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    <title>Community : All Content - Site Feedback / Suggestions</title>
    <link>http://community.activision.com/community/call_of_duty/english/mw3/forums/support/site_feedback_suggestions</link>
    <description>All Content in Site Feedback / Suggestions</description>
    <language>en</language>
    <pubDate>Sat, 19 Nov 2011 22:32:44 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2011-11-19T22:32:44Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Multiple Clan Leaders</title>
      <link>http://community.activision.com/thread/100576315</link>
      <description>&lt;!-- [DocumentBodyStart:4444c9e3-1946-4d97-9de7-b658bb2d73af] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Clans should be able to have multiple clan leaders.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4444c9e3-1946-4d97-9de7-b658bb2d73af] --&gt;</description>
      <pubDate>Sat, 19 Nov 2011 22:32:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/100576315</guid>
      <dc:date>2011-11-19T22:32:44Z</dc:date>
      <clearspace:dateToText>15 hours, 5 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>17</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Elite Api</title>
      <link>http://community.activision.com/thread/100568644</link>
      <description>&lt;!-- [DocumentBodyStart:df4fb50e-552d-4901-8d84-04e969f9fd9f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I would like to suggest to COD, that there are multiple people who would love an API. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Think of the benefits, data can be pulled from the site ( maybe throw in a clause "if a founder" or "if pays monthly price") then turned into signatures, custom data sites, comparing sites. Custom clan sites. Anyways it'd be awesome to do, however there is not a rush since COD elite needs speed improvements. &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:df4fb50e-552d-4901-8d84-04e969f9fd9f] --&gt;</description>
      <pubDate>Tue, 08 Nov 2011 18:55:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/100568644</guid>
      <dc:date>2011-11-08T18:55:47Z</dc:date>
      <clearspace:dateToText>3 weeks, 4 days ago</clearspace:dateToText>
      <clearspace:replyCount>12</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Server prblems</title>
      <link>http://community.activision.com/thread/200686476</link>
      <description>&lt;!-- [DocumentBodyStart:2d30eac0-ffd3-4491-a4c2-a1d66c6b3ef5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Since 2 days ago something wrong happened!!! I changed my internet connection with a better one but when i enter COD MW3 to play online it just keep telling me that there is no server or&amp;#160; server problems ...Can i have some help here????&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2d30eac0-ffd3-4491-a4c2-a1d66c6b3ef5] --&gt;</description>
      <pubDate>Mon, 20 May 2013 21:39:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200686476</guid>
      <dc:date>2013-05-20T21:39:11Z</dc:date>
      <clearspace:dateToText>4 weeks, 1 day ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>suggestions for a good code (hopfully)</title>
      <link>http://community.activision.com/thread/200686426</link>
      <description>&lt;!-- [DocumentBodyStart:50f60bd0-10ad-4d9a-86ac-ba90f2fa693e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;alright guys&lt;/p&gt;&lt;p&gt;1) snipers from blackops 1&lt;/p&gt;&lt;p&gt;2)smgs from blackops 2&lt;/p&gt;&lt;p&gt;3)AR from all of them all were nice expecpt blackops2 i duno i cant seem to enjoy any except m27&lt;/p&gt;&lt;p&gt;3)keep ghost from blackops2 its realy balanced&lt;/p&gt;&lt;p&gt;4) mw3 layout as in each class has it own scorestreak that was nice (u never know when noobs hop on)&lt;/p&gt;&lt;p&gt;5)pick 10 system was nice but thats the reason why the pistols are way overpowered (best smg in game is the kap-40 believe me)&lt;/p&gt;&lt;p&gt;6) get back pro perks they were nice (but not pro ghost like blackops1 that was too much, and NO marathon pro like blackop1)&lt;/p&gt;&lt;p&gt;7) less head glitching spots because that is the cheapest move ever&lt;/p&gt;&lt;p&gt;8)NO TARGET FINDER or LMGS with NO recoil&lt;/p&gt;&lt;p&gt;9)it would be nice if u can make us design our own camo to a sertain extend&lt;/p&gt;&lt;p&gt;10)a map editor would be realy cool (u can make it only on lane) and every once in a while make a challenge who can make the best map and add it to playlist&lt;/p&gt;&lt;p&gt;11)tactical insertion is fine but alot of damn boosters use it u should like do something like "an ally has put his tactical insertion" so we can catch them boosters (u can witch this feature on and off because some ppl might get anooyed)&lt;/p&gt;&lt;p&gt;12)it would be nice if u make a small page of what we want to see, now ofcourse to a certain limit, make it something like u give us a question with some choices and we pick&lt;/p&gt;&lt;p&gt;13)dont make a spamable sniper like the SVU please?&lt;/p&gt;&lt;p&gt;14)REMOVE NUKETOWN such an ugly map its not nuketown its LMG target finder town&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:50f60bd0-10ad-4d9a-86ac-ba90f2fa693e] --&gt;</description>
