf0f05c8-f9e6-4521-8113-643ec4e4f679] --&gt;</description>
      <pubDate>Fri, 07 Dec 2012 19:31:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413689227?tstart=0#413689227</guid>
      <dc:date>2012-12-07T19:31:09Z</dc:date>
      <clearspace:dateToText>6 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Patch in the BLOPS 1 Zombie maps into BLOPS 2</title>
      <link>http://community.activision.com/message/413689030?tstart=0#413689030</link>
      <description>&lt;!-- [DocumentBodyStart:5a0637cb-2896-420d-82c2-e6d928e5437a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;yes but from W@W to BLOPS 1 there was a giant leap in how the gameplays (running animations, grenade etc...) however BLOPS 1 and BLOPS 2 are very similar and yes I do know that zombies on 1 ran on single and zombies on BO2 runs on Multi engine however it wouldn't be that hard for sure and you are right it maybe some work to get it done but at the end of the day it would show that 3arc cares about their community and not just money and HELL YEAH Grief on Shangri-la and der riese would be bada$$&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5a0637cb-2896-420d-82c2-e6d928e5437a] --&gt;</description>
      <pubDate>Fri, 07 Dec 2012 19:28:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413689030?tstart=0#413689030</guid>
      <dc:date>2012-12-07T19:28:18Z</dc:date>
      <clearspace:dateToText>6 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Patch in the BLOPS 1 Zombie maps into BLOPS 2</title>
      <link>http://community.activision.com/message/413689027?tstart=0#413689027</link>
      <description>&lt;!-- [DocumentBodyStart:48872288-435e-4bda-941b-691497a2924d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;your correct as the 4th map pack deffo will be a zombies map pack but im just wondering why would someone who has those maps on BLOPS 1 buy them on BLOPS 2? if they patch it in somehow then they will show that they do show love to the community and they're not in it for the money thus selling more map packs when they release &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:48872288-435e-4bda-941b-691497a2924d] --&gt;</description>
      <pubDate>Fri, 07 Dec 2012 19:20:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413689027?tstart=0#413689027</guid>
      <dc:date>2012-12-07T19:20:09Z</dc:date>
      <clearspace:dateToText>6 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Patch in the BLOPS 1 Zombie maps into BLOPS 2</title>
      <link>http://community.activision.com/message/413689024?tstart=0#413689024</link>
      <description>&lt;!-- [DocumentBodyStart:0773396d-4d33-4271-a24f-19e42ca5bb45] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Well as the Title says, since BLOPS 2 zombies is practically the same engine as BLOPS 1 zombies and I was thinking, maybe they could patch in all the zombie maps (inside the map packs etc...) into Black Ops 2 and allow us to play those maps in a Game Mode called Classic Survivival or The Blast from The Past and let us play the old zombies with all the new additions such as Theatre and Host Migration is zombies (&amp;amp; maybe patch in 5-6 new guns from BLOPS 2 to give it it's identity). This will get anyone who has BLOPS1 to buy BLOPS2 and you could even bring out an extra map pack that wont be in the season pass for those who don't have the BLOPS1 map. I know this will be possible and I really want to go back to playing Moon, Verrukt, Der Riese and the other maps but none of my friends will go on BLOPS 1 again lool so please Treyarch if you can please do this. Thank you for reading&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0773396d-4d33-4271-a24f-19e42ca5bb45] --&gt;</description>
      <pubDate>Fri, 07 Dec 2012 19:15:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413689024?tstart=0#413689024</guid>
      <dc:date>2012-12-07T19:15:01Z</dc:date>
      <clearspace:dateToText>6 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>13</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Black Ops 2 Zombie ideas for 3ARC? (ideas and some stuff which will probably be in the game)</title>
      <link>http://community.activision.com/message/205612861?tstart=0#205612861</link>
      <description>&lt;!-- [DocumentBodyStart:8076ec97-890d-4a6a-a8ec-02fa94b104df] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Even though that sounds badass and i would love an RPG Zombie mode from 3ARC (New zombies mode classic one stays the same as BO and W@W) treyarch do not have the power and servers for that (especially on consoles) and the graphics of BO are too advanced for a RPG world (look at RPG games graphics, most of them downgraded to be able to handle the world and surroundings) however who knows. But goddamn how badass would it be, you spawn at the HQ and can run out in the streets gunning zombies and getting quests from randoms. Maybe that could be the multiplayer for it? and elite members get all the stuff in the RPG world for free.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8076ec97-890d-4a6a-a8ec-02fa94b104df] --&gt;</description>
