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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Tue, 02 Apr 2013 11:04:29 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-04-02T11:04:29Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Your definition of "Camping."</title>
      <link>http://community.activision.com/message/414278481?tstart=0#414278481</link>
      <description>&lt;!-- [DocumentBodyStart:cb61aefa-91ec-4885-b6a2-ca9eaa921dfd] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160; To me a camper is the dude who is only comfortable within one section of the map and will always head back to the same spot or two which are pretty close to the spawns through the entire round much like this sniper.&lt;/p&gt;&lt;p&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/GgU-_0Ec0lY?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;/p&gt;&lt;p&gt;&amp;#160; He did exactly the same thing the entire match either in that spot or in the opening opposite most rounds will have a dude or 2 doing the same thing and sticking to a spot they're comfortable in and will only catch you out if you're moving to fast or just plain ignore the fact you're about to hit a camp zone. ~shrug~ camping is just another way to play and comes with all FPS games.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cb61aefa-91ec-4885-b6a2-ca9eaa921dfd] --&gt;</description>
      <pubDate>Tue, 02 Apr 2013 11:04:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414278481?tstart=0#414278481</guid>
      <dc:date>2013-04-02T11:04:29Z</dc:date>
      <clearspace:dateToText>1 month, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Restocking the boom</title>
      <link>http://community.activision.com/message/414268743?tstart=0#414268743</link>
      <description>&lt;!-- [DocumentBodyStart:b113798e-3150-485e-8c36-cab02d0f8bc5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; It's a perk i've never really bothered with but I decided to switch out cold blooded for scavanger and i'm kind of surprised by how fast it's become part of most of my classes. It's not so much the extra ammo I find useful it's the extra bricks of C4 and emp grenades it provides that won me over, in a game where most of the maps are multi-tiered and filled with up and over spots it's a life saver having an endless supply of explosives, I was just wondering if there's any perks you wrote off only to try them out and found them to be really good ?&lt;/p&gt;&lt;p&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/9F46MNVejbs?wmode=transparent" width="425"&gt;

&lt;/iframe&gt; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b113798e-3150-485e-8c36-cab02d0f8bc5] --&gt;</description>
      <pubDate>Sat, 30 Mar 2013 15:45:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414268743?tstart=0#414268743</guid>
      <dc:date>2013-03-30T15:45:03Z</dc:date>
      <clearspace:dateToText>1 month, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>9</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: The Key To Getting Better: Good Decision Making</title>
      <link>http://community.activision.com/message/414225032?tstart=0#414225032</link>
      <description>&lt;!-- [DocumentBodyStart:4c77a4c4-da99-4c77-9f94-c05b48896da7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160; Good clip now i'll know who to curse when a rash of randoms hide out by the fountain ~ugh~ being nice is like poison to me i'm off to kick a puppy.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4c77a4c4-da99-4c77-9f94-c05b48896da7] --&gt;</description>
      <pubDate>Mon, 18 Mar 2013 20:33:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414225032?tstart=0#414225032</guid>
      <dc:date>2013-03-18T20:33:03Z</dc:date>
      <clearspace:dateToText>2 months, 1 day ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Lethal mid-range score streak combo.</title>
      <link>http://community.activision.com/message/414223353?tstart=0#414223353</link>
      <description>&lt;!-- [DocumentBodyStart:8b1afd5f-68b0-41ea-96c0-f90d7cb72ffe] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;FreindlyCoDPlayer wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;.You get 25 points per kill, and in most situations your gun or a C4 would kill the enemy just as easily.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; Well that could be said for most of the low to mid range score streaks, finally the urban legend noob tube has been breathed to life, i'm a big supporter of C4 it's even in the clip netting a trip kill but between the direct impact OHK, it's rate of fire negating flak jacket wearers, the range it has and it's QS ability the war machine is a different beast to C4 and not really comparable.&lt;/p&gt;&lt;p&gt;&amp;#160; Each WM delivers up about 5 kills and can't be taken off you chuck on the fact it's feasible to earn a couple a round and the benefits soon stack up, the sentry gun to distract them and then the WM to blast them out of the way.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8b1afd5f-68b0-41ea-96c0-f90d7cb72ffe] --&gt;</description>
      <pubDate>Mon, 18 Mar 2013 12:31:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414223353?tstart=0#414223353</guid>
      <dc:date>2013-03-18T12:31:00Z</dc:date>
      <clearspace:dateToText>2 months, 1 day ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Lethal mid-range score streak combo.</title>
      <link>http://community.activision.com/message/414223071?tstart=0#414223071</link>
