<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:clearspace="http://www.jivesoftware.com/xmlns/clearspace/rss" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Mon, 18 Feb 2013 00:57:25 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-02-18T00:57:25Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Quick question about weapon leveling</title>
      <link>http://community.activision.com/message/414106559?tstart=0#414106559</link>
      <description>&lt;!-- [DocumentBodyStart:59686677-4961-4c0b-8d2e-fa26656657d9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Thank you. "A" has counted for me twice, but I'm not complaining just wondering which it is supposed to be...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:59686677-4961-4c0b-8d2e-fa26656657d9] --&gt;</description>
      <pubDate>Mon, 18 Feb 2013 00:57:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414106559?tstart=0#414106559</guid>
      <dc:date>2013-02-18T00:57:25Z</dc:date>
      <clearspace:dateToText>3 months, 3 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Quick question about weapon leveling</title>
      <link>http://community.activision.com/message/414106404?tstart=0#414106404</link>
      <description>&lt;!-- [DocumentBodyStart:f24ec190-7550-41a2-9c25-a380479c74e5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;So I am trying to level my MP7 to gold. I have completed every challenge so far except the Bloodthirsty Medals. However, I dont understand the concept(in a way)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Is it trying to say:&lt;/p&gt;&lt;p&gt;Please tell me which one is correct:&lt;/p&gt;&lt;p&gt;&lt;br/&gt;A) Get a bloodthirsty medal WHILE using the weapon? I mean.. 3 Weapon kills, 1 Grenade kill, 1 HK kill.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;B) Or just all 5 weapon kills with the same weapon?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'm asking this cuz part A counted for my challenge but people say that part A doesnt count.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Which one is correct?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f24ec190-7550-41a2-9c25-a380479c74e5] --&gt;</description>
      <pubDate>Mon, 18 Feb 2013 00:42:55 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414106404?tstart=0#414106404</guid>
      <dc:date>2013-02-18T00:42:55Z</dc:date>
      <clearspace:dateToText>3 months, 3 days ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Mw3 Wii Glitch/Bug Report MEGATHREAD *UPDATED* Jan 31, 2012 .</title>
      <link>http://community.activision.com/message/414024691?tstart=0#414024691</link>
      <description>&lt;!-- [DocumentBodyStart:f1685137-96b7-482c-b0b0-bdc5a877dd42] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Random deaths and teleporting bullets: Players will randomly get hurt or killed by a player from the other team. It can happen when you spawn or any time during the match. Bullets seem to teleport around the map as there might be a gunfight across the map and you and your teammates all die randomly by the same person, even when your in totally different areas of the map.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Chickens taking meth: On the map Seatown, the chickens are invincible to bullets, but can die from explosions. This is distracting as players try to kill the chickens by shooting it, give away their location, and get killed by an opposing player.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Host frame rate(PATCHED?): When host your frame rate drops making it harder to play.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Pointstreak &lt;a class="jive-link-external-small" href="http://community.callofduty.com/thread/100570650?start=0&amp;amp;tstart=0#"&gt;reward&lt;/a&gt; stacking: If you earn a pointstreak reward and earn another same pointstreak reward without using the first one. You will lose the first earned point streak reward. So far this had been reported only for carepackages and IMS. &lt;span style="text-decoration: underline;"&gt;&lt;em&gt;Happens in HD versions too.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Nobody had 4 bars: There are games where if you look at the scoreboard not one person has a four green bar connection, not even the host. I played a game where I was experiencing FPS lag so I checked the scoreboard and nobody had a 4 bar connection, I had 3 bars. I assumed I was not the host, so I left the game. The game ended with the message "Host Ended Game".&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Disappearing objects: When playing multiplayer, parts of the map may disappear and be invisible. Usually buildings become invisible, but there are some reports of the ground being invisible.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- IMS exploit: On the map Village, there is a place where if you put down an IMS it cannot be destroyed.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Friendly Grenades: If you're &lt;a class="jive-link-external-small" href="http://community.callofduty.com/thread/100570650?start=0&amp;amp;tstart=0#"&gt;close&lt;/a&gt; to a temmate's grenade, you are given the option to throw it back. This should only happen with enemy grenades, not friendly. &lt;span style="text-decoration: underline;"&gt;&lt;em&gt;Happens in HD Versions as well. Not a glitch. &lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Killstreak Hit detection: Since the patch, players have reported that killstreaks have bad hit detection and rarely get kills. This includes air support and things like remote sentry.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- CCP Aim assist: There is no amount of Aim Assist when using the CCP. The difference between Aim Assist: ON/OFF on the CCP is non-existent.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- MP9 Akimbo: When using Akimbo MP9s there is no sound when shooting the left side.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Spawns: You can spawn right by enemies or under your temmate's care package, making it easy to get killed.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- "Game Lobby Closed": When in a lobby, you will be kicked with a message saying "Game Lobby Closed" even when it isn't closed.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- "Could not migrate host": When in a lobby, you will be kicked with a message saying "Could not migrate host" even when the host actually did migrate.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Specialist perks: Some perks unlocked from specialist don't work as they should, such as Blind Eye.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Bakaara map exploit: Many people have reported exploits on this map, details won't be given as it could be taken as a tutorial on how to use the exploits.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- No Recoil: Has something to do with scoped weapons. When aiming down the scope and switching weapons, your secondary may have reduced or no recoil when shooting.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Recent Players: Recent players list doesn't update with players.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Outpost exploits: Many people have reported exploits on this map, details won't be given as it could be taken as a tutorial on how to use the exploits.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Seatown exploits: Many people have reported exploits on this map, details won't be given as it could be taken as a tutorial on how to use the exploits.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Mission exploits: Many people have reported exploits on this map, details won't be given as it could be taken as a tutorial on how to use the exploits.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- M.O.A.B. XP: After a M.O.A.B. is activated you are supposed to receive double XP for the rest of the game, but it doesn't.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Invincible Air Support: Sometimes when shooting down air support it will lock on and blow up but not destroy or damage the air support.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- No spec ops achievement: When you reach round 15 on each map on spec ops you do not receive the title.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Rapid fire does not work: On guns with already high rates of fire, such as the pp90 or type95, the rapid fire is broken. Another gun where rapid fire doesn't work is the PM-9. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Sam Turret false information: When a SAM Turret dies out on its own it may say "The enemy destroyed your SAM turret!" when there was no enemy who actually destroyed it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;-------------------------------------------------------------------------------&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;&lt;span style="font-size: 17px;"&gt;Glitches/Bugs that are not described enough or are not reported by enough people:&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Wiimote tracking&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Voce chat makes lag when finding games&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Possible map exploit on the map Hardhat, Bootleg, Downturn and Mission&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Flag teleporting on team Defender&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Following the party leader: &lt;span class="hps"&gt;If the host&lt;/span&gt; &lt;span class="hps"&gt;of a party&lt;/span&gt;&lt;span class="hps"&gt;&lt;/span&gt; &lt;span class="hps"&gt;leaves the game,&lt;/span&gt; &lt;span class="hps"&gt;the whole party&lt;/span&gt; &lt;span class="hps"&gt;will go&lt;/span&gt; &lt;span class="hps"&gt;with him without&lt;/span&gt; &lt;span class="hps"&gt;exception. Party members will also leave the game if the party leader's wii freezes or turns off.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;&lt;span class="hps"&gt;- Assault Drone getting stuck between player and wall&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;&lt;span class="hps"&gt;- C4 randomly exploding on its own&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Prestige token randomly disappearing.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- MANY people claim that the game randomly breaks their mic, and it has also happened to me. I'm not sure if this is a glitch or something, so I'll just put it in this section.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Reloads not working properly in Survival mode.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Claymores/Bouncing Betties disappearing randomly.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;&lt;span class="hps"&gt;&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;-------------------------------------------------------------------------------&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;&lt;span class="hps" style="font-size: 12pt;"&gt;Miscellaneous things that are requested:&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;&lt;span class="hps" style="font-size: 12pt;"&gt;&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Private match options such as Juggernaut, Infection, Gun Game, and One in the Chamber etc.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- The CCP sensitivity has changed to gradually get faster as if it is building momentum. This should be an option as it wasn't this way in Black Ops.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Increased turn speed sensitivity for the CCP. The CCP on 10 sensitivity on Wii is around 6 or 7 on the Ps3 and Xbox 360.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- There is the option to turn voice chat on and Off during a game in Spec Ops, but not in Multiplayer games. This option should be added, as currently it is only an option when in the lobby.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Knife lunge for Wiimote and CCP&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Bump up sniper damage, currently you can get hitmarkers shooting them dead on in the torso.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Number valuse for Controller sensitivities. There were numbers in Mwr and BO, but not in Mw3. This makes it harder to make your controls the same as previous games.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Killfeed team colors: In this game the team colors depend on what team you are on, It would be easier to differentiate if&amp;#160; the enemy team was always one color instead of changing depending on what team your on. If this isn't changed, it should be made an option. &lt;span style="text-decoration: underline;"&gt;&lt;em&gt;This has been the system for the Modern Warfare games since MW2.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Improved Lag Compensation&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Make Heartbeat Sensors "beep" sound louder&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Bump up shotgun damage as you can get hitmarkers shooting them dead on when they're right in front of you.&lt;span style="text-decoration: underline;"&gt;&lt;em&gt; They are OP themselves....You just spam them... &lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #676767;"&gt;- Improved lighting as there are parts of the map that are very dark. &lt;span style="text-decoration: underline;"&gt;&lt;em&gt;Oh god.. They couldn't even add 'fake lighting' like they did in BO1...&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f1685137-96b7-482c-b0b0-bdc5a877dd42] --&gt;</description>
      <pubDate>Thu, 31 Jan 2013 23:54:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414024691?tstart=0#414024691</guid>
      <dc:date>2013-01-31T23:54:47Z</dc:date>
      <clearspace:dateToText>3 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Mw3 Wii Glitch/Bug Report MEGATHREAD *UPDATED* Jan 31, 2012 .</title>
      <link>http://community.activision.com/message/414024687?tstart=0#414024687</link>
      <description>&lt;!-- [DocumentBodyStart:be61073b-d81f-4d1c-8c81-91a2ef04e006] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;They will eventually run out of ammo like in BO1&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:be61073b-d81f-4d1c-8c81-91a2ef04e006] --&gt;</description>
      <pubDate>Thu, 31 Jan 2013 23:46:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414024687?tstart=0#414024687</guid>
      <dc:date>2013-01-31T23:46:02Z</dc:date>
      <clearspace:dateToText>3 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lockdown</title>
      <link>http://community.activision.com/message/414024505?tstart=0#414024505</link>