      <pubDate>Mon, 20 May 2013 20:33:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200686426</guid>
      <dc:date>2013-05-20T20:33:50Z</dc:date>
      <clearspace:dateToText>4 weeks, 1 day ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Hosting=FPS drops, unplayable</title>
      <link>http://community.activision.com/thread/100570189</link>
      <description>&lt;!-- [DocumentBodyStart:735943b2-90c1-4a21-b96f-48d3f735aafa] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The person selected host in MW3 is at a severe disadvantage. The FPS drops so low that it makes the game impossible to play or enjoy. INFINITY WARD AND SLEDGEHAMMER GAMES, FIX YOUR GAME!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This problem is prominent on the PS3 version&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:735943b2-90c1-4a21-b96f-48d3f735aafa] --&gt;</description>
      <pubDate>Fri, 11 Nov 2011 01:06:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/100570189</guid>
      <dc:date>2011-11-11T01:06:41Z</dc:date>
      <clearspace:dateToText>1 month, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Lag-tastic</title>
      <link>http://community.activision.com/thread/200680941</link>
      <description>&lt;!-- [DocumentBodyStart:2611b77c-77c4-4b34-8de1-2070da0e08ec] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;As has been said a million times, this PoS game lags. And it is due to the stupid a$$ multiplayer system of having players from different CONTINENTS playing against each other. What fluckhead of a software engineer thought it would be a great idea to pair up people of different fuccking CONTINENTS? Hello, is anyone fckking home? God d4mn.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Other than than sh1t lag, the game is cool.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2611b77c-77c4-4b34-8de1-2070da0e08ec] --&gt;</description>
      <pubDate>Sat, 11 May 2013 19:54:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200680941</guid>
      <dc:date>2013-05-11T19:54:41Z</dc:date>
      <clearspace:dateToText>1 month, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Make this website...</title>
      <link>http://community.activision.com/thread/200670354</link>
      <description>&lt;!-- [DocumentBodyStart:356374d5-f05f-4b7b-9f1f-9bba090a860b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Can you guys please make this website compatable on Iphone browser or an App please? &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Silver &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:356374d5-f05f-4b7b-9f1f-9bba090a860b] --&gt;</description>
      <pubDate>Sun, 21 Apr 2013 19:04:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200670354</guid>
      <dc:date>2013-04-21T19:04:14Z</dc:date>
      <clearspace:dateToText>1 month, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Suggestions</title>
      <link>http://community.activision.com/thread/200669493</link>
      <description>&lt;!-- [DocumentBodyStart:c383c04e-922e-4295-9f1b-fd1068cc3934] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;How 'bout a remake of CoD 2? So that you can shoot through soft walls.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Three things that's bad in Call of Duty series:&lt;/p&gt;&lt;p&gt;1) When the screen shakes, which it does alot in Black Ops 1, it is supposed to visualize the body shaking, fx when the ground is disturbed by a bomb. But try jumping up and down yourself and see whether it means that the whole picture is moving too, because it don't! What you're looking at is still fixed while the objects around are moving closer or nearer.&lt;/p&gt;&lt;p&gt;2) That Horse you have to jump in Black Ops 2 is steared exactly like a Car. If you ever tried riding, it's not like that at all. And I doubt you could control a horse the same way as a car with explosions around. So that sucks!&lt;/p&gt;&lt;p&gt;3) If you've seen the CSI shows, maybe you've noticed some different filming technics in Las Vegas and New York everytime the picture flashes and changes, fx. suddenly showing "a memory" or different angle of something. The Las Vegas serie does that really good as example, but with New York it's more like a commercial and it really tires the eyes with all that change of scenery and flashing. Black Ops 1 have the same tiring effects. So I only completed that game a few times.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Black Ops 2 have lots of hot talk. But it's not documentary like WW II with CoD 2. I would prefer remake of the good old stories instead of hot talk and robot horses.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c383c04e-922e-4295-9f1b-fd1068cc3934] --&gt;</description>
