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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Thu, 23 May 2013 01:56:12 GMT</pubDate>
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    <dc:date>2013-05-23T01:56:12Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Competitive Call Of Duty/eSports</title>
      <link>http://community.activision.com/message/414463653?tstart=0#414463653</link>
      <description>&lt;!-- [DocumentBodyStart:3cb1a2a8-1203-445d-a7a9-b8e98ce864a6] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;RallyOrDie wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Who plays private matches anymore?&lt;/p&gt;&lt;/blockquote&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Some of my clan mates who got into competitive do organise scrims against other clans (using private matches) because of the time it takes to find a league play match online. &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3cb1a2a8-1203-445d-a7a9-b8e98ce864a6] --&gt;</description>
      <pubDate>Thu, 23 May 2013 01:56:12 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414463653?tstart=0#414463653</guid>
      <dc:date>2013-05-23T01:56:12Z</dc:date>
      <clearspace:dateToText>11 hours, 28 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Competitive Call Of Duty/eSports</title>
      <link>http://community.activision.com/message/414463651?tstart=0#414463651</link>
      <description>&lt;!-- [DocumentBodyStart:5a00b196-9b3f-4120-acb4-b52df7f437c0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;yournotoldenough wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;if clan vs clan playlist were created the game would evolve into something is hasn't quite touched at all. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;people would start to look at the game as a competition (for those who are interested)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;anyway why such a negative view on clan vs clan playlist, i think you seem to think that no-one is interested but they clearly are&lt;/p&gt;&lt;/blockquote&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;A playlist just for clans isn't really required. It'll be one of those playlists that will eventually die out.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;However,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;A &lt;span style="text-decoration: underline;"&gt;&lt;strong&gt;matchmaking system for all game modes&lt;/strong&gt;&lt;/span&gt; to separate clans/parties from solo players would be a better idea. This eliminates the need for a mercenary &amp;amp; clan playlist AND will prevent clans/parties from beating up solo players. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It'll create more of even playing field and it'll bring some competitiveness to the game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5a00b196-9b3f-4120-acb4-b52df7f437c0] --&gt;</description>
      <pubDate>Thu, 23 May 2013 01:52:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414463651?tstart=0#414463651</guid>
      <dc:date>2013-05-23T01:52:22Z</dc:date>
      <clearspace:dateToText>11 hours, 32 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Competitive Call Of Duty/eSports</title>
      <link>http://community.activision.com/message/414463360?tstart=0#414463360</link>
      <description>&lt;!-- [DocumentBodyStart:316d2890-2578-495e-b2ca-4764cdd62c9c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I expect some form of competitive mode in COD Ghosts but I don't think it'll be as "big" as League Play in BO2.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Vahn/Treyarch was heavily influnced with the competitive setting from when he first watched a MLG event. I'm not sure what IW's current stance on competitive play and how much it'll influence COD Ghosts but in time, we'll find out.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'm not against competitive nor do I want it to see it removed but I don't want a game so heavily influnced on the competitive scene. There's got to be some balance to what the each part of the community wants.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:316d2890-2578-495e-b2ca-4764cdd62c9c] --&gt;</description>
      <pubDate>Thu, 23 May 2013 01:19:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414463360?tstart=0#414463360</guid>
      <dc:date>2013-05-23T01:19:33Z</dc:date>
      <clearspace:dateToText>12 hours, 5 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Competitive Call Of Duty/eSports</title>
      <link>http://community.activision.com/message/414463350?tstart=0#414463350</link>
      <description>&lt;!-- [DocumentBodyStart:0ab41c21-c3c6-4ff6-b82f-28c2715661be] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;League play accounts for around 1% of the community which is still low for a developer to base their games around competitive. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;TSD made some good points about trying to combine both skill based matchmaking and connectivity into a game played over XBOX Live.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Just to be clear:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'm not saying that competitive should be completely removed because of this but don't put so much effort on league play and expect the millions of players to flock around it. But rather add a game mode just for competitive players to enjoy. (i.e. Competition game mode in BO1)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And for my experience with getting into league play. Spending 20 minutes to get into one placement match and eventually giving up. &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0ab41c21-c3c6-4ff6-b82f-28c2715661be] --&gt;</description>
