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    <title>Community : All Content - Prototype</title>
    <link>http://community.activision.com/community/activision/prototype</link>
    <description>All Content in Prototype</description>
    <language>en</language>
    <pubDate>Tue, 14 May 2013 17:50:01 GMT</pubDate>
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    <dc:date>2013-05-14T17:50:01Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Prototype Radnet Access Code not Valid for my ps3.</title>
      <link>http://community.activision.com/thread/200682514</link>
      <description>&lt;!-- [DocumentBodyStart:a87d279c-e025-4732-8533-0f7aa1c7243d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Sorry, if i am have posted this in wrong forum or if my question is already answered.&lt;br/&gt; i tryed to call customer support in the uk. &lt;br/&gt;they told me they couldnt hear what i was saying. and said call back so i did and they still couldnt hear me.. listen i just bought a brand new Prototype 2 radnet edtion. tryed sevral times to type in my radnet access code. but the code is no longer valid? how come? please answer this thank you&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a87d279c-e025-4732-8533-0f7aa1c7243d] --&gt;</description>
      <pubDate>Tue, 14 May 2013 17:50:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200682514</guid>
      <dc:date>2013-05-14T17:50:01Z</dc:date>
      <clearspace:dateToText>6 days, 16 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>PROTOTYPE TWO ..  WTF HAPPENED ??</title>
      <link>http://community.activision.com/thread/200669699</link>
      <description>&lt;!-- [DocumentBodyStart:dcc20b0b-8306-446d-a3fe-d72ecbfa55ff] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt; I was a huge fan of prototype 1 definitly one of the best console games ever released. Imagine my disappointment when this bunch of ass prototype two was released. What a bunch of rubbish. Upgrade system is completely pointless. 25% less damage. or 25% more health. Whats the difference?? Non-the-less i decided to finish it and max out those pointless and unchallenging radnet / blacknet pages. So as to get all the achievements. Got to pretty much the end of the game. Unlocked the alex mercer skin. And oh wait..&amp;#160; all my story line missions disappeared. yip no icons on the map any more. two achievements still to go for the last two mission points in the game. Nice one. Not only is your game a huge pice of ass but its also a buggy piece of ass. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:dcc20b0b-8306-446d-a3fe-d72ecbfa55ff] --&gt;</description>
      <pubDate>Sat, 20 Apr 2013 05:13:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200669699</guid>
      <dc:date>2013-04-20T05:13:57Z</dc:date>
      <clearspace:dateToText>1 month, 1 day ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Prototype 2 Can't move after absorb</title>
      <link>http://community.activision.com/thread/200662980</link>
      <description>&lt;!-- [DocumentBodyStart:a0c1fe6a-4728-4ac5-bcd7-8679d6087027] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt; Hi everytime i absorb an enemy which started a video i can't move anymore after the video i can't even go to a menu only think i can do is to end the game with alt+f4 or minimize it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;do anyone know how to fix that bug?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;i use a xbox 360 controller to play it but have the same bug without it&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a0c1fe6a-4728-4ac5-bcd7-8679d6087027] --&gt;</description>
      <pubDate>Tue, 09 Apr 2013 16:19:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200662980</guid>
      <dc:date>2013-04-09T16:19:14Z</dc:date>
      <clearspace:dateToText>1 month, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Activision needs to close.</title>
      <link>http://community.activision.com/thread/200442226</link>
      <description>&lt;!