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    <title>Community : Activity - Zombies</title>
    <link>http://community.activision.com/community/call_of_duty/english/black_ops_2/forums/spaces/zombies</link>
    <description>Recent activity in Zombies</description>
    <language>en</language>
    <pubDate>Sun, 19 May 2013 06:17:57 GMT</pubDate>
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    <dc:date>2013-05-19T06:17:57Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>ghamorra created Such a small thing causing huge problems</title>
      <link>http://community.activision.com/thread/200685035</link>
      <description>&lt;!-- [DocumentBodyStart:0fd2e34a-92c2-48bc-9bbb-c13fe0ab5d7d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Whenever I try to select something or interact with the environment by pressing &lt;em&gt;square&lt;/em&gt; I find myself having to spam the button until I can finally position myself to the exact inch and angle before it will activate. The biggest issue I ran into was with the plane on the roof. Three friends climbed in and when I went to jump on I wasn't even moving but the option for &lt;em&gt;square&lt;/em&gt; was going in and out like I was jumping around doing a little dance. The plane left without me and I was stuck by myself taking on round 17 zombies by myself. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I also have this problem with reviving. Some times the player is moving too much but even when standing still it's still really hard to initiate the revive sequence. Same goes for cola machines and grabbing guns off the wall. I can't say I've ever had issues with any other Zombies mode, this is only and issue in MOTD&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0fd2e34a-92c2-48bc-9bbb-c13fe0ab5d7d] --&gt;</description>
      <pubDate>Sun, 19 May 2013 06:17:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200685035</guid>
      <dc:date>2013-05-19T06:17:57Z</dc:date>
      <clearspace:dateToText>3 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Iglly replied Re: cell block grief</title>
      <link>http://community.activision.com/message/414450518#414450518</link>
      <description>&lt;!-- [DocumentBodyStart:2e0cee01-52da-4bc6-834a-cca0ff891290] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;You still doing this? I sent a request. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2e0cee01-52da-4bc6-834a-cca0ff891290] --&gt;</description>
      <pubDate>Sun, 19 May 2013 06:15:42 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450518#414450518</guid>
      <dc:date>2013-05-19T06:15:42Z</dc:date>
      <clearspace:dateToText>5 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
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    <item>
      <title>xCocaColin created Grief - Downed w/ a gun Glitch</title>
      <link>http://community.activision.com/thread/200685053</link>
      <description>&lt;!-- [DocumentBodyStart:69a62e69-12ad-4030-b636-6d382b02d944] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;So, as the title says, a glitch. I was playing some Cell Block grief, all was well, and I got downed from the side. Only when I had gone down, I could still use my gun. Now, this isn't going down with M+S or the Ray Gun, and having just a clip of ammo. I had gone down, with my Galil, and still accessible to all of its ammo. I was a bit curious if any of you had encountered this glitch, or know exactky how it had caused. As you can see in the video, the text said Ray Gun (which was my 2nd weapon) but I was given the Galil. The round may have restarted, but that's beyond the point. I think it may have had something to do with YYing but I'm not quite sure.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Forgive me for not knowing the proper YouTube embed coding, but if someone could tell me that'd be great too. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Here's the video:&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://youtu.be/HHDbVnVuLPM" target="_blank"&gt;http://youtu.be/HHDbVnVuLPM&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:69a62e69-12ad-4030-b636-6d382b02d944] --&gt;</description>
      <pubDate>Sun, 19 May 2013 06:14:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200685053</guid>
      <dc:date>2013-05-19T06:14:09Z</dc:date>
      <clearspace:dateToText>7 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>ydajdimstr replied Re: MoTD connection to zombie storyline...</title>
      <link>http://community.activision.com/message/414450540#414450540</link>
      <description>&lt;!-- [DocumentBodyStart:85d37c2e-f49c-48bf-ab6f-5526a31c5bc8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Yep, I agree with you 100%... MoTD isn't connected at all, and the nav card is their laziness showing...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:85d37c2e-f49c-48bf-ab6f-5526a31c5bc8] --&gt;</description>
      <pubDate>Sun, 19 May 2013 06:13:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450540#414450540</guid>
      <dc:date>2013-05-19T06:13:57Z</dc:date>
      <clearspace:dateToText>7 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>gygkPSx replied Re: Mob of the Dead: Jump Scare</title>
      <link>http://community.activision.com/message/414450442#414450442</link>
      <description>&lt;!-- [DocumentBodyStart:daa017ce-5be2-462c-9906-561a5f4e2652] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;lol I was in a random lobby with 3 other people and one of them told the other to look somewhere and eventually all I heard was a scream from his mic.. lol&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:daa017ce-5be2-462c-9906-561a5f4e2652] --&gt;</description>