      <description>&lt;!-- [DocumentBodyStart:5af890b7-1d55-44dc-83fc-43dced4087ba] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;There is a certain time of day (I have noticed) when the "Lockdown Glitch" happens. Usually around 3-7 PM EST, the "Lockdown Glitch" begins. I dont know why its there. This happens only when I play TDM around during that period. This glitch can be easily avoided by playing any another gamemode. This glitch will never be fixed so we all have to deal with it :/&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5af890b7-1d55-44dc-83fc-43dced4087ba] --&gt;</description>
      <pubDate>Thu, 31 Jan 2013 23:41:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414024505?tstart=0#414024505</guid>
      <dc:date>2013-01-31T23:41:59Z</dc:date>
      <clearspace:dateToText>3 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The Nice Theory- A Theory about DLC on Black Ops and Black Ops 2, Brought to you by nintendont</title>
      <link>http://community.activision.com/message/413986439?tstart=0#413986439</link>
      <description>&lt;!-- [DocumentBodyStart:6cd98694-efa0-44cd-abda-f0a5437806c8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I told years back that Wii Admin was just a general account... But people characterized it as "him" or "her"&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6cd98694-efa0-44cd-abda-f0a5437806c8] --&gt;</description>
      <pubDate>Sat, 26 Jan 2013 18:57:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413986439?tstart=0#413986439</guid>
      <dc:date>2013-01-26T18:57:31Z</dc:date>
      <clearspace:dateToText>3 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: official words about DLC on the WiiU</title>
      <link>http://community.activision.com/message/413469651?tstart=0#413469651</link>
      <description>&lt;!-- [DocumentBodyStart:caae00e9-807f-4407-89e6-eacefd02500e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;We had over 100,000 players on Black Ops Wii, when it came out. There are still plenty of players on Black Ops Wii. The most accepted rumor suggests that it because of a feud with Nintendo and Activision, although this was never confirmed by either of them. Players don't really matter unless they are a REALLY small amount. If Activision had the chance, they would have sent out the DLC, they want the money.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:caae00e9-807f-4407-89e6-eacefd02500e] --&gt;</description>
      <pubDate>Tue, 30 Oct 2012 16:42:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413469651?tstart=0#413469651</guid>
      <dc:date>2012-10-30T16:42:43Z</dc:date>
      <clearspace:dateToText>6 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Will the Wii U version get Nuketown 2025?</title>
      <link>http://community.activision.com/message/413469645?tstart=0#413469645</link>
      <description>&lt;!-- [DocumentBodyStart:edf66f61-716f-4e2e-b3cd-a22d1eb14675] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;David Vonderhaar clearly stated that as of right now they don't have any plans to release Nuketown 2025 DLC. I'm not sure if you can pre-order the game for the WiiU and still get Nuketown 2025. Ask your GameStop retailer. However, if they did plan to release an exclusive late Nuketown 2025 DLC for the WiiU, they would have to release it for all the consoles as well. So as of right now, the answer to your question is probably not.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:edf66f61-716f-4e2e-b3cd-a22d1eb14675] --&gt;</description>
      <pubDate>Tue, 30 Oct 2012 16:33:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413469645?tstart=0#413469645</guid>
      <dc:date>2012-10-30T16:33:33Z</dc:date>
      <clearspace:dateToText>6 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Servers Down?</title>
      <link>http://community.activision.com/message/413469499?tstart=0#413469499</link>
      <description>&lt;!-- [DocumentBodyStart:65df03de-b06d-45e6-af47-3ae83e4abb44] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I tried everything. Turning wifi on and off. Disconnecting the Wii and reconnecting it. Ejecting the disc and putting it back in. But it won't connect to the servers. It says: Cannot connect to Black Ops Servers. Please try again later. What's happening? Somebody help? Please?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:65df03de-b06d-45e6-af47-3ae83e4abb44] --&gt;</description>
      <pubDate>Tue, 30 Oct 2012 15:29:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413469499?tstart=0#413469499</guid>
      <dc:date>2012-10-30T15:29:32Z</dc:date>
      <clearspace:dateToText>6 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Need some insight</title>
      <link>http://community.activision.com/message/413465449?tstart=0#413465449</link>
      <description>&lt;!-- [DocumentBodyStart:6686c3e8-9532-4848-920f-832d4b1bee28] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I did not believe that the game would be any better than the HD consoles but I had some hope. So far, my chances of getting a PS3 or XBOX or Black Ops 2 for the PC are really slim. I have been playing Black Ops for 2 years, occasionally switching between COD4 and WaW, and so I thought I could change things up a little bit and get MW3. So I guess I should just stick with Blops, Waw and Reflex because apparently the game really sucks.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6686c3e8-9532-4848-920f-832d4b1bee28] --&gt;</description>
