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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Wed, 14 Nov 2012 17:38:25 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-11-14T17:38:25Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Question about ScoreStreaks...</title>
      <link>http://community.activision.com/message/413526353?tstart=0#413526353</link>
      <description>&lt;!-- [DocumentBodyStart:7b1f440b-7042-4df1-99cf-9eddcb3b64d7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Do ScoreStreaks work in Hardcore Mode? I don't think I have seen it used once by any player and I never see the ScoreStreak bar on the right of my screen(like in Core Mode). Thanks in advance to anyone that answers!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7b1f440b-7042-4df1-99cf-9eddcb3b64d7] --&gt;</description>
      <pubDate>Wed, 14 Nov 2012 17:38:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413526353?tstart=0#413526353</guid>
      <dc:date>2012-11-14T17:38:25Z</dc:date>
      <clearspace:dateToText>7 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Double XP started yet?</title>
      <link>http://community.activision.com/message/205508328?tstart=0#205508328</link>
      <description>&lt;!-- [DocumentBodyStart:cbeff43f-7dc6-4db1-bd23-2f903376ef5f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I don't get double xp for kills...weird.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;*it looks like they just add it into your xp at the end of each match* -Edited&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cbeff43f-7dc6-4db1-bd23-2f903376ef5f] --&gt;</description>
      <pubDate>Fri, 23 Mar 2012 19:42:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205508328?tstart=0#205508328</guid>
      <dc:date>2012-03-23T19:42:23Z</dc:date>
      <clearspace:dateToText>1 year, 2 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Double XP started yet?</title>
      <link>http://community.activision.com/message/205508322?tstart=0#205508322</link>
      <description>&lt;!-- [DocumentBodyStart:d4ac3aa4-22c7-4dc2-af83-633371def316] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I live in Colorado, I heard Double XP starts at 11 am here. How will we know if we have double xp? I don't see an xp emblem anywhere. Is it automatic?....&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d4ac3aa4-22c7-4dc2-af83-633371def316] --&gt;</description>
      <pubDate>Fri, 23 Mar 2012 19:22:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205508322?tstart=0#205508322</guid>
      <dc:date>2012-03-23T19:22:44Z</dc:date>
      <clearspace:dateToText>1 year, 2 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: New weapons in infected?</title>
      <link>http://community.activision.com/message/205453584?tstart=0#205453584</link>
      <description>&lt;!-- [DocumentBodyStart:3843dc44-9076-4a30-b77f-7e925b68e206] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;If they removed TK, they should also remove scavanger as well. Give the Final Standing player more XP than 300(I think thats what it is). I definitely see the point in having the TK, but if they removed scavanger and gave the final standing player more than 300 extra XP it would give the players something to survive for. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3843dc44-9076-4a30-b77f-7e925b68e206] --&gt;</description>
      <pubDate>Wed, 29 Feb 2012 23:04:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205453584?tstart=0#205453584</guid>
      <dc:date>2012-02-29T23:04:33Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: NEW INFECTION GAME TYPE Should this be one?</title>
      <link>http://community.activision.com/message/205453432?tstart=0#205453432</link>
      <description>&lt;!-- [DocumentBodyStart:7113bd4b-8c3b-4299-b0c2-3bee1a33682c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;They need to take out scavanger if they remove Throwing Knives. Give the Final survivor more XP. The game is about surving not kills. Granted you need to kill to survive but overall its about survival. Learn how to salvage your ammo. If they took away the UAV it also would make it harder to find the final survivor.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7113bd4b-8c3b-4299-b0c2-3bee1a33682c] --&gt;</description>
      <pubDate>Wed, 29 Feb 2012 22:59:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205453432?tstart=0#205453432</guid>
      <dc:date>2012-02-29T22:59:44Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: New weapons in infected?</title>
      <link>http://community.activision.com/message/205453431?tstart=0#205453431</link>
      <description>&lt;!-- [DocumentBodyStart:f6380d32-824b-4eed-a2fe-e7c341e535b3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I swear I must have played 5 games in a row with a Barret. Its ridiculous to even have a Sniper Rifle on infected. Take out Juggernaught's as well, that has to be the most boring infected gameplay. Hopefully they take TK out soon as well. they should take away the UAV also. Glad they put Interchange and Downturn on infected as well. Its getting better, still needs work though.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f6380d32-824b-4eed-a2fe-e7c341e535b3] --&gt;</description>
      <pubDate>Wed, 29 Feb 2012 22:55:48 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205453431?tstart=0#205453431</guid>
      <dc:date>2012-02-29T22:55:48Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: FAVOURITE LOCATIONS FOR FUTURE DLC MAPS</title>
      <link>http://community.activision.com/message/205436232?tstart=0#205436232</link>
      <description>&lt;!-- [DocumentBodyStart:245bf34a-2a41-4aab-80db-c444cae37ba1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;A Sports Stadium...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:245bf34a-2a41-4aab-80db-c444cae37ba1] --&gt;</description>