-- [DocumentBodyStart:bbaea081-28b0-42eb-9669-cca70d54f1eb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Really, it's for the good of the gaming market. This company has consistently failed to produce quality games, and the very few times they find something original or playable, they decide to cancel it and shut down the developer. Blur didn't have much of a chance. Prototype seems like it has now ended. GH was decent until they watered that down to nothing. I heard rumors they passed on Brutal and Ghostbusters, both games which turned out rather well. Is Activision resistant to innovation, originality, or even retaining respect? &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Knowing how poorly this company treats devs I buy their games used. They'll shut them down regardless so my money goes to the game store instead. I discourage anyone I can from buying games from this publisher and look down on anyone lacking the intelligence to avoid them. There are zero good games coming from this place, the management has absolutely no brains or clues, and as a long time gamer I'm tired of seeing the market get dragged backwards by so many utterly stupid decisions. I know I'm not the only one and the crowd is growing. Gamers have to wise up sometime. You can only copy and paste a game so many times before it sinks like a rock. I eagerly wait for that day when the blockhead in charge ends up broke.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bbaea081-28b0-42eb-9669-cca70d54f1eb] --&gt;</description>
      <pubDate>Fri, 29 Jun 2012 18:02:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200442226</guid>
      <dc:date>2012-06-29T18:02:02Z</dc:date>
      <clearspace:dateToText>1 month, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Is Radical Entertainment still working on Prototype series?</title>
      <link>http://community.activision.com/thread/200612239</link>
      <description>&lt;!-- [DocumentBodyStart:32ded881-1b06-45ab-bc60-ed570df8c717] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Radical Entertainment - One of the oldest games developer studio of Canada has recently being "kicked" out by Activision. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: center;"&gt;&lt;strong&gt;So my question is:&lt;/strong&gt;&lt;/p&gt;&lt;p style="text-align: center;"&gt;&lt;em&gt;"&lt;span style="text-decoration: underline;"&gt;Is Radical Entertainment still working on Prototype series?&lt;/span&gt;"&lt;/em&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I am a fan of this game series , &lt;strong&gt;[Prototype2]&lt;/strong&gt; has not let me down after a years of waiting and exciting . &lt;/p&gt;&lt;p&gt;Really like the game , at first I was very disappointed because we can't play as Alex Mercer , but after finished it , I think Radical makes a good choice when they change the main character because if you still play as Mercer , you will have to "unlock" your power again? , and even that , you can still unlock the legend Alex Mercer skin with Radnet DLC. But if Heller has more awesome power than Mercer , that would be more awesome. And I really like the new feature , &lt;strong&gt;Pack Leader&lt;/strong&gt; , If Radical still working on with &lt;strong&gt;Prototype&lt;/strong&gt; series , I hope they will make this feature more diverse (like customize your pets...blah blah)...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I really really like this game series ,and my point is: &lt;span style="text-decoration: underline;"&gt;&lt;em&gt;&lt;strong&gt;I want Radical back&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt; , give them a chance , they've made for you a glorious victory with the first &lt;strong&gt;Prototype &lt;/strong&gt;&lt;em&gt;(even it's not your huge cow to "milking" like CoD : Black Ops II)&lt;/em&gt; .&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: center;"&gt;&lt;span style="text-decoration: underline;"&gt;Please say "&lt;/span&gt;&lt;em&gt;&lt;strong&gt;WE WANT RADICAL BACK&lt;/strong&gt;&lt;/em&gt;&lt;span style="text-decoration: underline;"&gt;" if you people are agreed with me!&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: center;"&gt;&lt;em&gt;Radical Entertainment in Prototype2&lt;/em&gt;&lt;/p&gt;&lt;p style="text-align: center;"&gt;&lt;span style="text-decoration: underline;"&gt;&lt;a class="jive-link-external-small" href="http://i49.servimg.com/u/f49/17/59/14/05/radica10.jpg" target="_blank"&gt;http://i49.servimg.com/u/f49/17/59/14/05/radica10.jpg&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="text-align: center;"&gt;&lt;em&gt;Discovered by me , &lt;/em&gt;&lt;strong&gt;PrototypeFans&lt;/strong&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:32ded881-1b06-45ab-bc60-ed570df8c717] --&gt;</description>
      <pubDate>Thu, 24 Jan 2013 16:04:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200612239</guid>
      <dc:date>2013-01-24T16:04:02Z</dc:date>
      <clearspace:dateToText>1 month, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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    </item>
    <item>
      <title>problems</title>
      <link>http://community.activision.com/thread/10006898</link>
      <description>&lt;!-- [DocumentBodyStart:8ee8167d-a5eb-464e-a59d-a5aec2a57200] --&gt;&lt;div class="jive-rendered-content"&gt;when i try playing prototype it just closes without an error message please help&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8ee8167d-a5eb-464e-a59d-a5aec2a57200] --&gt;</description>
