<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:clearspace="http://www.jivesoftware.com/xmlns/clearspace/rss" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Wed, 22 May 2013 01:27:59 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-05-22T01:27:59Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: whats your definition of a tryhard?</title>
      <link>http://community.activision.com/message/414460085?tstart=0#414460085</link>
      <description>&lt;!-- [DocumentBodyStart:6ebb6e65-6ecf-4d68-9d01-11ce899a6823] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;nicedrewishfela wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Not a term I use. I would say anyone who uses derogative terms to describe someone else would fall under this title.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I can see how some would see "tryhard" as a derogatory term, but I don't. If someone's a tryhard, then they're a tryhard. Same with the term noob. "Noob" is only derogatory if you aren't a noob, but if you are, then that's all good.&lt;/p&gt;&lt;p&gt;"Camper" however...&amp;#160;&amp;#160; Don't get me started. Lol.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6ebb6e65-6ecf-4d68-9d01-11ce899a6823] --&gt;</description>
      <pubDate>Wed, 22 May 2013 01:27:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414460085?tstart=0#414460085</guid>
      <dc:date>2013-05-22T01:27:59Z</dc:date>
      <clearspace:dateToText>3 hours, 35 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Do you think the PDW is still over powered?</title>
      <link>http://community.activision.com/message/414459620?tstart=0#414459620</link>
      <description>&lt;!-- [DocumentBodyStart:f67d93ee-738f-49db-87ec-97b717de1c23] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;ultimateme wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The PDW was the god gun for the first four months bo2 came out and everybody used it. Now it is patched but is still op? In my view it still is. All my friends say it is a terrible weapon now, but in reality it is still very powerful.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;IMO, the MSMC was the "god gun" until the patches. The PDW is still very useable, but I don't feel it's OP.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f67d93ee-738f-49db-87ec-97b717de1c23] --&gt;</description>
      <pubDate>Tue, 21 May 2013 23:01:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414459620?tstart=0#414459620</guid>
      <dc:date>2013-05-21T23:01:51Z</dc:date>
      <clearspace:dateToText>6 hours, 1 minute ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: whats your definition of a tryhard?</title>
      <link>http://community.activision.com/message/414459612?tstart=0#414459612</link>
      <description>&lt;!-- [DocumentBodyStart:6a344035-2d27-4751-a4db-71eabbdfbeb0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Diamond camos have been great for breaking people out of their tryhard class setups.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6a344035-2d27-4751-a4db-71eabbdfbeb0] --&gt;</description>
      <pubDate>Tue, 21 May 2013 22:44:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414459612?tstart=0#414459612</guid>
      <dc:date>2013-05-21T22:44:49Z</dc:date>
      <clearspace:dateToText>6 hours, 18 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What's your Try-Hard class?</title>
      <link>http://community.activision.com/message/414458722?tstart=0#414458722</link>
      <description>&lt;!-- [DocumentBodyStart:bac7f929-ac76-4cac-8d03-d1fda3d46e31] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;SyF1418 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Mine is :&lt;/p&gt;&lt;p&gt;Mp7 ( suppressor + extended clip ) &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Ghost - Hardline&lt;/p&gt;&lt;p&gt;Scavenger &lt;/p&gt;&lt;p&gt;Engineer &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;EMP Greneade &lt;/p&gt;&lt;p&gt;C4&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;What's yours?&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;PDW - Suppressor, Quickdraw&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Ghost&lt;/p&gt;&lt;p&gt;Toughness (or switch to Cold Blooded if enemy is doing their TryHard with Target Finder)&lt;/p&gt;&lt;p&gt;Engineer &amp;amp; Tactical Mask&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;C4&lt;/p&gt;&lt;p&gt;Tac Insert&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;OR&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;PDW - Suppressor, Quickdraw&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Ghost&lt;/p&gt;&lt;p&gt;Toughness (or switch to Cold Blooded if enemy is doing their TryHard with Target Finder)&lt;/p&gt;&lt;p&gt;Engineer&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;EMP x 2&lt;/p&gt;&lt;p&gt;Tac Insert&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bac7f929-ac76-4cac-8d03-d1fda3d46e31] --&gt;</description>
      <pubDate>Tue, 21 May 2013 19:57:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414458722?tstart=0#414458722</guid>
      <dc:date>2013-05-21T19:57:11Z</dc:date>
      <clearspace:dateToText>9 hours, 6 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: whats your definition of a tryhard?</title>
      <link>http://community.activision.com/message/414458720?tstart=0#414458720</link>
