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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Fri, 11 May 2012 17:14:14 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-05-11T17:14:14Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: They better not nerf Drop shotting in Black ops 2.</title>
      <link>http://community.activision.com/message/205626419?tstart=0#205626419</link>
      <description>&lt;!-- [DocumentBodyStart:38f0bea2-671e-4c37-a5c3-9945e926bfe4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I am a drop shotter because I click that ******* stick in accidentlly when in CQC.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I would say I have "skillfully" drop shotted maybe 10 times ever.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Opinion from a drop shotter?&amp;#160; Go ahead and nerf it...it'll make me learn to control my analog sticks better.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:38f0bea2-671e-4c37-a5c3-9945e926bfe4] --&gt;</description>
      <pubDate>Fri, 11 May 2012 17:14:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205626419?tstart=0#205626419</guid>
      <dc:date>2012-05-11T17:14:14Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Infinity ward are trying to destroy Black Ops 2! (Possible delay on release date or even cancellation of the whole game)</title>
      <link>http://community.activision.com/message/205618399?tstart=0#205618399</link>
      <description>&lt;!-- [DocumentBodyStart:434a7d97-b451-4536-9d4e-2314a92eb474] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I don't disagree with you.&amp;#160; My whole point is...Infinity Ward isn't at fault for citing breach of contract when indeed there was a breach of contract.&amp;#160; Sounds like Activision should have been a little smarter with what they agreed to - so if there is any blame it should be on them.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I don't blame 3arc for violating contract - but they should have to pay for the violation.&amp;#160; Simple as that.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:434a7d97-b451-4536-9d4e-2314a92eb474] --&gt;</description>
      <pubDate>Tue, 08 May 2012 20:29:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205618399?tstart=0#205618399</guid>
      <dc:date>2012-05-08T20:29:15Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Infinity ward are trying to destroy Black Ops 2! (Possible delay on release date or even cancellation of the whole game)</title>
      <link>http://community.activision.com/message/205618237?tstart=0#205618237</link>
      <description>&lt;!-- [DocumentBodyStart:fe66dd2d-f5f2-4c99-9c6f-45f07230316b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Yea it's very restricting...but that's why it's in a contract.&amp;#160; If everything was sunshine and roses all the time, no one would need contracts.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fe66dd2d-f5f2-4c99-9c6f-45f07230316b] --&gt;</description>
      <pubDate>Tue, 08 May 2012 19:21:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205618237?tstart=0#205618237</guid>
      <dc:date>2012-05-08T19:21:43Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Infinity ward are trying to destroy Black Ops 2! (Possible delay on release date or even cancellation of the whole game)</title>
      <link>http://community.activision.com/message/205618008?tstart=0#205618008</link>
      <description>&lt;!-- [DocumentBodyStart:6cd2fd5f-4ca8-48b6-98c7-0f6f4bca3511] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I favor neither game studio - just to get that out there up front &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Is it kind of an a-hole move on IW?&amp;#160; Eh, for fans yea but in business - no way.&amp;#160; A contract is a contract is a contract and their should be penalties for breaking contracts.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Each call of duty makes more money than the one preceeding it - and black ops will be no different.&amp;#160; Activision will not let anyone screw that up.&amp;#160; So don't fret too much - you'll still get your game on time.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6cd2fd5f-4ca8-48b6-98c7-0f6f4bca3511] --&gt;</description>
      <pubDate>Tue, 08 May 2012 17:24:58 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205618008?tstart=0#205618008</guid>
      <dc:date>2012-05-08T17:24:58Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: The Christmas noobs are nigh.  How are you preparing for them?</title>
      <link>http://community.activision.com/message/205249010?tstart=0#205249010</link>
      <description>&lt;!-- [DocumentBodyStart:d28c249f-67e0-4eb1-9f72-b436a3994f3b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;In my experience, it's pretty close between the two but the recon drone gives SO many points i think it even beats specialist+hardline.&amp;#160; Especially if you can get 2 drones.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d28c249f-67e0-4eb1-9f72-b436a3994f3b] --&gt;</description>
      <pubDate>Thu, 22 Dec 2011 20:02:24 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205249010?tstart=0#205249010</guid>