      <pubDate>Sat, 27 Feb 2010 12:42:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/10006898</guid>
      <dc:date>2010-02-27T12:42:29Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
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    <item>
      <title>Prototype 2 PC Memory Leak (please release patch)</title>
      <link>http://community.activision.com/thread/200494714</link>
      <description>&lt;!-- [DocumentBodyStart:143f9350-0850-43f4-85bb-8c89ae3b0d07] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hello I've been playing Prototype 2 for a few hours now and it's the best game I've played in a long time but after 15mins or so of playing it will lag up badly and eventually lead to a crash to desktop. After this because I have a CPU RAM meter on desktop I can see that the RAM is at 99% and this happens everytime I play it. Hopefully you can release a patch to address the issue as I've been searching around and found that others are having the same problem.&lt;/p&gt;&lt;p&gt;My system is:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Win7 Ult x64 (fully updated sp1)&lt;/p&gt;&lt;p&gt;athlon II x3&lt;/p&gt;&lt;p&gt;4gb ddr3 1333&lt;/p&gt;&lt;p&gt;HD4890 1gb (latest driver catalyst 12.6)&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:143f9350-0850-43f4-85bb-8c89ae3b0d07] --&gt;</description>
      <pubDate>Sun, 29 Jul 2012 14:59:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200494714</guid>
      <dc:date>2012-07-29T14:59:19Z</dc:date>
      <clearspace:dateToText>3 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>16</clearspace:replyCount>
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    <item>
      <title>Activision Please Read This It Will Tell You How To Fix The Memory Leak</title>
      <link>http://community.activision.com/thread/200516168</link>
      <description>&lt;!-- [DocumentBodyStart:af9dc1ec-55ae-4526-9eb4-84583446c7c8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I figured what I would do is come here and explain to you all about this crash. I looked at the log crash file that Dr Watson created and it was basic and plain but I also took the crash dumb file and analyzed the crash. What I found was understandable to why this game crashed. I will not post the entire error log nor the entire crash dumb log because that is really pointless. I will however post the most important areas.&lt;/p&gt;&lt;p&gt;In the log of the crash this part is important.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Application exception occurred:&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; App: C:\Program Files\Activision\Prototype 2\prototype2.exe (pid=1644)&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; When: 10/14/2012 @ 01:14:26.687&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Exception number: c0000005 (access violation)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This tells that the program crashed at the time given with the code access violation.&lt;/p&gt;&lt;p&gt;Here is what crashed.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;function: prototype2engine&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 1099fa6f 52&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; push&amp;#160;&amp;#160;&amp;#160; edx&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 1099fa70 4c&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; dec&amp;#160;&amp;#160;&amp;#160;&amp;#160; esp&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 1099fa71 6a10&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; push&amp;#160;&amp;#160;&amp;#160; 0x10&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 1099fa73 6a00&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; push&amp;#160;&amp;#160;&amp;#160; 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push&amp;#160;&amp;#160;&amp;#160; 0x0&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 1099fa85 6a00&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; push&amp;#160;&amp;#160;&amp;#160; 0x0&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 1099fa87 8d542418&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; lea&amp;#160;&amp;#160;&amp;#160;&amp;#160; edx,[esp+0x18]&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 1099fa8b 52&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; push&amp;#160;&amp;#160;&amp;#160; edx&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 1099fa8c 53&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; push&amp;#160;&amp;#160;&amp;#160; ebx&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 1099fa8d 50&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; push&amp;#160;&amp;#160;&amp;#160; eax&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 