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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Tue, 07 Feb 2012 03:28:56 GMT</pubDate>
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    <dc:date>2012-02-07T03:28:56Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Developers please respond to the Drop Zone complaints ! Do we mater to you ?  BRING BACK DROP ZONE !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</title>
      <link>http://community.activision.com/message/205383532?tstart=0#205383532</link>
      <description>&lt;!-- [DocumentBodyStart:c6e93170-635b-4dac-9ad7-16f6049873d2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;No don't tell them that, you must let all the 12 year olds that shouldn't be on the game in the first place to continue to rant!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c6e93170-635b-4dac-9ad7-16f6049873d2] --&gt;</description>
      <pubDate>Tue, 07 Feb 2012 03:28:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205383532?tstart=0#205383532</guid>
      <dc:date>2012-02-07T03:28:56Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The Type 95 IS BROKEN - IW PLEASE FIX</title>
      <link>http://community.activision.com/message/205383529?tstart=0#205383529</link>
      <description>&lt;!-- [DocumentBodyStart:f02af323-338c-4dc0-a5ca-d440a28fa442] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;BUT CRAYONS ARE TOO OVERPOWERED!!!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f02af323-338c-4dc0-a5ca-d440a28fa442] --&gt;</description>
      <pubDate>Tue, 07 Feb 2012 03:25:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205383529?tstart=0#205383529</guid>
      <dc:date>2012-02-07T03:25:50Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: FINALLY DROPZONE IS GONEEEE!</title>
      <link>http://community.activision.com/message/205383525?tstart=0#205383525</link>
      <description>&lt;!-- [DocumentBodyStart:0c0ebc3d-009d-4caf-925d-ba8e02149a84] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hm, the thousands in Drop Zone vs. the millions in all the other playlists not complaining...I see no sense of urgency.&amp;#160; They replaced Drop Zone with an excellent playlist.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0c0ebc3d-009d-4caf-925d-ba8e02149a84] --&gt;</description>
      <pubDate>Tue, 07 Feb 2012 03:12:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205383525?tstart=0#205383525</guid>
      <dc:date>2012-02-07T03:12:20Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Official: Give back DropZone!!</title>
      <link>http://community.activision.com/message/205383523?tstart=0#205383523</link>
      <description>&lt;!-- [DocumentBodyStart:6f419f92-db66-46fb-93ed-5729dd11ae16] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Blah blah blah, noobs can't get their high killstreaks now.&amp;#160; Personally, I think Infected is significantly more fun, there are plenty of other options.&amp;#160; Don't act like Drop Zone was the only fun playlist or way to play the game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6f419f92-db66-46fb-93ed-5729dd11ae16] --&gt;</description>
      <pubDate>Tue, 07 Feb 2012 03:11:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205383523?tstart=0#205383523</guid>
      <dc:date>2012-02-07T03:11:17Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The Type 95 IS BROKEN - IW PLEASE FIX</title>
      <link>http://community.activision.com/message/205383522?tstart=0#205383522</link>
      <description>&lt;!-- [DocumentBodyStart:e4761763-f0d7-492f-86c2-c5efc39731f0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Oh, it's overpowered?&amp;#160; I'm sure the community had no idea.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e4761763-f0d7-492f-86c2-c5efc39731f0] --&gt;</description>
      <pubDate>Tue, 07 Feb 2012 03:07:12 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205383522?tstart=0#205383522</guid>
      <dc:date>2012-02-07T03:07:12Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: FINALLY DROPZONE IS GONEEEE!</title>
      <link>http://community.activision.com/message/205383520?tstart=0#205383520</link>
      <description>&lt;!-- [DocumentBodyStart:c96dfbcd-a1bd-4298-8bf2-c87148fd6a2a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;@CupOJoe - You're stupid and going way too far.&amp;#160; If you want killstreaks and easy exp, go play objective in the many other game modes.&amp;#160; Infected is just as fun, if not better. There is no real good argument for bringing Drop Zone back.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c96dfbcd-a1bd-4298-8bf2-c87148fd6a2a] --&gt;</description>
      <pubDate>Tue, 07 Feb 2012 03:04:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205383520?tstart=0#205383520</guid>
      <dc:date>2012-02-07T03:04:20Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Developers please respond to the Drop Zone complaints ! Do we mater to you ?  BRING BACK DROP ZONE !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</title>
      <link>http://community.activision.com/message/205383519?tstart=0#205383519</link>
      <description>&lt;!-- [DocumentBodyStart:c8a6d881-cfca-4bf3-b071-6bba26714f30] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;No, no more enjoying those killstreaks and easy kills that you guys can't achieve in regular game modes.&amp;#160; Infected is more fun than Drop Zone anyways.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c8a6d881-cfca-4bf3-b071-6bba26714f30] --&gt;</description>
      <pubDate>Tue, 07 Feb 2012 03:00:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205383519?tstart=0#205383519</guid>
      <dc:date>2012-02-07T03:00:26Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Should MW3 Have Ricochet seperated from regular Hardcore?</title>
      <link>http://community.activision.com/message/205372019?tstart=0#205372019</link>
