<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:clearspace="http://www.jivesoftware.com/xmlns/clearspace/rss" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Sun, 06 Feb 2011 06:32:47 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2011-02-06T06:32:47Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: *Official* Thread for ideas after Death Machine Easter Egg</title>
      <link>http://community.activision.com/message/104618523?tstart=0#104618523</link>
      <description>&lt;!-- [DocumentBodyStart:b3287118-dba9-4cc9-a552-3f472537a2fa] --&gt;&lt;div class="jive-rendered-content"&gt;i feel like the door behind quick revive thats chained up, and the door near the entrance of the rocket launch area,&lt;br/&gt;
&lt;br/&gt;
are somehow accessable, death machines might be the key to those doors....somehow?&lt;br/&gt;
&lt;br/&gt;
theres also a truck crashed into a wall on ur way to the first step of the 7..err 8 steps, w/e&lt;br/&gt;
maybe a gersh is used to put something into it,&lt;br/&gt;
than using a gersh to put it outside the doors?&lt;br/&gt;
&lt;br/&gt;
i dunno just throwing stuff around.&lt;br/&gt;
&lt;br/&gt;
oh and those letters,&lt;br/&gt;
any and all possible combinations that could pertain to the story of zombies.&lt;br/&gt;
i think that should definitely be analyzed.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b3287118-dba9-4cc9-a552-3f472537a2fa] --&gt;</description>
      <pubDate>Sun, 06 Feb 2011 06:32:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104618523?tstart=0#104618523</guid>
      <dc:date>2011-02-06T06:32:47Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: *Official* Thread for ideas after Death Machine Easter Egg</title>
      <link>http://community.activision.com/message/104618505?tstart=0#104618505</link>
      <description>&lt;!-- [DocumentBodyStart:27f8f0c5-0939-4a9f-9111-c05cfd3dd24a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Yersak wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;well you see actually the easter egg doesnt end after the death machines. it end when you escape on a escape pod and then you are launched into space and then you land on the moon. there you continue your zombie onslaught. &lt;br/&gt;
&lt;br/&gt;
my source is i actually got there with my 3 other buddies on the xbox360 version. so you know we didnt mod this. i am not going to disclose how though. but good luck on finding it out!! :-]&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
*gasp* :o &lt;br/&gt;
&lt;br/&gt;
you lie! :o&amp;#160; :o&amp;#160; :o&amp;#160; :o&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:27f8f0c5-0939-4a9f-9111-c05cfd3dd24a] --&gt;</description>
      <pubDate>Sun, 06 Feb 2011 06:28:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104618505?tstart=0#104618505</guid>
      <dc:date>2011-02-06T06:28:28Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: I STILL THINK COD 4 IS THE BEST COD GAME!</title>
      <link>http://community.activision.com/message/104618497?tstart=0#104618497</link>
      <description>&lt;!-- [DocumentBodyStart:2ab8bf15-1cab-41f7-a339-72f8dcf15a97] --&gt;&lt;div class="jive-rendered-content"&gt;why is this in the zombies iphone thread? haha&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2ab8bf15-1cab-41f7-a339-72f8dcf15a97] --&gt;</description>
      <pubDate>Sun, 06 Feb 2011 06:26:42 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104618497?tstart=0#104618497</guid>
      <dc:date>2011-02-06T06:26:42Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Monkey Magic?</title>
      <link>http://community.activision.com/message/104618489?tstart=0#104618489</link>
      <description>&lt;!-- [DocumentBodyStart:9041f850-4ac3-4186-840a-9e4f576bf6a5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;SeMi_PRo_GaMeR wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;actually we just did that. if you have all 4 perks and protect all machines you get a 5th perk. you get the perk you dont have since there are 5 total and you only can have 4 at a time&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
is this proven??&lt;br/&gt;
&lt;br/&gt;
and&lt;br/&gt;
&lt;blockquote class="jive-quote"&gt;&lt;p&gt;pure knight wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Hey guys im a playstation 3 player and i believe you get a random perk for killing all the monkeys without them destroying a machine in ascension. Well my question is... what happens if you already have all the perks? do you get a double?&lt;br/&gt;
&lt;br/&gt;
double juggernaught would be awesome&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
haha i freaking wish dude that would be totally wicked bro&amp;#160; :P&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9041f850-4ac3-4186-840a-9e4f576bf6a5] --&gt;</description>