      <pubDate>Fri, 19 Apr 2013 22:45:42 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200669493</guid>
      <dc:date>2013-04-19T22:45:42Z</dc:date>
      <clearspace:dateToText>2 months, 9 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Forum Account Issue</title>
      <link>http://community.activision.com/thread/200421552</link>
      <description>&lt;!-- [DocumentBodyStart:c9177857-ae5f-4a25-8932-a363359579d5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I wasn't 100% sure if this would be the best place, but thought I would give it a shot.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I registered on Call of Duty ELITE towards the end of 2011.&lt;/p&gt;&lt;p&gt;Have only ever had one account, and I think it would be the same one used across all the areas of the site, forums and linked sites (Activision etc.).&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;For whatever reason, my forum account appears to be split. My first post (over here: &lt;a class="jive-link-message-small" href="http://community.activision.com/message/106028673#106028673"&gt;http://community.activision.com/message/106028673#106028673&lt;/a&gt; ) seems to have been posted under the name "legendxz", whereas my current profile name and all else is "LegendzX". I checked out my profile and it states that my forum name is "LegendzX". Also checked out various settings, and am pretty sure that those two name variations are not mutual, in that the activity is not parallel. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I have posted twice on the above topic, the second time here: &lt;a class="jive-link-message-small" href="http://community.activision.com/message/205589880#205589880"&gt;http://community.activision.com/message/205589880#205589880&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Also, the account registration dates provided on the forum for those two names are different -&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;legendzx: 22-Sep-2011&lt;/p&gt;&lt;p&gt;LegendzX: 26-Nov-2011&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I am confident that I did not register twice. &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Thank you; hope this can be resolved.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c9177857-ae5f-4a25-8932-a363359579d5] --&gt;</description>
      <pubDate>Sun, 29 Apr 2012 13:50:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200421552</guid>
      <dc:date>2012-04-29T13:50:26Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>How do I leave my clan?</title>
      <link>http://community.activision.com/thread/200658378</link>
      <description>&lt;!-- [DocumentBodyStart:eafec675-2d49-47e7-92fc-3e43c5934e46] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;When I click the leave clan button and then say I am sure, nothing happens. I'm still in my clan. I have logged out and logged back in. Still in my clan. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:eafec675-2d49-47e7-92fc-3e43c5934e46] --&gt;</description>
      <pubDate>Mon, 01 Apr 2013 16:08:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200658378</guid>
      <dc:date>2013-04-01T16:08:43Z</dc:date>
      <clearspace:dateToText>2 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Clan Member Enlisted in EVERY competetions</title>
      <link>http://community.activision.com/thread/200653106</link>
      <description>&lt;!-- [DocumentBodyStart:50f58895-7572-4189-9b5e-c5efcd667f7d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I was looking at my competitions one day and my clan was enlisted in 18 of the 20 competetions on the list. My clan doesn't have Modern Warfare 3 so the last ones for that game were unlisted. But... it looked like someone accidentally enlisted us ni the Modern Warfare and then stopped enlisting in those. However, it looks like it wasn't a glitch and SOMEOONE did it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; &amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;To The Point:&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&lt;/p&gt;&lt;p&gt;I need to know if there is a way to find out who enlisted my clan in competitions?&lt;/p&gt;&lt;p&gt;I also need to know, if there is a way to make it so that only the clan leader can enlist in competitions. Like maybe that should be in the next update for Elite or something.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Anyway, I don't want my clan to look bad because we can't play in some of the competetions that are enlisted so....&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;To The Other Point:&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Is my clan going to be kicked off of Elite just because we can't play in some of the competitions???&amp;#160; And.. is there a way to unenlist in competitions?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:50f58895-7572-4189-9b5e-c5efcd667f7d] --&gt;</description>
