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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Wed, 21 Nov 2012 18:09:54 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-11-21T18:09:54Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: black ops 2 lol</title>
      <link>http://community.activision.com/message/413593780?tstart=0#413593780</link>
      <description>&lt;!-- [DocumentBodyStart:49d00949-7ccb-4f1b-976c-776f4af757d9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;IndyOldGuy wrote:&lt;br/&gt;&lt;br/&gt; And I almost forgot, some of the entirely goofy target dot choices, really a smiley face?&amp;#160; A mustache?? gimme a break!&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;So true. I actually forgot about this. At least give real choices not just goofy choices.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:49d00949-7ccb-4f1b-976c-776f4af757d9] --&gt;</description>
      <pubDate>Wed, 21 Nov 2012 18:09:54 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413593780?tstart=0#413593780</guid>
      <dc:date>2012-11-21T18:09:54Z</dc:date>
      <clearspace:dateToText>5 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: black ops 2 lol</title>
      <link>http://community.activision.com/message/413589141?tstart=0#413589141</link>
      <description>&lt;!-- [DocumentBodyStart:3b597d14-b165-42bd-83c9-3c2563e3753e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Izjar11 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Question for you guys who do not like BO2. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Apart from the internal issues (spawn, lag) what is it that you do not like about the game.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Note: I do not want to know that lag, spawn, all that other mess is the reason. Or is that your only reason?&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;A few things come to me off hand&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Power of the guns are too weak. Takes too many bullets to drop someone.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Aim assist is too good. Seems even stronger than MW3&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;In my opinion the kills streaks are lame&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Bouncing Betty's are good (maybe because of the lag and hearing them trigger late) but the claymore are as lame as MW3. I also find it "funny" how you can shoot people through brick walls but can't shoot devices like claymore/bettys etc through gyprock (maybe the lag again and dying after reaching cover)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Recoil is too weak which makes the semi autos even less compelling to use than in MW3.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;They seem to have capped the fire rate on the semi autos even more than in MW3 again making them less compelling to use. Maybe my imagination but I can't fire them as fast as the MK-14 which I loved using in MW3.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The submachine guns have as much damage as the assault rifles, less recoil and better fire rates. MP7 actually has more damage than the Fal semi auto and the Skorpion has more damage than all assault rifles. This is just wrong. The only advantage the assault rifles have is range.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I am not a fan of the MMS and Target Finder optic attachments.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I find the game can be very choppy at times &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The only thing that I like better than MW3 are the maps. But then again MW3 had hands down the worst map of MW1, 2 or 3 and BO1. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3b597d14-b165-42bd-83c9-3c2563e3753e] --&gt;</description>
      <pubDate>Wed, 21 Nov 2012 02:06:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413589141?tstart=0#413589141</guid>
      <dc:date>2012-11-21T02:06:53Z</dc:date>
      <clearspace:dateToText>6 months, 13 hours ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413383901?tstart=0#413383901</link>
      <description>&lt;!-- [DocumentBodyStart:28fd4575-b93d-4d8b-a860-ed0f6d634d1c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I remember when someone staked his reputation that IW would have the lag issues fixed well before Black Ops 2 was released. After last nights lagfest 6 weeks from the release of BO2 not much doubt it was all bravado. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:28fd4575-b93d-4d8b-a860-ed0f6d634d1c] --&gt;</description>
      <pubDate>Fri, 21 Sep 2012 13:16:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413383901?tstart=0#413383901</guid>
      <dc:date>2012-09-21T13:16:03Z</dc:date>
      <clearspace:dateToText>8 months, 1 day ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413304529?tstart=0#413304529</link>
      <description>&lt;!-- [DocumentBodyStart:6f88acb2-b409-4df8-ada3-3532b6efb481] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Played last night and after 8 months and all the match making patches it still sucks. Played in one TDM lobby with everyone at 2 or 1 bar; what a travesty. Now I am not blaming the match making algorithm but you guys have completely mismanaged the player base. It's so fractured you can't even get in a good lobby in TDM. Yeah yeah it's not the developers. Do you guys really think anybody cares who made this choice at IW. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6f88acb2-b409-4df8-ada3-3532b6efb481] --&gt;</description>
      <pubDate>Tue, 07 Aug 2012 16:38:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413304529?tstart=0#413304529</guid>
      <dc:date>2012-08-07T16:38:03Z</dc:date>
      <clearspace:dateToText>9 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413282732?tstart=0#413282732</link>
      <description>&lt;!-- [DocumentBodyStart:f984a720-eaf5-4d79-b317-79de0c94fee6] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I knew the temporary reprieve was to good to be true.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And the match making, give me a break. How does the game put you in a match where the game has actually ended, gives you a loss, then immediately moves you to another match.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f984a720-eaf5-4d79-b317-79de0c94fee6] --&gt;</description>
      <pubDate>Sat, 28 Jul 2012 08:49:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413282732?tstart=0#413282732</guid>
      <dc:date>2012-07-28T08:49:43Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413282559?tstart=0#413282559</link>
      <description>&lt;!-- [DocumentBodyStart:83367359-6a4e-491c-999e-64c5bfda3284] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;IndyColts wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;TDM has gotten slightly worse since the last time i played on monday. Insta-kills happened often, hit detection was really spotty. Really felt like i was a quarter of a second or a little bit more behind everyone and its a shame since the game played like mw2 last time i played. On a positive note, the only time when i didn't have any issues was when i pulled host, at least you guys finally got that sorted out.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Same here. After a week of having a great connection it all went to hell. Wednesday started to go downhill. Tonight just unplayable, Couldn't hit a thing and got shot around corners. In other words back to normal.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:83367359-6a4e-491c-999e-64c5bfda3284] --&gt;</description>
      <pubDate>Sat, 28 Jul 2012 07:03:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413282559?tstart=0#413282559</guid>
      <dc:date>2012-07-28T07:03:33Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413275282?tstart=0#413275282</link>
      <description>&lt;!-- [DocumentBodyStart:3948633e-3dee-409b-b31a-9f66ce3ecaaf] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;featherman84 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;rainmaker6 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Same for me as well (I play TDM exclusively). I didn't see any improvement the first few days. The last week has been the best connectivity I have experienced. DLC disabled clearly gets me in better lobbies but even with DLC enabled it's playable. There has been lag now and then but far from what it was post TU14 which, from my experience, was a disaster. Stats show a significant improvement as well. If it holds I would say IW well done. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Love to know what was actually done. Was the compensation reduced and if so by how much (%)? I know I am not always in local lobbies, especially when DLC is enabled, so what was actually done to improve the lag?&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I don't get it, so there are people who benefit from the latest fix, do you people host any game?I rarely get a good tdm game, the majority of the games I play I'm the host and that part is still a nightmare.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Do I host, sometimes often, other times not so often. I have played stretches during an evening when I was host 7 out of 10 times and then other times very few times. Have I been host during this past week, absolutely but I wasn't keeping track since my experience has been very good this week. How good is very good, My 1.67 K/D has jumped to 2.3 this past week with my average amount of kills going up by 2 a game. Compare that with the 5 - 6 weeks post TU14 were my K/D dropped during the 5-6 week period to 1.4 and average number of kills by 3.&amp;#160; During that period I often experienced this&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.youtube.com/watch?v=RtsjvlyrU4c"&gt;http://www.youtube.com/watch?v=RtsjvlyrU4c&lt;/a&gt;&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Did you even see a bullet before I died? I haven't experienced that once this past week and have won the vast majority of my games. Now have I just been incredibly lucky to jump into lobbies where I had a great connection, maybe, so time will tell if it's just random luck or they fixed the problem.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3948633e-3dee-409b-b31a-9f66ce3ecaaf] --&gt;</description>
      <pubDate>Wed, 25 Jul 2012 00:58:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413275282?tstart=0#413275282</guid>
      <dc:date>2012-07-25T00:58:56Z</dc:date>
      <clearspace:dateToText>9 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413273756?tstart=0#413273756</link>
      <description>&lt;!-- [DocumentBodyStart:2f98f62f-0e0c-432a-b110-c362e21fff7f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Same for me as well (I play TDM exclusively). I didn't see any improvement the first few days. The last week has been the best connectivity I have experienced. DLC disabled clearly gets me in better lobbies but even with DLC enabled it's playable. There has been lag now and then but far from what it was post TU14 which, from my experience, was a disaster. Stats show a significant improvement as well. If it holds I would say IW well done. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Love to know what was actually done. Was the compensation reduced and if so by how much (%)? I know I am not always in local lobbies, especially when DLC is enabled, so what was actually done to improve the lag?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2f98f62f-0e0c-432a-b110-c362e21fff7f] --&gt;</description>
      <pubDate>Tue, 24 Jul 2012 13:52:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413273756?tstart=0#413273756</guid>
      <dc:date>2012-07-24T13:52:26Z</dc:date>
      <clearspace:dateToText>10 months, 2 hours ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413267293?tstart=0#413267293</link>
      <description>&lt;!-- [DocumentBodyStart:978621b5-082d-4f08-b8d2-f1bc91170249] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Not sure if there were tweaks this past week but Wednesday night / Thursday after midnight was absolutely no lag for me. Sunday/Monday wasn't bad either. Not sure my opponents would say the same. Best k/d I have had during a week for a very long time.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:978621b5-082d-4f08-b8d2-f1bc91170249] --&gt;</description>
      <pubDate>Sat, 21 Jul 2012 21:36:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413267293?tstart=0#413267293</guid>
      <dc:date>2012-07-21T21:36:03Z</dc:date>
      <clearspace:dateToText>10 months, 2 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413259322?tstart=0#413259322</link>
      <description>&lt;!-- [DocumentBodyStart:45a071fd-7f8f-4549-9baf-1c942c8977bc] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Danmc wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You can clearly see on my screen right up to the nanosecond I die my foe is nowhere near past the wall. Yet, when I clutch my friggin face in agony he's yards past the wall and my controller is enduring about 250nm of torque in anger.&lt;/p&gt;&lt;/blockquote&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Unfortunately nothing new here. Killed before the game renders your opponent rounding the corner on your screen as a direct result of the lag compensation. And because you can't even see him you can't hit him. Sadly they have refused to acknowledge they have induced too much compensation.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:45a071fd-7f8f-4549-9baf-1c942c8977bc] --&gt;</description>
      <pubDate>Wed, 18 Jul 2012 20:39:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413259322?tstart=0#413259322</guid>
      <dc:date>2012-07-18T20:39:15Z</dc:date>
      <clearspace:dateToText>10 months, 5 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413250224?tstart=0#413250224</link>
      <description>&lt;!-- [DocumentBodyStart:fbff66f2-326d-4a66-a410-1242c2f43cde] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;G IH A IN ID II wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;rainmaker6 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;G IH A IN ID II wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;We are tweaking certain network parameters in TDM and Groundwar and looking at the telemetry data as well as reaching out to individuals to gauge results. We are getting feedback in real time for all platforms and regions and are going to roll out changes based on our discoveries a.s.a.p.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Cheers,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;G IH A IN ID II&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Was this done Thursday? If so I'll say for me it wasn't for the better. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I believe the tweaks were made on Wednesday and adjusted on Friday.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Cheers,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;G IH A IN ID II&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Didn't play on Wednesday. I will say my Thursday/Friday experience was slightly worse Saturday slightly better. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Thursday and Friday seem to have an input delay, meaning I initiate a turn or push down on the stick to run and their is a delay before the action is rendered. Not the first time this has happened but was noticeable on Thursday and Friday.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fbff66f2-326d-4a66-a410-1242c2f43cde] --&gt;</description>
      <pubDate>Sun, 15 Jul 2012 18:46:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413250224?tstart=0#413250224</guid>
      <dc:date>2012-07-15T18:46:46Z</dc:date>
      <clearspace:dateToText>10 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413250040?tstart=0#413250040</link>
