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  <channel>
    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Thu, 22 Sep 2011 01:00:19 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2011-09-22T01:00:19Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Shangri la dials and buttons</title>
      <link>http://community.activision.com/message/105848893?tstart=0#105848893</link>
      <description>&lt;!-- [DocumentBodyStart:8e31725c-bf2b-489d-ac76-9735bebe6021] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;spencerdrake wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;How about symbology, has anyone found out if the symbols on the dials mean anything? There's also an inscription around the edges of the gongs, does that translate into anything? I also just saw that there is another path that you can't get to above the path from the waterfall pool towards the power, does it go anywhere?&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
The symbols on the dials are Myan numbers the single dot is a one, the straight line means 5, and the the C symbol means 10 but u might switch the 5 and 10 cant remember.&amp;#160; Have not noticed the inscription will check it out. As for the path u r talking about it is the same path the mine cart uses when u come down.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8e31725c-bf2b-489d-ac76-9735bebe6021] --&gt;</description>
      <pubDate>Thu, 22 Sep 2011 01:00:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105848893?tstart=0#105848893</guid>
      <dc:date>2011-09-22T01:00:19Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: still freezing.</title>
      <link>http://community.activision.com/message/104544948?tstart=0#104544948</link>
      <description>&lt;!-- [DocumentBodyStart:c6165256-bc67-47c3-afc7-ea1fce033fca] --&gt;&lt;div class="jive-rendered-content"&gt;I have froze up in TDM right at the start when the pick ur class comes up.&amp;#160; Not only did I freeze but the whole team of 6 froze as well.&amp;#160; This is really annoying!!!&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c6165256-bc67-47c3-afc7-ea1fce033fca] --&gt;</description>
      <pubDate>Sun, 30 Jan 2011 17:29:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104544948?tstart=0#104544948</guid>
      <dc:date>2011-01-30T17:29:38Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: REPORT SYSTEM A NO NO</title>
      <link>http://community.activision.com/message/104544797?tstart=0#104544797</link>
      <description>&lt;!-- [DocumentBodyStart:f42b9636-bd61-4965-ba3b-f21ad847b924] --&gt;&lt;div class="jive-rendered-content"&gt;If your friend, or maybe it was you, got demoted it was for a good reason not just b/c players kept reporting him or YOU.&amp;#160; They try not to just go by what others say.&amp;#160; They do check the leader boards and resent games before demoting.&amp;#160; So there was a reason!&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f42b9636-bd61-4965-ba3b-f21ad847b924] --&gt;</description>
      <pubDate>Sun, 30 Jan 2011 17:10:07 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104544797?tstart=0#104544797</guid>
      <dc:date>2011-01-30T17:10:07Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: RE:(Gameplay Update)Vahn, An Open Letter</title>
      <link>http://community.activision.com/message/104476888?tstart=0#104476888</link>
      <description>&lt;!-- [DocumentBodyStart:551ed196-3250-428b-92ce-47e64eca33cf] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;GhostHound wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'd mostly agree with the OP on the isuues raised.&lt;br/&gt;
&lt;br/&gt;
Although I think giving the player who finishes off a player in second chance an assist is a &lt;span style="text-decoration:underline;"&gt;&lt;strong&gt;good&lt;/strong&gt;&lt;/span&gt; idea. I've wanting to see that for years.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
I agree but I would change one thing.&amp;#160; Ok the person who puts him in second chance should get the kill unless he is killed by the person who fell.&amp;#160; In that case if someone comes along after the person who dropped him has died then the person who finished the second chancer should get the kill and the person who died should get an assist.&amp;#160; If that makes sense.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:551ed196-3250-428b-92ce-47e64eca33cf] --&gt;</description>
      <pubDate>Mon, 24 Jan 2011 19:55:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104476888?tstart=0#104476888</guid>
      <dc:date>2011-01-24T19:55:16Z</dc:date>
      <clearspace:dateToText>2 years, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: I reach level 34, but it not show leaderboars!!!</title>
      <link>http://community.activision.com/message/104058411?tstart=0#104058411</link>
      <description>&lt;!-- [DocumentBodyStart:069fde24-85ba-442e-b6c1-b3a1d708ba81] --&gt;&lt;div class="jive-rendered-content"&gt;lol I just posted one that asked the same thing.&amp;#160; I don't know what the problem is with the boards but they are so messed up ive beat my old scores like 20 times now and the leader boards still havent changed.&amp;#160;&amp;#160; Its a bunch of bull!!&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:069fde24-85ba-442e-b6c1-b3a1d708ba81] --&gt;</description>
      <pubDate>Thu, 09 Dec 2010 01:11:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104058411?tstart=0#104058411</guid>
      <dc:date>2010-12-09T01:11:27Z</dc:date>
      <clearspace:dateToText>2 years, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Leaderboards whats the deal?</title>
      <link>http://community.activision.com/message/104058392?tstart=0#104058392</link>
      <description>&lt;!-- [DocumentBodyStart:639a6307-0ddc-4edb-a7ca-e0f9676b8577] --&gt;&lt;div class="jive-rendered-content"&gt;Has anyone else been having problems with the leader boards besides me?&amp;#160; I have made it to 25 on "FIVE" with well over the 100,000 in points but the boards didnt show it.&amp;#160; I also made it to 22 on DOA with over a million points and it didn't count either.&amp;#160; Does ne1 know whats the problem or is it just mine?&amp;#160; &lt;br/&gt;
&lt;br/&gt;
I would appreciate ne help, thanks!&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:639a6307-0ddc-4edb-a7ca-e0f9676b8577] --&gt;</description>
      <pubDate>Thu, 09 Dec 2010 01:07:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104058392?tstart=0#104058392</guid>
      <dc:date>2010-12-09T01:07:45Z</dc:date>
      <clearspace:dateToText>2 years, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: winters howl or ray gun</title>
      <link>http://community.activision.com/message/104058345?tstart=0#104058345</link>
      <description>&lt;!-- [DocumentBodyStart:97c28355-8f3b-414e-8c8d-eef3b991ef85] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;x757xShamrocked wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The ray gun is a better damage gun, while the winters howl is more of a support lets GTFO before they catch up. &lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
Sorry but you are wrong about that the winters howl is stronger then the ray gun. The only down side of the howl is the amount of ammo.&amp;#160; The ray gun is better for that reason.&amp;#160; But the raygun can only shoot one or maybe two zombies at once while the howl can shoot many more with one shoot.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:97c28355-8f3b-414e-8c8d-eef3b991ef85] --&gt;</description>
      <pubDate>Thu, 09 Dec 2010 01:01:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104058345?tstart=0#104058345</guid>
      <dc:date>2010-12-09T01:01:26Z</dc:date>
      <clearspace:dateToText>2 years, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Pentagon thief - Theory</title>
      <link>http://community.activision.com/message/103707705?tstart=0#103707705</link>
      <description>&lt;!-- [DocumentBodyStart:d8899f7a-04b6-4bd7-b8cf-1f6e08efd4ea] --&gt;&lt;div class="jive-rendered-content"&gt;Im not sure about the thief but I do know there are dogs in the new zombies I have seen them a couple of times but I have not seen them in the pentagon map yet.&amp;#160; So IDK&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d8899f7a-04b6-4bd7-b8cf-1f6e08efd4ea] --&gt;</description>
      <pubDate>Fri, 05 Nov 2010 19:47:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103707705?tstart=0#103707705</guid>
      <dc:date>2010-11-05T19:47:39Z</dc:date>
      <clearspace:dateToText>2 years, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Do you think Activision release Zombie Trailers too Late?</title>
      <link>http://community.activision.com/message/103645554?tstart=0#103645554</link>
      <description>&lt;!-- [DocumentBodyStart:56cd93b6-9c19-45fe-8525-ebf61e3d6272] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;majnu wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Hi,&lt;br/&gt;
&lt;br/&gt;
They always keep us hanging for too long hence why videos get leaked on YouTube and other sources. There is 9 days left before release and we have seen beta gameplay, wager matches, MP maps in the Intel for what seems an age now, but not 1 single information about ZOmbies apart from that G6nova site.&lt;br/&gt;
&lt;br/&gt;
So,&lt;br/&gt;
&lt;br/&gt;
Do you think Activision release Zombie Trailers too Late? &lt;br/&gt;
&lt;br/&gt;
Yay or Nay?&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
Its not Activision's game hello!! &lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:56cd93b6-9c19-45fe-8525-ebf61e3d6272] --&gt;</description>
      <pubDate>Sun, 31 Oct 2010 21:54:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103645554?tstart=0#103645554</guid>
      <dc:date>2010-10-31T21:54:59Z</dc:date>
      <clearspace:dateToText>2 years, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: *HOW TO GET THE THIRD ZOMBIES MAP*</title>
      <link>http://community.activision.com/message/103644756?tstart=0#103644756</link>