      <pubDate>Fri, 24 Feb 2012 15:11:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205436232?tstart=0#205436232</guid>
      <dc:date>2012-02-24T15:11:11Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Infected in Community Playlist</title>
      <link>http://community.activision.com/message/205436128?tstart=0#205436128</link>
      <description>&lt;!-- [DocumentBodyStart:d73d825a-a3de-4e9f-8119-ba4eeb247b20] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;1) They should take off UAV. &lt;/p&gt;&lt;p&gt;2) Take off the throwing knife.&amp;#160; &lt;/p&gt;&lt;p&gt;3) Take off scavanger(greatly limits boosting). &lt;/p&gt;&lt;p&gt;4) Add interchange and Downturn to the map choices(I know they are bigger maps but having the possibility of 17 people running around the map looking for one person evens it out).&lt;/p&gt;&lt;p&gt;5) Remove Juggernaut (the most boring thing ever). &lt;/p&gt;&lt;p&gt;6) Give the non-infected more speed to outrun the infected. &lt;/p&gt;&lt;p&gt;7) Take away Claymores and put in C4. &lt;/p&gt;&lt;p&gt;8) If you are killed by the final survivor then you become a spectator.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Just some changes I would like to see. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d73d825a-a3de-4e9f-8119-ba4eeb247b20] --&gt;</description>
      <pubDate>Fri, 24 Feb 2012 14:01:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205436128?tstart=0#205436128</guid>
      <dc:date>2012-02-24T14:01:11Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Suggestion For Infected</title>
      <link>http://community.activision.com/message/205418723?tstart=0#205418723</link>
      <description>&lt;!-- [DocumentBodyStart:41fbb302-2bbf-49d5-9a94-07188e7d8359] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I like this idea a lot. Throwing Knives wouldn't be such a big deal either.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:41fbb302-2bbf-49d5-9a94-07188e7d8359] --&gt;</description>
      <pubDate>Mon, 20 Feb 2012 00:20:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205418723?tstart=0#205418723</guid>
      <dc:date>2012-02-20T00:20:57Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: I JUST SAW ONE OF THE SICKEST THROWING KNIFE KILLS EVER IN MW3!</title>
      <link>http://community.activision.com/message/205413230?tstart=0#205413230</link>
      <description>&lt;!-- [DocumentBodyStart:a46bbb39-3e74-4978-9c1d-ba6237f4bb58] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;in the words of Tenacious D: "That's F***ing team work!"&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a46bbb39-3e74-4978-9c1d-ba6237f4bb58] --&gt;</description>
      <pubDate>Sat, 18 Feb 2012 01:28:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205413230?tstart=0#205413230</guid>
      <dc:date>2012-02-18T01:28:51Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Gun Game in Community Playlist</title>
      <link>http://community.activision.com/message/205400626?tstart=0#205400626</link>
      <description>&lt;!-- [DocumentBodyStart:6a879c33-fd72-4ca5-9a4d-76edd7662470] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;One in the Chamber is fun&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6a879c33-fd72-4ca5-9a4d-76edd7662470] --&gt;</description>
      <pubDate>Mon, 13 Feb 2012 02:24:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205400626?tstart=0#205400626</guid>
      <dc:date>2012-02-13T02:24:18Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Hopefully Not a dumb Question...</title>
      <link>http://community.activision.com/message/205400244?tstart=0#205400244</link>
      <description>&lt;!-- [DocumentBodyStart:8c2e3aa1-ed34-401d-8246-0c5a190137e3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Are there going to be any new Map Packs for non-Elite users? If so, when are they going to be released? I hope I didn't overlook a recent post. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8c2e3aa1-ed34-401d-8246-0c5a190137e3] --&gt;</description>
      <pubDate>Sun, 12 Feb 2012 23:15:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205400244?tstart=0#205400244</guid>
      <dc:date>2012-02-12T23:15:13Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: New glitch in Dome?</title>
      <link>http://community.activision.com/message/205400060?tstart=0#205400060</link>
      <description>&lt;!-- [DocumentBodyStart:9daf7f85-7ea2-491b-80f6-b91cef6906d7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;No problem. They still have not installed a death barrier in the other game modes but Infected. So still be on the lookout. If you need any help online or want me to show you anything I said above just message me on Xbox live. GT: Twhitey85&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9daf7f85-7ea2-491b-80f6-b91cef6906d7] --&gt;</description>
      <pubDate>Sun, 12 Feb 2012 22:38:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205400060?tstart=0#205400060</guid>
      <dc:date>2012-02-12T22:38:09Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: New glitch in Dome?</title>
      <link>http://community.activision.com/message/205400057?tstart=0#205400057</link>
      <description>&lt;!-- [DocumentBodyStart:2423d716-25dc-47c6-bacf-056b76d92ffc] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;That should be pretty easy, just go up either one of those ladders and you can see and shoot at anyone laying on that platform. If you are playing infected then just be patient and kill everyone else that camps up on the dome and kill him last. Throwing knife will take care of that.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;My GT: Twhitey85&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Edited By Me: Also, for Infected mode they have finally installed the Death Barrier by the window they use to jump on to get inside the top of Dome.Shouldn't have to worry about that anymore.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Message was edited by: twhitey85&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2423d716-25dc-47c6-bacf-056b76d92ffc] --&gt;</description>