      <pubDate>Thu, 23 May 2013 00:36:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414463350?tstart=0#414463350</guid>
      <dc:date>2013-05-23T00:36:29Z</dc:date>
      <clearspace:dateToText>12 hours, 48 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Competitive Call Of Duty/eSports</title>
      <link>http://community.activision.com/message/414463003?tstart=0#414463003</link>
      <description>&lt;!-- [DocumentBodyStart:c884053c-f0be-41af-8866-e09a15308293] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;All esports needs is a Black Ops 1's "Competition" game mode, that's it. Devs from then on can make alterations to the game mode. i.e. remove or edit features according to MLG rules.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Though I give Vahn props for trying to implement "league play" with league ranks and "skill based matchmaking", it didn't work out. The numbers were too low to support a separate ranking system and there was no point having ranks considering master league players were being matchmaked with players in iron divisions and the party vs. randoms issues.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The idea of league play was to matchmake you with players of similar skill to encourage competitive play...it didn't work well with the low numbers.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c884053c-f0be-41af-8866-e09a15308293] --&gt;</description>
      <pubDate>Wed, 22 May 2013 22:41:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414463003?tstart=0#414463003</guid>
      <dc:date>2013-05-22T22:41:30Z</dc:date>
      <clearspace:dateToText>14 hours, 43 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: What MP feature would you like see in COD:Ghosts?</title>
      <link>http://community.activision.com/message/414462862?tstart=0#414462862</link>
      <description>&lt;!-- [DocumentBodyStart:a3ef60f7-795c-40d0-9b62-a56399096e2a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Since COD Ghosts showed some underwater action, I would like sharks with laser beams attached to their heads as a killstreak &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/Pozlp_wnkRk?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a3ef60f7-795c-40d0-9b62-a56399096e2a] --&gt;</description>
      <pubDate>Wed, 22 May 2013 22:10:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414462862?tstart=0#414462862</guid>
      <dc:date>2013-05-22T22:10:45Z</dc:date>
      <clearspace:dateToText>15 hours, 13 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Call your shot... what will be the "OP" weapon come December?</title>
      <link>http://community.activision.com/message/414462860?tstart=0#414462860</link>
      <description>&lt;!-- [DocumentBodyStart:b57291e3-10f0-448a-83d5-505d1d605ad3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The weapon that the majority of the community uses. &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b57291e3-10f0-448a-83d5-505d1d605ad3] --&gt;</description>
      <pubDate>Wed, 22 May 2013 22:06:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414462860?tstart=0#414462860</guid>
      <dc:date>2013-05-22T22:06:38Z</dc:date>
      <clearspace:dateToText>15 hours, 18 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: THE HARDCORE/CORE ARGUMENT STOPS HERE....</title>
      <link>http://community.activision.com/message/414460628?tstart=0#414460628</link>
      <description>&lt;!-- [DocumentBodyStart:869146cc-5125-4e8e-ab26-77e5ef6ba89b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;reformedplayer wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;HC is for the true gamers and core is for the noobs and newcomers, the noobs and new comers spend the money so they get preferental treatment&lt;/p&gt;&lt;/blockquote&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;^&lt;/p&gt;&lt;p&gt;Perfect example why some core and hardcore players cannot get along.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It's personal preference at the end of the day. I'm not going to force myself to play a gamemode I don't enjoy. Not because I'm bad at it but really because it's not &lt;span style="text-decoration: underline;"&gt;fun&lt;/span&gt; to me. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'm a huge supporter of hardcore and their fight for more hardcore game modes but your statement is complete ignorance.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:869146cc-5125-4e8e-ab26-77e5ef6ba89b] --&gt;</description>
      <pubDate>Wed, 22 May 2013 03:53:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414460628?tstart=0#414460628</guid>
      <dc:date>2013-05-22T03:53:03Z</dc:date>
      <clearspace:dateToText>1 day, 9 hours ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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      <title>Re: Yet another lag post. Current Discussions</title>
      <link>http://community.activision.com/message/414460630?tstart=0#414460630</link>
      <description>&lt;!-- [DocumentBodyStart:f8b678d9-f9a7-45ab-92be-e539772ea2bc] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;acm2010 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;That is why I stay out of these lag discussions. I try to find some type of solution to whatever I have on my end, and all I find is a back and forth disagreement for several pages. That and trying to figure out how lag works is hurting my head, It's just not worth it.&lt;/p&gt;&lt;/blockquote&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Something I learnt from the MW3 lag discussions is that we can go on and on about connectivity/lag but at the end of the day, our experiences differ from one another. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f8b678d9-f9a7-45ab-92be-e539772ea2bc] --&gt;</description>