1099fa8e 8b414c&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; mov&amp;#160;&amp;#160;&amp;#160;&amp;#160; eax,[ecx+0x4c]&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 1099fa91 ffd0&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; call&amp;#160;&amp;#160;&amp;#160; eax&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 1099fa93 8b5648&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; mov&amp;#160;&amp;#160;&amp;#160;&amp;#160; edx,[esi+0x48]&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 1099fa96 8b44da04&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; mov&amp;#160;&amp;#160;&amp;#160;&amp;#160; eax,[edx+ebx*8+0x4]&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Here is why it crashed.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;*----&amp;gt; Stack Back Trace &amp;lt;----*&lt;/p&gt;&lt;p&gt;WARNING: Stack unwind information not available. Following frames may be wrong.&lt;/p&gt;&lt;p&gt;ChildEBP RetAddr&amp;#160; Args to Child&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;/p&gt;&lt;p&gt;1839f688 1099a827 1839f6c8 1773f9d0 1839f6c8 prototype2engine+0x99fa81&lt;/p&gt;&lt;p&gt;1839f748 1839f7a8 1773f9d0 0000001a 00000000 prototype2engine+0x99a827&lt;/p&gt;&lt;p&gt;00000000 00000000 00000000 00000000 00000000 0x1839f7a8&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Now that to most dont explain anything but if you dig deeper and go and study the crash dump.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This is from the crash dump and this shows clearly what is actaully doing the crash.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;FAULTING_IP: &lt;/p&gt;&lt;p&gt;prototype2engine!EngineInitialize+2b8bb1&lt;/p&gt;&lt;p&gt;1099fa81 8b08&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; mov&amp;#160;&amp;#160;&amp;#160;&amp;#160; ecx,dword ptr [eax]&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The prototype2engine.dll file has a function in side of it or a call called EngineInitialize. That function or that call what ever it maybe could even be a method or variable or whatever is what is causing this error.&lt;/p&gt;&lt;p&gt;Now here is why. Again this is from the crash dump.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;STACK_TEXT:&amp;#160; &lt;/p&gt;&lt;p&gt;WARNING: Stack unwind information not available. Following frames may be wrong.&lt;/p&gt;&lt;p&gt;1839f688 1099a827 1839f6c8 1773f9d0 1839f6c8 prototype2engine!EngineInitialize+0x2b8bb1&lt;/p&gt;&lt;p&gt;1839f748 1839f7a8 1773f9d0 0000001a 00000000 prototype2engine!EngineInitialize+0x2b3957&lt;/p&gt;&lt;p&gt;00000000 00000000 00000000 00000000 00000000 0x1839f7a8&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Now to be most honest any real programmer can see something is wrong here including me.&lt;/p&gt;&lt;p&gt;I am assuming that the EngineInitialize function or sub route or what ever it is is used to initialize the engine or dll or what not. The issue is simple.&lt;/p&gt;&lt;p&gt;This is trying to run twice back to back which if I am correct when its ran once its already initialized yet nothing is sent to that dll to say hey buddy its already done so fall back on this or whatever thus causing the prototype2engine.dll file to become unstable thus causing The error that we all have seen ever sence this game was released. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So with my understanding somewhat of this type of error I am assuming two things here. 1 that function that is trying to run twice cant or needs to be ran only one time or it does not check first if its already ran. 2 It is trying to access the codes from written memory yet there is no codes to access.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Trust me I will cause this game to error 40 times today and sit and study the codes and I will come back and once again display each and every code.&lt;/p&gt;&lt;p&gt;For those that do read this if your crash logs look the same then study them and perhaps we can help activision do their job lol or hell perhaps we can do their job for them and make them look bad.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:af9dc1ec-55ae-4526-9eb4-84583446c7c8] --&gt;</description>
      <pubDate>Sun, 14 Oct 2012 11:29:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200516168</guid>
      <dc:date>2012-10-14T11:29:17Z</dc:date>
      <clearspace:dateToText>5 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>7</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Prototype 2 Memory Leak (GAME BREAKING BUG)</title>
      <link>http://community.activision.com/thread/200523556</link>
