PC Updates
PATCHES
Call of Duty: World at War PC Patch 1.7
Submitted: November 24th, 2009
Notes:
- Fixed an MP server crash exploit.
- Fixed a voice chat crash on systems with no default recording device selected.
- Fixed an issue causing erroneous duplicate qport errors.
- Server admins can disable team switching by setting g_allow_teamchange to 0. Players will be restricted to Auto-Assign in team-based gametypes.
Download Mirrors:
- FilePlanet -
- FileShack -
- Gamespot -
- WorthPlaying -
- AusGamers -
- Bulletproof Nerds -
- GamersHell -
- Mycallofduty.com -
- FPSAdmin.com -
German 1.7 Patch
- Exploit behoben, der Mehrspieler-Server zum Absturz bringen konnte.
- Fehler behoben, der auf Systemen ohne ausgewähltes Standard-Aufnahmegerät zum Absturz des Sprach-Chats führen konnte.
- Fehler behoben, der dazu führen konnte, dass irrtümlicherweise doppelte qports berichtet wurden.
- Server-Administratoren können den Teamwechsel untersagen, indem sie g_allow_teamchange auf 0 setzen. In Teamspielen steht den Spielern dann nur "Auto-Zuweisen" zur Verfügung.
Download Mirrors:
- FilePlanet -
- AusGamers -
- Mycallofduty.com -
- FPSAdmin.com -
Call of Duty: World at War PC Patch 1.6
Submitted: September 18th, 2009
Notes:
- 3 new Multiplayer maps: Battery (mp_drum), Breach (mp_bgate), Revolution (mp_vodka)!
- New Nazi Zombie map: Der Riese (nazi_zombie_factory), an all-new Zombie map set in a secret Nazi research facility featuring the Pack A Punch Machine, Teleporters, and many more undead hordes!
- Exploits pertaining to Demo playback.
- Favorites list now ignores filter settings.
- Fixed S&D round counting error when round limit is reached.
- New feature: in-game Add to Favorites.
- Friends list: green online indicator.
- Starting the game in Safe Mode will no longer toggle the “Soften Smoke Edges” graphic option.
- Fixed various crashes.
- Mods: Client will no longer join a modded Co-op server via Game Invite unless they have that mod loaded.
- Mods: Client running a mod will be asked to unload the mod if they attempt to join an unmodded server.
- Mods: All single player levels can now be run with a mod loaded.
Download Mirrors:
- FilePlanet
- WorthPlaying
- GamersHell
- Big Download
- FileShack
- CustomCoD.com
- CoDHQ.com
- Gamers’ Life Line
- Hypernia Hosting Corp.
- Modsonline.com
- Computer Games Online
- BulletProof Nerds Gaming Community
- GZDownloads
German 1.6 Patch:
- 3 neue Mehrspieler-Karten (Battery (mp_drum), Breach (mp_bgate), Revolution (mp_vodka)!
- Die Demo-Wiedergabe beeinflusst nicht mehr den Rang.
- Die Favoriten-Liste ignoriert nun die Filtereinstellungen.
- Fehler beim Rundenzählen in "Suchen und Zerstören" behoben, wenn das Rundenlimit erreicht wurde.
- Neue Funktion: Im Spiel zu Favoriten hinzufügen.
- Freundesliste: Grüne Online-Anzeige.
- Das Starten des Spiels im Abgesicherten Modus wird die Grafikoption "Weiche Rauchkanten" nicht beeinflussen.
- Verschiedene Abstürze behoben.
- Mods: Client kann einem modifizierten Koop-Server nur noch per Spieleinladung beitreten, wenn er den Mod geladen hat.
- Mods: Clients, die einen Mod geladen haben, müssen ihn beenden, wenn sie einem unmodifizierten Server beitreten wollen.
- Mods: Alle Einzelspieler-Level können nun gespielt werden, während ein Mod geladen ist.
Download:
- FilePlanet
- FileShack
- GamersHell
- Modsonline.com
- Hypernia Hosting Corp.