      <description>&lt;!-- [DocumentBodyStart:32ab598e-30af-4868-89c7-1dafe9ac67d3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160; After both getting blocked up by the AGR who seems to enjoy parking in doorways and also seeing the strange penchant at least 2 members of my team share of following each AGR less than a foot behind I switched out the old war horse for the destructive power of the war machine.&lt;/p&gt;&lt;p&gt;&amp;#160; It's a double edged sword as the kills pour in but you lose the safety net of distance the AGR provides so&amp;#160; i've noticed a slight increase in deaths but thanks to the WM's QS type of shot and the fact you have it untill it runs out of ammo the WM is well worth the points.&lt;/p&gt;&lt;p&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/2Wt7_JCy6DE?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:32ab598e-30af-4868-89c7-1dafe9ac67d3] --&gt;</description>
      <pubDate>Mon, 18 Mar 2013 07:12:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414223071?tstart=0#414223071</guid>
      <dc:date>2013-03-18T07:12:59Z</dc:date>
      <clearspace:dateToText>2 months, 1 day ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: The Sad Truth About Shotguns</title>
      <link>http://community.activision.com/message/414220886?tstart=0#414220886</link>
      <description>&lt;!-- [DocumentBodyStart:3baa3a51-5a37-489a-a571-9b8c5a7ab810] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Hells_Hawk wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I've out shot a lot of Ar's, not saying much in this game, but KSG and long barrel and red dot, it seems it has a far one hit kill as long as you hit chest up.&lt;/p&gt;&lt;p&gt;The ksg is really the only shotgun I now use, unless I want to go the the s12 and spray bullets because people are camping in a room. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; I like the KSG with laser,long barrel and stock and fair enough you can pick off snipers and people mid to long range but I wouldn't run the same route with it as I would an AR/sniper and the maps provide plenty of different sight lines for the weapons so there's no real reason on any map to be consistently entering the OHK range of the shotguns unless you're toting a shottie yourself it's the same principal as avoiding sniper sight lines.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3baa3a51-5a37-489a-a571-9b8c5a7ab810] --&gt;</description>
      <pubDate>Sun, 17 Mar 2013 19:06:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414220886?tstart=0#414220886</guid>
      <dc:date>2013-03-17T19:06:30Z</dc:date>
      <clearspace:dateToText>2 months, 2 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: The Sad Truth About Shotguns</title>
      <link>http://community.activision.com/message/414220881?tstart=0#414220881</link>
      <description>&lt;!-- [DocumentBodyStart:de843d32-0b47-4525-80bc-cbdce52671c4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Hells_Hawk wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Unless the shotgun user has gone to the ksg, as those slug rounds with range can still one hit and mid range... &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; Even the KSG can be negated with range and cover, I love the KSG but I wouldn't take it on the mostly mid-range route.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:de843d32-0b47-4525-80bc-cbdce52671c4] --&gt;</description>
      <pubDate>Sun, 17 Mar 2013 18:50:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414220881?tstart=0#414220881</guid>
      <dc:date>2013-03-17T18:50:28Z</dc:date>
      <clearspace:dateToText>2 months, 2 days ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: The Sad Truth About Shotguns</title>
      <link>http://community.activision.com/message/414220880?tstart=0#414220880</link>
      <description>&lt;!-- [DocumentBodyStart:7fa87264-62ac-4450-bea1-1402c7e99625] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;ghamorra wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Its not so much keeping your distance, its more about the unloading 3 or 4 rounds only to OHK &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; Yeah that can suck but COD spanks into you pretty fast that even if the shotgunner has their backs to me that it's best to always back pedal as you engage and the tac button layout will save you more often than not.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7fa87264-62ac-4450-bea1-1402c7e99625] --&gt;</description>
      <pubDate>Sun, 17 Mar 2013 18:48:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414220880?tstart=0#414220880</guid>
      <dc:date>2013-03-17T18:48:29Z</dc:date>
      <clearspace:dateToText>2 months, 2 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: The Sad Truth About Shotguns</title>
      <link>http://community.activision.com/message/414220878?tstart=0#414220878</link>
      <description>&lt;!-- [DocumentBodyStart:08f535db-9fd6-4c6b-ba8f-0fe68daa59c1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; Between the abundant cover and tiered maps staying out of shotgunners reach isn't that hard as soon as you see more than 2 enemy in a ballcap just switch to the mid-range path and the shotguns are negated.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:08f535db-9fd6-4c6b-ba8f-0fe68daa59c1] --&gt;</description>
      <pubDate>Sun, 17 Mar 2013 18:41:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414220878?tstart=0#414220878</guid>
      <dc:date>2013-03-17T18:41:20Z</dc:date>
      <clearspace:dateToText>2 months, 2 days ago</clearspace:dateToText>
      <clearspace:replyCount>7</clearspace:replyCount>
