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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Wed, 28 Dec 2011 14:44:34 GMT</pubDate>
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    <dc:date>2011-12-28T14:44:34Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Machine Pistol</title>
      <link>http://community.activision.com/message/205263922?tstart=0#205263922</link>
      <description>&lt;!-- [DocumentBodyStart:eba74c17-37dc-4471-9ce7-2cf847b02070] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;i like the MP9, its steady virtually no recoil, that damn scorpion is only good when shooting at people who like to jump when being shot at because the muzzle climb on that weapon is ridiculous.&amp;#160;&amp;#160; For example, go into a private match go into a building perhaps on arkaden or resistance and shoot at a wall and see if the bullets dont climb the wall like a spider, then try another machine pistol.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:eba74c17-37dc-4471-9ce7-2cf847b02070] --&gt;</description>
      <pubDate>Wed, 28 Dec 2011 14:44:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205263922?tstart=0#205263922</guid>
      <dc:date>2011-12-28T14:44:34Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Hey IW and Sledgehammer, (and treyarch if you are watching)</title>
      <link>http://community.activision.com/message/205263921?tstart=0#205263921</link>
      <description>&lt;!-- [DocumentBodyStart:fea0003d-a79a-48d8-a60a-ff7808089911] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Is there anyway, you could add the enemy player names to the view (except when using assasin pro) when i am using any of the following killstreaks, Predator Missle, Reaper or AC-130. Sometimes I would like to be able to choose who to pound rather than it be an indiscriminate pounding.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fea0003d-a79a-48d8-a60a-ff7808089911] --&gt;</description>
      <pubDate>Wed, 28 Dec 2011 14:41:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205263921?tstart=0#205263921</guid>
      <dc:date>2011-12-28T14:41:59Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>For the love of GOD!</title>
      <link>http://community.activision.com/message/205264018?tstart=0#205264018</link>
      <description>&lt;!-- [DocumentBodyStart:2054db52-a800-4152-b909-9fdc76f93a4a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;For those of you who play HC TDM, please tell me, does it piss you off when your team mates destroy your equipment? HOW difficult is it to recognize your team's equipment vs the enemies.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2054db52-a800-4152-b909-9fdc76f93a4a] --&gt;</description>
      <pubDate>Wed, 28 Dec 2011 14:37:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205264018?tstart=0#205264018</guid>
      <dc:date>2011-12-28T14:37:23Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Why not prestige?</title>
      <link>http://community.activision.com/message/205248341?tstart=0#205248341</link>
      <description>&lt;!-- [DocumentBodyStart:d4463cbe-d933-402b-9407-46f04bc88106] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;i have been playing since World at War, i didnt prestige in MW2, BO and im not prestiging in MW3, I see no reason to prestige i dont need 10 class setups, i dont brag about it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d4463cbe-d933-402b-9407-46f04bc88106] --&gt;</description>
      <pubDate>Thu, 22 Dec 2011 15:15:05 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205248341?tstart=0#205248341</guid>
      <dc:date>2011-12-22T15:15:05Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: PS3 DLC release</title>
      <link>http://community.activision.com/message/205248340?tstart=0#205248340</link>
      <description>&lt;!-- [DocumentBodyStart:e2d22e48-2e5e-4bfb-9db8-b88d24fc1c33] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I think some of you folks whining that "But they have a contract" dont understand as most of us knew that already, but Activision did not make it clear for PS3 users that becoming elite still puts you behind the MS 8 ball. I dont care that they had a contract but announcing this AFTER the elite registration deadline has past is really Sh!ttie. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e2d22e48-2e5e-4bfb-9db8-b88d24fc1c33] --&gt;</description>
      <pubDate>Thu, 22 Dec 2011 15:12:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205248340?tstart=0#205248340</guid>
      <dc:date>2011-12-22T15:12:02Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Discussion on different scopes for sniper rifles.</title>
      <link>http://community.activision.com/message/205248339?tstart=0#205248339</link>
      <description>&lt;!-- [DocumentBodyStart:c10780a1-f5b5-49aa-b609-3197da42469e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;i always use variable zoom especially if you use the marksman perk. I play mostly hardcore so ACOGs can be usefull because of no killcam. If i use the variable zoom in core play i try to stay scoped in most of the time so the victim cant tell where i was at when i killed him, ACOG's give your position away in core play. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c10780a1-f5b5-49aa-b609-3197da42469e] --&gt;</description>
      <pubDate>Thu, 22 Dec 2011 15:07:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205248339?tstart=0#205248339</guid>
      <dc:date>2011-12-22T15:07:49Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: I want my money back for ELITE....</title>
      <link>http://community.activision.com/message/205248112?tstart=0#205248112</link>
      <description>&lt;!-- [DocumentBodyStart:c07a574d-0319-42bc-b47c-3edd976f216d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Black ops pissed me off because of the Sh!ttie condition it was released in, i vowed never to buy any DLC because BO was not ready for release and they had the nerve to move forward with DLC without ever really addressing the Lag, Party, and other WTF issues. I can tell you this, I will NEVER buy Elite again and that is&amp;#160; a promise. Had i been told in the beginning that PS3 users were still going to have to wait i would not have bought it. So Activision i hope you enjoyed that $49.00 because thats the last "extra" you get out of me. After my elite is up dont expect me to renew and that is a promise. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c07a574d-0319-42bc-b47c-3edd976f216d] --&gt;</description>
      <pubDate>Thu, 22 Dec 2011 15:01:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205248112?tstart=0#205248112</guid>
      <dc:date>2011-12-22T15:01:44Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: "The Perfectionist" - Montage, feedback please?</title>
      <link>http://community.activision.com/message/106116991?tstart=0#106116991</link>
      <description>&lt;!-- [DocumentBodyStart:67366fe4-315b-421e-b501-6777714e733d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Nice, i was expecting to see a bunch of quick scoping so i could say nice QS video, but i respect the hardscope so your video was good. so good im going to post my Sh!ttie video to give you a reference point on how well you did. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;signed, fellow Perfectionist&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/tl9bzrS82oU?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:67366fe4-315b-421e-b501-6777714e733d] --&gt;</description>
      <pubDate>Tue, 20 Dec 2011 19:18:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106116991?tstart=0#106116991</guid>
      <dc:date>2011-12-20T19:18:50Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: BRING BACK REGULAR HARDCORE - RICHOCHET SUCKS!!!!!!</title>
      <link>http://community.activision.com/message/106113315?tstart=0#106113315</link>
      <description>&lt;!-- [DocumentBodyStart:71854967-ba99-4fff-9721-025768354065] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Team mates killed by claymore, yes it does happen and usually when you have a good killstreak going, if you believe different then maybe they should change it so you cant walk by a team mates equipment without getting killed, step in front of a teammates claymore you suffer the same fate at the enemy. Is that what you are saying HC should be? btw i see you apparently havent played HC enough to understand the points people are trying to make. I bet you would complain if you are about to get a moab but your killstreak ends because a claymore going off near your team mate or a red barrel you accidentally shot&amp;#160; a minute ago finally goes off when a teammate passes by. Play more HC before you comment. btw the team mate who stepped in front of a claymore the moment the other guy did, didnt die and he made the mistake, not me.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:71854967-ba99-4fff-9721-025768354065] --&gt;</description>
      <pubDate>Mon, 19 Dec 2011 18:13:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106113315?tstart=0#106113315</guid>
      <dc:date>2011-12-19T18:13:19Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Tips to Become Better At PATROLLING/CAMPING</title>
      <link>http://community.activision.com/message/106113313?tstart=0#106113313</link>
