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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Sun, 19 May 2013 08:15:35 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-05-19T08:15:35Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: MotD: A huge disappointment, or best map in CoD history?</title>
      <link>http://community.activision.com/message/414450700?tstart=0#414450700</link>
      <description>&lt;!-- [DocumentBodyStart:a5ed5437-b751-43d9-b2b4-4ff70ace427c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;Mob of the Dead is the BEST BLACK OPS 2 zombie map. Sure it has problems but there is a lot to do on that map. The only thing I wish they would of put on the map was the AN-94 ( Wall Weapon ) instead of the AK47. But the only annoying thing is Brutus. But he isn't as annoying as the things in Tranzit was. Now Pack a Punch does take a little too long. Map is a bit to big. But overall I give this map a 8 1/2 out of 10. Kino Der Toten being 9 1/2 and Der Riese being a perfect 10. &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a5ed5437-b751-43d9-b2b4-4ff70ace427c] --&gt;</description>
      <pubDate>Sun, 19 May 2013 08:15:35 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450700?tstart=0#414450700</guid>
      <dc:date>2013-05-19T08:15:35Z</dc:date>
      <clearspace:dateToText>1 day, 7 hours ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Multiplayer gets all the fun, why can't zombie fans?</title>
      <link>http://community.activision.com/message/414432230?tstart=0#414432230</link>
      <description>&lt;!-- [DocumentBodyStart:e5bad22e-bcab-4beb-b444-c5837558dafb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;NO&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e5bad22e-bcab-4beb-b444-c5837558dafb] --&gt;</description>
      <pubDate>Mon, 13 May 2013 05:42:36 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414432230?tstart=0#414432230</guid>
      <dc:date>2013-05-13T05:42:36Z</dc:date>
      <clearspace:dateToText>1 week, 10 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Disable DLC MP Maps</title>
      <link>http://community.activision.com/message/414417293?tstart=0#414417293</link>
      <description>&lt;!-- [DocumentBodyStart:d67eb423-1891-400c-a103-2eec513b3241] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;It will affect us. I want to play on new maps with decent connection. In MW3 more people turn off the DLC then had it on. So in the end it hurted people who just wanted to play on new maps. If you really don't like them just delete them or get someone in your party that doesn't have it. &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d67eb423-1891-400c-a103-2eec513b3241] --&gt;</description>
      <pubDate>Wed, 08 May 2013 04:03:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414417293?tstart=0#414417293</guid>
      <dc:date>2013-05-08T04:03:10Z</dc:date>
      <clearspace:dateToText>1 week, 5 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: whats so wrong with camping near a box on die rise</title>
      <link>http://community.activision.com/message/414417155?tstart=0#414417155</link>
      <description>&lt;!-- [DocumentBodyStart:6367f8f1-e58f-4379-9e8e-6447f37a2afd] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;Never really was aganist camping at the box. But if this is Die Rise why would you do it? Just get the AN-94 and you're good till the round 30's then PAP it then you'll good till Round 40's. Make sure you have Juggernog, Speed Cola, Double Tap, and W&lt;span style="font-size: 10pt;"&gt;ho's who just so you get your perks back. The only good box weapons on Die Rise are the RPD, HAMR, Ray Gun, &lt;/span&gt;Sliquifier, and Galil. Is it really a good idea to waste points to try to get one of these weapons in the early rounds? &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;Now for Mob of the Dead I say get the tommy gun, uzi, or MP5 ( MP5 only if you're doing the cafeteria strategy )&amp;#160; but on that map they do have a lot better Box Weapons. But you still don't need it with traps on the map. You also get a spork and hell's redeemer. &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6367f8f1-e58f-4379-9e8e-6447f37a2afd] --&gt;</description>
      <pubDate>Wed, 08 May 2013 03:06:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414417155?tstart=0#414417155</guid>
      <dc:date>2013-05-08T03:06:27Z</dc:date>
      <clearspace:dateToText>1 week, 5 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: MoTD Ak47 vs M1927 What's Better?</title>
      <link>http://community.activision.com/message/414416664?tstart=0#414416664</link>
      <description>&lt;!-- [DocumentBodyStart:ef9f25cd-89e4-4aed-add5-bbfed48b5e0d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;AN-94 vs Galil &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;AN-94 vs M16A1&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;PDW-57 vs AK74u&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;War Machine vs AN-94&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;MP5 vs AK74u&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ef9f25cd-89e4-4aed-add5-bbfed48b5e0d] --&gt;</description>
      <pubDate>Wed, 08 May 2013 00:48:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414416664?tstart=0#414416664</guid>