      <pubDate>Sun, 06 Feb 2011 06:24:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104618489?tstart=0#104618489</guid>
      <dc:date>2011-02-06T06:24:44Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Mystery Man Easter Egg *Discuss tell me what u think*</title>
      <link>http://community.activision.com/message/104618463?tstart=0#104618463</link>
      <description>&lt;!-- [DocumentBodyStart:d951ea79-5630-4054-a6a9-d3bd73730bc5] --&gt;&lt;div class="jive-rendered-content"&gt;ur right, my bad&amp;#160; &lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d951ea79-5630-4054-a6a9-d3bd73730bc5] --&gt;</description>
      <pubDate>Sun, 06 Feb 2011 06:16:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104618463?tstart=0#104618463</guid>
      <dc:date>2011-02-06T06:16:38Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: disappointment with Ascension...</title>
      <link>http://community.activision.com/message/104618435?tstart=0#104618435</link>
      <description>&lt;!-- [DocumentBodyStart:02f1570f-a0e6-4dde-840b-81df4dfb206b] --&gt;&lt;div class="jive-rendered-content"&gt;yeah but you'd think if they were gonna put it in zombies,&lt;br/&gt;
it'd have to be programmed into the game,&lt;br/&gt;
and a MOUNTED mg42 isnt something you can get from the box.&lt;br/&gt;
...much less carry it around with you.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:02f1570f-a0e6-4dde-840b-81df4dfb206b] --&gt;</description>
      <pubDate>Sun, 06 Feb 2011 06:11:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104618435?tstart=0#104618435</guid>
      <dc:date>2011-02-06T06:11:00Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: It's time to tell you all. WHOLE STORY</title>
      <link>http://community.activision.com/message/104618416?tstart=0#104618416</link>
      <description>&lt;!-- [DocumentBodyStart:b127378b-c786-4c78-aad1-c357ee8d3b06] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;MrEvakin1 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;br/&gt;
Peter was doing experiments on patients there, to see what the effects of 115 were.&amp;#160; When Majestic 12 found out that him and his scientists were under attack from an unknown source (zombies) a group of&amp;#160; Marines, one of which including Dempsey, the only survivor of the group of Marines, were sent in to extract him, but found that he was gone.&amp;#160; He then met Richtofen, who took him to Der Riese, along with Takeo and Nikolai, origins of which are unknown.&amp;#160; After that, Peter went M.I.A. and no one knows where he is.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
i had a hunch that peter was the guy hanging in shi no numa.&lt;br/&gt;
&lt;br/&gt;
and i thought verrukt was an insane asylum located in germany,&lt;br/&gt;
one that richtofen was part of, hes the "Dr" after all,&lt;br/&gt;
and he always mentions his love of sharp objects and cutting people up.&lt;br/&gt;
&lt;br/&gt;
i remember reading something about Richtofen being one of the guys that tortured people (possible mia's) in verrukt.&lt;br/&gt;
but i cant remember where i read/heard that.&lt;br/&gt;
&lt;br/&gt;
either way its such a big mystery&amp;#160; :shock:&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b127378b-c786-4c78-aad1-c357ee8d3b06] --&gt;</description>
      <pubDate>Sun, 06 Feb 2011 06:05:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104618416?tstart=0#104618416</guid>
      <dc:date>2011-02-06T06:05:59Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: It's time to tell you all. WHOLE STORY</title>
      <link>http://community.activision.com/message/104618387?tstart=0#104618387</link>
      <description>&lt;!-- [DocumentBodyStart:23d36c95-c8dd-4ba9-ae08-476f19db464f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;carby21 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So many people are focused on these new maps. But really the map that truly has the mystery is Verruckt. Why would they take experiments there? What was the purpose of it? Why would they even go there?&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
you got a point. alongside nacht der untoten, verrukt is the most neglected map of all the zombie maps.&lt;br/&gt;
&lt;br/&gt;
i might just have to dust off my WaW and go searching for crazy stuff.&amp;#160; &lt;img ___jive_emoticon_name="devil" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/devil.gif"/&gt;&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:23d36c95-c8dd-4ba9-ae08-476f19db464f] --&gt;</description>
      <pubDate>Sun, 06 Feb 2011 05:59:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104618387?tstart=0#104618387</guid>