      <pubDate>Sun, 06 May 2012 21:05:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205612861?tstart=0#205612861</guid>
      <dc:date>2012-05-06T21:05:57Z</dc:date>
      <clearspace:dateToText>1 year, 1 null ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Black Ops 2 Zombie ideas for 3ARC? (ideas and some stuff which will probably be in the game)</title>
      <link>http://community.activision.com/message/205605620?tstart=0#205605620</link>
      <description>&lt;!-- [DocumentBodyStart:8b758b12-383e-44e9-9917-986fb6850520] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Heres some ideas i came up with but some will be in the game for sure. Make the game 2 Discs? Single Player on 1 Disc and the other Multiplayer and Zombies? or even 3 discs so they have enough space for content (Xbox) anyways here goes (this is for the zombies portion of the game; menu)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt; Campaign (Fight through undead horde and try to uncover the story behind the outbreak, written by George A. Romero; i think that romero did the story for it in my opinion)&lt;/p&gt;&lt;p&gt; Co-Op Campaign (Fight through the Undead story with friends; expect a L4D-esc game)&lt;/p&gt;&lt;p&gt; Classic Zombie (Fight through the Undead Horde with up to 3 other players; hardened edition maps (all black ops maps) will be playable here; Carry on the Richtofen, Dempsy, Takeo and Nikolai story)&lt;/p&gt;&lt;p&gt; New Zombies (Fight through the undead horde with up to 7 other players; New Characters)&lt;/p&gt;&lt;p&gt; Versus Mode (Fight with up to 11/15 other players but be weary, the undead horde is trying to eat you; expect an Operation Racoon City Multiplayer and i think the versus will be on the multiplayer maps, just more undead and red or something)&lt;/p&gt;&lt;p&gt; Objective Mode (Save civilians and complete objectives, Undead Horde with up to 3/7 other players)&lt;/p&gt;&lt;p&gt; Monsters Mode? (Fend off Monsters not zombies with 3/7 other players)&lt;/p&gt;&lt;p&gt; Alien Mode? (Fend off aliens with 3/7 others)&lt;/p&gt;&lt;p&gt; Be a Zombie Mode (You have the lust for brains, now go get some; can be played with 3 other players on your team with infinite lives on the zombie team. Your health is very low from the start and can only melee. the 4/ 8 players on the human team must stay alive and only have 1 life except if revived; if all get downed the game ends, this is bascially zombie mode but youre the zombie instead)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I personally think that Alien/Monster/Be a zombie mode wont be in it but hopefully the rest is in it mainly the solo &amp;amp; Co-Op campaign/new/classic/versus and objective modes. Please 3ARC we know you can do it &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/grin.gif" width="16px"/&gt; and maybe add the Monsters/Alien mode and maybe the be a zombie Mode. Try and add a Map Creator aswell please thanks &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/grin.gif" width="16px"/&gt; (Maybe only for Elite Members to create and share with other Elite members? Hell YAH, sorta like Halo Forge Mode, and add host migration aswell and maybe theatre mode aswell)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;P.S Add a Currency giver so you can give money to friends or alies &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Update 1: Ranking System: A ranking system sounds good but not to unlock weapons but for titles, emblems and custom attachments for the PaP (for e.g. the PaP for ak74u is a Red Dot Sight right? for 4000 Cod points, seperate from the multiplayer cod points, you can change the red dot to a grenade launcher or holo sight) and you can buy custom zombie emblems unlocked through challenges and leveling up.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Friendly weapon pick up after death:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;IF a team mate dies after bleeding out, you can pick up their main weapon regardless if empty or full.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Classes (Not for weapons, perks or attachments but features): &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;another thing zombies needs maybe in the new zombies mode (keep classic one as it is) is classes such as medic, assault etc... but all of them play the same except for a minor kick (Assault can spawn max ammos every 50 kills, medic can revive allies even after they are dead; only once every 5 rounds, gangsta or gunslinger; more chances to get a good gun from the box and bezerker; every 100 grants you a 5/10 rage mode simular to the PaP'd VR11 and dead islands rage mode, you are immune to zombie hits and can kill them easily via melee or headshots).&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8b758b12-383e-44e9-9917-986fb6850520] --&gt;</description>
      <pubDate>Fri, 04 May 2012 13:57:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205605620?tstart=0#205605620</guid>
      <dc:date>2012-05-04T13:57:13Z</dc:date>
      <clearspace:dateToText>1 year, 1 null ago</clearspace:dateToText>
      <clearspace:replyCount>14</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Zombie ideas for 3ARC? (ideas and some stuff which will probably be in the game)</title>
      <link>http://community.activision.com/message/205612856?tstart=0#205612856</link>
      <description>&lt;!-- [DocumentBodyStart:19db3c56-6e7b-4b33-a6ed-e2bd59c51757] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;THIS! thank god you reminded me. ONLY If your team mates die (as in you can no longer revive them) the weapon they had equiped before going down can be picked up. another thing zombies needs maybe in the new zombies mode (keep classic one as it is) is classes such as medic, assault etc... but all of them play the same except for a minor kick (Assault can spawn max ammos every 50 kills, medic can revive allies even after they are dead; only once every 5 rounds, gangsta or gunslinger; more chances to get a good gun from the box and bezerker; every 100 grants you a 5/10 rage mode simular to the PaP'd VR11 and dead islands rage mode, you are immune to zombie hits and can kill them easily via melee or headshots.) &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Adding ideas to main post now keep em coming&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:19db3c56-6e7b-4b33-a6ed-e2bd59c51757] --&gt;</description>
      <pubDate>Sun, 06 May 2012 20:52:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205612856?tstart=0#205612856</guid>
      <dc:date>2012-05-06T20:52:50Z</dc:date>
      <clearspace:dateToText>1 year, 1 null ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Zombie ideas for 3ARC? (ideas and some stuff which will probably be in the game)</title>
      <link>http://community.activision.com/message/205611654?tstart=0#205611654</link>
      <description>&lt;!-- [DocumentBodyStart:20112012-7693-4d44-b261-d697c6f4f948] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;A ranking system sounds good but not to unlock weapons but for emblems and custom attachments for the PaP (for e.g. the PaP for ak74u is a Red Dot Sight right? for 4000 Cod points, seperate from the multiplayer cod points, you can change the red dot to a grenade launcher or holo sight) and you can buy custom zombie emblems unlocked through challenges and levelling up&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:20112012-7693-4d44-b261-d697c6f4f948] --&gt;</description>
      <pubDate>Sun, 06 May 2012 13:17:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205611654?tstart=0#205611654</guid>
      <dc:date>2012-05-06T13:17:59Z</dc:date>
      <clearspace:dateToText>1 year, 1 null ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Zombie ideas for 3ARC? (ideas and some stuff which will probably be in the game)</title>
      <link>http://community.activision.com/message/205606139?tstart=0#205606139</link>
      <description>&lt;!-- [DocumentBodyStart:a36373f4-3faa-453f-84d5-9834cd0c2782] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;thats a good idea aswell actually &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a36373f4-3faa-453f-84d5-9834cd0c2782] --&gt;</description>
      <pubDate>Fri, 04 May 2012 17:00:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205606139?tstart=0#205606139</guid>
      <dc:date>2012-05-04T17:00:40Z</dc:date>
      <clearspace:dateToText>1 year, 1 null ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Call of Duty Vita is Still Coming; Activision's Dan Amrich Confirms</title>
      <link>http://community.activision.com/message/205605645?tstart=0#205605645</link>
      <description>&lt;!-- [DocumentBodyStart:915c4de1-43e4-4577-b22e-246dacda64cf] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;its a port of a call of duty game so expect BLACK OPS II Vita (confirmed google it), i just hope its Black Ops II with all the content and cross plat with ps3 users &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/grin.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:915c4de1-43e4-4577-b22e-246dacda64cf] --&gt;</description>
      <pubDate>Fri, 04 May 2012 14:16:42 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205605645?tstart=0#205605645</guid>
      <dc:date>2012-05-04T14:16:42Z</dc:date>
      <clearspace:dateToText>1 year, 1 null ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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