      <description>&lt;!-- [DocumentBodyStart:af1d646b-ee3c-4ed0-910d-553cbb6c15ee] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;DontBanMyAccounts wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;mine is:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;that person who only goes for kills and DOESNOT help his/her team, doesnt matter if they are losing.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;You'll definitely hear the argument that in TDM, kills help the team. I'm guessing you're talking more about objective game-types here.&lt;/p&gt;&lt;p&gt;Regardless, my definition of a tryhard is one where a player is using the best weapons (some would call, OP) and the best perks and a headset and aren't relaxed about it all. I say there's nothing wrong with that. I don't always have my tryhard pants on, but when I do...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:af1d646b-ee3c-4ed0-910d-553cbb6c15ee] --&gt;</description>
      <pubDate>Tue, 21 May 2013 19:48:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414458720?tstart=0#414458720</guid>
      <dc:date>2013-05-21T19:48:59Z</dc:date>
      <clearspace:dateToText>9 hours, 14 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What kind of pants do you wear when playing BO2?</title>
      <link>http://community.activision.com/message/414456460?tstart=0#414456460</link>
      <description>&lt;!-- [DocumentBodyStart:19316397-422b-4bd3-9d47-e61b99688246] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I'm surprised by everyone's comments. Don't most people wear their try-hard pants? I know I do.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:19316397-422b-4bd3-9d47-e61b99688246] --&gt;</description>
      <pubDate>Tue, 21 May 2013 00:52:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414456460?tstart=0#414456460</guid>
      <dc:date>2013-05-21T00:52:23Z</dc:date>
      <clearspace:dateToText>1 day, 4 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: DOUBLE XP WEEKEND ANNOUNCED</title>
      <link>http://community.activision.com/message/414422315?tstart=0#414422315</link>
      <description>&lt;!-- [DocumentBodyStart:1dc046ab-66ed-4f08-8735-98d43b72ff68] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;C_CHRIS11 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;They allways announce it the day before. But we had it coming. The new DLC is released next week so it has to be Double XP this week.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I rebuke your statement in the name of (insert higher power you may/may not believe in.)&lt;/p&gt;&lt;p&gt;They usually announce double xp weekends more than a day in advance. I'm usually texting my friends sometime in the beginning of the week to give them a heads up.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Anyway, you're right, we were due. I'd lost track of when the DLC was going to be released for the PS3. Dude, if you haven't played on Studio yet, it's awesome! I'm sure you've seen videos, but I was such a big fan of Firing Range, that playing on Studio felt really nice. Great re-skin.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1dc046ab-66ed-4f08-8735-98d43b72ff68] --&gt;</description>
      <pubDate>Thu, 09 May 2013 20:33:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414422315?tstart=0#414422315</guid>
      <dc:date>2013-05-09T20:33:34Z</dc:date>
      <clearspace:dateToText>1 week, 5 days ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: DOUBLE XP WEEKEND ANNOUNCED</title>
      <link>http://community.activision.com/message/414422308?tstart=0#414422308</link>
      <description>&lt;!-- [DocumentBodyStart:5cec7af6-f0f5-4558-8e0d-4c4dace19146] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;C_CHRIS11 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Was just announced on Treyarch twitter account. Starts tomorow Friday and it last until Monday.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Damn it! I've been checking all week in hopes that there's no double xp this weekend because I'm going out of town for a week. They usually don't wait until the day before to announce the DXP weekend.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Oh well, I'm pretty sure I'll live. (pretty sure, but not positive)&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5cec7af6-f0f5-4558-8e0d-4c4dace19146] --&gt;</description>
      <pubDate>Thu, 09 May 2013 20:06:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414422308?tstart=0#414422308</guid>
      <dc:date>2013-05-09T20:06:06Z</dc:date>
      <clearspace:dateToText>1 week, 5 days ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Is it true that the Ghost Camo is only available if you order it on Gamestop?</title>
      <link>http://community.activision.com/message/414422141?tstart=0#414422141</link>
      <description>&lt;!-- [DocumentBodyStart:0f6c11d1-77cd-47ea-ac5f-e5543e6af635] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Izjar11 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Mayn96 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I orderd the game one week ago on amazon but today I read that it is not possible to get it if you order it on amazon! So in case I want to have it i would have to order it on Gamestop?!&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Really.......You actually believe the Activision and Treyarch hold Gamestop in such high prestige to allow them exclusive rights on their camos? Really?&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Really? You believe this is that far fetched? Different stores/websites have different pre-order incentives all the time.&lt;/p&gt;&lt;p&gt;I'm not saying that's the case here, but you're making it seem like the idea of it is absolutely ridiculous. Lol!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0f6c11d1-77cd-47ea-ac5f-e5543e6af635] --&gt;</description>