      <description>&lt;!-- [DocumentBodyStart:2df9ddf2-e285-4142-8ecd-7e8768eda7b6] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Personally, I think ricochet is fine as it is.&amp;#160; I have been that player to go in the way of the airstrike, I'll only do it when that teammate has been in some stupid corner all game in Domination while we've been double capped all game.&amp;#160; There are much better alternatives to airstrikes, if you don't want to get team killed by it, then just use a better alternative.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Ricochet was the easiest way to achieve their goal of stopping team killing, I don't think it'll be removed or changed much if at all.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2df9ddf2-e285-4142-8ecd-7e8768eda7b6] --&gt;</description>
      <pubDate>Fri, 03 Feb 2012 02:42:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205372019?tstart=0#205372019</guid>
      <dc:date>2012-02-03T02:42:46Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Should MW3 Have Ricochet seperated from regular Hardcore?</title>
      <link>http://community.activision.com/message/205372015?tstart=0#205372015</link>
      <description>&lt;!-- [DocumentBodyStart:4cc9ac9b-99dd-47d6-add0-e29424dae7cd] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;You really shouldn't be in a corner, sitting in a corner and waiting is a bit stupid.&amp;#160; If you do see it necessary though just slide back a little and don't sit exactly in the corner.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4cc9ac9b-99dd-47d6-add0-e29424dae7cd] --&gt;</description>
      <pubDate>Fri, 03 Feb 2012 02:39:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205372015?tstart=0#205372015</guid>
      <dc:date>2012-02-03T02:39:38Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Camping or Patrolling.......The differences</title>
      <link>http://community.activision.com/message/205369120?tstart=0#205369120</link>
      <description>&lt;!-- [DocumentBodyStart:89c28d8e-0aaf-4296-9ef3-c2ca420f1b7a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;A lot of the time they will just move to a new corner in the same small area, which is still camping.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:89c28d8e-0aaf-4296-9ef3-c2ca420f1b7a] --&gt;</description>
      <pubDate>Thu, 02 Feb 2012 03:03:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205369120?tstart=0#205369120</guid>
      <dc:date>2012-02-02T03:03:30Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Camping or Patrolling.......The differences</title>
      <link>http://community.activision.com/message/205369073?tstart=0#205369073</link>
      <description>&lt;!-- [DocumentBodyStart:2b0619e6-09b5-4953-8458-f8ef0306ad9d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Perhaps it's somewhat different because I don't think it flipped, I could've just had some amazing random players with me though.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2b0619e6-09b5-4953-8458-f8ef0306ad9d] --&gt;</description>
      <pubDate>Thu, 02 Feb 2012 03:00:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205369073?tstart=0#205369073</guid>
      <dc:date>2012-02-02T03:00:40Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Headsets.</title>
      <link>http://community.activision.com/message/205369064?tstart=0#205369064</link>
      <description>&lt;!-- [DocumentBodyStart:e69f4418-f0ae-4f6f-a9b6-a210da71e72d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Turtlebeach X11's.&amp;#160; I honestly don't think the sound could be much better with other headsets and after trade ins I got my headset nearly free.&amp;#160; Absolutely love them and really think anyone that spends over $50-$60 on a headset is just wasting their money.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e69f4418-f0ae-4f6f-a9b6-a210da71e72d] --&gt;</description>
      <pubDate>Thu, 02 Feb 2012 02:50:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205369064?tstart=0#205369064</guid>
      <dc:date>2012-02-02T02:50:15Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Please Nerf Dead Man's Hand and Final Stand</title>
      <link>http://community.activision.com/message/205368908?tstart=0#205368908</link>
      <description>&lt;!-- [DocumentBodyStart:48c9f373-6454-4c63-8c47-20bb40481e45] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Dead Man's Hand should be powered down quite a bit and for Final Stand, either they need to pull out their secondary or keep the primary and just have them bleed out over time.&amp;#160; Standing back up is stupid, especially when I get panic knifed when they're falling to final stand, it's too often that I'm knifed when they're neither standing or in the ground position.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:48c9f373-6454-4c63-8c47-20bb40481e45] --&gt;</description>
      <pubDate>Thu, 02 Feb 2012 02:25:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205368908?tstart=0#205368908</guid>
      <dc:date>2012-02-02T02:25:56Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Adjustment to the use of Tactical insertion REPORT</title>
      <link>http://community.activision.com/message/205368906?tstart=0#205368906</link>
      <description>&lt;!-- [DocumentBodyStart:40235c01-ffc3-472c-b76e-8967837e083a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I've never seen spawn trapping in TDM before, the spawns flip all the time.&amp;#160; As far as tac inserts go, it's a shame that people have to abuse them, but it's not a regular enough occurrence to completely remove it from the game.&amp;#160; I don't use it often, but when used properly it is an excellent tool to win games.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:40235c01-ffc3-472c-b76e-8967837e083a] --&gt;</description>
      <pubDate>Thu, 02 Feb 2012 02:23:24 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205368906?tstart=0#205368906</guid>
      <dc:date>2012-02-02T02:23:24Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Final Stand is Bullsh!t</title>
      <link>http://community.activision.com/message/205366686?tstart=0#205366686</link>