- Big Download
- Computer Games Online



Call of Duty: World at War PC Patch 1.5 – Sponsored by Treyarch & GGL
Submitted: July 17th, 2009
Notes:
- 3 new MP maps: Banzai, Corrosion, Sup Pens!
- 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
- CO-OP hosts can now kick players from their lobby
- Improved dog spawning in MP
- Addressed an issue with Zombie pathing
- Fixed an instance of the player model displaying incorrectly
- Some unhandled exception errors have been addressed
- Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
- Added support for CODTV
- “cg_DrawFPS 1” now only displays FPS and cg ms/frame
- Added RCon command "teamstatus" to display players’ team information
- Mods: Added joinsquad script function
- Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
- Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
- Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
- Mods: Increased the amount of mods displayable in the Mods menu
- Mods: Fixed a crash related to the mod.arena file
Download Mirrors:
- AusGamers -
- Fileplanet -
- Gamershell -
- Aggregame -
- Big Download -
- Bulletproof Nerd Gaming Community -
- Computergames.ro -
- CustomCOD -
- GameSpy -
- Gamezone -
- WorthDownloading -
- German 1.5 Patch -



Call of Duty: World at War PC Patch 1.4
Submitted: April 09th, 2009
Notes:
- 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
- Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
- Improved spawning logic.
- Auto balancing improvements. Players are no longer auto balanced while completing objectives.
- Mods: IWD's can be placed in the usermaps folder.
- Mods: Hold Breath / Sprint functions as intended.
- Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
- Fixed lag caused by shooting at tanks.
- All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
- Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
- Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
- Martyrdom no longer causes direct impact deaths in Hardcore modes.
- "Bayonet jumping" has been disabled.
Download Mirrors:
GERMAN ONLY 1.4.1 Patch:
- Dieser Patch löst das Problem fehlender Texturen bei einigen Gegenständen (die weiß erscheinen). Betrifft zwei der neuen Umgebungen des Map Packs 1.
- Missing textures on some objects (causing them to appear white) has been fixed
- This patch requires patch 1.4
- This patch is for the German version ONLY
Download Mirrors:
Call of Duty: World at War PC Patch 1.3
Submitted: March 04th, 2009
Notes:
- /record and /demo enabled in MP.
- Server Log File improvements, including:
- Team Names on Kill loglines.
- Round Win and Loss.
- Timestamps.
- Additional action logging (took flag, destroyed headquarters, planted bomb, etc).
- Improved sound initialization for Vista - fixes loss of sound for audio devices set higher than 16 bit 48000 Hz.
- Screenshots no longer overwrite each other.
- Tweaked autobalance on select game modes.
Download Mirrors:
Call of Duty: World at War PC Patch 1.2
Submitted: February 06th, 2009
Notes:
- Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
- Fixed exploits that allowed for power ranking servers.
- Fixed router related server authentication errors.
- Fixed HTTP Redirect functionality for downloading mods
- Fixed sound device crashes stemming from Emulated Sound Devices
- Fixed exploit which allowed players to color their name tag.
- Hits now register properly while targeted player is leaning.
- Enabled /cg_drawfps in multiplayer games.
- Fixed command-line +connect functionality
- /cg_fov no longer resets to the default value in between matches.
- Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
- "Accept Game Invite" is bound to its default key, F10.
- Implemented fix for attempting to join password protected servers from the server browser.
- Fine tuned Bolt-Action Rifles for balance.
- Screenshots no longer overwrite each other.
- Fixed various multiplayer map related issues and exploits.
Download Mirrors:
Call of Duty: World at War PC Patch 1.1
Submitted: November 11th, 2008
Notes:
- Mods are now enabled in Co-op, Single Player, and Multiplayer.
- Players will now be notified when a new patch is available.
- Improvements for SLI support.
- G_Spawn: no free entities crash has been fixed.
- Server no longer runs out of script variables.
- License key is no longer required to run a Dedicated Server.
- A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.
- Various fixes in Server Browser.
- Players will no longer see multiple friend invites from the same friends.
- When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.
- Clan Tags will now display in game where appropriate.
- Map holes fixed
- Spawn improvements and weapon balancing
Download: