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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Sat, 05 Jan 2013 06:52:46 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-01-05T06:52:46Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Kicking 3-2-1 bar players from the Lobby</title>
      <link>http://community.activision.com/message/413851186?tstart=0#413851186</link>
      <description>&lt;!-- [DocumentBodyStart:91d4c15b-078d-4e2c-9392-a7208efe9850] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; Thats a good point. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160; &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; People complain enough about lagswitchers now, could you imaging if all the host had to do was hit the button or start a download and boot everyone ..... people would be doing it by the multitudes just for shiggles.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; It would be worse than the illegal means the op is talking about. It would be quicker and less threat of wearing orange for the next 5 years.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; No more dashboarding&amp;#160;&amp;#160; .... just kick everyone and take a win.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; Another thing I'd like to point out, is that number of times I hear someone complain about others lagging, yet when I bring up the scoreboard the guy complaining is the only one without 4 bars.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:91d4c15b-078d-4e2c-9392-a7208efe9850] --&gt;</description>
      <pubDate>Sat, 05 Jan 2013 06:47:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413851186?tstart=0#413851186</guid>
      <dc:date>2013-01-05T06:47:28Z</dc:date>
      <clearspace:dateToText>5 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Kicking 3-2-1 bar players from the Lobby</title>
      <link>http://community.activision.com/message/413850506?tstart=0#413850506</link>
      <description>&lt;!-- [DocumentBodyStart:43ed8386-5bd0-43d3-bfde-89d45645f913] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I'm a fairly short person .... If I had to pick a perfect seat, I wouldnt see very many movies.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The big question is what happens when all these people are getting kicked?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160; By limiting it to 100 ms you'd probably eliminate half the players. That means a lot of players would be p*ssed and the publisher would lose money.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; Taking away these players, means less players for you to match with. .... meaning watching really long search screens and half filled lobbies.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; This is a game meant to be played for fun. Its not like anyone's life depends on it, or your job, or your marriage. Dont tkae yourself so seriously and you may have a lot more fun.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; If for some reasonm you DO take yourself so seriously that it really counts, maybe you should seriously consider the fact that wanting to scr*w over half the community just so you can have the perfect good time makes you a total dbag and dont deserve to have a good time.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:43ed8386-5bd0-43d3-bfde-89d45645f913] --&gt;</description>
      <pubDate>Sat, 05 Jan 2013 04:59:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413850506?tstart=0#413850506</guid>
      <dc:date>2013-01-05T04:59:49Z</dc:date>
      <clearspace:dateToText>5 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Kicking 3-2-1 bar players from the Lobby</title>
      <link>http://community.activision.com/message/413849684?tstart=0#413849684</link>
      <description>&lt;!-- [DocumentBodyStart:ff07e178-0aca-4a02-8f5a-f2f94954d53d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Well I guess the question would be this:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Do you think it would be ok for the players you kick to track you down and work you over with a baseball bat for kicking them?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; If you are doing what I think you are, those people would probably get less punishment from the law than you may get if you get caught. I'm not a lawyer, but if I'm not mistaken, assault can be classed as a misdemeannor while what you are doing is a felony.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Afterdrawing such attention to bragging, you could probably be expecting some black suvs to be rolling up any time dude. Ya might want to start dumping your illegal downloads and toasting hard drives.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ff07e178-0aca-4a02-8f5a-f2f94954d53d] --&gt;</description>
      <pubDate>Sat, 05 Jan 2013 01:01:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413849684?tstart=0#413849684</guid>
      <dc:date>2013-01-05T01:01:27Z</dc:date>
      <clearspace:dateToText>5 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: every try running with a sniper rifle and overkill?  it's a lot like walking with your shoelaces tied together!?</title>
      <link>http://community.activision.com/message/413247249?tstart=0#413247249</link>
      <description>&lt;!-- [DocumentBodyStart:38e745a0-fddf-4c08-af13-a5243da3b022] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; mw2 ..... oma.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; I liked oma way better. You can use completely different classes . Spawn with an ump and lighwight as a go-to. Then switch off to your sniping class. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; The thing with overkill is that there is no point wasting a perk for a good secondary when we have machine pistols.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:38e745a0-fddf-4c08-af13-a5243da3b022] --&gt;</description>
      <pubDate>Sat, 14 Jul 2012 14:03:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413247249?tstart=0#413247249</guid>
      <dc:date>2012-07-14T14:03:14Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The Spawn System For MW3 Has Logic?!?!</title>
      <link>http://community.activision.com/message/413247244?tstart=0#413247244</link>
      <description>&lt;!-- [DocumentBodyStart:6b9671b2-8e25-42e7-aa94-b84768cc881d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; There seem to be different factors at work for spawning in ffa.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; Sometimes ........ and usually when I'm doing poorly I spawn right near the enemy, or between a couple of them.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; But the here are spawns like always happen to me on seatown. Its one of my better maps for runnning cqc. I'll be on a roll, or even winning. I die, I spawn in the building in the back corner of the map as far away from the action as you can get. &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; I'll spawn upstairs in that building, then the same place next time. then I'll spawn downstairs in that building, then outside that buillding&amp;#160; ..... then back upstairs again.&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; Then while I'm running to the action I can watch my score in the bottom corner fall further and further behind with every step.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; Next is the clockwise rotation around the map spawning. ..... Ever had those times when you spawn a different place every time, yet be killed instantly by the same player?&amp;#160; I've had that happen many times and someone pointed this out in another post.&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; If this is happenening, immediately when you spawn, turn to the right (it should be facing your last spawn ) and be ready for that sob who has memorized the spawns to be heading your way.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; Something else is spawning beside bbs or claymores. This I think should be easy enough to stop from happeneing. I mean players are moving about and the game would have to predict their movements to make a good spawn.. But bbs and claymores are stationary. C'mon, there is a claymore on the floor in front of the spawn .... its not going to run away. I've gotten used to this, checking before I move. I have even just gone prone there beside a bb and stayed put till it disappeared&amp;#160;&amp;#160; ..... I dont mind someone else's bb to protect me for a few..... unless someone shoots it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Oh yeah ......... double spawning and initial spawns. I can see spawning together with an enemy on maps like dome. Its happened on rust, its happend on nuketown and waw dome. But it shouldnt happen that on a map like fallen that 3 guys spawn at the beginning of the match looking at each other.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6b9671b2-8e25-42e7-aa94-b84768cc881d] --&gt;</description>
      <pubDate>Sat, 14 Jul 2012 13:41:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413247244?tstart=0#413247244</guid>
      <dc:date>2012-07-14T13:41:59Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Reporting rapid fire controller users</title>
      <link>http://community.activision.com/message/413246768?tstart=0#413246768</link>
      <description>&lt;!-- [DocumentBodyStart:6440a36d-7e10-4c97-924c-34776f0742d4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; I think the question isnt if it will get them banned, but if they were even using a modded controller.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; I get accused of using a modded controller almost every time I use a semi auto weapon.... the dragunov is the most recent. The only thing modded about my controller is that its old, its been dropped and is well worn ... To top it all off, I have bad arthritis in my fingeres and if any young healthy person cant fire faster than me there is an issue somewhere.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; As far as recoil ....... most of the semi autos can fire 3 to 5 shots before the recoil even has any effect.&amp;#160; mk14, rsass, dragunov, I cant remeber for sure if the as50 did but I know it fires really fast. I just dont remember how the recoil was.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160; I'd guess that 90% of the complaints about modded controllers involve no mod at all, only fast fingers. ........... well I take that back ...... semifast fingers, if you are too fast you hit the cap and it throws your timing off. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6440a36d-7e10-4c97-924c-34776f0742d4] --&gt;</description>
      <pubDate>Sat, 14 Jul 2012 04:34:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413246768?tstart=0#413246768</guid>
      <dc:date>2012-07-14T04:34:17Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Solution to Camping et al.</title>
      <link>http://community.activision.com/message/413245033?tstart=0#413245033</link>
      <description>&lt;!-- [DocumentBodyStart:4e578616-f4f2-46fd-8cf7-253c41e3bb0b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Another hread from someone who was never taught to look both ways before they cross the street?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4e578616-f4f2-46fd-8cf7-253c41e3bb0b] --&gt;</description>
      <pubDate>Fri, 13 Jul 2012 12:15:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413245033?tstart=0#413245033</guid>
      <dc:date>2012-07-13T12:15:39Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Is the M16 the worst gun in the game?</title>
      <link>http://community.activision.com/message/413244624?tstart=0#413244624</link>
      <description>&lt;!-- [DocumentBodyStart:4551c5a8-8b6d-420c-a43b-d7c16f9da5d4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; I used it a lot in hc in blops, and a little in core, but I've only been playing core mode in mw3 and think its every bit as good as I remember it in core blops..&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; I remember reading somewhere that either the scope or silencer reduces the recoil.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; But I can usually kill in 2 bursts with the m16, it usually takes 3 shots with a silenced sniper rifle to get 2 hits, the least a silenced sniper rifle will kill in ( except the barrett ).&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; The mk14 usually takes me 3 hits (silenced) to kill, the t95 at long range sometimes takes up 5 bursts (silenced ) where the most the m16 ever takes is 3 ......&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; It was either the second or third weapon I got 1000 kills with.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; Of course I think every weapon is different in each persons hands. I have always hated, and/or had trouble using the weapons most people brag about. The t95, the famas, type100 ( I think that was the one in waw)&amp;#160; .............. the ump in mw2 was about the only popular weapon that I've liked.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4551c5a8-8b6d-420c-a43b-d7c16f9da5d4] --&gt;</description>