      <dc:date>2013-05-08T00:48:23Z</dc:date>
      <clearspace:dateToText>1 week, 5 days ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Mlg players ruin zombies</title>
      <link>http://community.activision.com/message/414416662?tstart=0#414416662</link>
      <description>&lt;!-- [DocumentBodyStart:c7e9f263-b83a-48ec-9f3f-56e9e1b026a0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;So you're calling me a noob without even playing with me. I don't believe you're older then 12. No reasonable adult would just throws things out like that without thinking. Here's a question for you. Why would a REAL zombie player want to play on the smallest maps ever made? They don't and you can tell in how many people play grief. Face it grief doesn't mean nothing. Like I said it was used to get MP players into zombies. I guess it work since you play it.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c7e9f263-b83a-48ec-9f3f-56e9e1b026a0] --&gt;</description>
      <pubDate>Wed, 08 May 2013 00:38:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414416662?tstart=0#414416662</guid>
      <dc:date>2013-05-08T00:38:44Z</dc:date>
      <clearspace:dateToText>1 week, 5 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Mlg players ruin zombies</title>
      <link>http://community.activision.com/message/414412900?tstart=0#414412900</link>
      <description>&lt;!-- [DocumentBodyStart:dcb300cf-49a8-46ca-b177-af3607fc6eed] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;I had grief figured out on my 2 game. Like I said grief doesn't show nothing. It was added in order to get more MP players to play zombies. Survival is the original concept at zombies. If you don't like Survival then you don't like zombies. I could *assume* that everyone that plays MOTD grief is a glitcher too. Grief isn't the future of zombies cause like I said no one plays it. Also you said you beat a shotgun so that means all shotguns suck? Come on think before you post that. You played a player that had shotguns. You beat that player. A lot of shotguns are good. In survival I can't count on my teammates to watch my back but I have a challenge to top my revives which is 150 on Farm survival. Also don't *assume* that players don't play grief cause they're afraid to go down or lose. They just want to play a real game mode. &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER &lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:dcb300cf-49a8-46ca-b177-af3607fc6eed] --&gt;</description>
      <pubDate>Mon, 06 May 2013 23:40:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414412900?tstart=0#414412900</guid>
      <dc:date>2013-05-06T23:40:32Z</dc:date>
      <clearspace:dateToText>1 week, 6 days ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Mlg players ruin zombies</title>
      <link>http://community.activision.com/message/414410742?tstart=0#414410742</link>
      <description>&lt;!-- [DocumentBodyStart:cc40a286-e078-4599-8311-79e2ae69550e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;So being 22-0 on farm means I suck? Well I guess I learn something new. But lets get real here. Grief doesn't prove nothing. Most randoms help the other team when a player goes down. Grief is filled with nothing but bones. All the true pro players play Die Rise and are waiting for Mob of the Dead to come out ( PS3). Also grief is a fail cause it hardly has anyone playing it just like turned. Its a waste of a game mode. &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cc40a286-e078-4599-8311-79e2ae69550e] --&gt;</description>
      <pubDate>Mon, 06 May 2013 06:49:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414410742?tstart=0#414410742</guid>
      <dc:date>2013-05-06T06:49:26Z</dc:date>
      <clearspace:dateToText>2 weeks, 9 hours ago</clearspace:dateToText>
      <clearspace:replyCount>32</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: MOTD made too easy?</title>
      <link>http://community.activision.com/message/414409747?tstart=0#414409747</link>
      <description>&lt;!-- [DocumentBodyStart:04b7af86-a8b5-4b98-8cb0-ff9fd0b9de61] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;Thank You. I mean if you want a challenge make one up. I want a fun map. In 11 days I will get one.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:04b7af86-a8b5-4b98-8cb0-ff9fd0b9de61] --&gt;</description>
      <pubDate>Mon, 06 May 2013 00:21:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414409747?tstart=0#414409747</guid>
      <dc:date>2013-05-06T00:21:30Z</dc:date>
      <clearspace:dateToText>2 weeks, 15 hours ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Flak Jacket is OP</title>
      <link>http://community.activision.com/message/414409746?tstart=0#414409746</link>
      <description>&lt;!-- [DocumentBodyStart:176f16aa-b503-4cf5-971f-9f50645d8952] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;Black Ops 1 Flak Jacket was OP. This is nothing compared to Black Ops 1 Flak Jacket. Also I never see people use flak jacket as much as Ghost, Lightweight, and Hardline. This is coming from a TDM player. &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:176f16aa-b503-4cf5-971f-9f50645d8952] --&gt;</description>
      <pubDate>Mon, 06 May 2013 00:18:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414409746?tstart=0#414409746</guid>
      <dc:date>2013-05-06T00:18:32Z</dc:date>
      <clearspace:dateToText>2 weeks, 15 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: I Learned Something Today</title>
      <link>http://community.activision.com/message/414409406?tstart=0#414409406</link>
      <description>&lt;!-- [DocumentBodyStart:afb31ece-82f0-4e30-bd9e-05ce1724f997] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;In a game mode like TDM and FFA if you have a 200+ SPM that means you really don't camp. Other game modes is different. You can't judge other players too much by their stats. Theres a thing called lag that will hurt you or the other player. &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:afb31ece-82f0-4e30-bd9e-05ce1724f997] --&gt;</description>
      <pubDate>Sun, 05 May 2013 23:21:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414409406?tstart=0#414409406</guid>
      <dc:date>2013-05-05T23:21:56Z</dc:date>
      <clearspace:dateToText>2 weeks, 16 hours ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Mlg players ruin zombies</title>
      <link>http://community.activision.com/message/414409303?tstart=0#414409303</link>
      <description>&lt;!-- [DocumentBodyStart:657e86e8-5bf9-4750-b278-ec4b003ed9c8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;The old maps are way better. The zombie team went downhill after Call of the Dead. Why take the traps away? Those were the only things besides a WW that can kill in high rounds. Black Ops 2 zombie maps suck. The only maps that are decent are Nuketown Zombies and Die Rise. ( Never played Mob of the Dead but that looks to be the best out of all BLOPS2 zombies. It remindes me of the WaW days. ) Tranzit is such a fail. The survival maps are ONLY good to get your revives up. Grief is a fail for MLG players. Turned is even worst. Adding recoil to box weapons was a mistake. Lets make the Type 25 even worst. I wish they would fire the zombie team and have the campaign team do it instead. The only thing the zombie team did right in Black Ops 2 zombies is the AN-94 on the wall.&amp;#160; &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:657e86e8-5bf9-4750-b278-ec4b003ed9c8] --&gt;</description>
      <pubDate>Sun, 05 May 2013 21:29:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414409303?tstart=0#414409303</guid>
      <dc:date>2013-05-05T21:29:08Z</dc:date>
      <clearspace:dateToText>2 weeks, 18 hours ago</clearspace:dateToText>
      <clearspace:replyCount>38</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Gamemode for negative k/d players</title>
      <link>http://community.activision.com/message/414408934?tstart=0#414408934</link>
      <description>&lt;!-- [DocumentBodyStart:9625c65d-82bc-4300-83cf-d9523ca24fa8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;No cause you'll get people who reverse boost. Then you get people who suppose to have high k/d with 300% health.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9625c65d-82bc-4300-83cf-d9523ca24fa8] --&gt;</description>
      <pubDate>Sun, 05 May 2013 19:40:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414408934?tstart=0#414408934</guid>
      <dc:date>2013-05-05T19:40:43Z</dc:date>
      <clearspace:dateToText>2 weeks, 20 hours ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: The new gamemode-pathetic!</title>
      <link>http://community.activision.com/message/414408927?tstart=0#414408927</link>
      <description>&lt;!-- [DocumentBodyStart:a30adf7c-fef4-42b1-9be8-4aec6b247565] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;I think you must suck if you don't like that gamemode. The only thing bad about that game mode is it lags more then TDM. You can atleast get scorestreaks. Now all they have to do is have TDM have 150 points. I even made youtubers quit 3 times in a row. (aka Whiteboy )&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a30adf7c-fef4-42b1-9be8-4aec6b247565] --&gt;</description>
      <pubDate>Sun, 05 May 2013 19:00:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414408927?tstart=0#414408927</guid>
      <dc:date>2013-05-05T19:00:51Z</dc:date>
      <clearspace:dateToText>2 weeks, 21 hours ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Score streaks in zombies?</title>
      <link>http://community.activision.com/message/414407197?tstart=0#414407197</link>
      <description>&lt;!-- [DocumentBodyStart:ba3c6e5f-b710-4b5a-92e0-fa328f722586] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;Sure its fun but not all the time. It still annoys me that they added recoil to the box guns. They're suppose to be great weapons. I can understand wall weapons though. The wall weapons are easier to control then the box weapons. &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ba3c6e5f-b710-4b5a-92e0-fa328f722586] --&gt;</description>
      <pubDate>Sun, 05 May 2013 07:26:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414407197?tstart=0#414407197</guid>
      <dc:date>2013-05-05T07:26:11Z</dc:date>
      <clearspace:dateToText>2 weeks, 1 day ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Has Mob of The Dead saved Black Ops 2 zombies?</title>
      <link>http://community.activision.com/message/414407196?tstart=0#414407196</link>