      <pubDate>Sun, 19 May 2013 06:13:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450442#414450442</guid>
      <dc:date>2013-05-19T06:13:51Z</dc:date>
      <clearspace:dateToText>7 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>ydajdimstr replied Re: cell block grief</title>
      <link>http://community.activision.com/message/414450539#414450539</link>
      <description>&lt;!-- [DocumentBodyStart:2ac168bf-18f0-4645-b9d9-bd73ac27e079] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://dualstreamnow.com/dual.htm?stream1=tcfxmostxhated&amp;amp;amp;stream2=ydajdimstr" target="_blank"&gt;http://dualstreamnow.com/dual.htm?stream1=tcfxmostxhated&amp;amp;stream2=ydajdimstr&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Can you at least watch to get your fix?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2ac168bf-18f0-4645-b9d9-bd73ac27e079] --&gt;</description>
      <pubDate>Sun, 19 May 2013 06:11:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450539#414450539</guid>
      <dc:date>2013-05-19T06:11:43Z</dc:date>
      <clearspace:dateToText>9 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
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    <item>
      <title>McZomBsauce replied Re: cell block grief</title>
      <link>http://community.activision.com/message/414450531#414450531</link>
      <description>&lt;!-- [DocumentBodyStart:19e5d4d5-23d4-4b7c-bd83-05b29f8682e1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Damn you all. I wish I could play period right now. I hate all of you :p&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:19e5d4d5-23d4-4b7c-bd83-05b29f8682e1] --&gt;</description>
      <pubDate>Sun, 19 May 2013 06:07:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450531#414450531</guid>
      <dc:date>2013-05-19T06:07:51Z</dc:date>
      <clearspace:dateToText>13 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Iglly created MOTD Anyone?</title>
      <link>http://community.activision.com/thread/200685050</link>
      <description>&lt;!-- [DocumentBodyStart:4f079ac0-326b-422b-ae7e-4f49ecb31095] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Anyone want to play some MOTD. High rounds or EE, does matter to me. Add me if interested or respond to this post. Gamertag: Gonzalez333&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4f079ac0-326b-422b-ae7e-4f49ecb31095] --&gt;</description>
      <pubDate>Sun, 19 May 2013 05:58:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200685050</guid>
      <dc:date>2013-05-19T05:58:32Z</dc:date>
      <clearspace:dateToText>22 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>VahnHouston replied Re: MoTD connection to zombie storyline...</title>
      <link>http://community.activision.com/message/414450528#414450528</link>
      <description>&lt;!-- [DocumentBodyStart:0e16c6ce-4433-4231-aa69-a9aa6aaf1493] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Since it carries over between games and maps as a sort of permanent inventory item, it could be that it shows up that you have it simply because you do have it? Not necessarily that it has a purpose in MOTD, but you as a player is holding one, so it stays as a reminder that you do. My guess anyways, since the map seems to be more or less seperate from the current group.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0e16c6ce-4433-4231-aa69-a9aa6aaf1493] --&gt;</description>
      <pubDate>Sun, 19 May 2013 05:48:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450528#414450528</guid>
      <dc:date>2013-05-19T05:48:20Z</dc:date>
      <clearspace:dateToText>32 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
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    <item>
      <title>ydajdimstr replied Re: cell block grief</title>
      <link>http://community.activision.com/message/414450311#414450311</link>
      <description>&lt;!-- [DocumentBodyStart:434829a6-5cdf-46fd-8e64-dbe5361f3b70] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;We're actually dual streaming an MoTD match right now... If you want I'll post the link here...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:434829a6-5cdf-46fd-8e64-dbe5361f3b70] --&gt;</description>
      <pubDate>Sun, 19 May 2013 05:43:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450311#414450311</guid>
      <dc:date>2013-05-19T05:43:26Z</dc:date>
      <clearspace:dateToText>37 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
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    <item>
      <title>TrickyDickNix420 replied Re: Black Ops 1 Zombies vs Black Ops 2 Zombies- Give Your Feedback</title>
      <link>http://community.activision.com/message/414450440#414450440</link>
      <description>&lt;!-- [DocumentBodyStart:3797b84a-254e-4177-85ab-677648419975] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;one more.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;looking at it financially;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Black Ops Hardened edition($85) + 3 DLC Packs($45) = $130 total dollars spent&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Black Ops 2 Hardened edition($85) + Season Pass($50) = $135 total dollars spent&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;it may only be five dollars, but at the same time if you would wait for Nuketown(the only valuable exclusive for the Hardened copy) by purchasing the Season Pass with a standard copy it would be $115. Standard BO1($65) with 4 DLC Packs($60) it would be $125.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;BO2 $115 vs. BO1 $125 &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;That ten extra dollars is worth the expense, even if BO2 manages to match BO1 map count which still leaves us Hardened edition purchasers with an extra $10 spent on the same amount of maps as the previous game.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I don't know at the end of the day the final DLCs for BO2 will determine the true merit of its zombies experience but for now, this is all we have to go on.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3797b84a-254e-4177-85ab-677648419975] --&gt;</description>
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      <pubDate>Sun, 19 May 2013 05:43:05 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450440#414450440</guid>
      <dc:date>2013-05-19T05:43:05Z</dc:date>
      <clearspace:dateToText>38 minutes ago</clearspace:dateToText>
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      <title>TrickyDickNix420 replied Re: Black Ops 1 Zombies vs Black Ops 2 Zombies- Give Your Feedback</title>
      <link>http://community.activision.com/message/414450439#414450439</link>
      <description>&lt;!-- [DocumentBodyStart:1b0711e5-06d3-46bf-a608-4e832c6a4ac5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;yeah, there's hardly any debates even with two dlc maps out now(which are both epic and steps toward redemption for treyarch)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Black Ops&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Let's put it this way: at this point in it's DLC season BO had 8 total maps, if you bought the hardened edition(which I did for BO2 just for Nuketown, which is a whole nother discussion). Even excluding the 4 WaW maps, BO still has the superior zombies experience.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Kino, FIve, Ascension, and CotD vs. Tranzit, Nuketown, Die Rise, MotD&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;There is a clear winner, even with MotD and Die Rise BO2 zombs is just not at the par of BO at this point in the dlc season.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Tranzit is big but in reality it just has small areas to train, some demanding a wall weapon but are neglected.&lt;/p&gt;&lt;p&gt;Nuketown is not worth the $25 extra I spent just to get it early maybe a month(they announced two days after launch Season Pass holders get Nuketown in December) and I bought the season pass day one... so i got ripped off kind of like how in MW3 dlc season they re-released sections of the campaign as spec ops mission as DLC.&lt;/p&gt;&lt;p&gt;Die Rise and Mob of the Dead are THE best maps that the BO2 zomb experience has to offer and two maps do not equate to FOUR medium to large maps.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;For not only the content but the money spent.. Black Ops IS the clear winner&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1b0711e5-06d3-46bf-a608-4e832c6a4ac5] --&gt;</description>
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      <pubDate>Sun, 19 May 2013 05:34:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450439#414450439</guid>
      <dc:date>2013-05-19T05:34:10Z</dc:date>
      <clearspace:dateToText>47 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>24</clearspace:replyCount>
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    <item>
      <title>HeWhoPuff created High Rounds Any Map- Xbox</title>
      <link>http://community.activision.com/thread/200685032</link>
      <description>&lt;!-- [DocumentBodyStart:46eb5074-5f17-40e5-94d5-3e76ced80645] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;im trying to get to high rounds on either black ops 1 or 2, just know what you are doing. my records are about 30-40 on all. hit me up &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt; GT:HeWhoPuff&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:46eb5074-5f17-40e5-94d5-3e76ced80645] --&gt;</description>
      <pubDate>Sun, 19 May 2013 05:20:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200685032</guid>
      <dc:date>2013-05-19T05:20:00Z</dc:date>
      <clearspace:dateToText>1 hour, 1 minute ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>OGMoneyFOE replied Re: cell block grief</title>
      <link>http://community.activision.com/message/414450464#414450464</link>
      <description>&lt;!-- [DocumentBodyStart:f2d8eae6-6bcd-49b8-a272-de1112c68b6b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Thanks for the compliment bro. I'm starting now. So message me if your interested. We'll invite you to the party.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f2d8eae6-6bcd-49b8-a272-de1112c68b6b] --&gt;</description>
      <pubDate>Sun, 19 May 2013 05:06:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450464#414450464</guid>
      <dc:date>2013-05-19T05:06:51Z</dc:date>
      <clearspace:dateToText>1 hour, 14 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Zombiefaces replied Re: Map Packs 3 &amp;4 Theorys</title>
      <link>http://community.activision.com/message/414450371#414450371</link>
      <description>&lt;!-- [DocumentBodyStart:364c9f56-2ca2-49c5-bb4f-e6197099e128] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Ya unfortunately I have never seen a correct leak from you. (That I remember) zombieslayer is the only one I know of who had spot on info for mob of the dead. Besides that there hasn't been any real leak info released here. If I'm wrong I'm sorry, could you provide some proof? Link to previous leaks you called ahead of time? &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:364c9f56-2ca2-49c5-bb4f-e6197099e128] --&gt;</description>
      <pubDate>Sun, 19 May 2013 05:01:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450371#414450371</guid>
      <dc:date>2013-05-19T05:01:53Z</dc:date>
      <clearspace:dateToText>1 hour, 19 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>BlackwaterIce replied Re: [XBOX] MOTD high rounds team</title>
      <link>http://community.activision.com/message/414450427#414450427</link>
      <description>&lt;!-- [DocumentBodyStart:4dde362f-4506-402e-9425-b4107fc92b42] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;will be playing tomorrow, around mid-day&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4dde362f-4506-402e-9425-b4107fc92b42] --&gt;</description>
      <category domain="http://community.activision.com/tags?containerType=?3&amp;container=-1">mic</category>
      <category domain="http://community.activision.com/tags?containerType=?3&amp;container=-1">needed</category>
      <category domain="http://community.activision.com/tags?containerType=?3&amp;container=-1">bo2</category>
      <category domain="http://community.activision.com/tags?containerType=?3&amp;container=-1">rounds</category>
      <category domain="http://community.activision.com/tags?containerType=?3&amp;container=-1">mob_of_the_dead</category>
      <category domain="http://community.activision.com/tags?containerType=?3&amp;container=-1">motd</category>
      <pubDate>Sun, 19 May 2013 04:57:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450427#414450427</guid>
      <dc:date>2013-05-19T04:57:09Z</dc:date>
      <clearspace:dateToText>1 hour, 24 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>DrVonstool replied Re: MotD: A huge disappointment, or best map in CoD history?</title>
      <link>http://community.activision.com/message/414450369#414450369</link>
      <description>&lt;!-- [DocumentBodyStart:3126872e-e60f-4ab4-9b3d-71325aa6e165] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Im just glad you dont need all players to cooperate in order to use the PaP. Those days of anguish have passed...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3126872e-e60f-4ab4-9b3d-71325aa6e165] --&gt;</description>
      <pubDate>Sun, 19 May 2013 04:55:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450369#414450369</guid>
      <dc:date>2013-05-19T04:55:15Z</dc:date>
      <clearspace:dateToText>1 hour, 26 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>17</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Zombiefaces replied Re: MoTD connection to zombie storyline...</title>
      <link>http://community.activision.com/message/414450368#414450368</link>
      <description>&lt;!-- [DocumentBodyStart:65288045-151a-4106-b33a-a45402aee502] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Ya know what's wierd? I have had multiple with and without my die rise navcard. I remember being like wtf one time when I didn't have it l, played yesterday and had it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I HOPE they didn't get lazy, as of right now I have no other explanation.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:65288045-151a-4106-b33a-a45402aee502] --&gt;</description>
      <pubDate>Sun, 19 May 2013 04:54:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450368#414450368</guid>
      <dc:date>2013-05-19T04:54:46Z</dc:date>
      <clearspace:dateToText>1 hour, 26 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>ydajdimstr created MoTD connection to zombie storyline...</title>
      <link>http://community.activision.com/thread/200684981</link>
      <description>&lt;!-- [DocumentBodyStart:08f25795-8cbc-4243-a109-b2ae9acc8896] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;There is no way that Treyarch would've been so lazy as to leave the nav cards visible if there was no use, right? Maybe? I think they got lazy, for sure, has anyone found anything story related or why I'm looking at the god damned nav card right now on MoTD?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:08f25795-8cbc-4243-a109-b2ae9acc8896] --&gt;</description>
      <pubDate>Sun, 19 May 2013 04:52:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200684981</guid>
      <dc:date>2013-05-19T04:52:01Z</dc:date>
      <clearspace:dateToText>1 hour, 29 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Shredder2468 replied Re: Great thread on zombies storyline</title>
      <link>http://community.activision.com/message/414450437#414450437</link>
      <description>&lt;!-- [DocumentBodyStart:51751479-4a6a-4a66-8027-2081bcf10657] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I believe ALOT of it is up to speculation.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I have already spotted a flaw.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;"Richtofen found the Pocket Teleporter and used it to teleport them away to the Baikonur Cosmodrome in 1963, at the same time as the Pentagon outbreak.".&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Richtofen had said in his quotes he did not mean to teleport to the Russian Cosmodrome. He dubbed it as a malfunction. But, it also could've been Gersh who made them come where they are.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Richtofen:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;"What? Where are we? Why are we here?".&amp;#160; -&amp;#160; Ascension.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:51751479-4a6a-4a66-8027-2081bcf10657] --&gt;</description>
      <pubDate>Sun, 19 May 2013 04:49:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414450437#414450437</guid>
      <dc:date>2013-05-19T04:49:50Z</dc:date>
      <clearspace:dateToText>1 hour, 31 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>34</clearspace:replyCount>
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