      <dc:date>2011-12-22T20:02:24Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Recon Drone Over Powered</title>
      <link>http://community.activision.com/message/205248143?tstart=0#205248143</link>
      <description>&lt;!-- [DocumentBodyStart:ad320d87-c493-4879-a1ad-df0c001e3d1f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Overpowered?&amp;#160; No.&amp;#160; Super annoying?&amp;#160; Yea for sure.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I do use it from time to time especially considering the massive amount of points you can rack up.&amp;#160; You get 2 recon drones in 1 match on a map like dome, you'll come out with no less than 4500 points on the lobby leaderboard.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;When i'm on the other end of it, I do find it annoying and shoot it down every chance I get.&amp;#160; It really isn't hard to shoot down as long as it comes over by you.&amp;#160; 1 magizine from a SMG will bring it down if you can land enough shots.&amp;#160; Its difficult as it doesn't have aim assist helping you - probably a lot easier for PC gamers to bring these down with guns i'd imagine.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ad320d87-c493-4879-a1ad-df0c001e3d1f] --&gt;</description>
      <pubDate>Thu, 22 Dec 2011 14:42:37 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205248143?tstart=0#205248143</guid>
      <dc:date>2011-12-22T14:42:37Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: The Christmas noobs are nigh.  How are you preparing for them?</title>
      <link>http://community.activision.com/message/205248140?tstart=0#205248140</link>
      <description>&lt;!-- [DocumentBodyStart:e1d29ce3-2e17-42d4-ac64-9e483a292fce] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Nice shotgun work.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I was playing yesterday and I think the xmas n00bs are starting early....or maybe it's the hanukkah n00bs.&amp;#160; Can't be sure, but I do know that I put down more **** yesterday than I have in a very long time.&amp;#160; Got my higest non-lethal KS TDM score in my COD history at 37 kills - was pretty pumped about that.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So yea, excited about xmas noobs.&amp;#160; Wish I was at 10th already so I could use this easy period to level up the shotguns &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e1d29ce3-2e17-42d4-ac64-9e483a292fce] --&gt;</description>
      <pubDate>Thu, 22 Dec 2011 14:34:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205248140?tstart=0#205248140</guid>
      <dc:date>2011-12-22T14:34:17Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Riot Shield Tips</title>
      <link>http://community.activision.com/message/106115901?tstart=0#106115901</link>
      <description>&lt;!-- [DocumentBodyStart:80181095-f97e-4597-9502-b847d47ea657] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Thanks for the contribution all!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;One other thing I thought i'd mention as the results were solid...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Standing in a doorway leads to endless fun.&amp;#160; For instance, the map Resistance.&amp;#160; Entire enemy team was camping in that damn middle building.&amp;#160; About midway through the game, my team cleared them out.&amp;#160; So I stood in the door frame looking out toward that courtyard and courched.&amp;#160; I probably deflected 500 or so bullets before someone stuck me.&amp;#160; Didn't get any kills, but racked up some points and prevented people from hanging out in that stupid building.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:80181095-f97e-4597-9502-b847d47ea657] --&gt;</description>
      <pubDate>Tue, 20 Dec 2011 13:09:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106115901?tstart=0#106115901</guid>
      <dc:date>2011-12-20T13:09:25Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: What level and pristige are you in the game?</title>
      <link>http://community.activision.com/message/106113702?tstart=0#106113702</link>
      <description>&lt;!-- [DocumentBodyStart:0fddc86c-9d0d-4655-9b38-9d5b50c0e802] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;5th, level 55.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0fddc86c-9d0d-4655-9b38-9d5b50c0e802] --&gt;</description>
      <pubDate>Mon, 19 Dec 2011 20:06:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106113702?tstart=0#106113702</guid>
      <dc:date>2011-12-19T20:06:29Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: So the patch made lag comp worse, GOOD JOB !</title>
      <link>http://community.activision.com/message/106103350?tstart=0#106103350</link>