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      <title>Re: When do people leave games? See if people are truthful</title>
      <link>http://community.activision.com/message/414216337?tstart=0#414216337</link>
      <description>&lt;!-- [DocumentBodyStart:9f52783a-0329-4540-afe9-be885ff54124] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160; Pretty much only if the door goes or if i've played toilet break roulette to long and the beer to bladder space ratio is way off other than that I stick it out as it's just a game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9f52783a-0329-4540-afe9-be885ff54124] --&gt;</description>
      <pubDate>Sat, 16 Mar 2013 13:17:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414216337?tstart=0#414216337</guid>
      <dc:date>2013-03-16T13:17:59Z</dc:date>
      <clearspace:dateToText>2 months, 3 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Lethal mid-range score streak combo.</title>
      <link>http://community.activision.com/message/414216328?tstart=0#414216328</link>
      <description>&lt;!-- [DocumentBodyStart:8c12806c-8b13-4109-8b79-73b3c6f65a66] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Harv72 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Seriously, tho...that would work very well against bad opponents, but against anyone with half a clue it's just going to feed the opposing team points while wasting your own. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; Yeah some rounds all I hear is enemy have destroyed your SG but even that can be kind of helpfull seeing a thrown EMP/C4 lets you fix in on the enemy that's taking the sneaky approach. Also 80% of the time I use the sentry like the old claymore trick I charge it towards the enemy and drop it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Harv72 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt; but I know big words and use punctuation quite deftly, so I'm obviously correct.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160;&amp;#160; I feel the pain you must endure reading through my shambolic posts anything other than a full stop and it gets hazy for me &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/grin.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Harv72 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt; Barring some incredible luck, the HK Drone is only good as a minor harassment tool. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; The HK is my achilles heel I know there's way better streaks but I love the HK it does just enough as in killing UAVs/CUAVs and people and you can launch a load during an average round of KC that i'll probably still be using it at the end of the games life.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8c12806c-8b13-4109-8b79-73b3c6f65a66] --&gt;</description>
      <pubDate>Sat, 16 Mar 2013 11:53:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414216328?tstart=0#414216328</guid>
      <dc:date>2013-03-16T11:53:06Z</dc:date>
      <clearspace:dateToText>2 months, 3 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Lethal mid-range score streak combo.</title>
      <link>http://community.activision.com/message/414216249?tstart=0#414216249</link>
      <description>&lt;!-- [DocumentBodyStart:82f580bc-d19f-44d5-8cca-ee0d36b1b2bc] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;ghamorra wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Personal opinion, but the HK is too damn easy to get for being such a consistently lethal streak.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; I honestly just see it as the new predator missile it's perfect for thoese junk rounds where nothing goes right whether it's a better enemy team pounding on you or the evils of lag but one 20 second chain of things going right and you nab a piece of kit that can either take out an enemy score streak or cause some poor dude to rage out.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;ghamorra wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I like support Streaks like the CUAV and VSAT (UAV is seems like a waste with how much its spammed) and then I save #3 for either Dogs or SWARM.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; I used to like lighting up the mini-map and shutting down the enemy mini-map but after seeing people just blindly stroll into areas infested with red dots I shifted gears into giving the enemy something ground based to focus on.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:82f580bc-d19f-44d5-8cca-ee0d36b1b2bc] --&gt;</description>
      <pubDate>Sat, 16 Mar 2013 11:28:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414216249?tstart=0#414216249</guid>
      <dc:date>2013-03-16T11:28:51Z</dc:date>
      <clearspace:dateToText>2 months, 3 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Lethal mid-range score streak combo.</title>
      <link>http://community.activision.com/message/414216244?tstart=0#414216244</link>
      <description>&lt;!-- [DocumentBodyStart:80d92f9a-0e87-4fbc-b9b6-251cf13a5e9d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;FreindlyCoDPlayer wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I never even stooped to the level of bolt holing with a shot gun, not cool man. I have never equipped a launcher, so you probably fed of people like me who had no map awareness. Bold strategy&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; I'm always willing to sink just that little lower &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/grin.gif" width="16px"/&gt;&amp;#160; but that factory section on drone or house on raid just felt oh so right and it defied the laws of diminishing returns people would just funnel in.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;FreindlyCoDPlayer wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;using your wife as a decoy, major noob move. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; It saves me carrying the riot sheild although the joy she still gains from betty kills is disturbing.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:80d92f9a-0e87-4fbc-b9b6-251cf13a5e9d] --&gt;</description>