      <description>&lt;!-- [DocumentBodyStart:825985c6-271d-4b0a-9322-314512bd192b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I was just wondering when Activision plans on patching the game breaking memory leak bug that the PC version of Prototype 2 has had for nearly 6 months now. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:825985c6-271d-4b0a-9322-314512bd192b] --&gt;</description>
      <pubDate>Thu, 01 Nov 2012 22:39:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200523556</guid>
      <dc:date>2012-11-01T22:39:22Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Prototype 2 PC, turning off powers?</title>
      <link>http://community.activision.com/thread/200499858</link>
      <description>&lt;!-- [DocumentBodyStart:626580cf-a495-4409-8893-b79e66a0e069] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;How can I turn off my powers in the PC version of Prototype 2? I know I can do it with shapeshifting but theres gotta be some other way, I mean on Xbox you press right D-pad but that really doesnt help me&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:626580cf-a495-4409-8893-b79e66a0e069] --&gt;</description>
      <pubDate>Tue, 14 Aug 2012 12:25:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200499858</guid>
      <dc:date>2012-08-14T12:25:10Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Prototype 2 so slow on NVIDIA GTX 560</title>
      <link>http://community.activision.com/thread/200548145</link>
      <description>&lt;!-- [DocumentBodyStart:6fffcd5f-f5c0-4c6c-b4c5-c3f2d1b05557] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hi:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160; I just purchase prototype 2 through steam, and after installation and run, game is so slow... &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160; Is there any option on nvidia control panel or game for doing It works fine?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160; I have a good pc 16 gb RAM, nvidia grtx 560 with latest installed drivers, intel core i7...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160; What's wrong for not working well?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Thank you&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6fffcd5f-f5c0-4c6c-b4c5-c3f2d1b05557] --&gt;</description>
      <pubDate>Sat, 24 Nov 2012 17:34:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200548145</guid>
      <dc:date>2012-11-24T17:34:23Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Prototype2.exe has stopped working !!!</title>
      <link>http://community.activision.com/thread/200542228</link>
      <description>&lt;!-- [DocumentBodyStart:f0aa52a2-d68d-4b4d-8425-90f9643607d8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;HI Guys purchased Ptototype 2 in the steam sale and it will not work with the keyboard plugged in I just get "Prototype2.exe has stopped working" If i remove the keyboard it runs but I then get the game running in a window at 1920x1080. This game has had nothing but issues since day 1 and nothing has been done about it. Also Steam is making it very hard for me to get a refund and just giving me the run around its really starting to wind me up!!!!!!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f0aa52a2-d68d-4b4d-8425-90f9643607d8] --&gt;</description>
      <pubDate>Mon, 19 Nov 2012 23:34:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200542228</guid>
      <dc:date>2012-11-19T23:34:39Z</dc:date>
      <clearspace:dateToText>6 months, 2 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Prototype 2 wallrun in the air right to the invisible wall in the air</title>
      <link>http://community.activision.com/thread/200523171</link>
      <description>&lt;!-- [DocumentBodyStart:88c3e7d7-b136-4546-aa57-6ca784d81bb0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I can't reproduce the bug, i was just spamming the space key while running up a building... i somehow never reached the top of that building &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt;&lt;/p&gt;&lt;p&gt;i uploaded a video with my mobile to dropbox.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="https://dl.dropbox.com/u/6064458/VIDEO0003.3gp"&gt;https://dl.dropbox.com/u/6064458/VIDEO0003.3gp&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;there was no way down. the only way was to reset the mission.&lt;/p&gt;&lt;p&gt;Br&lt;/p&gt;&lt;p&gt;GY&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:88c3e7d7-b136-4546-aa57-6ca784d81bb0] --&gt;</description>
      <pubDate>Wed, 31 Oct 2012 23:42:12 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200523171</guid>
      <dc:date>2012-10-31T23:42:12Z</dc:date>
      <clearspace:dateToText>6 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Checking on Prototype 2 Memory Leak Update Activision Reply</title>