      <dc:date>2011-02-06T05:59:53Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: *****Nazi Zombies: The WHOLE Backstory*****</title>
      <link>http://community.activision.com/message/104618367?tstart=0#104618367</link>
      <description>&lt;!-- [DocumentBodyStart:4cdc0fc2-f0c0-4a4c-abb7-cdf0e055ee51] --&gt;&lt;div class="jive-rendered-content"&gt;i read all that and i gotta say for some parts it sounds good,&lt;br/&gt;
but this IS just ur speculation and theories with everything right?&lt;br/&gt;
&lt;br/&gt;
dont get me wrong its a good hunch,&lt;br/&gt;
but where and how the four met is still a mystery,&lt;br/&gt;
samanthas origin, dr maxis with all his teleporter work, richtofen's huge part in all this (and why hes in a space suit on ascension &lt;img ___jive_emoticon_name="confused" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/confused.gif"/&gt; ),&lt;br/&gt;
and SOOO much has yet to be bridged.&lt;br/&gt;
&lt;br/&gt;
it just makes you THAT MUCH MORE anxious to see the end of the zombies trilogy.&lt;br/&gt;
 i hope Treyarch finds some way to throw the ENTIRE story of Zombies into a collectable textbook from the last map pack or something. :P &lt;br/&gt;
&lt;br/&gt;
You made such an awesome attempt at bridging everything together yourself tho. Good Job &lt;img ___jive_emoticon_name="happy" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/happy.gif"/&gt;&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4cdc0fc2-f0c0-4a4c-abb7-cdf0e055ee51] --&gt;</description>
      <pubDate>Sun, 06 Feb 2011 05:55:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104618367?tstart=0#104618367</guid>
      <dc:date>2011-02-06T05:55:29Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Flopper Phone</title>
      <link>http://community.activision.com/message/104618264?tstart=0#104618264</link>
      <description>&lt;!-- [DocumentBodyStart:b97000e1-adf2-41eb-8189-0f7ab9e24659] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;ejouie wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I've answered the phone several times and haven't heard any people from five on the other end. And the my previous post, I thought u were saying that u tried to answer it six times and each time JFK said "need more beans for the chowda here" which would have meant you were playing five and not ascension, hence my thinking it was a fail.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
i think we have a misunderstanding here.&lt;br/&gt;
&lt;br/&gt;
we're talking about what the red phones in ascension&lt;br/&gt;
and when they ring randomly whats on the other end of those phones.&lt;br/&gt;
and the kid that failed probably was on five answering phones cuz hes unaware of the fact that theres red phones in ascension.&lt;br/&gt;
&lt;br/&gt;
but than the fact that people think the phones in ascension have people from five on the other end?&lt;br/&gt;
&lt;br/&gt;
i get all that? &lt;img ___jive_emoticon_name="laugh" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/laugh.gif"/&gt; &lt;br/&gt;
&lt;br/&gt;
in my opinion,&lt;br/&gt;
when i answered the phones in ascension,&lt;br/&gt;
i got more creepy sounds,&lt;br/&gt;
but than again nixon prolly could make a howl sound creepy. &lt;img ___jive_emoticon_name="confused" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/confused.gif"/&gt;&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b97000e1-adf2-41eb-8189-0f7ab9e24659] --&gt;</description>
      <pubDate>Sun, 06 Feb 2011 05:34:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104618264?tstart=0#104618264</guid>
      <dc:date>2011-02-06T05:34:50Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: It's time to tell you all. WHOLE STORY</title>
      <link>http://community.activision.com/message/104618217?tstart=0#104618217</link>
      <description>&lt;!-- [DocumentBodyStart:c6e2610b-28a8-4228-ba80-5fa04d66e4af] --&gt;&lt;div class="jive-rendered-content"&gt;good job and you definately put in effort but thats not the WHOLE STORY as you stated in the title :P&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c6e2610b-28a8-4228-ba80-5fa04d66e4af] --&gt;</description>
      <pubDate>Sun, 06 Feb 2011 05:27:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104618217?tstart=0#104618217</guid>
      <dc:date>2011-02-06T05:27:25Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: space race achievement help</title>
      <link>http://community.activision.com/message/104615326?tstart=0#104615326</link>
      <description>&lt;!-- [DocumentBodyStart:ef2d9e82-d628-4787-9329-65071662f96d] --&gt;&lt;div class="jive-rendered-content"&gt;try it on solo its easy,&lt;br/&gt;
