<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:clearspace="http://www.jivesoftware.com/xmlns/clearspace/rss" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Fri, 16 Mar 2012 22:43:03 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-03-16T22:43:03Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Furture Remake of COD4: Modern Wafare?</title>
      <link>http://community.activision.com/message/205493232?tstart=0#205493232</link>
      <description>&lt;!-- [DocumentBodyStart:c5c16ca3-8a52-408e-a4bb-b20148a5faa7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I Know Treyarch owns the rights to the Gamemode "WAR" but then again seeing that gamemode in an Infinity Ward Game Would Rock.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c5c16ca3-8a52-408e-a4bb-b20148a5faa7] --&gt;</description>
      <pubDate>Fri, 16 Mar 2012 22:43:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205493232?tstart=0#205493232</guid>
      <dc:date>2012-03-16T22:43:03Z</dc:date>
      <clearspace:dateToText>1 year, 2 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Furture Remake of COD4: Modern Wafare?</title>
      <link>http://community.activision.com/message/205493231?tstart=0#205493231</link>
      <description>&lt;!-- [DocumentBodyStart:8d2ac88e-4dec-4481-bc86-7c023835e444] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;True. So Why Not Make A Remake With The Updated Gamemodes We Have In These COD Games Like Zombies, Spec. Missions. etc?.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8d2ac88e-4dec-4481-bc86-7c023835e444] --&gt;</description>
      <pubDate>Fri, 16 Mar 2012 22:41:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205493231?tstart=0#205493231</guid>
      <dc:date>2012-03-16T22:41:57Z</dc:date>
      <clearspace:dateToText>1 year, 2 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Furture Remake of COD4: Modern Wafare?</title>
      <link>http://community.activision.com/message/205493230?tstart=0#205493230</link>
      <description>&lt;!-- [DocumentBodyStart:b5f749be-910d-4bec-99ed-c3709feb364a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;What's enoguh? "I've "H"ad ("E"nough) "O"f "T"his "B"ad "S"pelling "O"n "T"hese "F"orums.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b5f749be-910d-4bec-99ed-c3709feb364a] --&gt;</description>
      <pubDate>Fri, 16 Mar 2012 22:40:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205493230?tstart=0#205493230</guid>
      <dc:date>2012-03-16T22:40:49Z</dc:date>
      <clearspace:dateToText>1 year, 2 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation - Activision Truth</title>
      <link>http://community.activision.com/message/205493078?tstart=0#205493078</link>
      <description>&lt;!-- [DocumentBodyStart:cd117071-c3cb-412d-963f-3a030607dcc1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;yeah I know. Alot of us who suffer with lag paid for the game and ELITE membership and this is what we get in return...Not Cool. Not Cool At All....&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cd117071-c3cb-412d-963f-3a030607dcc1] --&gt;</description>
      <pubDate>Fri, 16 Mar 2012 22:37:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205493078?tstart=0#205493078</guid>
      <dc:date>2012-03-16T22:37:56Z</dc:date>
      <clearspace:dateToText>1 year, 2 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation - Activision Truth</title>
      <link>http://community.activision.com/message/205493075?tstart=0#205493075</link>
      <description>&lt;!-- [DocumentBodyStart:5efd0082-a90e-4e2b-b8a1-65bfc4b5e46b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hopefully Everyone Will Take Notice. It's Very Unplayable and I Can't Go Another Game Knowing That The Reason Why A Guy Killed Me Was Cause Of Lag Compensation. Sucks Bro But All I Can Do is Wait And See What They'll Do.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5efd0082-a90e-4e2b-b8a1-65bfc4b5e46b] --&gt;</description>
      <pubDate>Fri, 16 Mar 2012 22:35:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205493075?tstart=0#205493075</guid>
      <dc:date>2012-03-16T22:35:29Z</dc:date>
      <clearspace:dateToText>1 year, 2 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Furture Remake of COD4: Modern Wafare?</title>
      <link>http://community.activision.com/message/205493074?tstart=0#205493074</link>
      <description>&lt;!-- [DocumentBodyStart:c875058e-f485-4b05-b8bc-01ab2e35d0df] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p style="text-align: left;"&gt;It's Obvious That Even Til This Day Gamers Would Claim That Call Of Duty 4: Modern Warfare Is Still The Best One Out Of The Call Of Duty Franchise. Enough With The EMPs. MOABs, NUKES, Killstreak Packages, Akimbos. etc. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;Remember When:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;Back In The Good Ol' Days When Every Primary Weapon Was Good? When Finishing Off Enemies By Pulling Out Your Pistol After Your Primary Weapon Ammo Ran Out and Everyone On Your Team Was Chanting, "OHHHH GET EM WITH THE PISTOL!!!". &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/grin.gif" width="16px"/&gt; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;Remember When: &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;Shooting and Killing With The MP5 Was So Satisfying and Seeing That Well Earned UAV Up For Your Team Show Up On Your Screen? &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;Remember When: &lt;/p&gt;&lt;p style="text-align: left;"&gt;You Could Have 2 Claymores/2 C4s At One Time? &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;Remember When: &lt;/p&gt;&lt;p style="text-align: left;"&gt;You Finished A Game and the following Map Was Going To Be "Shipment?" &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/grin.gif" width="16px"/&gt; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;Remember When: &lt;/p&gt;&lt;p style="text-align: left;"&gt;Killstreaks Were Just 3,5,7? &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;Remember When: &lt;/p&gt;&lt;p style="text-align: left;"&gt;You Saw A Player In The Lobby With A Gold Cross Prestige and Thought To Yourself: "One Of These Days I'm Gonna Be 10th Prestige". &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;Well Then It's Clear That We All Miss The COD4: Modern Warfare Engine. And I Came About The idea That Maybe Infinity Ward Should Focus on somewhat of a Remake of COD4 in The future. Of Course, Everyone Looks Forward To A Brand New Theme for Call Of Duty at Infinity Ward Headquarters But The Majority Of COD Gamers Still Would Agree That COD4 Still Is The Greatest Shooter Game Of All Time and I Don't See Why Infinity Ward/Activision Wouldn't Listen To What The Fans Want. From The Looks Of What I See My Friends Playing When I'm At The PS Menu. There Are More Gamers On COD4 than there are World At War and Black Ops Players and I'm Sure With A Remake, All COD4 , World At War, MW2 and MW3 Gamers Will No Doubt Automatically Look Forward To A Remake of COD4. Of Coures, They'll Be Alot of Lag At First Considering All Number of Gamers Jumping Onto The Remake. But We Can all Agree that We'll all End Up Just Waiting It Out a Month or two for Activision To Get The Servers Right. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;All in All. I Say. EVERYONE'S VOICE NEEDS TO BE HEARD!!! (Wheather You're A Scrub, Noob, Beast, Vet, WHATEVER Type of Player You Are). If We All As A COD Community Can Rise Up As One? Maybe We Can Start A Buzz and Hopefully Robert Bowling/Infinity Ward and Activision Can Reward Us All With A Remake For The Ages &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;What Do You Guys Think? Give Me Your Opinion? &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c875058e-f485-4b05-b8bc-01ab2e35d0df] --&gt;</description>
      <pubDate>Fri, 16 Mar 2012 22:29:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205493074?tstart=0#205493074</guid>
      <dc:date>2012-03-16T22:29:47Z</dc:date>
      <clearspace:dateToText>1 year, 2 months ago</clearspace:dateToText>
      <clearspace:replyCount>10</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Lag Compensation - Activision Truth</title>
      <link>http://community.activision.com/message/205492823?tstart=0#205492823</link>
      <description>&lt;!-- [DocumentBodyStart:02387051-6907-4587-9a99-68c44eb35d3e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p style="text-align: left;"&gt;We All Know Since The Last Update For Lag Compensation, Many Gamers Experiencing Delays In Gameplay With Hit Markers Not Registering On Their Enemies When Firing Is A Serious Issue. But rather than focusing on the issue itself and how or if they'll fix this. The Majority would say that it's to level the playing field to make it even for everyone's connectivity. (Sure, Activision will say that that's the main reason.) However, let's remember that Infinity Ward/Activision is a "Mulit-Million-Dollar" Company. So through the eyes of Developers and Creators like Robert Bowling. To Understand What's Really Behind This Lag You Have To Put yourself in the shoes of Infinity Ward and Robert Bowling. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;Let's Begin Shall We? &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;Okay, Wheather You're Game Skill is What Is Commonly Known As "BEAST" or The Complete Opposite ("SCRUB/NOOB"). You Have To understand as the creator what your customer's reviews are of your product (MW3). Overall, It's Likely That There Are "WAY MORE SCRUBS/NOOBS" than there are "BEAST PLAYERS." So Why Put The LAG COMPENSATION and Say, "It's To Level The Connectivity and Playing Field For Everyone To Have A Fair Chance In Every Game You Enter." Okay? That makes sense. But Is This Really Really Really why you're doing this idea of LAG Compensation? Because You Care So Much About Everyone's Take On Your Product? Or Maybe It's Something Called "MORE CUSTOMERS/$$$$?" If You're Saying That LAG COMPENSATION is made to make things even then why are people complaing about your product according to Delays and Unregistered Hit Markers? Why are gamers from all consoles (Wii/XBOX/PS3/PC) are even on these forums downgrading your product's lag connections? &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;The Answer is: &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;Because As The Creator. You Don't Giva Crap as long as your customer's can't get their money back on a product (MW3) you Cleverly Got Them To Pre-Order Months Before It's Release. BUT BACK TO THE BEAST/SCRUBS/NOOBS Topic. One Thing is to say to "make the playing field even" and another is to "GET COMPLAINTS ON YOUR FORUMS ABOUT THIS LAG COMPENSATION." That Being Said, HIGH SPEED INTERNET Gamers who bust and labor their @$$es Off at work to earn money To Purchase Better Routers For Your Future Products Are Likely Players Whose Shooter Skill Levels are "BEAST". I mean, If That Wasn't The Case, why would a SCRUB or NOOB bother busting @$$ at work to make money to purchase HIGH SPEED INTERNET or FASTER ROUTERS for a game they're not skilled at? Where's the fun in that? IT WOULD BE A WASTE OF TIME FOR THEM IF THAT WERE THE CASE. It's Unlikely That A Scrub or Noob would even bother trying that theory which is why Iike I pointed Out. There Are "WAY MORE SCRUBS/NOOBS than there are "BEASTS" in Call Of Duty Games. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;(In the Eyes of ACTIVISION/ROBERT BOWLING") &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;You want to rack up more gamers to buy your product. NOT DRAW THEM AWAY. So What Do You Do To Satisfy they're Crappy Scrub/Noob Skill Needs? You Give Them A LAG COMPENSATION ADVANTAGE by Penalizing "BEAST PLAYERS or Just Decent Skilled Players with HIGH SPEED CONNECTIVITY/ROUTERS therefore giving Poor Interenet/Dial-Up Scrubs (who probably don't even know what LAG COMPENSATION is) the 1 to 2 second Jump when pulling the trigger on the enemy. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;It's Sad To Say But...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;I Don't Think It Get Anymore Clearer Than That. Activision wouldn't want a buying customer with scrub level skill getting owned by BEAST Players Online Only To Have Them being convinced to NEVER BUYING A CALL OF DUTY GAME AGAIN. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;And If Your Someone claiming that this post BULL or replying with Comments Like, "MAYBE JUST SUCK AT THIS GAME" or "THE LAG ISN'T THAT BAD"....Then You know what? "YOU'RE ONE OF THE SCRUBS/NOOBS WITH THE CRAPPY DIAL-UP/CRAP INTERNET Who Has The LAG Jump Over Many Gamers Out There Who Are Experiencing LAG ISSUES." Sure maybe your gonna post up your router numbers/statistics and say that you have High Speed Internet and MW3 is Fine. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;But On Behalf of the many out there who know what im talking about. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;This LAG COMPENSATION is really really Unfair and sad to swallow down and accept. CALL OF DUTY is The Most Competitive Shooter Game of All Time and It Just Really Really Really Bums Many of Us Out There that whatever deserving BEAST Reputation We had in past COD GAMES OVER THERE YEARS has vanished in a matter of month by being Penalized with LAG COMPENSTATION just because there are more gamers out there with Below Average Skill getting rewarded with this 1 to 2 second jump. I don't know what to think about anymore of this guys but i wouldn't be writing all of this if more than half of what i said wasn't true. There's video proof on youtube by many gamers out there who claim LAG COMPENSATION by Activision is Killing them and i don't blame them. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;What Do You guys think? Give An Honest Opinion About This.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:02387051-6907-4587-9a99-68c44eb35d3e] --&gt;</description>
      <pubDate>Fri, 16 Mar 2012 20:39:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205492823?tstart=0#205492823</guid>
      <dc:date>2012-03-16T20:39:46Z</dc:date>
      <clearspace:dateToText>1 year, 2 months ago</clearspace:dateToText>
      <clearspace:replyCount>13</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation - Activision Truth</title>
      <link>http://community.activision.com/message/205493053?tstart=0#205493053</link>
      <description>&lt;!-- [DocumentBodyStart:7ac7b93c-e3e5-4634-9831-2cbf54db0566] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;lagsufferer wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Nice wall of text dude!! sorry can't read it as its sooo painful to my eyes. Try hitting return twice after each paragraph&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;hahaha thx for the advice. It's my first post on a forum on here but i'll make sure that next time bro.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7ac7b93c-e3e5-4634-9831-2cbf54db0566] --&gt;</description>
      <pubDate>Fri, 16 Mar 2012 21:08:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205493053?tstart=0#205493053</guid>
      <dc:date>2012-03-16T21:08:39Z</dc:date>
      <clearspace:dateToText>1 year, 2 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation - Activision Truth</title>
      <link>http://community.activision.com/message/205493052?tstart=0#205493052</link>
      <description>&lt;!-- [DocumentBodyStart:761f1e77-656b-4a1c-ad12-2d3c2985ac71] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I Hear Ya. It's So Frustrating Dying by a scrub you shot 4 hit markers on but when you see his killcam it shows that he shot you once with no bloodmarks on his screen.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:761f1e77-656b-4a1c-ad12-2d3c2985ac71] --&gt;</description>
      <pubDate>Fri, 16 Mar 2012 21:06:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205493052?tstart=0#205493052</guid>
      <dc:date>2012-03-16T21:06:30Z</dc:date>
      <clearspace:dateToText>1 year, 2 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
  </channel>
</rss>