      <description>&lt;!-- [DocumentBodyStart:15a7de48-8b96-4277-abb9-7a2ae2949f3b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;Judging by how it looks I say yes. They added SO MUCH to this. There really isn't any annoying things you can die from unlike both Tranzit and Die Rise. I hope the campaign team helps with the last map pack. They seem like they know how to build a zombie map unlike the zombie team. &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:15a7de48-8b96-4277-abb9-7a2ae2949f3b] --&gt;</description>
      <pubDate>Sun, 05 May 2013 07:22:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414407196?tstart=0#414407196</guid>
      <dc:date>2013-05-05T07:22:09Z</dc:date>
      <clearspace:dateToText>2 weeks, 1 day ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: The irony of trying to eliminate campers</title>
      <link>http://community.activision.com/message/414407187?tstart=0#414407187</link>
      <description>&lt;!-- [DocumentBodyStart:a96bc91d-9a7b-4d51-aa02-222761b6f99a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;Campers can be eliminated if they tried. But Black Ops 2 is more camper friendly then any other Call of Duty. Just put on a LSAT with a Target Finder and hide behind your sheild. Use a claymore or Shock Charge and Trophy system. Campers don't bring anything positive to the game play. They ruin the fun of others which means they will quit which means its harder to find a match which means more lag. Theres a reason there is less people playing Call of Duty Black Ops 2 in its prime time then any other Call of Duty. You figure it out.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a96bc91d-9a7b-4d51-aa02-222761b6f99a] --&gt;</description>
      <pubDate>Sun, 05 May 2013 06:49:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414407187?tstart=0#414407187</guid>
      <dc:date>2013-05-05T06:49:23Z</dc:date>
      <clearspace:dateToText>2 weeks, 1 day ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Arms Race!</title>
      <link>http://community.activision.com/message/414395976?tstart=0#414395976</link>
      <description>&lt;!-- [DocumentBodyStart:00c231aa-bd6d-4e40-a4a6-74e4d61b9e32] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;I can't tell if you're agreeing with me or disagreeing by how you worded it. If you agree with me then fine but if you don't I'll tell you why I don't feel it should be change. In EVERY CALL OF DUTY that had killstreaks mostly MW2 and BLOPS1 if your team is the one always up you earned it. You can still come back. Have a VSAT and Lodestar. Most enemies won't use CUAV or EMP.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:00c231aa-bd6d-4e40-a4a6-74e4d61b9e32] --&gt;</description>
      <pubDate>Thu, 02 May 2013 00:46:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414395976?tstart=0#414395976</guid>
      <dc:date>2013-05-02T00:46:32Z</dc:date>
      <clearspace:dateToText>2 weeks, 4 days ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Arms Race!</title>
      <link>http://community.activision.com/message/414395974?tstart=0#414395974</link>
      <description>&lt;!-- [DocumentBodyStart:9b0ff9e0-7d8f-4414-92ce-3403a89cdb7f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;75 is just fine. Arms Race is suppose to be fast pace. This is what TDM NEEDS TO BE.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9b0ff9e0-7d8f-4414-92ce-3403a89cdb7f] --&gt;</description>
      <pubDate>Thu, 02 May 2013 00:34:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414395974?tstart=0#414395974</guid>
      <dc:date>2013-05-02T00:34:44Z</dc:date>
      <clearspace:dateToText>2 weeks, 4 days ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Why am I getting probation for the host dash boarding???</title>
      <link>http://community.activision.com/message/414387984?tstart=0#414387984</link>
      <description>&lt;!-- [DocumentBodyStart:0e284145-7ade-49e2-999f-f52325e65568] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;So what about the players that are a second behind. Are you saying they should be force to stay in there even though they can't do nothing for the team? I think they should focus on giving Call of Duty better connection. Once you get that then maybe I'll agree with you on a probation. But right now as they have it doesn't work that well. &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;The host is a nightmare in this game. I don't blame anyone for leaving when they're host. I could see the sitting out until match is over can work well. But I wouldn't do it for everytime someone backs out. I'll do it if they back out more then 5 times a week. For a example: They backed out on Monday two times. They backed out on Wednesday 1 time, Friday 2 times. Now until Monday at 12:00AM if they back out they will have to wait for the match to be over. They should also add this feature to zombies.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;~THE NOOB KILLER&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0e284145-7ade-49e2-999f-f52325e65568] --&gt;</description>
      <pubDate>Tue, 30 Apr 2013 01:57:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414387984?tstart=0#414387984</guid>
      <dc:date>2013-04-30T01:57:00Z</dc:date>
      <clearspace:dateToText>2 weeks, 6 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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