      <description>&lt;!-- [DocumentBodyStart:ddf3c962-d9e8-4699-b7c8-b70dc715cf62] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Did someone say post their speed test results?&amp;#160; Sure i'll brag about mine, thanks for asking &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://speedtest.net/result/1613882849.png"&gt;http://speedtest.net/result/1613882849.png&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;On topic though....I recently switched to the mega-awesome comcast package coming from ATT U-Verse.&amp;#160; I never played a &amp;lt;50ms ping game on uverse due to the imposed latency with interlacing.&amp;#160; I had a terrible gaming experience on uverse.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;On comcast, sub 50ms games... all...day...long.&amp;#160; I host a lot (i think, hard to tell), but don't generally run into big problems with lag comp now.&amp;#160; Every once and awhile I will notice my game is just completely off.&amp;#160; I'll either deal with it or if it's real bad I'll quit out to the lobby and try again.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ddf3c962-d9e8-4699-b7c8-b70dc715cf62] --&gt;</description>
      <pubDate>Fri, 16 Dec 2011 18:35:52 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106103350?tstart=0#106103350</guid>
      <dc:date>2011-12-16T18:35:52Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Riot Shield Tips</title>
      <link>http://community.activision.com/message/106102755?tstart=0#106102755</link>
      <description>&lt;!-- [DocumentBodyStart:6b41adfd-78ac-4de6-b0c3-96f911cd1db9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Been struggling to do "well" with the riot shield.&amp;#160; I'd like to get a tips &amp;amp; experiences thread going for the rare people that actually use this thing.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So far, I've found my best results are using a class like this:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Primary&lt;/strong&gt;: Riot Shield w/melee&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Secondary&lt;/strong&gt;: Akimbo 44&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Lethal&lt;/strong&gt;: Semtex or C4&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tactical&lt;/strong&gt;: Flashes or stuns&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Perk 1&lt;/strong&gt;: SoH Pro(faster weapon swapping)&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Perk 2&lt;/strong&gt;: Blast Shield Pro&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Perk 3&lt;/strong&gt;: Steady Aim Pro&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Strike Pkg:&lt;/strong&gt; UAV, C-UAV, Recon Drone&lt;/p&gt;&lt;p&gt;Now realistically I could run around using the .44s as a shotgun and do pretty well, but then all the riot shield does is slow me down. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;My strategy:&lt;/strong&gt;&amp;#160; Run to a choke point or area where I know i'll get action.&amp;#160; Crouch walk forward toward enemy.&amp;#160; The enemy will generally do one of three things:&lt;/p&gt;&lt;p&gt;1) Run away&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; ---&amp;gt;I let these people go&lt;/p&gt;&lt;p&gt;2) Empty magazine into you&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; ---&amp;gt;Wait for when I think they will be reloading, switch to secondary and blast them.&lt;/p&gt;&lt;p&gt;3) Try to stick you&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; ---&amp;gt;Wait for lethal throw animation to start and then blast them.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Danger areas:&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;1) More than 1 enemy, you will likely die.&lt;/p&gt;&lt;p&gt;2) Someone with a striker / AA12, you will likely die.&lt;/p&gt;&lt;p&gt;3) Walking out in the open / middle of the map, you will likely die&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Anyone have any better strategies or class setups?&amp;#160; Most I can average with this is about 10-15 kills per game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6b41adfd-78ac-4de6-b0c3-96f911cd1db9] --&gt;</description>
      <pubDate>Fri, 16 Dec 2011 15:01:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106102755?tstart=0#106102755</guid>
      <dc:date>2011-12-16T15:01:59Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
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      <title>Re: So, does anyone else hold a 4.0+ KD</title>
      <link>http://community.activision.com/message/106094318?tstart=0#106094318</link>
      <description>&lt;!-- [DocumentBodyStart:4256a515-ebb4-4d31-ab06-20d72d131a61] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Almost everyone I see with a K/D that high in TDM is a&amp;#160; super-mega-headglitching pro.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Now i'm not making assumptions that EVERYONE with that high of a K/D ratio is a pro headglitcher.....just stating every one i've ever played with.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Also - factor in lag comphensaion and if you are on the lucky end of it.&amp;#160; I've had plenty of those games where god mode gets enabled because lag is in my favor.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4256a515-ebb4-4d31-ab06-20d72d131a61] --&gt;</description>
      <pubDate>Tue, 13 Dec 2011 23:03:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106094318?tstart=0#106094318</guid>