      <description>&lt;!-- [DocumentBodyStart:54e212c2-17f5-4bcf-b700-d4fdd549a407] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;G IH A IN ID II wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;HEREIAMNOW wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;@ G IH A IN ID II,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Can you take out host disadvantage completely?&amp;#160; Not just try to patch it.&amp;#160; It is a disadvantage and it is highly annoying.&amp;#160; Just get together with your team, and be like, "You know what?&amp;#160; Hosting is horrible, and we are going to make hosting enjoyable again."&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Then you will have eliminated over half of your problems.&amp;#160; People will actually want a better connection instead of trying to throttle it.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Seriously now.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I think you're under the misapprehension that there's a specific piece of code that intentionally is included to disadvantage the host. This is not the case I assure you. From a client perspective the same code is running for the host as all other players. I agree wholeheartedly that it would be fantastic if we can arrive at a state where people all say hosting is enjoyable.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Cheers,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;G IH A IN ID II&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Not the host specifically but the better your ping the larger the compensation. Host having no latency gets the largest amount of compensation. This compensation is the&amp;#160; delay you add in rendering the information received from other players (where they are, their orientation, if they are firing etc etc). I suspect you set this compensation when the game starts and when there is a host migration (which allows players to manipulate the compensation). I suspect the rendering delay is inversely set based on the ping to the host&amp;#160; even though data is sent directly from client to client and their pings to the host may vary greatly. And since you have set the compensation parameters as high as 300 ms (way to high) players have huge discrepancies in what each sees. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:54e212c2-17f5-4bcf-b700-d4fdd549a407] --&gt;</description>
      <pubDate>Sun, 15 Jul 2012 18:02:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413250040?tstart=0#413250040</guid>
      <dc:date>2012-07-15T18:02:34Z</dc:date>
      <clearspace:dateToText>10 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413249272?tstart=0#413249272</link>
      <description>&lt;!-- [DocumentBodyStart:c4f69847-1756-408b-af34-2f246d6a6df5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;G IH A IN ID II wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;We are tweaking certain network parameters in TDM and Groundwar and looking at the telemetry data as well as reaching out to individuals to gauge results. We are getting feedback in real time for all platforms and regions and are going to roll out changes based on our discoveries a.s.a.p.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Cheers,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;G IH A IN ID II&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Was this done Thursday? If so I'll say for me it wasn't for the better. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c4f69847-1756-408b-af34-2f246d6a6df5] --&gt;</description>
      <pubDate>Sun, 15 Jul 2012 07:09:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413249272?tstart=0#413249272</guid>
      <dc:date>2012-07-15T07:09:34Z</dc:date>
      <clearspace:dateToText>10 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/205772892?tstart=0#205772892</link>
      <description>&lt;!-- [DocumentBodyStart:86045f8a-2cf1-4db1-9409-8dcb3b63d000] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;G IH A IN ID II wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Thanks for reporting back rainmaker6. Without trawling back through posts I forget where you live. This information would be useful if you don't mind providing it?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Cheers,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;G IH A IN ID II&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Montreal, Quebec, Canada&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:86045f8a-2cf1-4db1-9409-8dcb3b63d000] --&gt;</description>
      <pubDate>Sun, 08 Jul 2012 22:32:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205772892?tstart=0#205772892</guid>
      <dc:date>2012-07-08T22:32:03Z</dc:date>
      <clearspace:dateToText>10 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/205772267?tstart=0#205772267</link>
      <description>&lt;!-- [DocumentBodyStart:56a40355-cc75-4f1c-b41a-8a9450d5be2e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;G IH A IN ID II wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;rainmaker6 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I too do not find any improvement with the latest patch. I played with DLC 1 enabled last night and found myself in lobbies from Mexico and Texas and I live in Montreal Canada. Sometimes the connectivity was good other time not so good. Will playing on the original maps only improve the match making, maybe, but if you have to disable them to play what's the point in having them. I'll try the original maps only tonight but I do not have high hopes for this latest patch.&amp;#160; &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Please report back tonight if there is a difference rainmaker6.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Cheers,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;G IH A IN ID II&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;G IH A IN ID II&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;With DLC 1 maps disabled my lobbies did have more local players. 