      <pubDate>Thu, 09 May 2013 20:01:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414422141?tstart=0#414422141</guid>
      <dc:date>2013-05-09T20:01:34Z</dc:date>
      <clearspace:dateToText>1 week, 5 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black ops 2 or Mw3</title>
      <link>http://community.activision.com/message/414419875?tstart=0#414419875</link>
      <description>&lt;!-- [DocumentBodyStart:3a0c267c-7d29-4c49-806a-557c17ff8c80] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;XtRemEgAmeR wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Which one is better from the two in terms of &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;1)Better Guns&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;2)Better Maps&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;3)Better killstreaks&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;4)Better Perks And Attachments&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;5)Better Gamemodes&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;6)Better Connection&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;7)Graphics,gameplay and which one was more fun to play!&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I want to start off by saying, I'm enjoying Black Ops 2 MUCH more than I enjoyed MW3. ...by FAR.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;1. This one isn't super cut-and-dry for me. I'm an SMG guy, and gun-wise, there isn't a clear winner in my eyes.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;2. Overall, I'm enjoying the maps more in Black Ops 2. I'm a run-n-gunner, and I'm feeling the BO2 maps more.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;3. I do like the fact that the killstreaks in MW3 followed individual custom classes, but I like the BO2 scorestreaks more than the ones from MW3.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;4. I like the Black Ops 2 pick-10 system, and I absolutely LOVE the Black Ops 2 Ghost perk. Mad props to Treyarch for their Ghost perk.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;5. The game-mode I played the most in MW3 was kill confirmed, so since this came back and my main game-mode now is Hardpoint, I'm giving this one to Black Ops 2.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;6. Because of the built-in stopping power in MW3, which made the Time To Kill lower thatn that of Black Ops 2, I feel the effects of bad connections less in Black Ops 2. (although I still have matches where it's bad)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;7. I like the colors and overall look of the Black Ops 2 graphics.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;MW3 gets &lt;strong&gt;HUGE&lt;/strong&gt; point deductions because you couldn't turn down the music individually. WHAT A FAIL!!! It made want to kill someone. Ugh!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3a0c267c-7d29-4c49-806a-557c17ff8c80] --&gt;</description>
      <pubDate>Thu, 09 May 2013 01:10:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414419875?tstart=0#414419875</guid>
      <dc:date>2013-05-09T01:10:34Z</dc:date>
      <clearspace:dateToText>1 week, 6 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: At wht point do you say enough is enough with COD?</title>
      <link>http://community.activision.com/message/414419110?tstart=0#414419110</link>
      <description>&lt;!-- [DocumentBodyStart:b32a9b4f-2934-4a56-8899-218cf0492f6b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I'm going to go ahead and say COD is addicting. There are times when I rage quit because I'll feel like I'm experiencing big-time lag, but I'll jump onto YouTube and watch some COD videos, or sometimes custom games and play against bots if there are new maps that just came out.&lt;/p&gt;&lt;p&gt;I pretty much put everything on hold on double xp weekends.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Kind of on a side note...&lt;/p&gt;&lt;p&gt;I plan to get COD Ghosts for the next-gen Sony and Microsoft consoles, but I'm trying to make it a big point to enjoy the way the Ghost perk works in Black Ops 2. I really love what Treyarch did with the Ghost perk, and I have a feeling campers will get their stealth back in the next COD. ...really going to miss the BO2 Ghost. Just threw that out there because I'm reading how so many people are already itching for the next COD. (don't get me wrong, I'm excited for COD Ghosts as well)&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b32a9b4f-2934-4a56-8899-218cf0492f6b] --&gt;</description>
      <pubDate>Wed, 08 May 2013 19:57:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414419110?tstart=0#414419110</guid>
      <dc:date>2013-05-08T19:57:38Z</dc:date>
      <clearspace:dateToText>1 week, 6 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Before I Preorder COD Ghost...</title>
      <link>http://community.activision.com/message/414415505?tstart=0#414415505</link>