      <pubDate>Sun, 12 Feb 2012 22:25:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205400057?tstart=0#205400057</guid>
      <dc:date>2012-02-12T22:25:29Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: New glitch in Dome?</title>
      <link>http://community.activision.com/message/205400053?tstart=0#205400053</link>
      <description>&lt;!-- [DocumentBodyStart:8439405b-be38-463e-a34f-23ce57efccc5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I looked into it more...If you go towards the ladder closest to that spot, you start going up it and right before you get to the top there should be a big enough gap to throw a grenade or knife at him. for some reason I could not hit anyone when shooting through the Dome wall but I'm willing to bet it can be done. Those spots are fine to use during private matches with friends, but not during an online game. Its not a Glitch per say, it is just a jump to spot. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8439405b-be38-463e-a34f-23ce57efccc5] --&gt;</description>
      <pubDate>Sun, 12 Feb 2012 22:13:48 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205400053?tstart=0#205400053</guid>
      <dc:date>2012-02-12T22:13:48Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: How they should change infected? MUST READ AND COMMENT YOUR IDEAS ABOUT THROWING KNIVES</title>
      <link>http://community.activision.com/message/205399172?tstart=0#205399172</link>
      <description>&lt;!-- [DocumentBodyStart:5228a014-991f-43b1-817b-1f11a135f900] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;True, but it also would put them in a spot that wouldn't make it impossible to kill them...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5228a014-991f-43b1-817b-1f11a135f900] --&gt;</description>
      <pubDate>Sun, 12 Feb 2012 15:30:55 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205399172?tstart=0#205399172</guid>
      <dc:date>2012-02-12T15:30:55Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: New glitch in Dome?</title>
      <link>http://community.activision.com/message/205399171?tstart=0#205399171</link>
      <description>&lt;!-- [DocumentBodyStart:40e8f2df-9964-437b-af25-73bfc70db7f2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Really, that is odd. I will try to figure that out a little later with a buddy of mine and I will get back to you...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:40e8f2df-9964-437b-af25-73bfc70db7f2] --&gt;</description>
      <pubDate>Sun, 12 Feb 2012 15:25:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205399171?tstart=0#205399171</guid>
      <dc:date>2012-02-12T15:25:15Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Do you hate boosters too?</title>
      <link>http://community.activision.com/message/205399170?tstart=0#205399170</link>
      <description>&lt;!-- [DocumentBodyStart:c65413bd-db86-4fa7-9030-ea1bf062f9de] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I hate Boosters more than anything. Glitchers are whatever, they mostly do their stuff during private matches to have fun. Boosters are F*****s.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c65413bd-db86-4fa7-9030-ea1bf062f9de] --&gt;</description>
      <pubDate>Sun, 12 Feb 2012 15:20:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205399170?tstart=0#205399170</guid>
      <dc:date>2012-02-12T15:20:51Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: New glitch in Dome?</title>
      <link>http://community.activision.com/message/205399169?tstart=0#205399169</link>
      <description>&lt;!-- [DocumentBodyStart:7f314c94-716e-40ae-bfa2-9ed2a31d8e17] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Thats an easy kill, go up the dome on the other ladder. Start coming down the ladder in front him very slowly and you should be able to throw a grenade or Knife at him. Either that or go inside the dome and shoot through the wall...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7f314c94-716e-40ae-bfa2-9ed2a31d8e17] --&gt;</description>
      <pubDate>Sun, 12 Feb 2012 15:18:36 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205399169?tstart=0#205399169</guid>
      <dc:date>2012-02-12T15:18:36Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: How they should change infected? MUST READ AND COMMENT YOUR IDEAS ABOUT THROWING KNIVES</title>
      <link>http://community.activision.com/message/205396861?tstart=0#205396861</link>
      <description>&lt;!-- [DocumentBodyStart:7afcb1f1-13f1-4552-9df8-9912483dd958] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;One of my Ideas...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;New Weapon system. Have every non infected player start off with the Akimbo Pistols but have spots set up on the maps so Non-Infected players can go and pick up a weapon. Sort of like a Zombie Map but you don't have to pay for the weapon. Survivors should be able to have a few options for weapons on each map. Take off scavenger, give one magazine per weapon so if the player runs out of ammo he/she has to leave their spot to go and pick up another weapon. That may eliminate the need for a TK, if not then the&amp;#160; Infected should have some kind of weapon as wel but equivelent to a TK.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7afcb1f1-13f1-4552-9df8-9912483dd958] --&gt;</description>
      <pubDate>Sat, 11 Feb 2012 16:28:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205396861?tstart=0#205396861</guid>
      <dc:date>2012-02-11T16:28:26Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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