1 from the same city (Montreal), some from New York, Virginia, Alabama and as far as Florida. The players from Florida and Montreal even mentioned their locations when they were speaking so there was no doubt. Was that closer than when I had DLC 1 enabled, most probably yes, but that was probably the case before TU17 as well. So in conclusion DLC 1 disabled finds more local players before and after the patch. I can't say that TU17 changed anything for the better or worse. Remember you installed an unannounced host selection update in late June. That update improved my game experience which I mentioned here in this forum before you announced it and is backed up by statistical data on Elite. My anecdotal experience and data on&amp;#160; Elite suggest no substantive change after TU17.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:56a40355-cc75-4f1c-b41a-8a9450d5be2e] --&gt;</description>
      <pubDate>Sun, 08 Jul 2012 19:06:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205772267?tstart=0#205772267</guid>
      <dc:date>2012-07-08T19:06:08Z</dc:date>
      <clearspace:dateToText>10 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/205769337?tstart=0#205769337</link>
      <description>&lt;!-- [DocumentBodyStart:3933a2c4-a328-40c6-be0e-b9a8796ada7f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;G IH A IN ID II wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;vims1990 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;......so I guess the matchmaking update didn't do any good for PS3 players?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/sad.gif" width="16px"/&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I'm not sure that's the case yet vims1990. We're having some negative reports that's true but we anticipated this. The telemetry data will give us an A/B comparison globally.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Cheers,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;G IH A IN ID II&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;For clarification I never said it was worse. I just said it wasn't better. Before the patch I played in lobbies with players from PR, California, Mexico and on occasion Europe as well. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The improved host selection update on PS3 improved my game experience substantially more than the match making update. And this is backed up by improved statistical data on Elite (post TU14) and through anecdotal observation before you publically acknowledged the host selection update.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The one thing I did notice after the update was increased jitter in player movements either from players lag switching (which in one case I am pretty sure about) or because of network connectivity issues.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3933a2c4-a328-40c6-be0e-b9a8796ada7f] --&gt;</description>
      <pubDate>Sat, 07 Jul 2012 19:11:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205769337?tstart=0#205769337</guid>
      <dc:date>2012-07-07T19:11:00Z</dc:date>
      <clearspace:dateToText>10 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/205768899?tstart=0#205768899</link>
      <description>&lt;!-- [DocumentBodyStart:6360a76d-f90a-4306-af97-61adf0ac4703] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I too do not find any improvement with the latest patch. I played with DLC 1 enabled last night and found myself in lobbies from Mexico and Texas and I live in Montreal Canada. Sometimes the connectivity was good other time not so good. Will playing on the original maps only improve the match making, maybe, but if you have to disable them to play what's the point in having them. I'll try the original maps only tonight but I do not have high hopes for this latest patch.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6360a76d-f90a-4306-af97-61adf0ac4703] --&gt;</description>
      <pubDate>Sat, 07 Jul 2012 14:52:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205768899?tstart=0#205768899</guid>
      <dc:date>2012-07-07T14:52:13Z</dc:date>
      <clearspace:dateToText>10 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/205761717?tstart=0#205761717</link>
      <description>&lt;!-- [DocumentBodyStart:2cfc3dd5-045b-4920-ac3d-25249a3542c1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;G IH A IN ID II wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;
&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt; The story constantly changes.&lt;/p&gt;
&lt;/blockquote&gt;&lt;p&gt;How are these statements incompatible rainmaker6? You're getting information from the community team as changes occur. You will be given more, and asked for feedback, when they go live.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;To be totally transparent, there is nothing wrong with the code which spatially partitions the world into regions. The mathematics that transforms a 3d space, the world, into a 2d space for the purposes of match making is functioning correctly. The algorithm, however, does create some spatial boundaries where non contiguity of regional adjacency can occur. It is this that we have determind through our telemetry data analysis. The question we face is how to remedy this problem.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The first of the changes which addresses the issues this presents is going live on PS3 within days.