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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Thu, 07 Mar 2013 23:49:49 GMT</pubDate>
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    <dc:date>2013-03-07T23:49:49Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: MSMC Hype...</title>
      <link>http://community.activision.com/message/414184386?tstart=0#414184386</link>
      <description>&lt;!-- [DocumentBodyStart:f047a58a-d6e2-4ba6-a7d4-4831ea2dd5ea] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I agree that it's definitely less jittery, however the biggest thing is that the jitters seem random! It drives me crazy that I can't pinpoint exactly how this gun is going to recoil. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f047a58a-d6e2-4ba6-a7d4-4831ea2dd5ea] --&gt;</description>
      <pubDate>Thu, 07 Mar 2013 23:49:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414184386?tstart=0#414184386</guid>
      <dc:date>2013-03-07T23:49:49Z</dc:date>
      <clearspace:dateToText>2 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Create a Class Help</title>
      <link>http://community.activision.com/message/414176642?tstart=0#414176642</link>
      <description>&lt;!-- [DocumentBodyStart:c384c181-b4ea-4edc-8c6a-b946b6d4452f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I'll have to give em a whirl. To be honest it's definitely not something that I always use, but I'd be interested to see how it works out. Good response.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c384c181-b4ea-4edc-8c6a-b946b6d4452f] --&gt;</description>
      <pubDate>Tue, 05 Mar 2013 21:26:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414176642?tstart=0#414176642</guid>
      <dc:date>2013-03-05T21:26:15Z</dc:date>
      <clearspace:dateToText>2 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Create a Class Help</title>
      <link>http://community.activision.com/message/414176641?tstart=0#414176641</link>
      <description>&lt;!-- [DocumentBodyStart:776b9502-cfb2-4f5a-86bf-3a21ced47579] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I always use it in competitive, but in public matches, I just don't have enough room for it. I want to be off UAV, and I want to get my killstreaks faster, so because of that I run perk 1 greed? I love tactical mask, especially in competitive where it is absolutely crucial, but I just dont have room for it because I favor a bunch of other things more. Quite the predicament right? lol Lastly, I always run dexterity because I am always sprinting and I need to be able to aim faster, especially in competitive, where it's all about getting on target first.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:776b9502-cfb2-4f5a-86bf-3a21ced47579] --&gt;</description>
      <pubDate>Tue, 05 Mar 2013 21:23:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414176641?tstart=0#414176641</guid>
      <dc:date>2013-03-05T21:23:00Z</dc:date>
      <clearspace:dateToText>2 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: MSMC Hype...</title>
      <link>http://community.activision.com/message/414176639?tstart=0#414176639</link>
      <description>&lt;!-- [DocumentBodyStart:cffbf4a4-042d-4a6a-a143-3ffad9e5921d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I would LOVE the skorpion if I could kill more than 1.5 people with it at a time. I think it's my best gun by far for killing one person, but the problem is that it just runs out of bullets so damn quickly.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cffbf4a4-042d-4a6a-a143-3ffad9e5921d] --&gt;</description>
      <pubDate>Tue, 05 Mar 2013 21:20:54 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414176639?tstart=0#414176639</guid>
      <dc:date>2013-03-05T21:20:54Z</dc:date>
      <clearspace:dateToText>2 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Create a Class Help</title>
      <link>http://community.activision.com/message/414174283?tstart=0#414174283</link>
      <description>&lt;!-- [DocumentBodyStart:18016a40-a315-4e1f-a3f0-7f4704b64a2c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I've spent a ton of time trying to figure out the best class set ups for gun types, whether it be pub matches or competitive games, and I feel like I finally might have hit the nail on the head. Most importantly, I think I've been able to weed out the good attachments in favor of the great ones, along with putting together the best perk combinations as well. If you're looking for some help, or some different set ups to keep BO2 fresh, you should check out the vid below! Also, what are some classes that you've recently switched to in an attempt to try and keep things fresh? I'm interested to see what people have creatively come up with.&lt;br/&gt;&lt;a class="jive-link-external-small" href="http://www.youtube.com/watch?v=tzNj6iG7qY4" target="_blank"&gt;http://www.youtube.com/watch?v=tzNj6iG7qY4&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:18016a40-a315-4e1f-a3f0-7f4704b64a2c] --&gt;</description>
      <pubDate>Tue, 05 Mar 2013 04:01:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414174283?tstart=0#414174283</guid>
      <dc:date>2013-03-05T04:01:08Z</dc:date>