      <link>http://community.activision.com/thread/200521401</link>
      <description>&lt;!-- [DocumentBodyStart:535b8e0a-c6a5-4476-8889-7f09a11ce11e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I am posting to check on a update to this issue. Are you guy's trying to fix the over all problem with prototype 2 or are you guy's are just going to say oh well to us consumer's? I mean honestly I would love to enjoy the game but with this issue it is making it hard. This is also telling me that perhaps in the future I will not want to buy any more games from you guy's. So if you could at least give us consumers a update on this that would be helpful.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:535b8e0a-c6a5-4476-8889-7f09a11ce11e] --&gt;</description>
      <pubDate>Sun, 28 Oct 2012 00:27:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200521401</guid>
      <dc:date>2012-10-28T00:27:43Z</dc:date>
      <clearspace:dateToText>6 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>The "game-breaking" glitch in Prototype 2 that Activision won't necessarily acknowledge</title>
      <link>http://community.activision.com/thread/200439273</link>
      <description>&lt;!-- [DocumentBodyStart:b868f7a1-75fe-473a-81be-395f9fbc7686] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;What exactly causes the glitch hasn't really been discovered by any community as far as I know, but what it does is pretty much the same for lots of people.&amp;#160; The glitch appears after you complete a storyline mission, when it removes the starting location of your next storyline mission.&amp;#160; There is no way point, no icon, no shiny area that you can travel to on your own to start the mission.&amp;#160; What does this mean?&amp;#160; If you can't start the next storyline mission then you cannot complete the game.&amp;#160; Regarding the complete lack of location, Activision states "&lt;span style="color: #000000; font-family: Arial, Helvetica, sans-serif; font-size: 14px; background-color: #e9e8e8;"&gt;Many of the missions will not tell you where to go. This allows you to explore the world and find new missions to activate.&lt;/span&gt;" on their Customer Support website &lt;a class="jive-link-external-small" href="https://support.activision.com/articles/en_US/FAQ/Completing-a-Mission-Does-Not-Activate-a-New-Mission/?q=mission+will+not+start&amp;amp;l=en_US&amp;amp;c=Game_Title%3APrototype_2&amp;amp;fs=Search&amp;amp;pn=1"&gt;https://support.activision.com/articles/en_US/FAQ/Completing-a-Mission-Does-Not- Activate-a-New-Mission/?q=mission+will+not+start&amp;amp;l=en_US&amp;amp;c=Game_Title%3APrototyp e_2&amp;amp;fs=Search&amp;amp;pn=1&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I do not recall one instance where the storyline mission lacked a definitive starting point that was viewable on the map.&amp;#160; The website then recommends &lt;/p&gt;&lt;p&gt;&lt;span style="color: #000000; font-family: Arial, Helvetica, sans-serif; font-size: 14px; background-color: #e9e8e8;"&gt; If you still cannot activate a new mission after you have explored the world of Prototype 2 , try&lt;/span&gt;&lt;a class="jive-link-external-small" href="http://support.activision.com/articles/en_US/FAQ/Clearing-the-Xbox-360-System-Cache-or-PlayStation-3-Game-Data/?q=Clearing+the+Xbox+360+System+Cache+or+PlayStation+3+Game+Data&amp;amp;l=en_US&amp;amp;c=Game_Title%3AAll&amp;amp;fs=Search&amp;amp;pn=1" target="_self"&gt;clearing your cache&lt;/a&gt;&lt;span style="color: #000000; font-family: Arial, Helvetica, sans-serif; font-size: 14px; background-color: #e9e8e8;"&gt; and reloading your last save.&amp;#160; &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #000000; font-family: Arial, Helvetica, sans-serif; font-size: 14px; background-color: #e9e8e8;"&gt;REGARDING THE CLEARING OF YOUR PROTOTYPE 2 CACHE&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;#160; - Although clearing the cache will not delete your save files, it will remove all other files.&amp;#160; This includes the files required for RADNET access as well as any DLC that you have purchased for the game.&amp;#160; Before clearing your cache, check to make sure that the original downloads for RADNET and any DLC you had are still located in your Download history for either Xbox Live or PS3.&amp;#160; I do not know where they would be located on Xbox Live, but on PS3 you can look under your Playstation Account Settings, and the list will be under one of the options available to you.&amp;#160; I recommend checking this because once you delete the cache, the codes you once used to gain access to RADNET and any DLCs are invalid because they are one-time use codes.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The only option available that would allow you to continue playing the main storyline is to reload a save file of the game that was prior to the existence of the mission glitch.&amp;#160; Otherwise, as far as I know, you have to start the game over.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Although highly doubtful, if any Activision employee sees this post, I contacted Activisions Customer Support via telephone at approximately 5:50PM EST and spoke with a representative named Matthew.&amp;#160; I asked him to send me a survey in order to say that he did an excellent job, and I am still waiting for the email.&amp;#160; Even though my problem hasn't been resolved, it is not because of Matthew.&amp;#160; He has my thanks for explaining every possible option available to me regarding how I could go about resolving this glitch, and did his job as an employee.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Activision, as a company, does not have my thanks.&amp;#160; The "solution" you offer your customers doesn't fix, remove, repair, or do anything to the actual glitch.&amp;#160; It just reverts the game to a previous save file where the glitch did not exist.&amp;#160; This means it is highly possible for it to show up again.&amp;#160; I understand that the nature of games creates glitches, but rather than passing your method off as an actual solution, I would rather have you acknowledge that it is a glitch, and you cannot currently fix it.&amp;#160; And perhaps say you might even, someday in the future, at some point etc etc decide to fix it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I initially tried contacting Radical Entertainment but their website explicitly said all customer support issues should be brought to Activision.&amp;#160; Well, here is my issue.&amp;#160; Will you acknowledge it?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b868f7a1-75fe-473a-81be-395f9fbc7686] --&gt;</description>
      <pubDate>Thu, 21 Jun 2012 23:40:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200439273</guid>
      <dc:date>2012-06-21T23:40:00Z</dc:date>
      <clearspace:dateToText>7 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Prototype 2 problem. Anyone with prototype 2 can answer this</title>
      <link>http://community.activision.com/thread/200496372</link>
      <description>&lt;!-- [DocumentBodyStart:8a489dba-4d39-4189-a81e-af6cc217a2af] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I just installed prototype 2 but when I launch it the screen stays black because resolution is set too high and I can't find any settings file where I could change it. So could some one write me step by step guide to change resolution lower so I can change it with the black screen. Thanks in advance.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8a489dba-4d39-4189-a81e-af6cc217a2af] --&gt;</description>
      <pubDate>Fri, 03 Aug 2012 17:51:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200496372</guid>
      <dc:date>2012-08-03T17:51:20Z</dc:date>
      <clearspace:dateToText>7 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Prototype2.exe has stopped working ???? WTF</title>
      <link>http://community.activision.com/thread/200494219</link>
      <description>&lt;!-- [DocumentBodyStart:7ae50dab-aaf1-49ee-82de-467c77d8c26a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;This is the error im getting ive tried everything i know how to fix it updating drivers direct x reinstalling the game changing resolutions refresh rate plus loads of other random things nothing is working, to be honest for a new game which took so long to make this unacceptable.....&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;prototype2.exe has stopped working.....&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Problem signature:&lt;/p&gt;&lt;p&gt;Problem Event Name: APPCRASH&lt;/p&gt;&lt;p&gt;Application Name: prototype2.exe&lt;/p&gt;&lt;p&gt;Application Version: 0.0.0.0&lt;/p&gt;&lt;p&gt;Application Timestamp: 4f871176&lt;/p&gt;&lt;p&gt;Fault Module Name: prototype2engine.dll&lt;/p&gt;&lt;p&gt;Fault Module Version: 0.0.0.0&lt;/p&gt;&lt;p&gt;Fault Module Timestamp: 4f871228&lt;/p&gt;&lt;p&gt;Exception Code: c0000005&lt;/p&gt;&lt;p&gt;Exception Offset: 005c61b0&lt;/p&gt;&lt;p&gt;OS Version: 6.1.7601.2.1.0.768.3&lt;/p&gt;&lt;p&gt;Locale ID: 2057&lt;/p&gt;&lt;p&gt;Additional Information 1: 0a9e&lt;/p&gt;&lt;p&gt;Additional Information 2: 0a9e372d3b4ad19135b953a78882e789&lt;/p&gt;&lt;p&gt;Additional Information 3: 0a9e&lt;/p&gt;&lt;p&gt;Additional Information 4: 0a9e372d3b4ad19135b953a78882e789&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7ae50dab-aaf1-49ee-82de-467c77d8c26a] --&gt;</description>