      <description>&lt;!-- [DocumentBodyStart:437454c7-b144-4f3a-91ec-22b4ed1aeff1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;IMO, the key to camping is taking advantage of the revenge killers. They count on the fact that you are stupid enough to stay in the same spot because they dont respect camping. They make for easy kills and is a good way to get a&amp;#160; head start on killstreaks. After matches i have seen where i have killed the same dude, 5 - 7 times because he kept coming back for more. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I made a video that i posted last week,&amp;#160; that shows how to work an area moving to a secondary site&amp;#160; where you can observe the primary site, have at least 3 sites in close proximity. In the BO vid you see what happens when you dont move because most experienced players have learned the popular camp sites by the end of the 1st week of the games release.&lt;/p&gt;&lt;p&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/L4RImzuOLXU?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/PE79Y3qA1bg?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:437454c7-b144-4f3a-91ec-22b4ed1aeff1] --&gt;</description>
      <pubDate>Mon, 19 Dec 2011 18:10:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106113313?tstart=0#106113313</guid>
      <dc:date>2011-12-19T18:10:20Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Could the Pavelow get an extra flare?</title>
      <link>http://community.activision.com/message/106112758?tstart=0#106112758</link>
      <description>&lt;!-- [DocumentBodyStart:c0e86ff5-5b02-4f79-831e-0fbfbc3bf84f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;helicopters go down way too easy when compared to MW2 and BO. Helicopters are useless, although i have gotten more usage out of strafe runs than the attack helo and the pave low.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c0e86ff5-5b02-4f79-831e-0fbfbc3bf84f] --&gt;</description>
      <pubDate>Mon, 19 Dec 2011 15:11:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106112758?tstart=0#106112758</guid>
      <dc:date>2011-12-19T15:11:51Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: BRING BACK REGULAR HARDCORE - RICHOCHET SUCKS!!!!!!</title>
      <link>http://community.activision.com/message/106112756?tstart=0#106112756</link>
      <description>&lt;!-- [DocumentBodyStart:8ac24a0f-d3d1-47fd-9317-62b7832392cd] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I would like to say at first i was like cool,&amp;#160; didnt mind losing a life if i accidentally killed a team mate, didnt mind losing my life because of an ill placed air strike however i have to draw the line at the time a team mate stepped in front of a claymore the same moment an enemy did. I would like to see richochet changed for equipment like bouncing bettys and claymores&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8ac24a0f-d3d1-47fd-9317-62b7832392cd] --&gt;</description>
      <pubDate>Mon, 19 Dec 2011 14:59:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106112756?tstart=0#106112756</guid>
      <dc:date>2011-12-19T14:59:29Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Punish Team Killing More Harshly</title>
      <link>http://community.activision.com/message/106099717?tstart=0#106099717</link>
      <description>&lt;!-- [DocumentBodyStart:d8c2a942-58c9-41cd-8b10-e19f66e3e2b9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;how is it punishment when you have to wait the same time to respawn as the person who team killed you. Punishment is automatic "friendly fire will not be tolerated" time on the first team kill, Like 45 seconds. However there have been times that i have team killed some dumb as who cant tell the difference between a team mates claymore, trophy system or sam turret and the enemies, so i'll team kill em for being stupid because alot of times they have cost me a kill or two.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d8c2a942-58c9-41cd-8b10-e19f66e3e2b9] --&gt;</description>
      <pubDate>Thu, 15 Dec 2011 15:25:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106099717?tstart=0#106099717</guid>
      <dc:date>2011-12-15T15:25:40Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: On Re-Exploding Vehicles &gt;  Annoyance anyone?</title>
      <link>http://community.activision.com/message/106099536?tstart=0#106099536</link>
      <description>&lt;!-- [DocumentBodyStart:567c95d0-c311-4e60-829a-1a711e1dc4af] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;yes&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:567c95d0-c311-4e60-829a-1a711e1dc4af] --&gt;</description>
      <pubDate>Thu, 15 Dec 2011 15:12:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106099536?tstart=0#106099536</guid>
      <dc:date>2011-12-15T15:12:32Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: #13 in the world for TDM Signs out</title>
      <link>http://community.activision.com/message/106099508?tstart=0#106099508</link>