      <clearspace:dateToText>2 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: MSMC Hype...</title>
      <link>http://community.activision.com/message/414174085?tstart=0#414174085</link>
      <description>&lt;!-- [DocumentBodyStart:3d56edeb-95fe-426c-92f2-b9a38a5e2aa3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;COMEPLETELY AGREE. I honestly cannot figure it out for the life of me. Im good with it, and I win a lot of competitive wins with it, but it seems like once or twice every single game it strays off on me and I miss shots. So confusing&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3d56edeb-95fe-426c-92f2-b9a38a5e2aa3] --&gt;</description>
      <pubDate>Tue, 05 Mar 2013 03:53:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414174085?tstart=0#414174085</guid>
      <dc:date>2013-03-05T03:53:40Z</dc:date>
      <clearspace:dateToText>2 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>MSMC Hype...</title>
      <link>http://community.activision.com/message/414146986?tstart=0#414146986</link>
      <description>&lt;!-- [DocumentBodyStart:9e7d20d2-8e7d-4707-84fe-c4c40cf61dd0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;So I play quite a bit of black ops 2, whether it's competitive or simply pubs, and I've tried my hardest to master the MSMC after seeing the trend being set in most MLG and professional tournaments, but there is just something about this gun that I cannot understand. I have a really solid KD with it and I would say I'm probably better than most with it, but does anybody else have a similar situation? Every time I switch to the PDW, M8, or AN94 I seem to be much more successful. I broke this gun down in a video and really tried to explain what I see and feel while using this thing, so if you wanna know a little more of my thoughts then check it out, but if not at least lmk how you play with the MSMC. I simply cannot get behind the hype with this gun.&lt;br/&gt;&lt;a class="jive-link-external-small" href="http://www.youtube.com/watch?v=6_UOv3sYFyQ" target="_blank"&gt;http://www.youtube.com/watch?v=6_UOv3sYFyQ&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9e7d20d2-8e7d-4707-84fe-c4c40cf61dd0] --&gt;</description>
      <pubDate>Wed, 27 Feb 2013 03:37:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414146986?tstart=0#414146986</guid>
      <dc:date>2013-02-27T03:37:26Z</dc:date>
      <clearspace:dateToText>2 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>28</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Yes or No to "Halo jumpers"?</title>
      <link>http://community.activision.com/message/414134619?tstart=0#414134619</link>
      <description>&lt;!-- [DocumentBodyStart:c2ef9b6b-de2b-42e7-a9d5-eb00831a93a3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;scufs are so amazing! Have literally taken my game to the highest level.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c2ef9b6b-de2b-42e7-a9d5-eb00831a93a3] --&gt;</description>
      <pubDate>Sun, 24 Feb 2013 04:14:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414134619?tstart=0#414134619</guid>
      <dc:date>2013-02-24T04:14:30Z</dc:date>
      <clearspace:dateToText>2 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Stuns, Shock Charges, Flashes, or None at all??</title>
      <link>http://community.activision.com/message/414134618?tstart=0#414134618</link>
      <description>&lt;!-- [DocumentBodyStart:8b88bcd5-ce3b-43dc-810e-220e8ec66d3c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I am with you with C4! What about competitive? I usually dont run anything at all because perk and gun attachments are so crucial.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8b88bcd5-ce3b-43dc-810e-220e8ec66d3c] --&gt;</description>
      <pubDate>Sun, 24 Feb 2013 04:11:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414134618?tstart=0#414134618</guid>
      <dc:date>2013-02-24T04:11:57Z</dc:date>
      <clearspace:dateToText>2 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Stuns, Shock Charges, Flashes, or None at all??</title>
      <link>http://community.activision.com/message/414134513?tstart=0#414134513</link>
      <description>&lt;!-- [DocumentBodyStart:65af3c28-b2ec-4b77-a204-e248d3d5f89d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Even for competitive though? I could see one class with them on, but every class?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:65af3c28-b2ec-4b77-a204-e248d3d5f89d] --&gt;</description>
      <pubDate>Sun, 24 Feb 2013 02:56:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414134513?tstart=0#414134513</guid>
      <dc:date>2013-02-24T02:56:03Z</dc:date>
      <clearspace:dateToText>2 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Stuns, Shock Charges, Flashes, or None at all??</title>
      <link>http://community.activision.com/message/414126150?tstart=0#414126150</link>
      <description>&lt;!-- [DocumentBodyStart:b0011f40-e451-4db7-8d35-1d5e979a9ec8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;So I've been trying to decide whats best for both pubs and league play, and to be honest I constantly go back and forth between stuns, shocks, or just none at all and having an extra perk. I honestly cannot make up my mind, but I think stuns is probably the best, just because it offers more advantages than the other options. Do you have any preference or do you think it's a wasted slot to begin with? I offer my reasonings for stuns and how to use them, but I'm still completely unsure&lt;br/&gt;&lt;a class="jive-link-external-small" href="http://www.youtube.com/watch?v=PkfpDZ3LPsM" target="_blank"&gt;http://www.youtube.com/watch?v=PkfpDZ3LPsM&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/PkfpDZ3LPsM?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b0011f40-e451-4db7-8d35-1d5e979a9ec8] --&gt;</description>
      <pubDate>Fri, 22 Feb 2013 02:59:52 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414126150?tstart=0#414126150</guid>
      <dc:date>2013-02-22T02:59:52Z</dc:date>
      <clearspace:dateToText>2 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>11</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: THE BEST slums hardpoint strategy - From the pros</title>
      <link>http://community.activision.com/message/414119207?tstart=0#414119207</link>
      <description>&lt;!-- [DocumentBodyStart:4369c88c-24af-41f6-9f53-3774ad3a5794] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The MLG thing? They all do? That's why atm everyone is trying so hard to qualify for MLG Dallas.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4369c88c-24af-41f6-9f53-3774ad3a5794] --&gt;</description>
      <pubDate>Wed, 20 Feb 2013 17:39:07 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414119207?tstart=0#414119207</guid>
      <dc:date>2013-02-20T17:39:07Z</dc:date>
      <clearspace:dateToText>2 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: THE BEST slums hardpoint strategy - From the pros</title>
      <link>http://community.activision.com/message/414111779?tstart=0#414111779</link>
      <description>&lt;!-- [DocumentBodyStart:014882e7-a824-42d9-a069-4e1d823ee466] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Were there people in this game using those? If so I didn't even notice.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:014882e7-a824-42d9-a069-4e1d823ee466] --&gt;</description>
      <pubDate>Tue, 19 Feb 2013 02:49:12 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414111779?tstart=0#414111779</guid>
      <dc:date>2013-02-19T02:49:12Z</dc:date>
      <clearspace:dateToText>3 months, 1 day ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>THE BEST slums hardpoint strategy - From the pros</title>
      <link>http://community.activision.com/message/414111087?tstart=0#414111087</link>
      <description>&lt;!-- [DocumentBodyStart:b7f400ec-d059-4197-b76b-b1461a459deb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;So I've been trying to perfect hardpoints for the last month or so as it's the most played competitive game type, especially in MLG. With that being said, through watching pro streams and scrims and implementing my findings with my own team, I think I've finally nailed down the most crucial parts of hardpoint on slums, when to move, where to anchor, and places to cap. This will definitely help you become a much better player and win more games, I guarantee it!&lt;br/&gt;&lt;a class="jive-link-external-small" href="http://www.youtube.com/watch?v=zsaD6GyzybQ" target="_blank"&gt;http://www.youtube.com/watch?v=zsaD6GyzybQ&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/zsaD6GyzybQ?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b7f400ec-d059-4197-b76b-b1461a459deb] --&gt;</description>
      <pubDate>Mon, 18 Feb 2013 23:50:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414111087?tstart=0#414111087</guid>
      <dc:date>2013-02-18T23:50:16Z</dc:date>
      <clearspace:dateToText>3 months, 1 day ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Playing #1 Team in Masters</title>
      <link>http://community.activision.com/message/414105635?tstart=0#414105635</link>
      <description>&lt;!-- [DocumentBodyStart:3181f780-fffa-4e77-8d18-d5777803530f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;So my team and I have recently been grinding league play super hard. We've ranked all the way up to 4th in our Masters division and want to try to continue the climb. However, last night we ran into the best team in the highest masters division, and well, this is what happened... It's a good game to watch. A ton to learn about how to play the game hardpoint on the map slums. Enjoy!&lt;/p&gt;&lt;p&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/sNrXYPVb6V4?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3181f780-fffa-4e77-8d18-d5777803530f] --&gt;</description>
      <pubDate>Sun, 17 Feb 2013 20:57:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414105635?tstart=0#414105635</guid>
      <dc:date>2013-02-17T20:57:32Z</dc:date>
      <clearspace:dateToText>3 months, 2 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Yes or No to "Halo jumpers"?</title>
      <link>http://community.activision.com/message/414095487?tstart=0#414095487</link>
