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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Fri, 21 Sep 2012 00:03:53 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-09-21T00:03:53Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Awareness Perk the New Sitrep Pro?</title>
      <link>http://community.activision.com/message/413383374?tstart=0#413383374</link>
      <description>&lt;!-- [DocumentBodyStart:3bc7089b-384d-4a00-882d-b68b7c52ea87] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Does anyone know if the new third tier perk "Awareness" counter Dead Silence? I sure hope not. I wouldn't mind as much if it did, but it wasn't allowed in Search and Destroy. Please don't let a perk ruin Search and Destroy like Sitrep and Recon did. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3bc7089b-384d-4a00-882d-b68b7c52ea87] --&gt;</description>
      <pubDate>Fri, 21 Sep 2012 00:03:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413383374?tstart=0#413383374</guid>
      <dc:date>2012-09-21T00:03:53Z</dc:date>
      <clearspace:dateToText>8 months, 3 days ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Some Well Needed Buffs to Weaker Perks</title>
      <link>http://community.activision.com/message/413292241?tstart=0#413292241</link>
      <description>&lt;!-- [DocumentBodyStart:ff164e74-2927-40ef-9624-929ab9ddc56a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;We still do have a few months before Black Ops 2, and this may spice things up a little. It may revive enough interest for us to last till the next Call of Duty game comes out. Just a thought though.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ff164e74-2927-40ef-9624-929ab9ddc56a] --&gt;</description>
      <pubDate>Wed, 01 Aug 2012 21:27:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413292241?tstart=0#413292241</guid>
      <dc:date>2012-08-01T21:27:11Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Some Well Needed Buffs to Weaker Perks</title>
      <link>http://community.activision.com/message/413246650?tstart=0#413246650</link>
      <description>&lt;!-- [DocumentBodyStart:db1c4ca3-8a4f-4b36-a630-559d0981c73a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Thanks for the feedback, and true, Black Ops 2 will be coming out soon, but these aren't super major changes. Just a few things to balance the game a little more.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:db1c4ca3-8a4f-4b36-a630-559d0981c73a] --&gt;</description>
      <pubDate>Sat, 14 Jul 2012 02:59:36 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413246650?tstart=0#413246650</guid>
      <dc:date>2012-07-14T02:59:36Z</dc:date>
      <clearspace:dateToText>10 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Some Well Needed Buffs to Weaker Perks</title>
      <link>http://community.activision.com/message/413246607?tstart=0#413246607</link>
      <description>&lt;!-- [DocumentBodyStart:56ab57ff-d89d-4f04-8625-158e2295fbe3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Got any other perks you would like to see a buff towards? Leave a reply down below!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;*And Most Importantly: Tweet this to Infinity Ward and see if some of these changes can possibly be implemented into the game!*&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:56ab57ff-d89d-4f04-8625-158e2295fbe3] --&gt;</description>
      <pubDate>Sat, 14 Jul 2012 01:10:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413246607?tstart=0#413246607</guid>
      <dc:date>2012-07-14T01:10:15Z</dc:date>
      <clearspace:dateToText>10 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What Kind of Player Do You Hate?</title>
      <link>http://community.activision.com/message/413246609?tstart=0#413246609</link>
      <description>&lt;!-- [DocumentBodyStart:855ac68c-ff92-428c-961c-a1c452c2f66e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;But seriously, there are only two main types that annoy me. The people who camp their spawn in Search and Destroy, and those who use a Riot Shield with Slieght of Hand Pro and FMG9 Akimbos.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:855ac68c-ff92-428c-961c-a1c452c2f66e] --&gt;</description>
      <pubDate>Sat, 14 Jul 2012 01:14:05 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413246609?tstart=0#413246609</guid>
      <dc:date>2012-07-14T01:14:05Z</dc:date>
      <clearspace:dateToText>10 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Some Well Needed Buffs to Weaker Perks</title>
      <link>http://community.activision.com/message/413246529?tstart=0#413246529</link>