      <pubDate>Sat, 16 Mar 2013 11:11:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414216244?tstart=0#414216244</guid>
      <dc:date>2013-03-16T11:11:46Z</dc:date>
      <clearspace:dateToText>2 months, 3 days ago</clearspace:dateToText>
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      <title>Re: Lethal mid-range score streak combo.</title>
      <link>http://community.activision.com/message/414215367?tstart=0#414215367</link>
      <description>&lt;!-- [DocumentBodyStart:fdafd3c2-fcf3-4834-9d32-9c0c61d2d985] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;FreindlyCoDPlayer wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Speaking from a "bolt holer" I would say my map control is on point most of the time. The issue I've found with sentry guns is that they cause enemies to take new routes. When I'm locking down a portion of the map, enemies come back for vengance. When a sentry gun does it, they go a new route and screw up the traffic patterns I want them to take.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; I favour the hit and run approach to map control I like the enemy trying to "take" a section and the sentry gun makes them think there's a "camper" nearby much like a randomly dropped trophy system so it gives them a focal point where they think I am so they'll try to flank and I ambush them plus the mrs has been playing again so she betties or bettys ? the more direct route.&lt;/p&gt;&lt;p&gt;&amp;#160; Weirdly I found myself using bolt holes when I was using the stealth as the enemy mostly seem to run to cover rather than shoot it down but it was great for doing the m12's challanges.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fdafd3c2-fcf3-4834-9d32-9c0c61d2d985] --&gt;</description>
      <pubDate>Sat, 16 Mar 2013 02:02:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414215367?tstart=0#414215367</guid>
      <dc:date>2013-03-16T02:02:43Z</dc:date>
      <clearspace:dateToText>2 months, 4 days ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Lethal mid-range score streak combo.</title>
      <link>http://community.activision.com/message/414215325?tstart=0#414215325</link>
      <description>&lt;!-- [DocumentBodyStart:9fa7b3cb-299d-44a1-8e48-6920b0a667cc] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;BukLau101 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Nice gameplay although personally I don't see that setup getting too many kills, the HK usually get 1, the sentry gun gets taken out very quickly and the AGR is notorius (in TDM and KC) for being useless unless you control it however the next time I play Blops 2 I might give this setup a try.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; Yeah I agree the kills per streak is on the low end but you can normally drop quite a few each round of KC so mostly they'll add about 12 kills to my normal total although switching out the HK for the stealth/escort should increase the kills but I like the HK to much to switch it out.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9fa7b3cb-299d-44a1-8e48-6920b0a667cc] --&gt;</description>
      <pubDate>Sat, 16 Mar 2013 01:43:24 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414215325?tstart=0#414215325</guid>
      <dc:date>2013-03-16T01:43:24Z</dc:date>
      <clearspace:dateToText>2 months, 4 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Lethal mid-range score streak combo.</title>
      <link>http://community.activision.com/message/414215245?tstart=0#414215245</link>
      <description>&lt;!-- [DocumentBodyStart:915aac91-7b0e-4928-9255-7252fef5efeb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;FreindlyCoDPlayer wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Noob.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; ~pffft~ this coming from someone who doesn't know which end the sentry gun shoots from.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;FreindlyCoDPlayer wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;In terms of midrange I tried out Lightning Strike/Stealth Chopper/VSAT for the first time last night. I was relatively drunk, and it was still pretty decent. Whenever I use the AGR it doesn't do anything and Sentry guns are either amazing or terrible. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; Dude I hate using the lightning strike not even sure why but when it was forced on me I loathed it after closing the case it'd take me a second or 2 to readjust and as you know this headless chicken is mostly deep in enemy territory so I died quite a few times so it's a me rather than streak issue.&lt;/p&gt;&lt;p&gt;&amp;#160; The stealth I like but on the laggier rounds you'd hear it shoot a load but no kills would pop up but Ramboners stealth/escort worked quite well.&lt;/p&gt;&lt;p&gt;&amp;#160; The sentry gun plays to how I like to work the map i'll plonk it in the middle of the enemy where its shelf life is low but it'll normally get 3-6 kills which isn't a ton but the kills mount up when you can drop 4+ sentry guns a match. The AGR well that's just pot luck although 2 on the field is fun.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:915aac91-7b0e-4928-9255-7252fef5efeb] --&gt;</description>