      <pubDate>Fri, 22 Mar 2013 00:22:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200653106</guid>
      <dc:date>2013-03-22T00:22:56Z</dc:date>
      <clearspace:dateToText>2 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>CoD Elite Website | Tech Issues, Security Risks, &amp; Comments</title>
      <link>http://community.activision.com/thread/100569257</link>
      <description>&lt;!-- [DocumentBodyStart:1ec9eebb-4d03-4a43-ac51-45c4b90af046] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;At the risk of sounding like a broken record to the world, Let me start by saying I am extremely unhappy with "CoD: Elite" service. As a company/group, it shouldn't matter if it is the website, mw3 servers, the game itself, or an internal administration panel -- the quality on production should be the same. This 49.99$ service has completely failed millions of people and you should be paying attention to everyone.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'm going to take some time out of my day to write this because I feel like the Elite service ha(d/s) the potential to be a great community gathering.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Some non-technical issues:&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;span&gt;--- I purchased the CoD Hardened Edition, my account is fully linked. I have CoD Elite Premium Membership -- stop advertising while I'm logged in to purchase &amp;amp; signup! It took about 20 minutes to figure out to just type in &lt;/span&gt;&lt;a class="jive-link-external-small" href="http://elite.callofduty.com"&gt;http://elite.callofduty.com&lt;/a&gt;&lt;span&gt;.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;--- Locking your forums is a very ill-advised decision. There are a LOT of people who scour online forums to find &amp;amp; ask for information. Yes there are risks of flaming, yelling, screaming, and crying -- but hey, that was your fault when you promised a fully functional (paid) addition to an online game. (It was locked earlier this AM when I attempted to post)&lt;/li&gt;&lt;li&gt;&lt;span&gt;--- Update your contact information. I was going to send over a personal e-mail to &lt;/span&gt;&lt;a class="jive-link-email-small" href="mailto:support@callofduty.com"&gt;support@callofduty.com&lt;/a&gt;&lt;span&gt; with information that exposed some of the websites code -- potential security risk if you ask me. Anyways, after sending the e-mail, it bounced back from the ActiVision servers stating unable to locate mailbox. On the bottom of the site, "mailto:&lt;/span&gt;&lt;a class="jive-link-email-small" href="mailto:support@callofduty.com"&gt;support@callofduty.com&lt;/a&gt;&lt;span&gt;"&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Some technical issues:&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;span&gt;--- Cross-browser compatibility is one of the keys to success when it comes to web development. Knowing what works and what doesn't on each platform is vital to success. Here is an example: &lt;/span&gt;&lt;a class="jive-link-external-small" href="https://skitch.com/crazyvipa/g8egq/career-call-of-duty-elite"&gt;https://skitch.com/crazyvipa/g8egq/career-call-of-duty-elite&lt;/a&gt;&lt;span&gt; If you are unaware of how to use position:fixed &amp;amp; z-index in CSS w/cross-browser support, then just don't use it. I'd rather have to click a "top" anchor than mess with my visuals as I scroll down the page.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span&gt;--- Use a CDN: almost all of the images are broken. &lt;/span&gt;&lt;a class="jive-link-external-small" href="https://skitch.com/crazyvipa/g8e8y/career-call-of-duty-elite"&gt;https://skitch.com/crazyvipa/g8e8y/career-call-of-duty-elite&lt;/a&gt;&lt;span&gt; If you use a CDN already, get a new provider. Last month our CDN received 1.218 billion requests, (470 per second) with an uptime of 100%. Granted your requests may have been larger, but that is what redundant servers and a cloud network is for.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;--- When you use images, try setting a width &amp;amp; height in the image tag. With all of the broken images, the layout looks even worse.&lt;/li&gt;&lt;/ul&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;The security risks:&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&amp;#160; I'll leave out some of the important keywords as your developer(s) should get the point. And if they don't, fire them and get a new team.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;a) Should be in _PRODUCTION, not _DEVELOPMENT.