      <pubDate>Fri, 27 Jul 2012 18:32:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200494219</guid>
      <dc:date>2012-07-27T18:32:56Z</dc:date>
      <clearspace:dateToText>7 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>7</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Massive Prototype 2 Memory Leak Crash !!!</title>
      <link>http://community.activision.com/thread/200516140</link>
      <description>&lt;!-- [DocumentBodyStart:071bd5a5-caad-416a-a300-2a3f942d8306] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I am sure this forum will get read by someone any one but anyways. It is true that this game has a memory leak. I am here typing this to calmly but firmly ask that activision the company that created the game or well the company that at this time owns the rights for the game to fix this memory issue. See I was playing the game just fine free roaming and what not and all of a sudden the game crashed to a video crash wow. I have tried to play this game many times and I even have beat the game. For the most part the game runs great and it is a bad ass game but the lack of programming and the lack of testing tells me you guy's released this game to early. I have found many many issues that should be fixed. 1 when changing the actual res in game why does it change your desktop res I mean really ? I can load up other games and change the res size and it never messes with my desktop settings lmao. The second one is this memory leak issue. It is really starting to annoy me. I mean really how can you even come close to have any enjoyment from this game if every 15 or so minutes its going to crash on you? I would say its my pc but in all honesty right now its not. Like I said the game runs smooth but due to this memory leak it crashes unless i alt tab to my desktop and wait but again why would any one want to do that after 10 minutes each time ? Activision I know you fired the deve team for this game and thats fine but can you at least try to have someone anyone fix the issues with this game? Btw if any one on here reads this and have managed to find a real working fix out side of all the other so called temp fixes then please let me know. One last thing activision due to this issue with this game you really have got some real bad angry customers perhaps thats why you got rid of the deve team for this game after all ?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:071bd5a5-caad-416a-a300-2a3f942d8306] --&gt;</description>
      <pubDate>Sun, 14 Oct 2012 08:50:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200516140</guid>
      <dc:date>2012-10-14T08:50:00Z</dc:date>
      <clearspace:dateToText>7 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Prototype 2 Bug found :)</title>
      <link>http://community.activision.com/thread/200514726</link>
      <description>&lt;!-- [DocumentBodyStart:3464a0cc-f150-4047-b229-dcd225d672a5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Prototype 2 bug found &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Steps to do:&lt;br/&gt;Get into an helicopter&lt;/p&gt;&lt;p&gt;Go to the top of any building with antena on the top and get out right over it.&lt;/p&gt;&lt;p&gt;The heli will stand by till it turns on, then fall down, but it wont break not even a little bit. Even you can "run" and get into the helicopter again once it fall down from the highest building &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Try it! &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3464a0cc-f150-4047-b229-dcd225d672a5] --&gt;</description>
      <pubDate>Wed, 10 Oct 2012 02:53:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200514726</guid>
      <dc:date>2012-10-10T02:53:33Z</dc:date>
      <clearspace:dateToText>7 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>radent code problem</title>
      <link>http://community.activision.com/thread/200499160</link>
      <description>&lt;!-- [DocumentBodyStart:c28e0cfa-e5e8-4086-9412-c1124d37351c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;hi guys &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;i just bought prototype 2 yester day and when put the radent code it didnt work i dont know why &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;so plz i need help soon thx &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c28e0cfa-e5e8-4086-9412-c1124d37351c] --&gt;</description>
      <pubDate>Sun, 12 Aug 2012 10:16:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200499160</guid>
      <dc:date>2012-08-12T10:16:31Z</dc:date>
      <clearspace:dateToText>8 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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