      <description>&lt;!-- [DocumentBodyStart:cdb49749-b0e4-4ab5-bb74-22146b45fc59] --&gt;&lt;div class="jive-rendered-content"&gt;Does not bother me either I always play on the hardest level first as well.&amp;#160; I'm sure if your friends have beatn it on vet. then they can invite you to their game ne way so its not that big of a deal if this is true.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cdb49749-b0e4-4ab5-bb74-22146b45fc59] --&gt;</description>
      <pubDate>Sun, 31 Oct 2010 21:05:07 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103644756?tstart=0#103644756</guid>
      <dc:date>2010-10-31T21:05:07Z</dc:date>
      <clearspace:dateToText>2 years, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Sally</title>
      <link>http://community.activision.com/message/103644668?tstart=0#103644668</link>
      <description>&lt;!-- [DocumentBodyStart:82a8d119-3d62-4480-83a9-f62c376364d5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;TheSelfCombustable wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Two things.&lt;br/&gt;
Thing number one.&lt;br/&gt;
Isn't Sally the name of Richtofen's daughter in Der Reise - the voice of that god-damn teddy?&lt;br/&gt;
Thing number two.&lt;br/&gt;
Correct me if I'm wrong, but it seems that every time he buys quick revive - the price goes up, and so it encourages not dying.&lt;br/&gt;
Or something.&lt;br/&gt;
That is all.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
You are right about Sally being in Der Reise but Sally was not Dr. Richtofens daughter she was Dr. Max's daughter and Richtofen trapped her and her dad along with the dog in side a testing chamber.&amp;#160; Richtofen hit the switch and it killed or changed them into ghost, spirits or something like that.&amp;#160; Sally wants to play a game.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:82a8d119-3d62-4480-83a9-f62c376364d5] --&gt;</description>
      <pubDate>Sun, 31 Oct 2010 20:59:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103644668?tstart=0#103644668</guid>
      <dc:date>2010-10-31T20:59:33Z</dc:date>
      <clearspace:dateToText>2 years, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The Marburg Virus</title>
      <link>http://community.activision.com/message/103590086?tstart=0#103590086</link>
      <description>&lt;!-- [DocumentBodyStart:4daa35df-dfc7-45ad-9d46-6e06d201dff8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;meerkat23 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I just think that treyarch are using real life happenings as a way to tie their zombie fiction together. Its a good tactic. I'm hoping we can piece the story together and tie up the narrative...&lt;br/&gt;
&lt;br/&gt;
And yes i believe that element 115 is responsible for the cool weapons but not the zombies. I will keep digging.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
Element 115 powered all the packed weapons along with the DG, 115 is also the power source for the teleports and the dogs&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4daa35df-dfc7-45ad-9d46-6e06d201dff8] --&gt;</description>
      <pubDate>Wed, 27 Oct 2010 19:59:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103590086?tstart=0#103590086</guid>
      <dc:date>2010-10-27T19:59:40Z</dc:date>
      <clearspace:dateToText>2 years, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The Marburg Virus</title>
      <link>http://community.activision.com/message/103589349?tstart=0#103589349</link>
      <description>&lt;!-- [DocumentBodyStart:5d65fcc9-c6e9-413c-8e38-111ce8c7bb4e] --&gt;&lt;div class="jive-rendered-content"&gt;Thats good work.&amp;#160; Want to hear more!!&amp;#160;&amp;#160;&amp;#160; &lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5d65fcc9-c6e9-413c-8e38-111ce8c7bb4e] --&gt;</description>
      <pubDate>Wed, 27 Oct 2010 19:10:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103589349?tstart=0#103589349</guid>
      <dc:date>2010-10-27T19:10:25Z</dc:date>
      <clearspace:dateToText>2 years, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: ZOMBIES DEATH MACHINE</title>
      <link>http://community.activision.com/message/103589259?tstart=0#103589259</link>
      <description>&lt;!-- [DocumentBodyStart:ca37c69a-248a-4745-a70a-e40fc3567a46] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Deadly Carisma wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Thanks for answering (:&lt;br/&gt;
Hm...I'm sure they will put it in there. It will make all the little kids happy...sadly.&lt;br/&gt;
It will be the new MG42.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
Your welcome. I dont know man can you imagine a mini gun upgraded you wouldnt need ne friends to help you just stand in a corner and mow them down.&amp;#160; That is to much power for one guy&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ca37c69a-248a-4745-a70a-e40fc3567a46] --&gt;</description>
      <pubDate>Wed, 27 Oct 2010 19:04:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103589259?tstart=0#103589259</guid>
      <dc:date>2010-10-27T19:04:15Z</dc:date>
      <clearspace:dateToText>2 years, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: ZOMBIES DEATH MACHINE</title>
      <link>http://community.activision.com/message/103589131?tstart=0#103589131</link>