      <pubDate>Wed, 22 May 2013 04:07:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414460630?tstart=0#414460630</guid>
      <dc:date>2013-05-22T04:07:03Z</dc:date>
      <clearspace:dateToText>1 day, 9 hours ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: What MP feature would you like see in COD:Ghosts?</title>
      <link>http://community.activision.com/message/414460326?tstart=0#414460326</link>
      <description>&lt;!-- [DocumentBodyStart:9afc1342-5f25-4cf2-b805-f0c9ce191c9c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;No Deathstreaks&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Nuff said&amp;#160; &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9afc1342-5f25-4cf2-b805-f0c9ce191c9c] --&gt;</description>
      <pubDate>Wed, 22 May 2013 02:49:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414460326?tstart=0#414460326</guid>
      <dc:date>2013-05-22T02:49:46Z</dc:date>
      <clearspace:dateToText>1 day, 10 hours ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Yet another lag post. Current Discussions</title>
      <link>http://community.activision.com/message/414457128?tstart=0#414457128</link>
      <description>&lt;!-- [DocumentBodyStart:9ef68693-e720-4725-a0ec-ae9893610831] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Anything to get your point across is fine by me. If you want, you can also criticize my gameplay if you feel my deaths were based on bad decisions, not connection.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;As I said, it probably won't happen until my Uni semester is over and my PVR issue is sorted out. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'll add my channel link here:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.youtube.com/user/vims29"&gt;http://www.youtube.com/user/vims29&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9ef68693-e720-4725-a0ec-ae9893610831] --&gt;</description>
      <pubDate>Tue, 21 May 2013 05:01:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414457128?tstart=0#414457128</guid>
      <dc:date>2013-05-21T05:01:27Z</dc:date>
      <clearspace:dateToText>2 days, 8 hours ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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      <title>Re: Yet another lag post. Current Discussions</title>
      <link>http://community.activision.com/message/414457127?tstart=0#414457127</link>
      <description>&lt;!-- [DocumentBodyStart:3c385779-d356-4578-b8dc-73d47879dfdb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;SitRepPro wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Which inputs does your LCD monitor have and which devices use which inputs?&amp;#160; You can use both AV and HDMI on the Xbox but it requires tools and you'll void warranty etc by doing it.&lt;/p&gt;&lt;/blockquote&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I really don't want to void warranty or "modify" my XBOX as I'm planning to trade in my XBOX 360 for the new-gen XBOX. &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3c385779-d356-4578-b8dc-73d47879dfdb] --&gt;</description>
      <pubDate>Tue, 21 May 2013 04:56:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414457127?tstart=0#414457127</guid>
      <dc:date>2013-05-21T04:56:45Z</dc:date>
      <clearspace:dateToText>2 days, 8 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Yet another lag post. Current Discussions</title>
      <link>http://community.activision.com/message/414457122?tstart=0#414457122</link>
      <description>&lt;!-- [DocumentBodyStart:74988af7-f720-423b-9e6b-6c3a84032b5f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I may be able to help the others with the lag/sync issues using &lt;strong&gt;live gameplay (no theater mode) &lt;/strong&gt;and a PVR once I get my issue sorted out.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Unfortunately, the HDMI cable that came with my Elgato Game Capture HD cannot connect below my XBOX HD AV VGA Cable (which is used to connect the XBOX to my LCD monitor). Basically, It's just not fitting together so any solutions would be most appreciated.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;At the moment, I'm just taking the VGA cable out, connect the HDMI cable in and record my matches from theater mode)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Just to make it clear:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I understand that there is no fix to it &amp;amp; that I've accepted the game as it is but I know where Nub, Jinx etc. are coming from. I get host a bit so if there's a match where there is noticeable lag/sync issues as host, I'll upload it for you so you can do your analyzing from there. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;However, I won't be doing this for the next couple of weeks (got studying to do &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;)&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:74988af7-f720-423b-9e6b-6c3a84032b5f] --&gt;</description>
      <pubDate>Tue, 21 May 2013 04:38:12 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414457122?tstart=0#414457122</guid>
      <dc:date>2013-05-21T04:38:12Z</dc:date>
      <clearspace:dateToText>2 days, 8 hours ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/414453764?tstart=0#414453764</link>
      <description>&lt;!-- [DocumentBodyStart:3ef4a750-ad10-4e02-aaec-4c3f44027b0f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;teanah wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;ChestSplittah wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Howdy, &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Congratulations to our Denmother ( Teanah ) for successfully completing her 1 year trial as Community Manager for IW. She has done a wonderful job along with Sistah Candy in interacting with us and making us laugh and smile, day after day. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;《esmorgue》&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Thanks guys! We're working hard to prep for the reveal of our game (May 21st!) Also, we're working on getting the Ghosts forums up and running. Time is still TBD&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'll let you all know when I get an update&lt;/p&gt;&lt;/blockquote&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;That's great news Teanah!&amp;#160; &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3ef4a750-ad10-4e02-aaec-4c3f44027b0f] --&gt;</description>
      <pubDate>Mon, 20 May 2013 04:33:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414453764?tstart=0#414453764</guid>
      <dc:date>2013-05-20T04:33:06Z</dc:date>
      <clearspace:dateToText>3 days, 2 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: BLOPS2 lag vs MW3 lag?</title>
      <link>http://community.activision.com/message/414453858?tstart=0#414453858</link>
      <description>&lt;!-- [DocumentBodyStart:aa4837d6-4fb2-4d30-bb69-cf394c7d6f47] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;My views/opinion do not represent the entire community but I did experience host issues during the first few months of MW3 so I took some time off the game and came back on when IW released a couple of patches relating to the host's connection in the game. From then on, the game played a bit better for me. It wasn't perfect but bearable.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;BO2 connectivity is a hit or miss at the moment regardless of being host or not. I find hosting bearable but again, I understand this isn't the case for all players.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;These days, I try to deal with the connectivity the best I can.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:aa4837d6-4fb2-4d30-bb69-cf394c7d6f47] --&gt;</description>
      <pubDate>Mon, 20 May 2013 05:12:36 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414453858?tstart=0#414453858</guid>
      <dc:date>2013-05-20T05:12:36Z</dc:date>
      <clearspace:dateToText>3 days, 8 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: y do so many people use LMG's now?</title>
      <link>http://community.activision.com/message/414449474?tstart=0#414449474</link>
      <description>&lt;!-- [DocumentBodyStart:875a1515-4a68-4256-b080-1a97c57134ea] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The majority of maps are for close range engagements so you can effectively use the Target Finder on a Assault Rifle or SMGs but as far as I'm concerned, LMG's are the scapegoats of the target finder.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The target finder itself is a stupid attachment in my opinion but players should not hate on the LMGs.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:875a1515-4a68-4256-b080-1a97c57134ea] --&gt;</description>
      <pubDate>Sat, 18 May 2013 21:51:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414449474?tstart=0#414449474</guid>
      <dc:date>2013-05-18T21:51:43Z</dc:date>
      <clearspace:dateToText>4 days, 15 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: y do so many people use LMG's now?</title>
      <link>http://community.activision.com/message/414447530?tstart=0#414447530</link>
      <description>&lt;!-- [DocumentBodyStart:80f6265c-05d0-40bb-991c-147f4630ffb8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Question: What is wrong with a bit of weapon diversity?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Do you really want COD to go back to players using one weapon class or one weapon? Do you want a game where the majority used the MP40 in WAW or the FAMAS in BO1?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Weapon diversity should be encouraged instead of everyone using the same weapon or class.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Are the LMG's really overused? &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Go to COD Elite and look at your "most killed by weapon". I bet the majority of weapon stats would show one of the SMG's as the most "killed by" class in the game. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;In my case, the PDW tops my "killed by" list whilst the MK48 is 15th on my list. Above it is most of the SMG's, Assault Rifles and a couple of snipers.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This doesn't mean that I don't like being killed by SMG's but the fact that when someone complains about a weapon that's hardly used by the majority of players (like a shotgun or LMG), it's just sad.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Before someone brings up the Target Finder on a LMG argument, any weapon with a TF is the same, it's not just the LMG's. If I used the TF more (because I rarely use it), I could put it on an Assault Rifle and still get the same results. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:80f6265c-05d0-40bb-991c-147f4630ffb8] --&gt;</description>