make to to round 3 or 4 without buying anything (depending on how good you are)&lt;br/&gt;
&lt;br/&gt;
dont buy jug,&lt;br/&gt;
and by round 4 u should have a crawler,&lt;br/&gt;
buy one gun from the mystery box,&lt;br/&gt;
and if its a sexy gun,&lt;br/&gt;
hold onto it till round 7, camping at the lunar lander near phd till u have enough points to open the necessary doors, and landers needed to get to the pap room.&lt;br/&gt;
&lt;br/&gt;
thats how i did it.&lt;br/&gt;
&lt;br/&gt;
upgraded my m1911 &lt;img ___jive_emoticon_name="grin" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/grin.gif"/&gt;&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ef2d9e82-d628-4787-9329-65071662f96d] --&gt;</description>
      <pubDate>Sat, 05 Feb 2011 23:15:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104615326?tstart=0#104615326</guid>
      <dc:date>2011-02-05T23:15:49Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Do people have the mystery man easter egg solved?</title>
      <link>http://community.activision.com/message/104615308?tstart=0#104615308</link>
      <description>&lt;!-- [DocumentBodyStart:d56cc91c-afaf-4288-ba9f-8acd7fd39ec8] --&gt;&lt;div class="jive-rendered-content"&gt;im pretty sure thats made up.&lt;br/&gt;
&lt;br/&gt;
SOOOO many people have been talking about this,&lt;br/&gt;
and making up things.&lt;br/&gt;
&lt;br/&gt;
the nodes are lit up by doing what these guys did.&lt;br/&gt;
&lt;br/&gt;
http://www.youtube.com/user/NextGenTactics#p/u/0/PN9CuxO-_HI&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d56cc91c-afaf-4288-ba9f-8acd7fd39ec8] --&gt;</description>
      <pubDate>Sat, 05 Feb 2011 23:13:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104615308?tstart=0#104615308</guid>
      <dc:date>2011-02-05T23:13:31Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: disappointment with Ascension...</title>
      <link>http://community.activision.com/message/104615271?tstart=0#104615271</link>
      <description>&lt;!-- [DocumentBodyStart:da36a7ab-28e2-4e13-adf5-81db02c6f312] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Drewster1014 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;yea..there's no mg42 :]&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
haha i didnt think so &lt;img ___jive_emoticon_name="grin" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/grin.gif"/&gt;&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:da36a7ab-28e2-4e13-adf5-81db02c6f312] --&gt;</description>
      <pubDate>Sat, 05 Feb 2011 23:10:21 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104615271?tstart=0#104615271</guid>
      <dc:date>2011-02-05T23:10:21Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Possible LAST/NEXT step to mystery man!</title>
      <link>http://community.activision.com/message/104615242?tstart=0#104615242</link>
      <description>&lt;!-- [DocumentBodyStart:c07d2c8f-9eab-4bce-af5b-d9e37502f3f4] --&gt;&lt;div class="jive-rendered-content"&gt;yet another great hunch that you should tell nextgentactics about theyre up for trying anything&lt;br/&gt;
&lt;br/&gt;
they pretty much got the entire thing down so id tell them&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c07d2c8f-9eab-4bce-af5b-d9e37502f3f4] --&gt;</description>
      <pubDate>Sat, 05 Feb 2011 23:07:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104615242?tstart=0#104615242</guid>
      <dc:date>2011-02-05T23:07:28Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: disappointment with Ascension...</title>
      <link>http://community.activision.com/message/104615235?tstart=0#104615235</link>
      <description>&lt;!-- [DocumentBodyStart:1db756fc-3d2c-46e7-8d3c-4bf79802476a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;musefan123 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;they COULD add some ww2 weapons that are in campaign like stg , ppsh , MG42 panzersheck !&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
i havent played story since it came out,&lt;br/&gt;
so my memory of the game is kinda bleh (i blame smot)&lt;br/&gt;
but i dont remember seeing the mg42.&lt;br/&gt;
i possibly ran past it in my scurry to not die being on veteran and all. &lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1db756fc-3d2c-46e7-8d3c-4bf79802476a] --&gt;</description>
      <pubDate>Sat, 05 Feb 2011 23:05:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104615235?tstart=0#104615235</guid>
      <dc:date>2011-02-05T23:05:33Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: so sick of circle strategies...</title>
      <link>http://community.activision.com/message/104615206?tstart=0#104615206</link>