      <description>&lt;!-- [DocumentBodyStart:56213546-2d7a-40f3-852e-69913b176f66] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #b2b2b2;"&gt;These are some ideas I had on ways to buff some of the weaker perks in the game. While these perks can still prove useful, they are usually outmatched. But anyways, here are my ideas of features to add.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #b2b2b2;"&gt;Extreme Conditioning Pro - Also climbs ladders faster&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #b2b2b2;"&gt;Scavenger Pro - Refills certain lethal/tactical items. But not claymores/portable radars/scramblers/etc...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #b2b2b2;"&gt;Blast Shield Pro - Can also see throw smoke screens, and serves as a counter to Recon. (RECON IS HORRIBLY OVER POWERED IN CERTAIN GAME TYPES.)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #b2b2b2;"&gt;Overkill Pro - Your choice of two different lethal equipment/two different tactical equipment&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #b2b2b2;"&gt;Marksmen Pro - Can see the names of users using Assassin Pro&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #b2b2b2;"&gt;NOTE: Some of these are good perks, don't get offended if I included them here. These buffs would make them more competitive, and would be worth changing up some of your classes for. Be sure to reply with any suggestions you might have regarding this post! Thanks!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:56213546-2d7a-40f3-852e-69913b176f66] --&gt;</description>
      <pubDate>Sat, 14 Jul 2012 01:01:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413246529?tstart=0#413246529</guid>
      <dc:date>2012-07-14T01:01:44Z</dc:date>
      <clearspace:dateToText>10 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What Kind of Player Do You Hate?</title>
      <link>http://community.activision.com/message/413246530?tstart=0#413246530</link>
      <description>&lt;!-- [DocumentBodyStart:803b0499-c8fb-475d-ad8f-1536dd02e735] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The kind that steals my profile picture, oh wait. Lol, just kidding.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:803b0499-c8fb-475d-ad8f-1536dd02e735] --&gt;</description>
      <pubDate>Sat, 14 Jul 2012 01:03:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413246530?tstart=0#413246530</guid>
      <dc:date>2012-07-14T01:03:01Z</dc:date>
      <clearspace:dateToText>10 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Complainers</title>
      <link>http://community.activision.com/message/205538082?tstart=0#205538082</link>
      <description>&lt;!-- [DocumentBodyStart:5c225c82-253b-455f-bfeb-75ee31e07f99] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I understand that theres a lot of things wrong with MW3, but some people really need to stop complaining. Some things are practically unfixable, like the way people play for example. They bought the game, so they're going to play how they want to no matter how we feel about it (camping, hard scoping, noob toobing). Now I'm not Mr. Perfect here, and do complain about things too like deathstreaks, camping, etc... But I don't like it when people over look the good things about this game and all the things Infinity Ward fixed and did right, and are blinded by the things they may not like about this game. There will never be a perfect Call of Duty. Accept that. Some will frustrate more than others, and hopefully Black Ops 2 will be one of the less frustrating ones. But complaining won't do anything, it won't solve any problems. Talking to the developers nicely and giving a valid argument why this thing isn't good in any way might though.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5c225c82-253b-455f-bfeb-75ee31e07f99] --&gt;</description>
      <pubDate>Thu, 05 Apr 2012 02:42:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205538082?tstart=0#205538082</guid>
      <dc:date>2012-04-05T02:42:34Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Attacking Lion</title>
      <link>http://community.activision.com/message/205537686?tstart=0#205537686</link>
      <description>&lt;!-- [DocumentBodyStart:fb075b0b-e745-4062-85df-2dc13e32d19b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I find them funny, not everyone has the same sense of humor.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fb075b0b-e745-4062-85df-2dc13e32d19b] --&gt;</description>
      <pubDate>Wed, 04 Apr 2012 23:59:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205537686?tstart=0#205537686</guid>
      <dc:date>2012-04-04T23:59:15Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Attacking Lion</title>
      <link>http://community.activision.com/message/205537682?tstart=0#205537682</link>
      <description>&lt;!-- [DocumentBodyStart:0f70c836-8668-4ffd-b1e6-939b3b6ee4eb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;For all those who don't get it, he's trolling you. Of course he's not serious with his ideas like: attacking brids, power shoes, jetpacks, pets, etc...but it is pretty funny. XD&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0f70c836-8668-4ffd-b1e6-939b3b6ee4eb] --&gt;</description>
      <pubDate>Wed, 04 Apr 2012 23:56:07 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205537682?tstart=0#205537682</guid>
      <dc:date>2012-04-04T23:56:07Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Quick Scoping is all Luck</title>
      <link>http://community.activision.com/message/205537680?tstart=0#205537680</link>
      <description>&lt;!-- [DocumentBodyStart:36bba101-8f91-4468-8c5d-b723586754cc] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Personally, aim assist does more harm than good for me. I hate when I'm about to snipe someone and someone runs in front of me and I miss both. Also, I think aim assist should be removed for all guns, not just sniper rifles.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:36bba101-8f91-4468-8c5d-b723586754cc] --&gt;</description>
      <pubDate>Wed, 04 Apr 2012 23:52:07 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205537680?tstart=0#205537680</guid>
      <dc:date>2012-04-04T23:52:07Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Death Streaks</title>
      <link>http://community.activision.com/message/205535456?tstart=0#205535456</link>
      <description>&lt;!-- [DocumentBodyStart:e4511c4f-002e-4a3d-ae7a-fabeb1d76158] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Yeah, I hope Black Ops 2 is better. You'd think by now they would have learned from their mistakes, but no. They want to do things their way, even though everyone hates it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e4511c4f-002e-4a3d-ae7a-fabeb1d76158] --&gt;</description>
      <pubDate>Wed, 04 Apr 2012 00:25:12 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205535456?tstart=0#205535456</guid>
      <dc:date>2012-04-04T00:25:12Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Quick Scoping Takes No Skill</title>
      <link>http://community.activision.com/message/205535348?tstart=0#205535348</link>
      <description>&lt;!-- [DocumentBodyStart:9c325d6c-3ce9-4f71-9279-e26e97f9ef53] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;@&lt;a class="jive-link-profile-small" href="http://community.activision.com/people/474abe32844e87d34e9e4ad45e0f0967"&gt;blb128&lt;/a&gt; Shotguns are much easier to use than snipers. I've used them before. The pump action ones may be harder to use, but they don't compare to using a sniper rifle. You don't have to be dead on the guy with your aim to get a one shot kill, but it is harder than spraying an SMG. Sorry if I made them sound like everyone could easily them. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9c325d6c-3ce9-4f71-9279-e26e97f9ef53] --&gt;</description>
      <pubDate>Wed, 04 Apr 2012 00:21:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205535348?tstart=0#205535348</guid>
      <dc:date>2012-04-04T00:21:02Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Quick Scoping is all Luck</title>
      <link>http://community.activision.com/message/205535455?tstart=0#205535455</link>
      <description>&lt;!-- [DocumentBodyStart:7a47991f-7ebe-4134-9e6a-716e4435fe5a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Also, thanks to everyone who agrees with me. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7a47991f-7ebe-4134-9e6a-716e4435fe5a] --&gt;</description>
      <pubDate>Wed, 04 Apr 2012 00:22:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205535455?tstart=0#205535455</guid>
      <dc:date>2012-04-04T00:22:06Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Quick Scoping is all Luck</title>
      <link>http://community.activision.com/message/205535169?tstart=0#205535169</link>
      <description>&lt;!-- [DocumentBodyStart:1449ba35-42ee-4875-b934-91c4b8542582] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Just because you get beat by something, doesn't make it noobish/cheap/an exploit. You could say almost any gun is one of those. (Type 95, ACR, MP7, FMG9, ect...are all good guns, but we complain that they're over powered sometimes simply because we got out played.) Quick scopers have to be smart about what situations they put themselves into. If they run around a corner head first into someone with an MP7 with rapid fire and extended mags, they'll probably get beat. So if you get quick scoped, they probably out smarted you, or got lucky.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1449ba35-42ee-4875-b934-91c4b8542582] --&gt;</description>
      <pubDate>Tue, 03 Apr 2012 21:52:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205535169?tstart=0#205535169</guid>
      <dc:date>2012-04-03T21:52:38Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Quick Scoping is all Luck</title>
      <link>http://community.activision.com/message/205533523?tstart=0#205533523</link>