      <description>&lt;!-- [DocumentBodyStart:9dfc6511-065f-4be4-b81f-efe8dc153991] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;CupcakeBandit wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;How is the release of the game on next generation console (ps4) going to affect ps3 users of cod ghost. Like is most people going to hold back on buying it on PS3 because it will be better on PS4. Will there be a dramatic drop in user playing on PS3 since some or most will get a PS4? I haven't seen one person run around with the ghost camo and now have doubts that people will be buying it for PS3. I will eventually get a PS4, but not just because cod is coming out for it. I'm pretty sure most people won't be able to find a PS4 during the holidays so it will seperate the community even more! On top of that, if there is only a 1 month difference on release for next gen, wouldn't that mean there will be a price drop on current gen games? I don't want to pay 60 bucks for the game and see it drop $10-20 bucks next month to compete against the better version. I need a better reason to get it on PS3 or if not, I will have to wait off on buying at all. Any feedbacks would be helpful.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I've definitely wondered about the Multiplayer community being split by the release of the next gen consoles.&lt;/p&gt;&lt;p&gt;I play on Xbox and PS3, and plan on getting the next gen consoles for both systems. ...but I'm NOT going to buy COD Ghosts for current gen AND next gen.&lt;/p&gt;&lt;p&gt;I'm bummed that the next-gen console Ghosts will be released 1 month after current gen Ghosts. Is that 100% confirmed?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I pre-ordered at Gamestop the current gen versions to get the camo codes and posters, but Gamestop lets you upgrade to the next gen consoles pre-order when they're available.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9dfc6511-065f-4be4-b81f-efe8dc153991] --&gt;</description>
      <pubDate>Tue, 07 May 2013 18:34:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414415505?tstart=0#414415505</guid>
      <dc:date>2013-05-07T18:34:44Z</dc:date>
      <clearspace:dateToText>2 weeks, 10 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Gamemode for negative k/d players</title>
      <link>http://community.activision.com/message/414415499?tstart=0#414415499</link>
      <description>&lt;!-- [DocumentBodyStart:164b4d74-51d2-4cc4-ba38-83d09053d925] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I think this is a great idea for a private match.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:164b4d74-51d2-4cc4-ba38-83d09053d925] --&gt;</description>
      <pubDate>Tue, 07 May 2013 18:24:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414415499?tstart=0#414415499</guid>
      <dc:date>2013-05-07T18:24:41Z</dc:date>
      <clearspace:dateToText>2 weeks, 10 hours ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The maps just keep getting smaller.</title>
      <link>http://community.activision.com/message/414412465?tstart=0#414412465</link>
      <description>&lt;!-- [DocumentBodyStart:d6d7eb5b-aaac-4162-a14f-152529957657] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;ultimateme wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Not trying to pick on you here but what they did with ghost was terrible. You can't ADS with assualt rifles without appearing on the radar. If there is a UAV you can't even snipe, but of course if you use an smg, which all the maps are geared towards using you won't appear with ghost. Another reason the smg's are still more powerful. I liked the thought of not having permanent ghost so campers couldn't use it but I though it would be somthing like every ten seconds without movement, but they changed it so it has become less practical for snipers and ARs.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Yeah, for ARs you need the stock attachment. ...but I can't say I'm sad about snipers not getting the benefit of Ghost. I dislike snipers a great deal. (which is also a reason I like smaller maps and like Black Ops 2 so much.)&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d6d7eb5b-aaac-4162-a14f-152529957657] --&gt;</description>
      <pubDate>Mon, 06 May 2013 20:49:36 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414412465?tstart=0#414412465</guid>
      <dc:date>2013-05-06T20:49:36Z</dc:date>
      <clearspace:dateToText>2 weeks, 1 day ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The maps just keep getting smaller.</title>
      <link>http://community.activision.com/message/414411998?tstart=0#414411998</link>
      <description>&lt;!-- [DocumentBodyStart:8a1e3bdf-1777-4aab-994b-8bbc1ef0d61b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I get how some players want bigger maps, but I am not one of them. I love the small maps, and love the SMGs. I also love running and gunning, so Treyarch scored big points with me with how they made the Ghost perk function.&lt;/p&gt;&lt;p&gt;I started with MW2, and I've enjoyed Black Ops 2 more than any other COD.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8a1e3bdf-1777-4aab-994b-8bbc1ef0d61b] --&gt;</description>
      <pubDate>Mon, 06 May 2013 19:06:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414411998?tstart=0#414411998</guid>
      <dc:date>2013-05-06T19:06:44Z</dc:date>
      <clearspace:dateToText>2 weeks, 1 day ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: fast hands question</title>
      <link>http://community.activision.com/message/414384395?tstart=0#414384395</link>