&lt;/li&gt;&lt;li&gt;b) I use the same php framework as you do. Turn off the stock modules... for example the guide. Really? I can see the API... which means I can see your code.&lt;/li&gt;&lt;li&gt;c) bootstrap.php, error notifications are turned on? With the framework you are using, it displays the entire path from start to finish-- which means when I tried to login and it failed -- guess what? It displayed portions of the user controller and model.&lt;/li&gt;&lt;/ul&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Reminder:&lt;/strong&gt; Sheer volume is NEVER an excuse for downtime. If it is the excuse, someone needs to be fired for not stress testing properly. If the same situation happened at work, someone would be paying with their job. You and the team was aware of the Nov 8th launch. You have plenty of people who paid 50$ for this service -- and all that was given for the 50$ is YouTube Videos...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Response is not really needed, but would be nice to know what is being done to resolve these issues. Please get this PAID service fixed as soon as possible -- as it was promised on game-day launch. If it doesn't happen, I expect the parties responsible to be handing out free memberships, refunding money, or possibly more.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Personal Notes:&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;All in all, there 1 of 5 sections that work on a PAID Application. Let's get this fixed, shall we? I am happy that I only purchased the Elite due to the maps themselves and nothing more. Any stats I need are already in CoD.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;(in my e-mail, it was a bit more detailed with screen shots &amp;amp; other security problems, but no way am I going to post it on here)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;---------------------------------------&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Edit: 2011-11-09 7:47PM CST&lt;/strong&gt;&lt;/p&gt;&lt;p class="p1"&gt;They finally have actual error pages rather than displaying development debug code.&lt;/p&gt;&lt;p class="p3"&gt;&lt;span class="s1"&gt;&lt;a class="jive-link-external-small" href="https://skitch.com/crazyvipa/g8qjm/page-not-found-call-of-duty-elite"&gt;https://skitch.com/crazyvipa/g8qjm/page-not-found-call-of-duty-elite&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="p3"&gt;&lt;span class="s1"&gt;&lt;a class="jive-link-external-small" href="https://skitch.com/crazyvipa/g8qju/internal-server-error-call-of-duty-elite"&gt;https://skitch.com/crazyvipa/g8qju/internal-server-error-call-of-duty-elite&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="p1"&gt;PS; to the designer responsible for the 404 page. Well done! Very good comic relief on a 404 page!&lt;/p&gt;&lt;p&gt;---------------------------------------&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Message was edited by: Crazyvipa&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1ec9eebb-4d03-4a43-ac51-45c4b90af046] --&gt;</description>
      <pubDate>Wed, 09 Nov 2011 22:36:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/100569257</guid>
      <dc:date>2011-11-09T22:36:06Z</dc:date>
      <clearspace:dateToText>3 months, 12 hours ago</clearspace:dateToText>
      <clearspace:replyCount>34</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>A little fix in Sabotage and Seek&amp;Destroy game mode</title>
      <link>http://community.activision.com/thread/200649655</link>
      <description>&lt;!-- [DocumentBodyStart:b7fabf77-ad66-4460-8375-83b6613a11eb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hi,&lt;/p&gt;&lt;p&gt;I'm typing because I have two little requests for who admin\sets up the servers (PS3 platform) where we play everyday.&lt;/p&gt;&lt;p&gt;SABOTAGE: There is only one playable round before the map change. The first team who plants the bomb win the round and the game, then the map&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; change (very annoying).&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; It would be possible to increase the number of the round before one of the teams wins the game? (e.g.: best of three)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;SEEK&amp;amp;DESTROY: I play this game mode rarely, because there is a too frequent "side change", to be precise every 3 rounds on a...(I don't remember how&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; many rounds, a game has). &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Wouldn't be better if there was only a "side change" after 6 rounds, on a 12 rounds game? (like official games, if I'm not wrong)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Hoping to get some answers.&lt;/p&gt;&lt;p&gt;Greetings&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b7fabf77-ad66-4460-8375-83b6613a11eb] --&gt;</description>
      <pubDate>Fri, 15 Mar 2013 16:08:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200649655</guid>
      <dc:date>2013-03-15T16:08:16Z</dc:date>
      <clearspace:dateToText>3 months, 4 days ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>"Suggestions" for the Next Installment of the Call of Duty Series.</title>
      <link>http://community.activision.com/thread/200625632</link>
      <description>&lt;!-- [DocumentBodyStart:3f652cba-9019-48a1-8231-b26a2567c0ed] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;1) Remove all Deathstreaks.&amp;#160; Pretty self explainatory.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;2) Remove ALL UAV's / C UAV's.&amp;#160; We don't need them, at all.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;3) Remove ANY killing support kill streak.&amp;#160; Stealth Bombers shouldn't be allowed.&amp;#160; Period.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;4) Recieving a LOSS for anytime someone dashboards that is host.&amp;#160; The only way you should be able to RECIEVE a loss is if the game has ended and you are on the losing team and / or you quit in the middle of the match.&amp;#160; Getting a loss because of someone dashboarding is a little unfair.&amp;#160; Same with "server interupted."&amp;#160; Quit that ****.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;5) Never put any vehicles in this game.&amp;#160; Leave that in the Battle Field series.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;6) Cracking down on spawn trapping / boosting.&amp;#160; I see you reset boosters all the time, but never any spawn trappers.&amp;#160; Go into ANY ground war games at night time and you'll see at least two or three lobbies full of nine man spawn trapping parties.&amp;#160; Instant respawn death.&amp;#160; Fix that ****&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;7) Allow quests in Mercenary modes. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;8) Better lag compensation.&amp;#160; I'm pretty sure Call of Duty fans wouldn't mind paying a five dollar fee to get at least a few dedicated servers in this game.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;9) Infected gamemode.&amp;#160; Either remove throwing knives or remove the extreme conditioning.&amp;#160; Pick one.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;That is all.&amp;#160; I'll add to this list later.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3f652cba-9019-48a1-8231-b26a2567c0ed] --&gt;</description>
      <pubDate>Wed, 06 Feb 2013 23:24:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200625632</guid>
      <dc:date>2013-02-06T23:24:03Z</dc:date>
      <clearspace:dateToText>3 months, 5 days ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>FIX-IT</title>
      <link>http://community.activision.com/thread/200648987</link>
      <description>&lt;!-- [DocumentBodyStart:674e632b-88e5-4c2b-8a13-ed72886f7bbe] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="font-size: 18pt;"&gt;&lt;strong&gt;Firstly, the COD MW3 site is very hard to read. Web developers take note...white background with black text is easier for the eye to navigate and read. What I'm doing is having to select the text with my mouse in order to read any posts etc. Ok...secondly...I've noticed that the sound for the Infinity Ward games is annoying, especially when you have been playing for years. The sound is defening. I appreciate that it is a war game and this is what happens but the extra sound FX are unecessary and detract from the overall experience. It's a pain in the arse. I can only play a few games before my ears go deaf not to mention aggro. Thirdly...there is too much emphasis on planes, helicopters, rockets and bombs that get in the way of a good gun game (CODBO1/2). When I first bought the game, I loved it until BO2 came out, went back to MW3 and found the noise factor deafeningly detracting from experienced shooting with guns. What's the point? Is it to blast us with so much American style hoopla, wizz-bang-thank-u-maam sensory overload? Good grief. We will all be deaf within a short period of time. I found CODBO2 to be less obtrusive and focus' on gun-gameplay instead of annoying, unecessary periferral noise. Fourthly....the subtle ghostly white film over the graphics makes it harder to see what is going on. Unlike Treyarch's games (clean and easily detectable graphics). Fifth...the guns sound mostly the same in Infinity Wards arsenal and don't sound like guns should sound. Very tinny sounding. CODBO1/2 guns sound like the real deal.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span&gt;&lt;span style="font-size: 18pt;"&gt;&lt;strong&gt;Please take not of this comment and fix-it in MW4 or else I'll smack u in the head...LOL&lt;/strong&gt;&lt;/span&gt;&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Message was edited by: amaezed13&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:674e632b-88e5-4c2b-8a13-ed72886f7bbe] --&gt;</description>