      <pubDate>Fri, 13 Jul 2012 06:41:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413244624?tstart=0#413244624</guid>
      <dc:date>2012-07-13T06:41:49Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Is the M16 the worst gun in the game?</title>
      <link>http://community.activision.com/message/413244617?tstart=0#413244617</link>
      <description>&lt;!-- [DocumentBodyStart:6e9d107b-2883-4363-af4a-b5590854c35c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Try it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Comapre it to any SILENCED sniper rifle other than the barret.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It kills in the same number of pulls of the trigger at range, less at medium range, and has less recoil than any of them.&amp;#160; .... and I'm not sure on this, but comparably more ammo. ..... at least I always get more kills with it before running out than with the sniper rifles.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Now, I'm talking about sniping ........ not qsing.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6e9d107b-2883-4363-af4a-b5590854c35c] --&gt;</description>
      <pubDate>Fri, 13 Jul 2012 05:23:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413244617?tstart=0#413244617</guid>
      <dc:date>2012-07-13T05:23:10Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Is the M16 the worst gun in the game?</title>
      <link>http://community.activision.com/message/413244563?tstart=0#413244563</link>
      <description>&lt;!-- [DocumentBodyStart:bb0b8f76-fb44-4ea3-aa14-ed0e30be35cd] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160; m16/silencer/acog or thermal ............. for sniping its&amp;#160; better than the mk14, t95 and most of the sniper rifles&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bb0b8f76-fb44-4ea3-aa14-ed0e30be35cd] --&gt;</description>
      <pubDate>Fri, 13 Jul 2012 04:49:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413244563?tstart=0#413244563</guid>
      <dc:date>2012-07-13T04:49:31Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: LOCO wants serious Members</title>
      <link>http://community.activision.com/message/413244458?tstart=0#413244458</link>
      <description>&lt;!-- [DocumentBodyStart:ffffae02-2974-4f3f-a30b-51a4a47114ec] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;If you want serious players, why would you call your clan loco.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; It doesnt make sense.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ffffae02-2974-4f3f-a30b-51a4a47114ec] --&gt;</description>
      <pubDate>Fri, 13 Jul 2012 03:50:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413244458?tstart=0#413244458</guid>
      <dc:date>2012-07-13T03:50:33Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Sniping in MW3 vs Black Ops</title>
      <link>http://community.activision.com/message/413244455?tstart=0#413244455</link>
      <description>&lt;!-- [DocumentBodyStart:50bb3cd7-0063-4b85-95da-b1e93f1187d3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Sniping was just fine in black ops. They intentionally made it where you actually had to aim.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:50bb3cd7-0063-4b85-95da-b1e93f1187d3] --&gt;</description>
      <pubDate>Fri, 13 Jul 2012 03:44:55 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413244455?tstart=0#413244455</guid>
      <dc:date>2012-07-13T03:44:55Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Got Banned ... Code 1000 ? o.O</title>
      <link>http://community.activision.com/message/413243879?tstart=0#413243879</link>
      <description>&lt;!-- [DocumentBodyStart:69b1d2c7-306f-4a04-b949-d90a3f4895ac] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; They probably just didnt know you didnt want to be banned, and figured it would be ok to do so.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:69b1d2c7-306f-4a04-b949-d90a3f4895ac] --&gt;</description>
      <pubDate>Thu, 12 Jul 2012 22:57:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413243879?tstart=0#413243879</guid>
      <dc:date>2012-07-12T22:57:18Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Your not Hardcore until...</title>
      <link>http://community.activision.com/message/413241553?tstart=0#413241553</link>
      <description>&lt;!-- [DocumentBodyStart:eedd82f0-a1a6-470b-9809-eeeb29c91af9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;....... you've come up with your own weapon, perk, killstreak balancing system and insist the game is broken because its not the same.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:eedd82f0-a1a6-470b-9809-eeeb29c91af9] --&gt;</description>
      <pubDate>Thu, 12 Jul 2012 02:59:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413241553?tstart=0#413241553</guid>
      <dc:date>2012-07-12T02:59:30Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: No such thing as "quickscope"!!</title>
      <link>http://community.activision.com/message/413240641?tstart=0#413240641</link>