      <pubDate>Sun, 28 Oct 2012 23:04:04 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413465449?tstart=0#413465449</guid>
      <dc:date>2012-10-28T23:04:04Z</dc:date>
      <clearspace:dateToText>6 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Need some insight</title>
      <link>http://community.activision.com/message/413464153?tstart=0#413464153</link>
      <description>&lt;!-- [DocumentBodyStart:32b74a25-4665-4d7c-92be-ad6437b2aa57] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;What's up people? So ik mw3 was released last year, but I never bought it for the Wii. But it kinda sucks on the HD consoles so when I got the money to buy it, I sort of backed out. I own all the other CoD games on the Wii, but do you guys think I should get it? Why or why not? I watched some of iCONBOY's game plays, and it looked decent. Please give me your thoughts. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:32b74a25-4665-4d7c-92be-ad6437b2aa57] --&gt;</description>
      <pubDate>Sun, 28 Oct 2012 14:28:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413464153?tstart=0#413464153</guid>
      <dc:date>2012-10-28T14:28:22Z</dc:date>
      <clearspace:dateToText>6 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>11</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: DLC, wann ?</title>
      <link>http://community.activision.com/message/413301326?tstart=0#413301326</link>
      <description>&lt;!-- [DocumentBodyStart:9a823471-33f5-4ee7-9c8c-c89f44e70ec4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;No sir. 3arc stopped caring for the Black Ops Wii Community since March/May of 2011.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9a823471-33f5-4ee7-9c8c-c89f44e70ec4] --&gt;</description>
      <pubDate>Mon, 06 Aug 2012 04:02:55 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413301326?tstart=0#413301326</guid>
      <dc:date>2012-08-06T04:02:55Z</dc:date>
      <clearspace:dateToText>9 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: DLC, wann ?</title>
      <link>http://community.activision.com/message/413301324?tstart=0#413301324</link>
      <description>&lt;!-- [DocumentBodyStart:f1add586-ec0c-40ab-b5a3-3df8092482eb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;not enough time to port from the HD versions. And DOA took WAYYY too much memory for the Wii to handle&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f1add586-ec0c-40ab-b5a3-3df8092482eb] --&gt;</description>
      <pubDate>Mon, 06 Aug 2012 04:01:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413301324?tstart=0#413301324</guid>
      <dc:date>2012-08-06T04:01:38Z</dc:date>
      <clearspace:dateToText>9 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: DLC, wann ?</title>
      <link>http://community.activision.com/message/413301323?tstart=0#413301323</link>
      <description>&lt;!-- [DocumentBodyStart:e115b7f7-35c1-48f2-886d-4508a47859fd] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Activision vs. Nintendo. Activision, and Treyarch were ready to ship it through. Nintendo wouldnt allow to do so. Activision forgot and doesnt care anymore. End of story.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e115b7f7-35c1-48f2-886d-4508a47859fd] --&gt;</description>
      <pubDate>Mon, 06 Aug 2012 04:00:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413301323?tstart=0#413301323</guid>
      <dc:date>2012-08-06T04:00:59Z</dc:date>
      <clearspace:dateToText>9 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: DLC, wann ?</title>
      <link>http://community.activision.com/message/413301321?tstart=0#413301321</link>
      <description>&lt;!-- [DocumentBodyStart:55633b63-ab3b-4ef4-a578-b27a9a9d3bba] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;NEVER&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:55633b63-ab3b-4ef4-a578-b27a9a9d3bba] --&gt;</description>
      <pubDate>Mon, 06 Aug 2012 03:58:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413301321?tstart=0#413301321</guid>
      <dc:date>2012-08-06T03:58:09Z</dc:date>
      <clearspace:dateToText>9 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Patch?!</title>
      <link>http://community.activision.com/message/413301320?tstart=0#413301320</link>
      <description>&lt;!-- [DocumentBodyStart:47e8e096-7f7a-49f8-8250-1feee39bb0c4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;yes but remember, they still need Activision's permission to release the content. Activision and Nintendo dont get along too well because when Black Ops came out it crashed the Wiis and all AND not only that the RAM limitations are a problem... Good thought but not gonna happen :/&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:47e8e096-7f7a-49f8-8250-1feee39bb0c4] --&gt;</description>
      <pubDate>Mon, 06 Aug 2012 03:56:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413301320?tstart=0#413301320</guid>
      <dc:date>2012-08-06T03:56:51Z</dc:date>
      <clearspace:dateToText>9 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: United Killers Organization (Wii) wants you to join</title>
      <link>http://community.activision.com/message/205524045?tstart=0#205524045</link>
      <description>&lt;!-- [DocumentBodyStart:5de7bbce-ba9b-4896-ba4b-22ad39a58bd0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Yo guys, its me.. BeestMann. I thought I'd revive this clan. I know you guys have moved on to MW3 or BF3 or whatever. If you guys could get online on Blops around 1PM Eastern Time sometime SUnday it would be awesome. I really miss playin with you guys. &lt;br/&gt;Alright guys,&lt;br/&gt;have fun,&lt;br/&gt;PEACE&lt;/p&gt;&lt;p&gt;[UKO]BeestMann&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;DLC4Wii?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5de7bbce-ba9b-4896-ba4b-22ad39a58bd0] --&gt;</description>
      <pubDate>Fri, 30 Mar 2012 02:03:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205524045?tstart=0#205524045</guid>
      <dc:date>2012-03-30T02:03:26Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lets give Treyarch a list of things to patch.</title>
      <link>http://community.activision.com/message/205523512?tstart=0#205523512</link>
      <description>&lt;!-- [DocumentBodyStart:3bbed894-e8a3-4c21-93e5-69d58c87d355] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Most developers care about a game for years on after the release of the game.&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;wajackbauer wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: &amp;amp;quot;comic sans ms&amp;amp;quot;, sans-serif;"&gt;We've all given them lists before. I tell IW things to patch for the PC version which wouldn't take long at all (30 mins in total for everything that I ask) to change and have given them logical reason to change it and they don't do it.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: &amp;amp;quot;comic sans ms&amp;amp;quot;, sans-serif;"&gt;The thing we all have to understand is that like 90% of video game developers these days do not make games out of passion, they make them to make money, because the video game industry has become one of the most profitable industries of our time. They couldn't give a damn how you think you can imrpove their game because they've already got your money. No matter how much logic you drive into them, they won't change what you tell them to unless they feel like.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: &amp;amp;quot;comic sans ms&amp;amp;quot;, sans-serif;"&gt;TLDR: You'll be lucky to find developers that care about a game 2 months after launch&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Most developers still care about the game months after launch. However, with IW and 3arc, the case is different. Activision, being a money w****, wants games to be launched every year. This rushes how the game is developed and therefore these games come out really bad. And this effects the Wii a lot since it is a non-HD console and cant support a lot of the game. Treyarch only gives updates to us to the point that it is 'playable'. After that, they dont care.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3bbed894-e8a3-4c21-93e5-69d58c87d355] --&gt;</description>
      <pubDate>Thu, 29 Mar 2012 22:15:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205523512?tstart=0#205523512</guid>
      <dc:date>2012-03-29T22:15:40Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lets give Treyarch a list of things to patch.</title>
      <link>http://community.activision.com/message/205513185?tstart=0#205513185</link>
      <description>&lt;!-- [DocumentBodyStart:ef72e4ef-ae87-4ae8-a7fd-d75e5fa372a9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;whats the Missile crisis on Mw3? never heard of it...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ef72e4ef-ae87-4ae8-a7fd-d75e5fa372a9] --&gt;</description>
      <pubDate>Sun, 25 Mar 2012 21:28:35 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205513185?tstart=0#205513185</guid>
      <dc:date>2012-03-25T21:28:35Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: You know you play too much CoD when.....</title>
      <link>http://community.activision.com/message/205513183?tstart=0#205513183</link>
      <description>&lt;!-- [DocumentBodyStart:64bfe2fd-f947-4f6f-986b-a4eaf6cc2593] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;When you yell "Enemy B52 Inbound" when you see a low flying plane pass by...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:64bfe2fd-f947-4f6f-986b-a4eaf6cc2593] --&gt;</description>
      <pubDate>Sun, 25 Mar 2012 21:23:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205513183?tstart=0#205513183</guid>
      <dc:date>2012-03-25T21:23:45Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
  </channel>
</rss>