      <description>&lt;!-- [DocumentBodyStart:bb2e9dae-c53b-4a7d-b414-25d1f19213e2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;FAI-HUN1209 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;i know how it works and what it does but do people actually user it in there setups. and is it worth it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;it's it worth it to run toughness and fast hands?together would that help in a gun fight , anything felt like it made the reaction faster using it &lt;/p&gt;&lt;p&gt;Thanks for any feed back&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Fast hands is worth it for the guy running overkill who has a longer range weapon and then an SMG. Also, the sniper who like to switch to his pistol quickly for the CQB.&lt;/p&gt;&lt;p&gt;If you run tac inserts and C4, it's pretty nice to have fast hands.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I usually make a choice in a class between toughness and fast hands because I really like to run 3rd perk wildcard so I can run two 3rd tier perks. I think Engineering is a MUST, in some classes I'll have Engineering and Tactical mask and other Engineering and Dexterity.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;That's why I think it's very important to prestige and get those custom classes maxed out 10. I like using classes with only slight variations.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bb2e9dae-c53b-4a7d-b414-25d1f19213e2] --&gt;</description>
      <pubDate>Mon, 29 Apr 2013 03:12:21 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414384395?tstart=0#414384395</guid>
      <dc:date>2013-04-29T03:12:21Z</dc:date>
      <clearspace:dateToText>3 weeks, 2 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: why dont more people play hardcore?</title>
      <link>http://community.activision.com/message/414384394?tstart=0#414384394</link>
      <description>&lt;!-- [DocumentBodyStart:15f14b5f-fcb3-46f2-8fb9-10365e97f6d1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;nicedrewishfela wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Good players don't rely on killcams. I know where I got killed from 99% of the time.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It isn't as slow paced as people seem to think. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And if people are "Trying to hold down a side", that is called good strategy, and is forced upon us in many ways by the spawn system in this game. Coordinated teams can, and often do, break these with smart tactics.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And I wouldn't say there "more of these types of people" in Hardcore at all. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;After all, the majority of the "camping" threads on here are written by Core players.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I guess we'll just have to agree to disagree on whether there are "more of these types of people" in HC.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;When there are dudes camping it up from a distance, the no killcam situation becomes a haven and it's not so easy to tell where the guy is camping.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Well, cool. I'm just glad there's something for everyone. Even though I definitely see threads where HC players aren't happy with what's currently being offered.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:15f14b5f-fcb3-46f2-8fb9-10365e97f6d1] --&gt;</description>
      <pubDate>Mon, 29 Apr 2013 02:57:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414384394?tstart=0#414384394</guid>
      <dc:date>2013-04-29T02:57:31Z</dc:date>
      <clearspace:dateToText>3 weeks, 2 days ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: why dont more people play hardcore?</title>
      <link>http://community.activision.com/message/414384086?tstart=0#414384086</link>
      <description>&lt;!-- [DocumentBodyStart:13c9ea3f-8f5d-4620-a5bc-1dbbb3be375d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;nicedrewishfela wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;EODBombSquad wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Hardcore is a campfest always has been. Its more ppl playing tactical hide &amp;amp; seek that's why most HCTDM games never hit the score limit &amp;amp; timeout. Anyone denying HCTDM is not a campfest is definitely camping like a little girl. And I smack the **** out them right now!&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt; Ladies and Gentleman, profound ignorance at it's finest.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Claims HCTDM never hits the score limit.... I only play HC TDM, just checked my last 50 matches on Elite... guess what? There were ZERO instances in which the match didn't reach the score limit. So your thinking is wrong.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;There is no more camping in HC than there is in Core. The fact of the matter is, every mode has camping to some degree. The difference between HC and Core is, you can't just run willy nilly out into the open and expect to live. You have to move more tactically around corners and through Close Quarters areas.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It seems your opinions are based on previous games. In this game, it isn't unusual for some very fast paced games. I see rushers just as much if not more than campers. The difference is.. the ones who don't think about what they are doing end up dying often to more intelligent, tactical players.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;If you don't enjoy it... don't play it. But don't sit there and denigrate an entire population of players. Your attitude dictates your experience.. and your attitude stinks.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Maybe your definition of camping is the cliche of, "A guy in a corner ADSing."&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Let's broaden it to the guys that say, "I'm just holding down a section of the map." "I'm not camping, I stay in one spot, get two or three kills and then move to another spot." - Let's not open the debate of whether that's actually camping or not, there are already way too many threads going down that path.&lt;/p&gt;&lt;p&gt;...but, will you say there aren't more of these kinds of people in HC?&lt;/p&gt;&lt;p&gt;Maybe these are the kinds of players you were referring to when you were talking about tactical players?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;At the end of the day, we both agree that it's a slower paced game and it's much harder to do well as a run-n-gunner.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Personally, I don't like it HC because it is a slower-paced game, and because the people that do camp enjoy the the fact that there is no killcam.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:13c9ea3f-8f5d-4620-a5bc-1dbbb3be375d] --&gt;</description>