      <description>&lt;!-- [DocumentBodyStart:d9d056f7-5c65-4aad-886d-34db7b675073] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Excellent response. There are a ton of people that have become really good at killing people who use this tactic. I myself have both mastered doing it, and killing people who do it. All you have to do is see it happen and become familiar with is and it's just a couple more skills and tactics to add to your personal toolbox.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d9d056f7-5c65-4aad-886d-34db7b675073] --&gt;</description>
      <pubDate>Fri, 15 Feb 2013 06:12:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414095487?tstart=0#414095487</guid>
      <dc:date>2013-02-15T06:12:59Z</dc:date>
      <clearspace:dateToText>3 months, 5 days ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Yes or No to "Halo jumpers"?</title>
      <link>http://community.activision.com/message/414090782?tstart=0#414090782</link>
      <description>&lt;!-- [DocumentBodyStart:9b26ad2c-02f4-4145-80c9-6344a87be4ce] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I completely agree. It takes a lot more skill to strafe jump, but if not done effectively it's really easy to counter whereas dropshotting doesn't take all that much skill.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9b26ad2c-02f4-4145-80c9-6344a87be4ce] --&gt;</description>
      <pubDate>Thu, 14 Feb 2013 03:58:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414090782?tstart=0#414090782</guid>
      <dc:date>2013-02-14T03:58:50Z</dc:date>
      <clearspace:dateToText>3 months, 6 days ago</clearspace:dateToText>
      <clearspace:replyCount>8</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Yes or No to "Halo jumpers"?</title>
      <link>http://community.activision.com/message/414085342?tstart=0#414085342</link>
      <description>&lt;!-- [DocumentBodyStart:a53f2588-ba8d-43d6-be3b-5bf3518c8242] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Over the past few call of duty titles I have perfected the whole idea of strafe jumping to prone to win unexpected gun battles. It seems as though now that a lot of halo players, including pros, are switching to BO2, people have started complaining about this strategy or tactic much much more. Do you guys think it's a problem, or just something that a lot of people either need to do and join the ranks, or get used to the fact that its here to say? &lt;br/&gt;Also, if you want to know how to do this, here is an instructional vid, but it's not the point of this post. &lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/iIdVbM__eqE?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.youtube.com/watch?v=iIdVbM__eqE" target="_blank"&gt;http://www.youtube.com/watch?v=iIdVbM__eqE&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a53f2588-ba8d-43d6-be3b-5bf3518c8242] --&gt;</description>
      <pubDate>Wed, 13 Feb 2013 01:10:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414085342?tstart=0#414085342</guid>
      <dc:date>2013-02-13T01:10:57Z</dc:date>
      <clearspace:dateToText>3 months, 6 days ago</clearspace:dateToText>
      <clearspace:replyCount>162</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Yes or No to "Halo jumpers"?</title>
      <link>http://community.activision.com/message/414089133?tstart=0#414089133</link>
      <description>&lt;!-- [DocumentBodyStart:ccdb5923-a094-476d-955a-fa7ccd82df79] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;lol unfortunately when I do it, I dont know if my competitor is super good, or really bad, so most of the time I just do it no matter what! &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ccdb5923-a094-476d-955a-fa7ccd82df79] --&gt;</description>
      <pubDate>Wed, 13 Feb 2013 21:45:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414089133?tstart=0#414089133</guid>
      <dc:date>2013-02-13T21:45:16Z</dc:date>
      <clearspace:dateToText>3 months, 6 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Turn Back Strategy</title>
      <link>http://community.activision.com/message/414076697?tstart=0#414076697</link>
      <description>&lt;!-- [DocumentBodyStart:997811cb-03cb-4351-9781-acb6bc4775c3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I started seeing this strategy about two years ago during some of the major MLG tournaments and decided to implement it into my game as much as possible. It deals with how to react after getting shot and being at a huge disadvantage. After becoming really good at this, I've found its something that gives me a huge advantage in terms of simply outplaying other gamers and figured everybody could benefit from this. I hope I don't regret this, but I hope to make you all better with my knowledge. &lt;br/&gt;&lt;a class="jive-link-external-small" href="http://www.youtube.com/watch?v=9ppA7DuhEVo" target="_blank"&gt;http://www.youtube.com/watch?v=9ppA7DuhEVo&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:997811cb-03cb-4351-9781-acb6bc4775c3] --&gt;</description>
      <pubDate>Mon, 11 Feb 2013 03:20:42 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414076697?tstart=0#414076697</guid>
      <dc:date>2013-02-11T03:20:42Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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