      <pubDate>Thu, 14 Mar 2013 05:14:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200648987</guid>
      <dc:date>2013-03-14T05:14:17Z</dc:date>
      <clearspace:dateToText>3 months, 6 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>League Play suggestion for the next installment of modern warfare</title>
      <link>http://community.activision.com/thread/200639065</link>
      <description>&lt;!-- [DocumentBodyStart:3403eea6-cd5e-4f80-b0d1-a9e122d7961a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;League play was introduced to COD in BO2, but the idea comes other titles. I hope the next installment of modern warfare can pick up on adding league play for&amp;#160; players that have more fun competing with better balanced teams. Here are things that need fixing from BO2's league play in order of priority. Hopefully, mw4 will consider picking up on league and fixing such things to make it a better experience than in BO2:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 8pt;"&gt;-The priority of matchmaking should be done based on making the fairest teams possible in a reasonable amount of time. I understand this is sometimes not possible to create quick matches when there aren't enough players playing near your skill level. In that case, the point system needs fixing as sometimes if I beat a much better team, I only receive a 10 points and when beating a much worse team, I receive 150.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 8pt;"&gt;-The team balancing system and point system should take into account when a full party plays vs a team that's not in a party. Generally speaking, the full party has more teamwork/skill vs a team of strangers not in a party. There are alot of good players that only party up with other good players to stomp on a team of strangers. The point system should take this into account too.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 8pt;"&gt;-Players that do well on a losing team should not lose alot of points if any at all. &lt;/span&gt;&lt;span style="font-size: 8pt;"&gt;The point system should award players based on their skill individually and not on if they get stuck with bad players. &lt;/span&gt;&lt;span style="font-size: 8pt;"&gt;In championship series, the best way for the system to tell is by their points and in tdm, it's by their k/d.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 8pt;"&gt;-I think people can leave a "match locked in" by joining a friend and/or disconnecting internet. If this can't be disabled/stopped, players should lose points for doing this. I understand a probation system was put in place but it's not as effective of making players lose points.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 8pt;"&gt;-Most of the time I get either +/-150 or +/-10 ladder points. The numbers in between don't appear often.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 8pt;"&gt;-League play should not effect stats as the players there are generally better. Better yet, it should have it's own separate stats.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 8pt;"&gt;-In public matches, domination and hardcore tdm are popular. These modes can be competitive, so they shouldn't be left out. Kill confirmed is also popular in pubs, but I'm not sure how competitive it would be in league with 2 teams that stick close together to protect tags. Might involve some luck, but I bring it up for debate.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 8pt;"&gt;-All of the modes in championship series involve alot of movement except for search which is towards the camping side. Search, tdm, and hardcore tdm should be combined as 1 series as they involve camping as a team, and domination should be added to championship as it involves teamwork on the move.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 8pt;"&gt;-Are bonus points necessary? The point system should award players based on their skill and not how much they play.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 8pt;"&gt;-League play should be promoted more. People have a habit of playing what they started with and are used to, which is public matches.&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3403eea6-cd5e-4f80-b0d1-a9e122d7961a] --&gt;</description>
      <pubDate>Tue, 26 Feb 2013 17:25:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200639065</guid>
      <dc:date>2013-02-26T17:25:53Z</dc:date>
      <clearspace:dateToText>3 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>NEW AWESOME IDEAS FOR NEXT COD</title>
      <link>http://community.activision.com/thread/200576883</link>