      <dc:date>2011-12-13T23:03:31Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Anyone think the UMP is way to powerful?</title>
      <link>http://community.activision.com/message/106093004?tstart=0#106093004</link>
      <description>&lt;!-- [DocumentBodyStart:0b2c2079-d469-45b0-9435-28b0c8d54c12] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I've used all the SMGs pretty extensively and in my opinion of killing potential, UMP is 4th on the list behind MP7, PP90, and P90.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;That aside, it is my favorite SMG to use now (prevous was the MP7).&amp;#160; I've used it so much that I have a 6th sense on how to control the recoil, even with RF at long distances.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0b2c2079-d469-45b0-9435-28b0c8d54c12] --&gt;</description>
      <pubDate>Tue, 13 Dec 2011 18:50:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106093004?tstart=0#106093004</guid>
      <dc:date>2011-12-13T18:50:14Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: How a 6 K/D guy does it - Bootleg</title>
      <link>http://community.activision.com/message/106076528?tstart=0#106076528</link>
      <description>&lt;!-- [DocumentBodyStart:ac834890-d7e7-4029-b613-b81593ec3ead] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Stupid picture thing never works for me.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://tinyurl.com/7srd5fh"&gt;http://tinyurl.com/7srd5fh&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ac834890-d7e7-4029-b613-b81593ec3ead] --&gt;</description>
      <pubDate>Thu, 08 Dec 2011 18:09:55 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106076528?tstart=0#106076528</guid>
      <dc:date>2011-12-08T18:09:55Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>How a 6 K/D guy does it - Bootleg</title>
      <link>http://community.activision.com/message/106076388?tstart=0#106076388</link>
      <description>&lt;!-- [DocumentBodyStart:5bdaa5b7-9399-42fc-b059-c36a829cd59c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Saw a guy in my lobby yesterday with a almost 6 K/D ratio in TDM - over 5,000 kills.&amp;#160; My interests perked up a little.&amp;#160; Perked up even more when I saw he/she had the opsrey gunner title.&amp;#160; Not many people can pull that type of thing off - even ones who dashboard to preserve stats.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Map comes up - it's bootleg and this guy is on the enemy team.&amp;#160; Was excited to see what type of competition I was up against.&amp;#160; The match begins and I'm doing pretty good.&amp;#160; About 75% through the game I checked the score and I had about 20 kills and maybe 8 or so deaths.&amp;#160; Looked at the 6k/d guy and he was 17 - 0.&amp;#160;&amp;#160; Granted, 17 - 0 by itself is not that unheard of (pretty common I suppose) but it was odd.&amp;#160; I'm thinking....how could I have killed 20 people and not yet killed this guy?&amp;#160;&amp;#160; Match was pretty slow paced as everyone was crouch walking everywhere not taking risks.&amp;#160; So I went searching....&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I found him - got sniped in the face by him to be exact - he had himself perched behind a nice head glitch spot between A &amp;amp; B flag - you probably know the one.&amp;#160; I decided to flank around to the other side on my next life...thought the coast was clear and BAMB!&amp;#160; Sniped again.&amp;#160; The guy was pretty quick on the trigger.&amp;#160; I got closer this time behind the head glitch and saw he had a riot shield buddy spotting / protecting him.&amp;#160; Third time I was able to double kill them with C4 (he had blast shield and probably raged a little). &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Here is a picture showing this pretty huge power position, but annoying as hell.&amp;#160; Line of sight to A is super solid.&amp;#160; Line of sight by B is solid.&amp;#160; Head glitch prevents easy deaths from A side.&amp;#160; Riot shield user covers any flankers, either A or B side.&amp;#160; Without the riot shield guy, this wouldn't be nearly as much of a power spot.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;If you are having trouble getting rid of this guy - my suggestion is to come up through the B dom doorway outside, stay to your left past the truck &amp;amp; toss C4 over that oval stone thing. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;img src=""/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5bdaa5b7-9399-42fc-b059-c36a829cd59c] --&gt;</description>
      <pubDate>Thu, 08 Dec 2011 18:00:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106076388?tstart=0#106076388</guid>
      <dc:date>2011-12-08T18:00:43Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Rage Quitting - Who does it?</title>
      <link>http://community.activision.com/message/106076020?tstart=0#106076020</link>