      <description>&lt;!-- [DocumentBodyStart:9938da77-f82f-4539-9afe-748e82d2980b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;It's rare that I hit a death streak.&amp;#160; I've never changed it from juiced and I don't really like using things that I consider to be overpowered or stupid against other players.&amp;#160; I just learn methods around them or an effective way to counter them.&amp;#160; However, getting panic knifed in the phase between them falling to the ground and sitting on the ground is stupid.&amp;#160; Either you need to pull out a secondary/pistol when you fall or you need to not be able to stand back up.&amp;#160; I completely understand the developers belief that deathstreaks are necessary, but I think final stand and dead man's hand are a bit over the top.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9938da77-f82f-4539-9afe-748e82d2980b] --&gt;</description>
      <pubDate>Wed, 01 Feb 2012 10:29:21 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205366686?tstart=0#205366686</guid>
      <dc:date>2012-02-01T10:29:21Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Email said join elite by 31st, Get a free prestige token. I joined but they emailed me saying Im not getting the token.</title>
      <link>http://community.activision.com/message/205366683?tstart=0#205366683</link>
      <description>&lt;!-- [DocumentBodyStart:63a9d1b1-2bf5-459d-acb9-a42b6a10d216] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Have you been reset/banned because of token glitching, boosting, or any other offence?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:63a9d1b1-2bf5-459d-acb9-a42b6a10d216] --&gt;</description>
      <pubDate>Wed, 01 Feb 2012 10:19:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205366683?tstart=0#205366683</guid>
      <dc:date>2012-02-01T10:19:16Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: FFA Flawless MOAB (30-0) with USAS-12 Shotgun</title>
      <link>http://community.activision.com/message/205366682?tstart=0#205366682</link>
      <description>&lt;!-- [DocumentBodyStart:393cde5b-1456-4a21-8133-e40b37dbbc87] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Are most PS3 players this bad?&amp;#160; That was a nice gameplay, I honestly thought the USAS was really underpowered, I've only picked it up a few times and for some reason it sucked for me in close quarters.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:393cde5b-1456-4a21-8133-e40b37dbbc87] --&gt;</description>
      <pubDate>Wed, 01 Feb 2012 10:16:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205366682?tstart=0#205366682</guid>
      <dc:date>2012-02-01T10:16:11Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Camping or Patrolling.......The differences</title>
      <link>http://community.activision.com/message/205366681?tstart=0#205366681</link>
      <description>&lt;!-- [DocumentBodyStart:1b6e7bd0-84a6-41b0-af85-bc1850b0da4a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Great video.&amp;#160; I agree that it's completely fine to patrol, but to have all 6 players doing it is a bit unnecessary and in my opinion makes for a boring game.&amp;#160; Personally, I'm all about rushing and containing them at their one flag or killing those guys that are sitting in the corners.&amp;#160; I actually had a game on Hardhat earlier where we held A and B all game and I went 58-4, the spawn never flipped over to that corner in that bottom right area.&amp;#160; It was HC Dom, I don't know if spawns are different in HC, but I contained them around C and it never flipped.&amp;#160; Also, having the spawn flip is nice sometimes anyways, it provides a challenge.&amp;#160; It's nice to not always just double cap real quick and then hold those for the whole game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1b6e7bd0-84a6-41b0-af85-bc1850b0da4a] --&gt;</description>
      <pubDate>Wed, 01 Feb 2012 10:14:48 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205366681?tstart=0#205366681</guid>
      <dc:date>2012-02-01T10:14:48Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Camping or Patrolling.......The differences</title>
      <link>http://community.activision.com/message/205366680?tstart=0#205366680</link>
      <description>&lt;!-- [DocumentBodyStart:56ba6ca6-1951-443c-be75-76ca48878025] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I don't understand players like this, how in the hell is it fun or entertaining whatsoever to sit in a corner all game and if they're lucky get 10 kills in a game over the span of 8-10 mins.&amp;#160; My solution to this is to always rush, always be moving.&amp;#160; I'm trying to always clear out those guys in corners and I'll let my teammates know where he is while I take an alternate path to kill him.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:56ba6ca6-1951-443c-be75-76ca48878025] --&gt;</description>
      <pubDate>Wed, 01 Feb 2012 10:07:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205366680?tstart=0#205366680</guid>
      <dc:date>2012-02-01T10:07:11Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: im a predator missile magnet</title>
      <link>http://community.activision.com/message/205366679?tstart=0#205366679</link>
      <description>&lt;!-- [DocumentBodyStart:d5933260-7b2b-4011-90fb-a6c1d765986a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;It's the worst when you can't drop your trophy because you're fighting enemies.&amp;#160; Even worse than that though is when you're whole team thinks they're hilarious for all running at you to give them 3+ kills.&amp;#160; I really don't understand people's logic for clustering when they see a predator.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d5933260-7b2b-4011-90fb-a6c1d765986a] --&gt;</description>
      <pubDate>Wed, 01 Feb 2012 09:46:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205366679?tstart=0#205366679</guid>
      <dc:date>2012-02-01T09:46:22Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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