      <pubDate>Sat, 16 Mar 2013 01:37:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414215245?tstart=0#414215245</guid>
      <dc:date>2013-03-16T01:37:34Z</dc:date>
      <clearspace:dateToText>2 months, 4 days ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Lethal mid-range score streak combo.</title>
      <link>http://community.activision.com/message/414214921?tstart=0#414214921</link>
      <description>&lt;!-- [DocumentBodyStart:14f228d8-c4dc-4ae9-b114-56018dd65511] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160; After mixing and matching different score streaks in the search for the combo that fits my manic playing on KC I've finally settled on the HK, Sentry and AGR combo. Sometimes it goes awry if the enemy remember the EMP grenades but more often than not the sentry gun/AGR normally last long enough to pull in a couple of kills.&lt;/p&gt;&lt;p&gt;&amp;#160; Another bonus of the sentry guns is their wide sweep which between 2 of them can lock off sections of the maps shepherding the enemy either into the area where your trusty AGR is trundling around waiting to pick them off or straight into your team. The slight disadvantage is the real estate that the sentry takes up so it's a balancing act between selecting good vantage points without blocking any prime sniper/lockdown spots but for myself this is balanced out by the control it gives me over where the tags are created.&lt;/p&gt;&lt;p&gt;&amp;#160; The AGR is a great piece of kit apart from the odd time it decides to block up a doorway although they wont drag in a huge number of kills the HK,SG and AGR will pull their weight. This round I finished 60-16 but most rounds the kills normally end up in the 45 range.&lt;/p&gt;&lt;p&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/i1VEtmkoCig?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:14f228d8-c4dc-4ae9-b114-56018dd65511] --&gt;</description>
      <pubDate>Sat, 16 Mar 2013 00:50:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414214921?tstart=0#414214921</guid>
      <dc:date>2013-03-16T00:50:57Z</dc:date>
      <clearspace:dateToText>2 months, 4 days ago</clearspace:dateToText>
      <clearspace:replyCount>25</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: HK most versatile score streak?</title>
      <link>http://community.activision.com/message/414200681?tstart=0#414200681</link>
      <description>&lt;!-- [DocumentBodyStart:214fbb14-49b6-4f8d-a763-a8517e785372] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;SharpShooter111 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The Hunter Killer Drone has the uncanny ability to always target me and ending my scorestreaks. So naturally, i despise it.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;#160; I get pounded by the HK if I hear "enemy HK" I just no i'm gonna hear the dreaded lockon beep I just hate being on the mini map so can't switch out ghost for blind eye.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:214fbb14-49b6-4f8d-a763-a8517e785372] --&gt;</description>
      <pubDate>Tue, 12 Mar 2013 18:31:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414200681?tstart=0#414200681</guid>
      <dc:date>2013-03-12T18:31:32Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>HK most versatile score streak?</title>
      <link>http://community.activision.com/message/414200058?tstart=0#414200058</link>
      <description>&lt;!-- [DocumentBodyStart:be00a401-2e86-4213-abde-4247e1c8a73e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160;&amp;#160; For it's place on the score streak ladder the HK offers a lot, it's good for lobbing directly at people also it acts as a great killer of enemy score streaks on the tighter maps it's perfect for removing UAV/CUAV without having to stand still so ghost keeps you off the mini-map also it makes mince meat out of sentry guns, AGRs and escort drones overall it offers everything the old predator missile did without the downtime...although if you take your eye off it the HK will 180 and kick you like a mule.&lt;/p&gt;&lt;p&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/a0vPEnNrvhY?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:be00a401-2e86-4213-abde-4247e1c8a73e] --&gt;</description>
      <pubDate>Tue, 12 Mar 2013 14:59:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414200058?tstart=0#414200058</guid>
      <dc:date>2013-03-12T14:59:22Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: BO2 Revolution: PeaceKeeper best gun in the game? Favorite Revolution Map? Discuss ;)</title>
      <link>http://community.activision.com/message/414199375?tstart=0#414199375</link>
      <description>&lt;!-- [DocumentBodyStart:2e90e69b-146b-4cde-9c39-ec7e3a382187] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&amp;#160; The PK like every gun will be the best thing since sliced bread for some, ~meh~ for others and a waste of space for the rest. It's all about where a players strengths and weaknesses lie and which gun fills in the gaps their game better. Personally I love the PK and snatch it up every chance I get and it nudges the MP7 from the top of my SMG list.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2e90e69b-146b-4cde-9c39-ec7e3a382187] --&gt;</description>
      <pubDate>Tue, 12 Mar 2013 10:22:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414199375?tstart=0#414199375</guid>
      <dc:date>2013-03-12T10:22:53Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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