      <description>&lt;!-- [DocumentBodyStart:f61f2b76-2480-44b5-b7f4-455ef3562ce5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; Of course is not all of it, I mean you cant aim at the ground in front of you and hit the guy behind you.&amp;#160;&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; But its enough of it to take away bragging rights about aiming. It more like crossing a short line with a short line than it is point to point shooting. Anyone who snipes much knows that a qs is more likely to hit than once you are fully ads for a brief time. In between hip and ads the aim assist has more control than once you take over the aimiing yourself.&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; You still have to be somewhat accurate, dont get me wrong, just not as accurate as fully ads.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160; I see some qsers who imporess me. they are the ones who can stand their ground taking on multiple targets, identifying each quickly, getting the shots off and managing to stay alive while doing so.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; Maybe getting off the subject slightly ......... but I've noticed a lot of qsers run with a tk readied ............. I wonder if they do so just to have more accurate crosshairs while moving about, rather than it being just wanting knife kills.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f61f2b76-2480-44b5-b7f4-455ef3562ce5] --&gt;</description>
      <pubDate>Wed, 11 Jul 2012 19:51:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413240641?tstart=0#413240641</guid>
      <dc:date>2012-07-11T19:51:53Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Dont throw semtex or frag at beginning of Dome.</title>
      <link>http://community.activision.com/message/413240377?tstart=0#413240377</link>
      <description>&lt;!-- [DocumentBodyStart:7844cc19-09f1-47d1-a780-89bfe6bb8674] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; I'm not sure about mw3 but I know bo had explosives disabled for the first 15 or 30 seconds..... but only in certain modes.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160; I also agree with aaces answer as a possibility. I've lost a lot of kills with a stuck semtex on dome because of the guy getting shot between the stick and the blast.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7844cc19-09f1-47d1-a780-89bfe6bb8674] --&gt;</description>
      <pubDate>Wed, 11 Jul 2012 18:07:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413240377?tstart=0#413240377</guid>
      <dc:date>2012-07-11T18:07:28Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: No such thing as "quickscope"!!</title>
      <link>http://community.activision.com/message/413240374?tstart=0#413240374</link>
      <description>&lt;!-- [DocumentBodyStart:2ad864f6-767c-4e8e-a991-e60cef52dbad] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; Anyone saying aim assist isnt a part of qsing and that it is all your aiming skill, go play black ops. Use a single shot ar ( m14 or fal ) in harcore mode. This is essentially the same thing as using a sniper rifle in core, but its not effected by their anti-qsing ads &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; Play for a while qsing with your single fire ar with target assist on, then for a while with target assist off. If you have less accuracy with target assist off then you'll have an answer to how good of an aim you are.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; Another suggestion ....... just play some hc mode in mw3 and qs. See if your kd drops. This doesnt take aim assist into account, but it will show you how well and fast you can actually aim because everyone has the same potential ohk advantage. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2ad864f6-767c-4e8e-a991-e60cef52dbad] --&gt;</description>
      <pubDate>Wed, 11 Jul 2012 17:54:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413240374?tstart=0#413240374</guid>
      <dc:date>2012-07-11T17:54:59Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: What's this talk about ?....</title>
      <link>http://community.activision.com/message/206116440?tstart=0#206116440</link>
      <description>&lt;!-- [DocumentBodyStart:c9e3e986-38eb-449c-a577-cc3fa92cc34f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; They were all the way on the roof?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; I've gotten on the truck many times and tried to get on the roof. It sure looks as though it should be possible in some legit way ...... I just havent figured it out.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c9e3e986-38eb-449c-a577-cc3fa92cc34f] --&gt;</description>
      <pubDate>Tue, 10 Jul 2012 21:46:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/206116440?tstart=0#206116440</guid>
      <dc:date>2012-07-10T21:46:49Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: What's this talk about ?....</title>
      <link>http://community.activision.com/message/206116366?tstart=0#206116366</link>
      <description>&lt;!-- [DocumentBodyStart:dd4cf13c-4517-40db-8b23-74abc3b385c8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;recon + sticky aim?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; I've seen some pretty suspicious stuff, but nothing that I cant find a reasonable possibility for.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; I'm not saying they do or dont exist, only that I've never really seen anything totally unexplainable. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:dd4cf13c-4517-40db-8b23-74abc3b385c8] --&gt;</description>
      <pubDate>Tue, 10 Jul 2012 21:42:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/206116366?tstart=0#206116366</guid>
      <dc:date>2012-07-10T21:42:08Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: why does the fad sucks so much</title>
      <link>http://community.activision.com/message/206116363?tstart=0#206116363</link>
      <description>&lt;!-- [DocumentBodyStart:a736c252-db2e-4d68-ba71-27bbea692b8a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; I think its a pretty awesaome weapon .......... and fun too.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160; Put ext mags on it and its like walking around with a mini death machine from bo. Burst fire it and you can make some nice longshots.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a736c252-db2e-4d68-ba71-27bbea692b8a] --&gt;</description>
      <pubDate>Tue, 10 Jul 2012 21:14:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/206116363?tstart=0#206116363</guid>
      <dc:date>2012-07-10T21:14:22Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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