      <description>&lt;!-- [DocumentBodyStart:28d58186-446e-429b-8c47-f0a40f859ef0] --&gt;&lt;div class="jive-rendered-content"&gt;ive been utilizing camping and circling together this whole time and didnt even know it was a "strategy"&lt;br/&gt;
&lt;br/&gt;
haha&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:28d58186-446e-429b-8c47-f0a40f859ef0] --&gt;</description>
      <pubDate>Sat, 05 Feb 2011 23:02:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104615206?tstart=0#104615206</guid>
      <dc:date>2011-02-05T23:02:49Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: disappointment with Ascension...</title>
      <link>http://community.activision.com/message/104615175?tstart=0#104615175</link>
      <description>&lt;!-- [DocumentBodyStart:68a178e7-4481-4baa-9c4f-fb3d8a34920a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Drewster1014 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;They're not just going to up and change all of the guns in the box...they simply dont have enough guns.&lt;br/&gt;
&lt;br/&gt;
They dont have enough memory to hold any new gun models(mg42 browning ect.)&lt;br/&gt;
&lt;br/&gt;
but the ppsh has an updated model thats already in black ops...i would very much like to see that and the missing good guns(m60, stoner, ak47 ect.)&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
sorry i should be careful what i type.&lt;br/&gt;
im not saying bring the old guns back,&lt;br/&gt;
just bring the guns they havent used that are available in multiplayer.&lt;br/&gt;
&lt;br/&gt;
ak47 upgraded would be titties &lt;img ___jive_emoticon_name="grin" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/grin.gif"/&gt;&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:68a178e7-4481-4baa-9c4f-fb3d8a34920a] --&gt;</description>
      <pubDate>Sat, 05 Feb 2011 22:59:42 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104615175?tstart=0#104615175</guid>
      <dc:date>2011-02-05T22:59:42Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>disappointment with Ascension...</title>
      <link>http://community.activision.com/message/104615131?tstart=0#104615131</link>
      <description>&lt;!-- [DocumentBodyStart:653102ea-dfac-4ecf-89dd-bec7d55b093c] --&gt;&lt;div class="jive-rendered-content"&gt;was anyone else disappointed with the fact that (although they gave us 2 new perks, and 2 new grenades)&lt;br/&gt;
they didnt even touch the guns that are already available in the other maps kino and five?&lt;br/&gt;
&lt;br/&gt;
i mean, at the very very least add the mg or better yet the Stoner.&lt;br/&gt;
&lt;br/&gt;
no different upgrades,&lt;br/&gt;
no better heavy mg...&lt;br/&gt;
notta.&lt;br/&gt;
&lt;br/&gt;
just wish they would have gave me a new weapon to look forward to obtaining.&lt;br/&gt;
&lt;br/&gt;
the good thing about all this tho is that this is only the beginning.&lt;br/&gt;
if they mimic how they did WaW,&lt;br/&gt;
we'll be expecting at least 2 more map packs. :P &lt;br/&gt;
(that better have a new mystery box inventory) &lt;img ___jive_emoticon_name="devil" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/devil.gif"/&gt;&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:653102ea-dfac-4ecf-89dd-bec7d55b093c] --&gt;</description>
      <pubDate>Sat, 05 Feb 2011 22:52:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104615131?tstart=0#104615131</guid>
      <dc:date>2011-02-05T22:52:46Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>11</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: so sick of circle strategies...</title>
      <link>http://community.activision.com/message/104615071?tstart=0#104615071</link>
      <description>&lt;!-- [DocumentBodyStart:da7d8c15-cf47-4d59-8a27-5a4ebc4f7ec1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;so slick wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;br/&gt;
Zombies have a maximum running speed, and there can only be 24 out at a time, so you can run around all 24 zombies really easily at any level.&lt;br/&gt;
&lt;br/&gt;
Whereas camping, when you kill a zombie a new one is put on the map, so when the zombies start to take a lot of ammo to kill, it becomes extremely hard to camp since there are so many to kill and so little ammo:)&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
thanks for explaining,&lt;br/&gt;
but are you absolutely sure thats correct about only 24 being able to be out at a time?&lt;br/&gt;
felt like they could fill the entire map. :P&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:da7d8c15-cf47-4d59-8a27-5a4ebc4f7ec1] --&gt;</description>
      <pubDate>Sat, 05 Feb 2011 22:44:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104615071?tstart=0#104615071</guid>
      <dc:date>2011-02-05T22:44:23Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
  </channel>
</rss>