      <pubDate>Sat, 18 May 2013 08:36:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414447530?tstart=0#414447530</guid>
      <dc:date>2013-05-18T08:36:45Z</dc:date>
      <clearspace:dateToText>5 days, 4 hours ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
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      <title>Re: wow firing rage is in paid dlc!!!???? plz read</title>
      <link>http://community.activision.com/message/414447396?tstart=0#414447396</link>
      <description>&lt;!-- [DocumentBodyStart:04fa12f1-98e2-4e33-957d-003f8a7db9e3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hazard from BO1 was a remake of Cliffside from WAW yet you didn't see people whine about it because it part of the DLC content.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;After Nuketown, it was the next most requested maps to come back in which Treyarch obliged and designed a damn good version of it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:04fa12f1-98e2-4e33-957d-003f8a7db9e3] --&gt;</description>
      <pubDate>Sat, 18 May 2013 08:15:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414447396?tstart=0#414447396</guid>
      <dc:date>2013-05-18T08:15:31Z</dc:date>
      <clearspace:dateToText>5 days, 5 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Why did MW3 get so much hate?</title>
      <link>http://community.activision.com/message/414447394?tstart=0#414447394</link>
      <description>&lt;!-- [DocumentBodyStart:5a9bf06a-9af0-459f-8c36-bdd7fffaef33] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;rlbl wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- deathstreaks&lt;/p&gt;&lt;p&gt;- boosting for MOABs&lt;/p&gt;&lt;p&gt;- MOABs in general&lt;/p&gt;&lt;p&gt;- MP7 laser beam&lt;/p&gt;&lt;p&gt;- ACR laser beam&lt;/p&gt;&lt;p&gt;- getting shot by invisible people (the lag was horrendous)&lt;/p&gt;&lt;p&gt;- being put into lobbies with people from the other side of the world&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;shall I go on? yes? ok...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- Sound EMP destroying ears and stereo speakers&lt;/p&gt;&lt;p&gt;- DLC/ELITE was a complete mess (not the game, but it was the installment that got caught with it)&lt;/p&gt;&lt;p&gt;- 1:1 stacking kill streaks&lt;/p&gt;&lt;p&gt;- Support streaks (poorly implemented)&lt;/p&gt;&lt;p&gt;- Stealth Bomber in support&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I think I am about done.. oh wait, no I am not&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- Getting stuck on objects that are not there&lt;/p&gt;&lt;p&gt;- Getting killed by the appearance of the Head Quarters&lt;/p&gt;&lt;p&gt;- Too easy to level up (which is why they added an additional 10 prestiges)&lt;/p&gt;&lt;p&gt;- Quickscoping was insane because of Quick Draw&lt;/p&gt;&lt;/blockquote&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I was about to type out a LONG list on why MW3 was terrible but you pretty did it for me. &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/laugh.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Actually, I'm just going to add Akimbo FMG 9's/secondary machine pistols, poor map design and spawns, heartbeat sensor, portable radar, Blast Shield was terrible/underpowered, no objective stats on in-match leaderboard, &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;To the OP,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This isn't to say everything about MW3 was terrible. I thought the pointstreak system was a step up for rewarding objective players but that's really the only feature I liked about MW3.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Despite BO2 issues, I still prefer it over MW3 anyday.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I deleted most of my MW3 complaint clips but I just wanted to keep this to remind on how I felt about MW3 in general:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/GqDhn8zahAo?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5a9bf06a-9af0-459f-8c36-bdd7fffaef33] --&gt;</description>
      <pubDate>Sat, 18 May 2013 08:03:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414447394?tstart=0#414447394</guid>
      <dc:date>2013-05-18T08:03:18Z</dc:date>
      <clearspace:dateToText>5 days, 5 hours ago</clearspace:dateToText>
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      <title>Re: Does anyone else feel like they're getting matched with bad players?</title>
      <link>http://community.activision.com/message/414446676?tstart=0#414446676</link>
      <description>&lt;!-- [DocumentBodyStart:4b40e1fb-a468-4b49-9e38-0a58972bb771] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Simple reason....the player numbers in league play is too low to match you up with players of similar rank and "skill" &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The skill based matchmaking system does take in account which region you're in as well so let's say it's taking a while to get you into a lobby, it could be merging you into a lobby with random ranks. i.e high ranked players&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4b40e1fb-a468-4b49-9e38-0a58972bb771] --&gt;</description>
      <pubDate>Sat, 18 May 2013 00:17:42 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414446676?tstart=0#414446676</guid>
      <dc:date>2013-05-18T00:17:42Z</dc:date>
      <clearspace:dateToText>5 days, 13 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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