      <description>&lt;!-- [DocumentBodyStart:9425023c-4ae3-4dd0-bf78-50ce6dfffe9d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I really only rage quit when I am doing terrible for whatever reason.&amp;#160; Could be lag, could be i'm widly outplayed, or could be just cause I am sucking.&amp;#160; I justify it by telling myself i'm helping the team win by not giving them excessive amounts of death.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Also, if my wife gets upset cause i'm playing too much and ignoring her i'll sometimes quit in-game to demonstrate my love for her &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9425023c-4ae3-4dd0-bf78-50ce6dfffe9d] --&gt;</description>
      <pubDate>Thu, 08 Dec 2011 15:39:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106076020?tstart=0#106076020</guid>
      <dc:date>2011-12-08T15:39:30Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: The ACR 6.8 needs a nerf.</title>
      <link>http://community.activision.com/message/106075935?tstart=0#106075935</link>
      <description>&lt;!-- [DocumentBodyStart:498fbd57-024a-49ab-8081-0d1950bba4ed] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;What people consistently fail to understand about weapon balance is that not every gun should be exactly the same.&amp;#160; If every gun had all the same stats, I probably wouldn't have been playing COD for the last 5 years.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;If you line every gun of a class up, there should be a top and there should be a bottom.&amp;#160; People who want to use the easy mode weapons can pick from the top of the list.&amp;#160; People who like a challenge can pick from the bottom of the list.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The only time problems are introduced is when one gun is WAY above the rest in it's class (or compared to other classes).&amp;#160; I don't feel the T95 &amp;amp; FMG fall directly into this category, but i'd be lying if I didn't range when I get hit by wild T95 / FMG hipfire and insta-die.&amp;#160; I think toning those down a bit isn't a bad thing.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;People need to keep an open mind about this stuff.&amp;#160; Remember, this isn't YOUR game (even though in most peoples view it is)- you bought it from a business who created it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:498fbd57-024a-49ab-8081-0d1950bba4ed] --&gt;</description>
      <pubDate>Thu, 08 Dec 2011 15:06:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106075935?tstart=0#106075935</guid>
      <dc:date>2011-12-08T15:06:38Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Double XP - How do people get so much!</title>
      <link>http://community.activision.com/message/106070309?tstart=0#106070309</link>
      <description>&lt;!-- [DocumentBodyStart:b6882ac6-3d14-4968-8e4d-1e76b576ddbd] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;strong&gt;Potential for total XP&lt;/strong&gt;:&lt;/p&gt;&lt;p&gt;&lt;strong&gt;DEW XP:&lt;/strong&gt; 24 Hours&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Elite Founder:&lt;/strong&gt; 2 Hours&lt;/p&gt;&lt;p&gt;&lt;strong&gt;ClanXP:&lt;/strong&gt; 2 Hours (I think)&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Prestige Tokens:&lt;/strong&gt; 28 Hours (4 tokens from previous, 10 from MW3)&lt;/p&gt;&lt;p&gt;&lt;strong&gt;-----------------------------------------------&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Total Potential Double XP Hours:&lt;/strong&gt; 56 Hours&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b6882ac6-3d14-4968-8e4d-1e76b576ddbd] --&gt;</description>
      <pubDate>Tue, 06 Dec 2011 23:20:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106070309?tstart=0#106070309</guid>
      <dc:date>2011-12-06T23:20:25Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: MW3 C4. Press xx, or use detonator?</title>
      <link>http://community.activision.com/message/106068275?tstart=0#106068275</link>
      <description>&lt;!-- [DocumentBodyStart:77b67b2d-a4dd-4223-99ca-9a9bd5771255] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;For sure!&amp;#160; Insta-explode makes C4 the explosive of choice for me....too bad it's such a late unlock though.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:77b67b2d-a4dd-4223-99ca-9a9bd5771255] --&gt;</description>
      <pubDate>Tue, 06 Dec 2011 15:17:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106068275?tstart=0#106068275</guid>
      <dc:date>2011-12-06T15:17:31Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: specialist bouns</title>
      <link>http://community.activision.com/message/106066452?tstart=0#106066452</link>
      <description>&lt;!-- [DocumentBodyStart:e885fa0a-bf54-4993-9012-6c2092b131a7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I can confirm. Easiest way to test:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;1) use class with kick&lt;/p&gt;&lt;p&gt;2) get specialist&lt;/p&gt;&lt;p&gt;3) ADS and observe the lack of sway&lt;/p&gt;&lt;p&gt;4) profit&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e885fa0a-bf54-4993-9012-6c2092b131a7] --&gt;</description>
      <pubDate>Tue, 06 Dec 2011 01:01:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106066452?tstart=0#106066452</guid>
      <dc:date>2011-12-06T01:01:22Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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