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Cheers,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;G IH A IN ID II&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;It has already been days.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Initially your statement (sometime after TU 14) was that you were confident IW had determined what the problem was and IW would incorporate the fixes in the next TU (15 &amp;amp; 16). Then that TU (June 21) only included tools to analyze the problem with fixes to be incorporated shortly there after. Then on June 30th you announced trial (not final) fixes that would be implemented in a few days (not weeks as you stated) based on the telemetry you collected. Now IW announces that there are errors in the mathematical principles that the matchmaking regions are based on. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You realize it is July 4th, 8 months after launch, 5 or 6 weeks after you announced IW knew what the problem was, 13 days after your TU 15/16 update and 4 days after your, update to be implemented very shortly within days, claim.&amp;#160; Thank you for the information but your story and schedule are constantly changing. And you are still trying to isolate errors in the code where (as I interpret your statement) regions that are not adjacent are seen as adjacent by your match making algorithms. And by your own statement IW is still trying to figure out "how to remedy this problem". And this does not even address the compensation elements of the issue. And you believe the community should not be skeptical or impatient with IW?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2cfc3dd5-045b-4920-ac3d-25249a3542c1] --&gt;</description>
      <pubDate>Wed, 04 Jul 2012 20:37:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205761717?tstart=0#205761717</guid>
      <dc:date>2012-07-04T20:37:14Z</dc:date>
      <clearspace:dateToText>10 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/205760441?tstart=0#205760441</link>
      <description>&lt;!-- [DocumentBodyStart:a009954d-271f-4a65-997d-ae44940f283b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Brick2urFace wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Those telemetry tools they put in a month ago showed them that their were errors in the mathematical principles that their matchmaking regions are based on.&amp;#160; They have been able to narrow down these errors to a few segments of code and will be fixing that shortly.&amp;#160; So we will be getting better matchmaking with less disparity between player's pings so the lag comp won't have as large of an effect.&amp;#160; &lt;/p&gt;&lt;/blockquote&gt;&lt;pre class="jive_text_macro jive_macro_quote"&gt;&lt;p&gt;30-Jun-2012 8:47 PM (&lt;a class="jive-link-message-small" href="http://community.activision.com/message/205751101#205751101"&gt;in response to rainmaker6&lt;/a&gt;)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;G IH A IN ID II wrote:&lt;/p&gt;&lt;br/&gt;&lt;p&gt;The next of the upcoming matchmaking changes we expect to occur first on PS3 within days rather than weeks. I hope that answers your question. As I said precise details will be provided by the community team as they occur and are proven to have an impact.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Cheers,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;G IH A IN ID II&lt;/p&gt;&lt;/pre&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt; The story constantly changes.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a009954d-271f-4a65-997d-ae44940f283b] --&gt;</description>
      <pubDate>Wed, 04 Jul 2012 07:25:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205760441?tstart=0#205760441</guid>
      <dc:date>2012-07-04T07:25:46Z</dc:date>
      <clearspace:dateToText>10 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>16</clearspace:replyCount>
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      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/205759677?tstart=0#205759677</link>
      <description>&lt;!-- [DocumentBodyStart:6d6eca26-08a8-485a-9659-3ff8a0dd026a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Snipingdbag wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Ghandi, we all want a straight answer. Why is there still no local lock option? Why is matchmaking so average to poor &amp;amp; only occasionally good? When we join a &amp;lt; 50, 75 ping lobby shouldn&amp;rsquo;t the lobby be full with 4 bar players like you know in mw2 2 years back? Instead, It&amp;rsquo;s usually me, the host and a few others with a 4 bar. I can tell by their flags and names that a lot of these people live across the continent or world even from me. Black Ops works just fine with local as the search function in less populated game modes. Please explain that&amp;#8230;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;They may have already done something. This afternoon I was playing with a group from France. To bad I live in North America. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6d6eca26-08a8-485a-9659-3ff8a0dd026a] --&gt;</description>
      <pubDate>Tue, 03 Jul 2012 22:59:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205759677?tstart=0#205759677</guid>
      <dc:date>2012-07-03T22:59:51Z</dc:date>
      <clearspace:dateToText>10 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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