      <description>&lt;!-- [DocumentBodyStart:a145c16b-80fd-47c8-9d00-7aa6ec73bc5a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Quick scoping does take skill, it is almost all skill and accuracy. You'll occasionally get lucky shots, but saying quick scoping is all luck or noobiness is completely false. It is not easy either, no one is born with the natural talent of quick scoping. You have to develop the skill over time, and you'll experience lots of negative games trying to get better at it. Anyone who does that, and spends time trying to get better at it, instead of running around with an mp7 with rapid fire and extended mags going 30-2 every game, deserves a reasonably fast ADS, a consistently straight bullet/one shot kill. It you get beat close quarters by a sniper, don't complain that it's cheap/lucky/noobish just because they were good enough to kill you. Quick scoping is not abusing an exploit/glitch either. They kept it in the game knowing how it'd be used, so it's a completely legit way to play. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a145c16b-80fd-47c8-9d00-7aa6ec73bc5a] --&gt;</description>
      <pubDate>Tue, 03 Apr 2012 02:09:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205533523?tstart=0#205533523</guid>
      <dc:date>2012-04-03T02:09:13Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>55</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Quick Scoping is all Luck</title>
      <link>http://community.activision.com/message/205535091?tstart=0#205535091</link>
      <description>&lt;!-- [DocumentBodyStart:e743f1d3-2db1-4f9f-9db0-3423ab4ee25a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;They kept quick scoping in the game knowing that people would use it like this. It isn't abusing anything.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e743f1d3-2db1-4f9f-9db0-3423ab4ee25a] --&gt;</description>
      <pubDate>Tue, 03 Apr 2012 21:44:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205535091?tstart=0#205535091</guid>
      <dc:date>2012-04-03T21:44:03Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Quick Scoping is all Luck</title>
      <link>http://community.activision.com/message/205535090?tstart=0#205535090</link>
      <description>&lt;!-- [DocumentBodyStart:93355535-8002-47e6-a034-8ba4d25b370d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Quick scoping is not an abuse of any glitch. The Stealth Clown himself (Robert Bowling) announced it'd be in the game. It'd be patched if it was a glitch. Also, when Black Ops 2 comes out, a lot of you will find out no aim assist will hardly make a difference. True, some will get discouraged and give up, but the rest will adapt and adjust. Also, auto aim isn't some sort of magnet that pulls our aim onto a player and follows them around. If you look around and pass over an enemy, the scope will slow down a little, you can still over shoot them. Sniping is the overall catagory, if you use a sniper rifle, you're a sniper. You can either quick scope or hardscope. You apparently pride yourself in being a hardscoper, which uses aim assist more than quick scoping. (Honestly, it's pretty easy to put someone in your crosshairs and pull the trigger. I don't know why your calling yourself a skilled marksmen when you don't have to lead them or compensate for bullet drop.) Also, there is a difference between quick scopers and trickshotters which you obviously don't know about.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:93355535-8002-47e6-a034-8ba4d25b370d] --&gt;</description>
      <pubDate>Tue, 03 Apr 2012 21:37:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205535090?tstart=0#205535090</guid>
      <dc:date>2012-04-03T21:37:56Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Combat Training</title>
      <link>http://community.activision.com/message/205534989?tstart=0#205534989</link>
      <description>&lt;!-- [DocumentBodyStart:5cd0abc7-d429-48fe-9033-4390b6c1a749] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;It seriously does know harm, and would be a great addition to the game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5cd0abc7-d429-48fe-9033-4390b6c1a749] --&gt;</description>
      <pubDate>Tue, 03 Apr 2012 20:04:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205534989?tstart=0#205534989</guid>
      <dc:date>2012-04-03T20:04:13Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Death Streaks</title>
      <link>http://community.activision.com/message/205534943?tstart=0#205534943</link>
      <description>&lt;!-- [DocumentBodyStart:15358ec9-58a9-4014-ab6b-f1bf9e71d8d5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;They shouldn't reward a player for doing poorly. And if they wanted a bad player to feel better about himself, then give him a non-lethal death streak. Good players shouldn't be punished because another player is bad.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:15358ec9-58a9-4014-ab6b-f1bf9e71d8d5] --&gt;</description>
      <pubDate>Tue, 03 Apr 2012 20:02:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205534943?tstart=0#205534943</guid>
      <dc:date>2012-04-03T20:02:14Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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