<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:clearspace="http://www.jivesoftware.com/xmlns/clearspace/rss" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Mon, 14 Jan 2013 20:11:49 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-01-14T20:11:49Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Juggernaut Suggestion, Bug Fix's</title>
      <link>http://community.activision.com/message/413917887?tstart=0#413917887</link>
      <description>&lt;!-- [DocumentBodyStart:8baf722e-8b21-4ef5-bcb2-f925fe931c73] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Whilst being a juggernaut, it's 'Semi-Difficult' to die. So, I was thinking as a slight disadvantage, making the mask of the suit fog up, due to the moisture in your breath, as you exhale. So, you're exhaling, it fogs up. Inhaling, it slightly unfogs.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Also, whilst on Dome, if you go underground just about all weapons have a blue tint/hue to them, but there is no blue ambiant light source to cause such tint/hue.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8baf722e-8b21-4ef5-bcb2-f925fe931c73] --&gt;</description>
      <pubDate>Mon, 14 Jan 2013 20:11:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413917887?tstart=0#413917887</guid>
      <dc:date>2013-01-14T20:11:49Z</dc:date>
      <clearspace:dateToText>5 months, 6 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Few suggestions/features to fix with Call Of Duty: Modern Warfare 3, Or MW4</title>
      <link>http://community.activision.com/message/413915453?tstart=0#413915453</link>
      <description>&lt;!-- [DocumentBodyStart:7f38a37b-0835-40c3-bd75-36b46cdd20e7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Also, forgot this one.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Custom HUD's for menus. (The default one is a green/gray scheme. What about possible customiztion of this into whatever you want?)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Thanks for your time guys, &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7f38a37b-0835-40c3-bd75-36b46cdd20e7] --&gt;</description>
      <pubDate>Mon, 14 Jan 2013 09:56:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413915453?tstart=0#413915453</guid>
      <dc:date>2013-01-14T09:56:06Z</dc:date>
      <clearspace:dateToText>5 months, 6 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Few suggestions/features to fix with Call Of Duty: Modern Warfare 3, Or MW4</title>
      <link>http://community.activision.com/message/413915452?tstart=0#413915452</link>
      <description>&lt;!-- [DocumentBodyStart:11d2d58d-278c-4c68-90eb-5c81e7151f68] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hello everyone, I came to offer my suggestions to the Infinityward team. Here are some of my ideas, and i'm sure some have been posted befor&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;strong&gt;Suggestions:&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Ambidextrous handling of guns. (Ambidextrous, meaning you can switch which hand your weapon is held in. For example the USP .45 with tactical knife. The default way is right hand=.45 and left hand= Tactical knife. What if we switched this up?)&lt;br/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Male, and Female character/sprite changes. (Meaning invdividual changing of a character from the default Male, to a possible female. I've met alot of females on my many matchs, and I seem it would be fair for them)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Customization of clan tags (Colors to clan tags, a brightish, gold for the ELITE clans, and any other color for default clans, it would be unique)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Customization ot character/sprite (Meaning, change the height, weight, muscle, build, hair, eyes ect. of your character)&lt;/p&gt;&lt;p&gt;&lt;br/&gt;Possibly use of EXP to gain wearable equiptment. (Such as different types of boots, jackets, holsters ect.)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Make enemies, and teammates footsteps more audible. (Lost have gotten me with kills whilst behind me, and I didn't know.)&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:11d2d58d-278c-4c68-90eb-5c81e7151f68] --&gt;</description>
      <pubDate>Mon, 14 Jan 2013 09:50:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413915452?tstart=0#413915452</guid>
      <dc:date>2013-01-14T09:50:29Z</dc:date>
      <clearspace:dateToText>5 months, 6 days ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
  </channel>
</rss>