      <pubDate>Mon, 29 Apr 2013 02:01:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414384086?tstart=0#414384086</guid>
      <dc:date>2013-04-29T02:01:02Z</dc:date>
      <clearspace:dateToText>3 weeks, 2 days ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Camping has been "nerfed" more than ever and you're still complaining about it?</title>
      <link>http://community.activision.com/message/414368645?tstart=0#414368645</link>
      <description>&lt;!-- [DocumentBodyStart:4a715721-48bd-409e-b016-185d684203df] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;ghamorra wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&amp;lt;rant&amp;gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Treyarch couldn't have nerfed this legit strategy anymore than they did. With Ghost unlocked at 55, the CUAV unlocked at 28, and the UAV being so easy to get that simply shooting them out of the air is impossibly practical. So why are there still complaints about camping?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Simple, people who are doing the complaining just don't know how to play the game. I remember a thread I read yesterday that someone commented on:&lt;br/&gt;"...it was impossible to take "B" flag because a guy was sitting far away killing everyone who tried"&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Well my friend, that sounds like a legit strategy to me. Get a bunch of kills defending the objective, you know the game tracks those types of kills and rewards you for it, right?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Second, I challenge anyone who complains to go back and watch the game film and watch this "camper" play the entire match. I bet you find out some eye opening information. Like maybe he knows you're coming (the UAV is up non-stop), or maybe he's getting a bunch of kills from that one spot. Why would you move from a location if all the action is taking place there? "Oh, allow me to remove myself this choke point so I don't get called a camper for actively playing the game"&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Campers aren't the problem, those who are ignorant to what's going on are. So go ahead and complain some more. Say that "this is causing camping" or "that is causing camping". The next game it will be removed so you can stop crying and campers will just continue to do what they do because they're resilient motherfckers who will still kick your ass regardless of what's thrown at them. I've found that campers are more capable of adapting to their environment than any other type of player, and know that they still obtain the objective &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;br/&gt;Why all of this? Because camping isn't an issue, it's just made out to be so people can feel better about their incompetence&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;lt;/rant&amp;gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Ghost not working for campers was a brilliant move on the part of Treyarch and I can't commend them enough for the new Ghost perk. The fact that a camper can no longer really be stealth has made me gripe much less about campers.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;A sniper camping the B Flag can hardly be called resilient. Can someone with an LMG and target finder camping an objective be called resilient? Hmm, yeah, I'm going to have to go ahead and say, "No."&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;At the end of the day, camping works. It's easier to get a higher K/D if you're camping than if you're running and gunning. What does a noob do? Camp. Why? Because it's easier to do well when you let people come to you while you wait. Plain and simple. So is camping legit? I guess it must be.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4a715721-48bd-409e-b016-185d684203df] --&gt;</description>
      <pubDate>Wed, 24 Apr 2013 05:46:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414368645?tstart=0#414368645</guid>
      <dc:date>2013-04-24T05:46:53Z</dc:date>
      <clearspace:dateToText>3 weeks, 6 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Game time snacks</title>
      <link>http://community.activision.com/message/414368146?tstart=0#414368146</link>
      <description>&lt;!-- [DocumentBodyStart:302b2557-5472-4f6d-82b0-a4fd869242d6] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;A little coke and some funyuns.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:302b2557-5472-4f6d-82b0-a4fd869242d6] --&gt;</description>
      <pubDate>Wed, 24 Apr 2013 00:51:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414368146?tstart=0#414368146</guid>
      <dc:date>2013-04-24T00:51:57Z</dc:date>
      <clearspace:dateToText>4 weeks, 4 hours ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
  </channel>
</rss>