      <description>&lt;!-- [DocumentBodyStart:11c0abaa-5334-4a28-8611-c25497ef3b91] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;For all you people who think having a high k/d ratio and a low i w/l % means you arent good, please explain the logic behind that thinking. As far as w/l % i could care less because it is ruined anytime i am thrown into a match at the end on the losing side, when i am thrown into a match with 10 seconds left, on the losing side. I would rather not be thrown into a match with less than 3 minutes left or less than 500 points needed&amp;#160; for the other side to win. I often spectate in those situations until i am kicked for inactivity.&amp;#160; My K/D ratio is 2.29 in hardcore TDM and my win % is around .62 and i never leave a match that i was in from the beginning. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:11c0abaa-5334-4a28-8611-c25497ef3b91] --&gt;</description>
      <pubDate>Thu, 15 Dec 2011 13:30:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106099508?tstart=0#106099508</guid>
      <dc:date>2011-12-15T13:30:45Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Do you ever just have really bad days?</title>
      <link>http://community.activision.com/message/106096354?tstart=0#106096354</link>
      <description>&lt;!-- [DocumentBodyStart:42490245-348f-4731-9053-6e0997342736] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;yea its usually due to being thrown into the middle of a match where your team is being annihilated and you are caught in relentless spawn traps. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:42490245-348f-4731-9053-6e0997342736] --&gt;</description>
      <pubDate>Wed, 14 Dec 2011 15:53:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106096354?tstart=0#106096354</guid>
      <dc:date>2011-12-14T15:53:11Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: MW3 VS BLACK OPS</title>
      <link>http://community.activision.com/message/106096155?tstart=0#106096155</link>
      <description>&lt;!-- [DocumentBodyStart:65742c4a-5ea2-46ea-99f7-274a30991335] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;if you compare MW3 to black ops at this time last year, BO was much more shittier than MW3 is now. The respawn system was 10 times worse, it was impossible by this time last year to stay or hook up in parties. MW3 is off to a better start than BO was last year around this time. I still like the fact that killstreak reward kills still count in progression to your next killstreak. Sniper rifles were utterly useless and none of the maps were sniper friendly. If you want to compare the games compare them to the condition they were 45 days after launch and you will see MW3 is much better. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:65742c4a-5ea2-46ea-99f7-274a30991335] --&gt;</description>
      <pubDate>Wed, 14 Dec 2011 13:55:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106096155?tstart=0#106096155</guid>
      <dc:date>2011-12-14T13:55:17Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: (Some of) The things we'd like to see changed!</title>
      <link>http://community.activision.com/message/106096154?tstart=0#106096154</link>
      <description>&lt;!-- [DocumentBodyStart:cb56152b-c260-4a8c-b76a-ad903c288019] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;who is the "we" you speak of &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cb56152b-c260-4a8c-b76a-ad903c288019] --&gt;</description>
      <pubDate>Wed, 14 Dec 2011 13:47:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106096154?tstart=0#106096154</guid>
      <dc:date>2011-12-14T13:47:50Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: How old a MW3 player are you?</title>
      <link>http://community.activision.com/message/106096153?tstart=0#106096153</link>
      <description>&lt;!-- [DocumentBodyStart:4b93620e-f3b8-41e0-829c-0614ac7245f8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;www.gunslingergaming.com&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Come check us out, not exactly 40+ but is geared for the older player who have a life outside of games.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4b93620e-f3b8-41e0-829c-0614ac7245f8] --&gt;</description>
      <pubDate>Wed, 14 Dec 2011 13:44:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106096153?tstart=0#106096153</guid>
      <dc:date>2011-12-14T13:44:15Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Anyone else excited about the "hit marker" sound being added in for ps3 ???</title>
      <link>http://community.activision.com/message/106093549?tstart=0#106093549</link>
      <description>&lt;!-- [DocumentBodyStart:58bfb6d8-3594-4077-8d11-80e8e4ae95a5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I would only be excited about it as it would prove that they could actually fix something otherwise i dont care because i've been playing the game for over a month without it, it might actually scare the **** out of me now, if i heard it . &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:58bfb6d8-3594-4077-8d11-80e8e4ae95a5] --&gt;</description>
      <pubDate>Tue, 13 Dec 2011 21:02:07 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106093549?tstart=0#106093549</guid>
      <dc:date>2011-12-13T21:02:07Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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