      <description>&lt;!-- [DocumentBodyStart:b5628187-bc07-42aa-9347-ea431b3db0cb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Deadly Carisma wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;What's a death machine?&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
Its a Gatling mini gun I can not spell&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b5628187-bc07-42aa-9347-ea431b3db0cb] --&gt;</description>
      <pubDate>Wed, 27 Oct 2010 18:56:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103589131?tstart=0#103589131</guid>
      <dc:date>2010-10-27T18:56:16Z</dc:date>
      <clearspace:dateToText>2 years, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: ZOMBIES DEATH MACHINE</title>
      <link>http://community.activision.com/message/103589111?tstart=0#103589111</link>
      <description>&lt;!-- [DocumentBodyStart:eb4bff85-0d7e-4f66-86c2-432111314546] --&gt;&lt;div class="jive-rendered-content"&gt;Im not sure what he is talking about for 30 sec unless he is talking about what I said they should do.&amp;#160; My idea was that it could be a power up like instakill but instead everyone get the death machine for a set amount of time then when the time runs out you go back to normal guns.&amp;#160; I think this would work the best because if you could get it out of the box then that would be overpowered&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:eb4bff85-0d7e-4f66-86c2-432111314546] --&gt;</description>
      <pubDate>Wed, 27 Oct 2010 18:54:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103589111?tstart=0#103589111</guid>
      <dc:date>2010-10-27T18:54:53Z</dc:date>
      <clearspace:dateToText>2 years, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: :O NEW ZOMBIE DISCOVERY!!</title>
      <link>http://community.activision.com/message/103577283?tstart=0#103577283</link>
      <description>&lt;!-- [DocumentBodyStart:25b9b28c-7912-4927-a483-693bd2953461] --&gt;&lt;div class="jive-rendered-content"&gt;They sure look like monkeys to me.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:25b9b28c-7912-4927-a483-693bd2953461] --&gt;</description>
      <pubDate>Tue, 26 Oct 2010 23:32:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103577283?tstart=0#103577283</guid>
      <dc:date>2010-10-26T23:32:02Z</dc:date>
      <clearspace:dateToText>2 years, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ó Confirmed Zombie INFO  Ó</title>
      <link>http://community.activision.com/message/103577037?tstart=0#103577037</link>
      <description>&lt;!-- [DocumentBodyStart:8f443c00-9d07-45c1-9e51-ff5a76a0d8ac] --&gt;&lt;div class="jive-rendered-content"&gt;What did you mean by a mutant zombie??&amp;#160; Are you talking about the spider monkey zombies??&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8f443c00-9d07-45c1-9e51-ff5a76a0d8ac] --&gt;</description>
      <pubDate>Tue, 26 Oct 2010 23:17:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103577037?tstart=0#103577037</guid>
      <dc:date>2010-10-26T23:17:16Z</dc:date>
      <clearspace:dateToText>2 years, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ganja Smokers</title>
      <link>http://community.activision.com/message/103576866?tstart=0#103576866</link>
      <description>&lt;!-- [DocumentBodyStart:83e5f3e2-a6b4-407c-895e-81a1b3e40223] --&gt;&lt;div class="jive-rendered-content"&gt;All I have to say is read my name carefully.&amp;#160; Oh and I wish I lived in Cali as well.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:83e5f3e2-a6b4-407c-895e-81a1b3e40223] --&gt;</description>
      <pubDate>Tue, 26 Oct 2010 23:08:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103576866?tstart=0#103576866</guid>
      <dc:date>2010-10-26T23:08:06Z</dc:date>
      <clearspace:dateToText>2 years, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: In WaW what lvl did you get to on NZ?</title>
      <link>http://community.activision.com/message/103576486?tstart=0#103576486</link>
      <description>&lt;!-- [DocumentBodyStart:928f62e8-9856-4c27-9b06-ac77ace6ebf8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Scottish Ninja wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#804040;"&gt;Nacht Der Untoten - 18 (3players)&lt;br/&gt;
Verrukt - 17 (4players)&lt;br/&gt;
Shi No Numa - 21 (2 or 3 can't remember)&lt;br/&gt;
Der Riese - 98 (4people)&lt;/span&gt;&lt;br/&gt;
 &lt;img ___jive_emoticon_name="grin" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/grin.gif"/&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
Ok i can believe the first 3 but the last you so used a glitch and that would have took like 12 hours!&lt;br/&gt;
&lt;br/&gt;
I went to 43 with 4 and that took around 5-6 hours&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:928f62e8-9856-4c27-9b06-ac77ace6ebf8] --&gt;</description>
      <pubDate>Tue, 26 Oct 2010 22:45:05 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103576486?tstart=0#103576486</guid>
      <dc:date>2010-10-26T22:45:05Z</dc:date>
      <clearspace:dateToText>2 years, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
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