      <description>&lt;!-- [DocumentBodyStart:5d6e7845-322d-4e6c-9f4d-c6159830797a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I THINK THERE SHOULD BE VEHICLES AROUND THE MAP WHICH YOU CAN ACCESS AND GRENADE LAUNCHERS TO TAKE DOWN THE VEHICLES.THRE SHOULD BE TANKS WARSHIPS HELICOPTERS AIRCRAFTS TO FIGHT OTHER AIRCRAFTS AND AMOURED CARS.THRE SHOULD BE A ROBOT SURVIVAL MODE WERE YOU AND OTHER SOLDIERS FIGHT OFF ROBOTS AND YOU CAN TAKE WEAPONS AND PARTS OFF DEAD ROBOTS TO UPGRADE AND YOU CAN USE VEHICLES TO TAKE DOWN THE ROBOTS. THE ROBOTS CAN ALSO USE VEHICLES.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5d6e7845-322d-4e6c-9f4d-c6159830797a] --&gt;</description>
      <pubDate>Tue, 25 Dec 2012 14:46:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200576883</guid>
      <dc:date>2012-12-25T14:46:29Z</dc:date>
      <clearspace:dateToText>4 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Idea of a new Zombies map</title>
      <link>http://community.activision.com/thread/200619462</link>
      <description>&lt;!-- [DocumentBodyStart:e8ea8a46-40a0-47f6-98cc-e68db3f717d4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;My friend and I were discussing about zombies maps and we figured out probably one of the coolest ideas for a zombies map. A high school. Call the zombie map: Centennial. The school is 100 years old and the zombies are coming. Each room would cost 500 pts except for a janitors closet which leads to some sort of underground area where the mystery box always begins and once you get the teddy bear, it flies to one of the rooms in the school. The layout of my high school would probably be one of the coolest thing ever.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e8ea8a46-40a0-47f6-98cc-e68db3f717d4] --&gt;</description>
      <pubDate>Thu, 31 Jan 2013 13:38:04 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200619462</guid>
      <dc:date>2013-01-31T13:38:04Z</dc:date>
      <clearspace:dateToText>4 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>To create a clan</title>
      <link>http://community.activision.com/thread/200575741</link>
      <description>&lt;!-- [DocumentBodyStart:4428ff25-e1de-4124-b83b-64c5e21bcc8e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Why cant i make any name known to man to create my own clan. I have used everyname possiable i can think of and it keeps saying clan name already used and i guarentee after trying 50 different names including my own name there not all taken!!!! Someone please help!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4428ff25-e1de-4124-b83b-64c5e21bcc8e] --&gt;</description>
      <pubDate>Sun, 23 Dec 2012 19:11:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200575741</guid>
      <dc:date>2012-12-23T19:11:43Z</dc:date>
      <clearspace:dateToText>4 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
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    <item>
      <title>Few suggestions/features to fix with Call Of Duty: Modern Warfare 3, Or MW4</title>
      <link>http://community.activision.com/thread/200600714</link>
      <description>&lt;!-- [DocumentBodyStart:7eeb997a-39c4-4dd0-aeb7-28103103d820] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hello everyone, I came to offer my suggestions to the Infinityward team. Here are some of my ideas, and i'm sure some have been posted befor&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;strong&gt;Suggestions:&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Ambidextrous handling of guns. (Ambidextrous, meaning you can switch which hand your weapon is held in. For example the USP .45 with tactical knife. The default way is right hand=.45 and left hand= Tactical knife. What if we switched this up?)&lt;br/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Male, and Female character/sprite changes. (Meaning invdividual changing of a character from the default Male, to a possible female. I've met alot of females on my many matchs, and I seem it would be fair for them)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Customization of clan tags (Colors to clan tags, a brightish, gold for the ELITE clans, and any other color for default clans, it would be unique)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Customization ot character/sprite (Meaning, change the height, weight, muscle, build, hair, eyes ect. of your character)&lt;/p&gt;&lt;p&gt;&lt;br/&gt;Possibly use of EXP to gain wearable equiptment. (Such as different types of boots, jackets, holsters ect.)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Make enemies, and teammates footsteps more audible. (Lost have gotten me with kills whilst behind me, and I didn't know.)&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7eeb997a-39c4-4dd0-aeb7-28103103d820] --&gt;</description>
      <pubDate>Mon, 14 Jan 2013 09:50:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200600714</guid>
      <dc:date>2013-01-14T09:50:29Z</dc:date>
      <clearspace:dateToText>4 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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